Minecraft:Sharpness: Difference between revisions
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 31: | Line 31: | ||
{{IN|be}}, Sharpness adds {{hp|1}} extra damage for the first three levels, {{hp|2}} extra damage for the fourth level, and {{hp|1}} extra damage for the fifth level, using the formula <code>1.25 * level</code>, where the value is always rounded down. | {{IN|be}}, Sharpness adds {{hp|1}} extra damage for the first three levels, {{hp|2}} extra damage for the fourth level, and {{hp|1}} extra damage for the fifth level, using the formula <code>1.25 * level</code>, where the value is always rounded down. | ||
Spear charge attacks done using a spear in the offhand{{only|je}} do not apply Sharpness.<ref>{{bug|MC-308270||Sharpness, Smite, and Bane of Arthropods do not apply to offhand spear charge attacks|Unresolved}}</ref> | |||
=== Damage per hit === | === Damage per hit === | ||
| Line 157: | Line 159: | ||
==Incompatibilities== | ==Incompatibilities== | ||
Sharpness is incompatible with [[Minecraft:Smite]], [[Minecraft:Bane of Arthropods]], and [[Minecraft:Cleaving]].{{upcoming|Java Combat Tests|nocat=1}} It is also incompatible with [[Minecraft:Impaling]], [[Minecraft:Density]], and [[Minecraft:Breach]] | Sharpness is incompatible with [[Minecraft:Smite]], [[Minecraft:Bane of Arthropods]], and [[Minecraft:Cleaving]].{{upcoming|Java Combat Tests|nocat=1}} It is also incompatible with [[Minecraft:Impaling]], [[Minecraft:Density]], and [[Minecraft:Breach]]; however in Survival these incompatibilities cannot be encountered, as no weapon types have access to both Sharpness and Impaling/Density/Breach. If [[Minecraft:command]]s are used to have two or more of these enchantments on the same item, their effects stack.{{only|java}} | ||
==Data values== | ==Data values== | ||
| Line 185: | Line 187: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Added Sharpness, which currently adds {{hp|1.25}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Added Sharpness, which currently has this formula <code>1+ random.nextInt(Level * 3)</code>.|Every level has a minimum and maximum damage, {{hp|1}} being the minimum for every level, {{hp|3}} being the maximum for level I, {{hp|6}} being the maximum for level II, {{hp|9}} being the maximum for level III, {{hp|12}} being the maximum for level IV, and {{hp|15}} being the maximum for level V}} | ||
|{{HistoryLine||1.7.4|dev=13w48a|Sharpness now changes the [[Minecraft:attack damage]] tooltip to display its damage increase.}} | |{{HistoryLine||1.6.1|dev=13w16a|Sharpness now adds {{hp|1.25}} for every level|Sharpness now deals {{hp|1.25}} extra damage at level I, {{hp|2.5}} extra damage at level II, {{hp|3.75}} extra damage at level III, {{hp|5}} at level IV, {{hp|6.25}} at level V}}|{{HistoryLine||1.7.4|dev=13w48a|Sharpness now changes the [[Minecraft:attack damage]] tooltip to display its damage increase.}} | ||
|{{HistoryLine||1.8|dev=14w02a|Sharpness V can now be applied to a [[Minecraft:sword]] without the use of an [[Minecraft:anvil]].}} | |{{HistoryLine||1.8|dev=14w02a|Sharpness V can now be applied to a [[Minecraft:sword]] without the use of an [[Minecraft:anvil]].}} | ||
|{{HistoryLine||1.9|dev=15w36a|Sharpness now adds {{hp|1}} for the first level and {{hp|1.5}} for all subsequent levels, using the formula <code>Level + 0.5 * (Level - 1)</code>.|{{hp|1}} is added at level I, {{hp|2.5}} at level II, {{hp|4}} at level III, {{hp|5.5}} at level IV, and {{hp|7}} at level V.}} | |{{HistoryLine||1.9|dev=15w36a|Sharpness now adds {{hp|1}} for the first level and {{hp|1.5}} for all subsequent levels, using the formula <code>Level + 0.5 * (Level - 1)</code>.|{{hp|1}} is added at level I, {{hp|2.5}} at level II, {{hp|4}} at level III, {{hp|5.5}} at level IV, and {{hp|7}} at level V.}} | ||
| Line 194: | Line 196: | ||
|{{HistoryLine||1.21|dev=24w18a|Sharpness no longer changes the attack damage tooltip to display its damage increase.<ref>{{bug|MC-271840||}}</ref>|Sharpness can now be applied to [[Minecraft:mace]]s.<ref>{{cite bug|MC|272982|Mace can have sharpness|resolution=Fixed}}</ref>}} | |{{HistoryLine||1.21|dev=24w18a|Sharpness no longer changes the attack damage tooltip to display its damage increase.<ref>{{bug|MC-271840||}}</ref>|Sharpness can now be applied to [[Minecraft:mace]]s.<ref>{{cite bug|MC|272982|Mace can have sharpness|resolution=Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=pre4|Sharpness can no longer be applied to [[Minecraft:mace]]s.}} | |{{HistoryLine|||dev=pre4|Sharpness can no longer be applied to [[Minecraft:mace]]s.}} | ||
|{{HistoryLine||1.21.11|dev=25w41a|Added [[Minecraft:spear]]s, which Sharpness can be applied to.}} | |{{HistoryLine||1.21.11|dev=25w41a|Added [[Minecraft:spear]]s, which Sharpness can be applied to.}}}} | ||
}} | |||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
Latest revision as of 11:23, 25 August 2026
Template:Dungeons hatnote Template:Infobox enchantment
Sharpness is an Minecraft:enchantment applied to Minecraft:swords, Minecraft:axes, and Minecraft:spears that increases melee damage.
Obtaining
Sharpness can be obtained from Minecraft:enchanting tables, drops from mobs that have spawned in a Minecraft:raid,Template:Only books obtained by Minecraft:fishing, Minecraft:monster room chests, librarian Minecraft:villagers, and non-village Minecraft:structure loot.
Enchanting table maximum
Certain levels of Sharpness cannot be received directly through the enchanting table on certain equipment tiers, because their Minecraft:enchantability does not meet the required threshold.
- The wooden, stone, copper, iron, diamond, and netherite tiers cannot receive Sharpness V through an enchanting table.
- The golden tier is the only tier that is able to receive Sharpness V directly through an enchanting table.
Tiers that cannot receive Sharpness V can have it applied to them by use of an Minecraft:anvil, or can be found naturally enchanted with it through certain Minecraft:structure loot.
Usage
Template:IN, Sharpness adds Template:Hp extra damage for the first level and Template:Hp for all subsequent levels, using the formula 0.5 * level + 0.5.
Template:IN, Sharpness adds Template:Hp extra damage for the first three levels, Template:Hp extra damage for the fourth level, and Template:Hp extra damage for the fifth level, using the formula 1.25 * level, where the value is always rounded down.
Spear charge attacks done using a spear in the offhandTemplate:Only do not apply Sharpness.<ref>Template:Bug</ref>
Damage per hit
These tables detail how much damage is done per attack based on the level of enchantment used, assuming the target is not wearing armor and the attack is fully charged.Template:Only
| Edition | I | II | III | IV | V |
|---|---|---|---|---|---|
| Template:IN | Template:Hp | Template:Hp | Template:Hp | Template:Hp | Template:Hp |
| Template:IN | Template:Hp | Template:Hp | Template:Hp | Template:Hp | Template:Hp |
Java Edition
Bedrock Edition
Specific cases
If Sharpness is applied to a Minecraft:trident by use of Minecraft:commands or an Minecraft:anvil in Creative, the enchantment boosts the weapon's projectile damage, rather than Minecraft:Power having this effect. If Sharpness is applied to a Minecraft:bow by use of commands or an anvil in Creative, the enchantment boosts the damage of the weapon's Minecraft:arrows. If Sharpness is applied to a Minecraft:crossbow by use of commands or an anvil in Creative, the enchantment boosts the damage of the weapon's arrows but not its Minecraft:firework rockets.
Incompatibilities
Sharpness is incompatible with Minecraft:Smite, Minecraft:Bane of Arthropods, and Minecraft:Cleaving.Template:Upcoming It is also incompatible with Minecraft:Impaling, Minecraft:Density, and Minecraft:Breach; however in Survival these incompatibilities cannot be encountered, as no weapon types have access to both Sharpness and Impaling/Density/Breach. If Minecraft:commands are used to have two or more of these enchantments on the same item, their effects stack.Template:Only
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Java Edition Combat Tests
Issues
Notes
References
Template:Navbox enchantments Template:Navbox combat
Minecraft:de:Schärfe Minecraft:es:Filo Minecraft:fr:Tranchant Minecraft:ja:ダメージ増加 Minecraft:lzh:銳 Minecraft:pt:Afiação Minecraft:th:แหลมคม Minecraft:zh:锋利