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Minecraft:Java Edition Indev 0.31 20091223-0040/Development: Difference between revisions

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{{Unreleased version|plural=1}}
{{Unreleased version|plural=1}}
Several unreleased builds of post-[[Minecraft:Java Edition Classic|Classic]]/pre-[[Minecraft:Indev]] showcased by [[Minecraft:Notch]] on [[Minecraft:The Word of Notch|his blog]] are labelled as '''0.30'''. These are different from the [[Minecraft:Classic 0.30]] Creative and Survival versions and show the testing of features to be included in [[Minecraft:Indev]].
Several unreleased builds of post-[[Minecraft:Java Edition Classic|Classic]]/pre-[[Minecraft:Indev]] showcased by [[Minecraft:Notch]] on [[Minecraft:The Word of Notch|his blog]] are labeled as '''0.30'''. These are different from the [[Minecraft:Classic 0.30]] Creative and Survival versions and show the testing of features to be included in [[Minecraft:Indev]].


== MD3 mob models test (December 7, 2009) ==
== MD3 mob models test (December 7, 2009) ==

Latest revision as of 11:49, 20 July 2026

Template:Unreleased version Several unreleased builds of post-Classic/pre-Minecraft:Indev showcased by Minecraft:Notch on his blog are labeled as 0.30. These are different from the Minecraft:Classic 0.30 Creative and Survival versions and show the testing of features to be included in Minecraft:Indev.

MD3 mob models test (December 7, 2009)

File:MD3TEST 0.30.png
Mobs using MD3 models from Quake III Arena

Word of Notch post; YouTube video Archive

  • MD3 player model test.
  • In Survival mode.
  • Minecraft:MD3 Test Mobs added, using models from the game Template:W as placeholders.
  • The player's fist no longer displays.
  • The top layer of water is no longer fully bright.
  • The texture planes of flowers are now stretched by a factor of sqrt2.

Shadow test (December 19, 2009)

File:RanaHasAnimations.png
Shadows from Rana

Word of Notch post

  • Added circular shadows underneath mobs and players.
  • Rana first seen, presumably with working animations likely due to this version being uncompiled.
  • When playing in Survival, the player now spawns with 99 stone, 99 water and 99 lava.
    • This persists into early Indev when hacked into Survival mode, with an additional 99 stone slabs next to the stone.

Finite water (December 19, 2009)

Word of Notch post

  • Added a primitive form of finite water.
    • Water would only spread sideways if the entire layer below it was a solid lake.
    • Later removed due to buggy behavior.
  • Water now has an animated side texture.

Dynamic lighting testing (December 19, 2009)

Word of Notch post

  • Early work started on dynamic lighting.
    • Per-block light value implemented, but blocks cannot yet emit or reflect light.
    • Issue: Fog in caves appears white.

Wall-hack protection (December 19, 2009)

File:WALLHACKPROTECTION 0.30.mp4
Wall-hack protection example
File:Dynamiclight.png
Dynamic light test

Word of Notch post

  • Implemented a form of wall-hack protection.
    • Server checks if there is enough space to walk through an area.
    • Due to latency issues, the player gets teleported back sometimes if the player runs past another player who managed to place a tile in front of the player.

Dynamic lighting (December 22, 2009)

  • Dynamic lighting added.
  • Lava now emits some light.
  • The player can die in Creative mode.
  • Rana spawning has apparently been disabled.

Videos

Template:Yt Template:Yt

Navigation

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