Minecraft:Java Edition Indev 0.31 20091223-0040/Development: Difference between revisions
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Several unreleased builds of post-[[Minecraft:Java Edition Classic|Classic]]/pre-[[Minecraft:Indev]] showcased by [[Minecraft:Notch]] on [[Minecraft:The Word of Notch|his blog]] are | {{Unreleased version|plural=1}} | ||
Several unreleased builds of post-[[Minecraft:Java Edition Classic|Classic]]/pre-[[Minecraft:Indev]] showcased by [[Minecraft:Notch]] on [[Minecraft:The Word of Notch|his blog]] are labeled as '''0.30'''. These are different from the [[Minecraft:Classic 0.30]] Creative and Survival versions and show the testing of features to be included in [[Minecraft:Indev]]. | |||
== MD3 mob models test (December 7, 2009) == | == MD3 mob models test (December 7, 2009) == | ||
[[File:MD3TEST 0.30.png|Mobs using MD3 models from ''Quake III Arena''|thumb]] | [[File:MD3TEST 0.30.png|Mobs using MD3 models from ''Quake III Arena''|thumb]] | ||
'''[[Minecraft:thewordofnotch:273755794/whoa-five-days-since-my-last-blog-post-anyway|Word of Notch post]];''' '''[https://youtu.be/87ZyyYKbdlY YouTube video Archive]''' | '''[[Minecraft:thewordofnotch:273755794/whoa-five-days-since-my-last-blog-post-anyway|Word of Notch post]];''' '''[https://youtu.be/87ZyyYKbdlY YouTube video Archive]''' | ||
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== Shadow test (December 19, 2009) == | == Shadow test (December 19, 2009) == | ||
[[File:RanaHasAnimations.png|thumb|Shadows from Rana]] | [[File:RanaHasAnimations.png|thumb|Shadows from Rana]] | ||
'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | ||
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* Added circular shadows underneath mobs and players. | * Added circular shadows underneath mobs and players. | ||
* [[Minecraft:Mob (entity)|Rana]] first seen, presumably with working animations likely due to this version being uncompiled. | * [[Minecraft:Mob (entity)|Rana]] first seen, presumably with working animations likely due to this version being uncompiled. | ||
* When playing in Survival, the player now spawns with 99 stone, 99 water and 99 lava. This persists into early Indev when hacked into Survival mode, with an additional 99 stone slabs next to the stone. | * When playing in Survival, the player now spawns with 99 stone, 99 water and 99 lava. | ||
** This persists into early Indev when hacked into Survival mode, with an additional 99 stone slabs next to the stone. | |||
== Finite water (December 19, 2009) == | == Finite water (December 19, 2009) == | ||
'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | ||
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== Dynamic lighting testing (December 19, 2009) == | == Dynamic lighting testing (December 19, 2009) == | ||
'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | ||
* Early work started on dynamic lighting. | * Early work started on dynamic lighting. | ||
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[[File:WALLHACKPROTECTION 0.30.mp4|thumb|Wall-hack protection example]] | [[File:WALLHACKPROTECTION 0.30.mp4|thumb|Wall-hack protection example]] | ||
[[File:Dynamiclight.png|thumb|Dynamic light test]] | [[File:Dynamiclight.png|thumb|Dynamic light test]] | ||
'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | '''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]''' | ||
* Implemented a form of wall-hack protection. | * Implemented a form of wall-hack protection. | ||
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== Dynamic lighting (December 22, 2009) == | == Dynamic lighting (December 22, 2009) == | ||
* Dynamic lighting added. | * Dynamic lighting added. | ||
* Lava now emits some light. | * Lava now emits some light. | ||
Latest revision as of 11:49, 20 July 2026
Template:Unreleased version Several unreleased builds of post-Classic/pre-Minecraft:Indev showcased by Minecraft:Notch on his blog are labeled as 0.30. These are different from the Minecraft:Classic 0.30 Creative and Survival versions and show the testing of features to be included in Minecraft:Indev.
MD3 mob models test (December 7, 2009)
Word of Notch post; YouTube video Archive
- MD3 player model test.
- In Survival mode.
- Minecraft:MD3 Test Mobs added, using models from the game Template:W as placeholders.
- The player's fist no longer displays.
- The top layer of water is no longer fully bright.
- The texture planes of flowers are now stretched by a factor of sqrt2.
Shadow test (December 19, 2009)
- Added circular shadows underneath mobs and players.
- Rana first seen, presumably with working animations likely due to this version being uncompiled.
- When playing in Survival, the player now spawns with 99 stone, 99 water and 99 lava.
- This persists into early Indev when hacked into Survival mode, with an additional 99 stone slabs next to the stone.
Finite water (December 19, 2009)
- Added a primitive form of finite water.
- Water would only spread sideways if the entire layer below it was a solid lake.
- Later removed due to buggy behavior.
- Water now has an animated side texture.
Dynamic lighting testing (December 19, 2009)
- Early work started on dynamic lighting.
- Per-block light value implemented, but blocks cannot yet emit or reflect light.
- Issue: Fog in caves appears white.
Wall-hack protection (December 19, 2009)
- Implemented a form of wall-hack protection.
- Server checks if there is enough space to walk through an area.
- Due to latency issues, the player gets teleported back sometimes if the player runs past another player who managed to place a tile in front of the player.
Dynamic lighting (December 22, 2009)
- Dynamic lighting added.
- Lava now emits some light.
- The player can die in Creative mode.
- Rana spawning has apparently been disabled.
Videos
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