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Minecraft:Phantom: Difference between revisions

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Sync: updated from Minecraft
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| mobtype = {{EntityLink|Undead}}<br>{{EntityLink|Monster}}
| mobtype = {{EntityLink|Undead}}<br>{{EntityLink|Monster}}
| damage = '''{{IN|Java}}:'''<br>Easy and Normal: {{hp|2}}<br>Hard: {{hp|3}} <br>'''{{IN|Bedrock}}<ref>{{bug|MCPE-236190||Phantom deals more damage than on Java Edition}}</ref>:'''<br>Easy: {{hp|4}}<br>Normal: {{hp|6}}<br>Hard: {{hp|9}}
| damage = '''{{IN|Java}}:'''<br>Easy and Normal: {{hp|2}}<br>Hard: {{hp|3}} <br>'''{{IN|Bedrock}}<ref>{{bug|MCPE-236190||Phantom deals more damage than on Java Edition}}</ref>:'''<br>Easy: {{hp|4}}<br>Normal: {{hp|6}}<br>Hard: {{hp|9}}
| spawn = In the [[Minecraft:Overworld]] at nighttime or during thunderstorms, when player has not entered a bed or died for ≥3 ingame days
| spawn = In the [[Minecraft:Overworld]] at nighttime or during thunderstorms, when player has not entered a bed or straw bed{{upcoming|Wilderness Bound}} or died for ≥3 ingame days
| size = '''Height:''' 0.5 Blocks <br> '''Width:''' 0.9 Blocks
| size = '''Height:''' 0.5 Blocks <br> '''Width:''' 0.9 Blocks
| speed = 0.7
| speed = 0.7
}}
}}
'''Phantoms''' are flying [[Minecraft:undead]] [[Minecraft:hostile mob]]s that spawn in the night sky when the [[Minecraft:player]] has not slept in a [[Minecraft:bed]] or died for at least 3 in-game days. They attack by diving at the player from the sky to bite them.
'''Phantoms''' are flying [[Minecraft:undead]] [[Minecraft:hostile mob]]s that spawn in the night sky when the [[Minecraft:player]] has not slept in a [[Minecraft:bed]] or [[Minecraft:straw bed]]{{upcoming|Wilderness Bound}} or died for at least 3 in-game days. They attack by diving at the player from the sky to bite them.


== Spawning ==
== Spawning ==
[[File:Phantom at night.png|thumb|Two phantoms at night.]]
[[File:Phantom at night.png|thumb|Two phantoms at night.]]
Phantoms spawn unless the [[Minecraft:game rule]] <code>spawn_phantoms</code>{{only|je|short=1}} or <code>doInsomnia</code>{{only|be|short=1}} is set to <code>false</code>. The spawning mechanics differ between ''[[Minecraft:Java]]'' and [[Minecraft:Bedrock Edition|''Bedrock'']] editions. In both editions, they spawn in the [[Minecraft:Overworld]] above a [[Minecraft:player]] whose "Time Since Last Rest" [[Minecraft:statistic]] is at least 1 hour (72000 ticks or 3 in-game days).{{verify|It seems to be longer in Bedrock}} This statistic is reset when the player dies or enters a [[Minecraft:bed]]. This does not require skipping the night. <!--confusing statement, multiplayer phantom spawning is still dependent per-playerPhantoms may still spawn in multiplayer if there are any players who have not slept for 3 in-game days.--> Furthermore, the player must not have a block overhead that [[Minecraft:opacity|blocks light]] in any way; for example, leaves prevent phantoms from spawning as they have a light opacity of 2, but [[Minecraft:glass]] does not, as its light opacity is 0. [[Minecraft:Cherry planks]] work because they cannot be seen through. Phantoms do not spawn above players in [[Minecraft:Spectator]] mode, but they do spawn above players in [[Minecraft:Creative]] mode.<ref>{{bug|MC-145177|||WAI}}</ref>
Phantoms spawn unless the [[Minecraft:game rule]] <code>spawn_phantoms</code>{{only|je|short=1}} or <code>doInsomnia</code>{{only|be|short=1}} is set to <code>false</code>. The spawning mechanics differ between ''[[Minecraft:Java]]'' and [[Minecraft:Bedrock Edition|''Bedrock'']] editions. In both editions, they spawn in the [[Minecraft:Overworld]] above a [[Minecraft:player]] whose "Time Since Last Rest" [[Minecraft:statistic]] is at least 1 hour (72000 ticks or 3 in-game days).{{verify|It seems to be longer in Bedrock}} This statistic is reset when the player dies or enters a [[Minecraft:bed]] or [[Minecraft:straw bed]].{{upcoming|Wilderness Bound}} This does not require skipping the night. <!--confusing statement, multiplayer phantom spawning is still dependent per-playerPhantoms may still spawn in multiplayer if there are any players who have not slept for 3 in-game days.--> Furthermore, the player must not have a block overhead that [[Minecraft:opacity|blocks light]] in any way; for example, leaves prevent phantoms from spawning as they have a light opacity of 2, but [[Minecraft:glass]] does not, as its light opacity is 0. [[Minecraft:Cherry planks]] work because they cannot be seen through. Phantoms do not spawn above players in [[Minecraft:Spectator]] mode, but they do spawn above players in [[Minecraft:Creative]] mode.<ref>{{bug|MC-145177|||WAI}}</ref>


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
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=== ''Java Edition'' ===
=== ''Java Edition'' ===
[[File:PhantomSpawnRange.png|thumb|The phantom's spawn range in ''Java Edition''. The glass at the bottom indicates the player's position, the red stained glass indicates phantom spawning locations, and the blue stained glass indicates the bounding box of the spawn range.]]
[[File:PhantomSpawnRange.png|thumb|The phantom's spawn range in ''Java Edition''. The glass at the bottom indicates the player's position, the red stained glass indicates phantom spawning locations, and the blue stained glass indicates the bounding box of the spawn range.]]
Phantoms attempt to spawn every {{tooltip|1–2 minutes|1200–2400 ticks}}. They spawn only if it is night or a thunderstorm is happening, the player is above sea level (y=64) with sky visible directly above (cobwebs do not block this), and the [[Minecraft:local difficulty]] is greater than a randomly chosen value between 0.0 and 3.0. The formula {{fraction|''x''−72000|''x''}} represents the chance of a successful spawn, where ''x'' is the number of ticks since the player last entered a bed or died. This roughly comes to a {{fraction|1|4}} (25.0%) chance on day 4, a {{fraction|2|5}} (40.0%) chance on day 5, a {{fraction|3|6}} ({{fraction|1|2}}) (50.0%) chance on day 6, {{fraction|4|7}} (about 57.1%) chance on day 7, and so on.
Phantoms attempt to spawn every {{tooltip|1–2 minutes|1200–2400 ticks}}. They spawn only if it is night or a thunderstorm is happening, the player is above sea level (y=64) with sky visible directly above (cobwebs do not block this), and the [[Minecraft:local difficulty]] is greater than a randomly chosen value between 0.0 and 3.0. The formula {{fraction|''x''−72000|''x''}} represents the chance of a successful spawn, where ''x'' is the number of ticks since the player last entered a bed or straw bed{{upcoming|Wilderness Bound}} or died. This roughly comes to a {{fraction|1|4}} (25.0%) chance on day 4, a {{fraction|2|5}} (40.0%) chance on day 5, a {{fraction|3|6}} ({{fraction|1|2}}) (50.0%) chance on day 6, {{fraction|4|7}} (about 57.1%) chance on day 7, and so on.


If all conditions are met, a group of phantoms attempts to spawn 20–34 blocks above the player, and off to the side by a [[Minecraft:Chebyshev distance]] of up to 10 blocks. The number of phantoms spawned is 1-2 in [[Minecraft:Easy]] difficulty, 1-3 in [[Minecraft:Normal]], and 1-4 in [[Minecraft:Hard]]. Phantoms can spawn inside buildings, if the player is outside and the building is both near enough and the building has a large enough cavity for them to spawn inside.
If all conditions are met, a group of phantoms attempts to spawn 20–34 blocks above the player, and off to the side by a [[Minecraft:Chebyshev distance]] of up to 10 blocks. The number of phantoms spawned is 1-2 in [[Minecraft:Easy]] difficulty, 1-3 in [[Minecraft:Normal]], and 1-4 in [[Minecraft:Hard]]. Phantoms can spawn inside buildings, if the player is outside and the building is both near enough and the building has a large enough cavity for them to spawn inside.


Phantoms count toward the hostile [[Minecraft:mob]] cap, but they do not adhere to it when spawning.<ref>{{bug|MC-198101}}</ref> Their spawning mechanic is based on the location of players in the world rather than by chance, unlike regular [[Minecraft:mob spawning]]. Phantom spawning is completely independent of biome, meaning they can spawn in biomes that normally prevent hostile mob spawning such as [[Minecraft:mushroom fields]]<ref>{{bug|MC-126778}}</ref>, [[Minecraft:Deep Dark|deep dark]]<ref>[[Minecraft:bugtracker:MC/issues/MC-305640|MC-305640]]</ref> and [[Minecraft:the void]].<ref>{{bug|MC-127599}}</ref> The number of phantoms that spawn indirectly increase in number every consecutive night a player has not entered a bed, as there is a higher chance that phantoms spawn every time there is a spawn attempt. They then stop spawning when the player lies down in bed.
Phantoms count toward the hostile [[Minecraft:mob]] cap, but they do not adhere to it when spawning.<ref>{{bug|MC-198101}}</ref> Their spawning mechanic is based on the location of players in the world rather than by chance, unlike regular [[Minecraft:mob spawning]]. Phantom spawning is completely independent of biome, meaning they can spawn in biomes that normally prevent hostile mob spawning such as [[Minecraft:mushroom fields]]<ref>{{bug|MC-126778}}</ref>, [[Minecraft:Deep Dark|deep dark]]<ref>{{bug|MC-305640||Phantoms can spawn in the deep dark}}</ref> and [[Minecraft:the void]].<ref>{{bug|MC-127599}}</ref> The number of phantoms that spawn indirectly increase in number every consecutive night a player has not entered a bed or straw bed{{upcoming|Wilderness Bound}}, as there is a higher chance that phantoms spawn every time there is a spawn attempt. They then stop spawning when the player lies down in bed or straw bed{{upcoming|Wilderness Bound}}.


== Drops ==
== Drops ==
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== Behavior ==
== Behavior ==
[[File:Phantom 2.0.png|thumb|right|A phantom swooping at the [[player]]. In addition, a [[Minecraft:spider]] is stalking the player and a [[Minecraft:sheep]], a [[Minecraft:plains village]], and some [[Minecraft:pig]]s can be seen in the background.]]
[[File:Phantom 2.0.png|thumb|right|A phantom swooping at the [[player]]. In addition, a [[Minecraft:spider]] is stalking the player and a [[Minecraft:sheep]], a [[Minecraft:plains village]], and some [[Minecraft:pig]]s can be seen in the background.]]
When idle, phantoms fly around in a roughly circular pattern within 15 to 25 blocks of a [[Minecraft:player]] horizontally and within 24 to 35 blocks of a player vertically. They leave a trail of gray smoke while they fly. Their [[Minecraft:movement speed]] is one of the fastest of any mob, up to 20 blocks per second. They have a large search radius, targeting and following players from 64 blocks away. Once every 10-20 seconds{{only|bedrock|short=1}} or every 8-12 seconds{{only|je|short=1}}, they swoop in to attack. If stopped or hurt during this action, the phantom retreats back to its original elevation with sky visibility. When a path to its original elevation is obstructed by a block, the phantom continues attempting to return to its original elevation until it either attacks or moves out from under the block. In the case of spawning under a high glass ceiling, phantoms spawn, immediately attack, and then fly up to the glass (even despawning in the process if they get far enough). Phantoms attack exposed players in beds, but do not attack players in [[Minecraft:Creative|creative mode]]. Phantoms switch targets if a player has spawned them but another player qualifies to be attacked, however they are neutralized if the spawning or targeted player resets their timer.
When idle, phantoms fly around in a roughly circular pattern within 15 to 25 blocks of a [[Minecraft:player]] horizontally and within 24 to 35 blocks of a player vertically. They leave a trail of gray smoke while they fly. Their [[Minecraft:movement speed]] when attacking is one of the fastest of any mob, up to 20 blocks per second. They have a large search radius, targeting and following players from 64 blocks away. Once every 10-20 seconds{{only|bedrock|short=1}} or every 8-12 seconds{{only|je|short=1}}, they swoop in to attack.


Phantoms can move through water at their normal speed and do not drown.
If stopped or hurt during this action, the phantom retreats back to its original elevation. When a path to its original elevation is obstructed by a block, the phantom continues attempting to return - they will rarely attack or swoop down until they reach it. They will not pathfind to the elevation, simply flying up into a block, so they are relatively safe in this state. In the case of spawning under a high glass ceiling, phantoms spawn, immediately attack, and then fly up to the glass.
 
Phantoms attack exposed players in beds or straw beds{{upcoming|Wilderness Bound}}, but do not attack players in [[Minecraft:Creative|creative mode]].
 
Phantoms switch targets if a player has spawned them but another player qualifies to be attacked, however they are neutralized if the spawning or targeted player resets their timer.
 
Phantoms can move through water at their normal speed and do not drown. They can be captured in a boat or minecart.


A phantom's body disappears when under the [[Minecraft:Invisibility]] effect, but its eyes and smoke [[Minecraft:particle]]s are still visible.
A phantom's body disappears when under the [[Minecraft:Invisibility]] effect, but its eyes and smoke [[Minecraft:particle]]s are still visible.
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* a threat to [[Minecraft:armadillo]]s, causing them to hide in their shell.
* a threat to [[Minecraft:armadillo]]s, causing them to hide in their shell.


Like [[Minecraft:zombie]]s and [[Minecraft:skeleton]]s, phantoms burn in sunlight. They burn even when equipped with [[Minecraft:helmet]]s through commands.<ref>{{bug|MC-146985||Helmeted phantoms still burn under the sunlight}}</ref> Phantoms leave a trail of [[Minecraft:particles]] behind each wing.
Like [[Minecraft:zombie]]s and [[Minecraft:skeleton]]s, phantoms burn in sunlight. They burn even when equipped with [[Minecraft:helmet]]s through commands.<ref>{{bug|MC-146985||Helmeted phantoms still burn under the sunlight}}</ref>


The eyes of phantoms are emissive with [[Minecraft:Vibrant Visuals]].
The eyes of phantoms are emissive with [[Minecraft:Vibrant Visuals]].
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** {{nbt inherit/entity}}
** {{nbt inherit/entity}}
** {{nbt inherit/mob}}
** {{nbt inherit/mob}}
** {{nbt|int|size}}: The size of the phantom. Ranges from {{cd|0}} to {{cd|64}}, similar to [[Minecraft:slime]]s. Unlike slimes, phantoms always have a constant {{health|20}} HP, and deal {{health|6}}+{{cd|Size}} damage. Naturally spawned phantoms are always size 0.   
** {{nbt|int|size}}: The size of the phantom. Ranges from {{cd|0}} to {{cd|64}}, similar to [[Minecraft:slime]]s. Unlike slimes, phantoms always have a constant {{health|20}} HP, and deal {{health|6}}+{{cd|size}} damage. Naturally spawned phantoms are always size 0.   
** {{nbt|int-array|anchor_pos}}: The phantom, when not actively attacking, attempts to circle around X,Y,Z. Appears to reset to a point above the target player every time the phantom flies up after a swoop. Set to spawn location if not specified.
** {{nbt|int-array|anchor_pos}}: The phantom, when not actively attacking, attempts to circle around X,Y,Z. Appears to reset to a point above the target player every time the phantom flies up after a swoop. Set to spawn location if not specified.
</div><section end="entity data"/>
</div><section end="entity data"/>
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== History ==
== History ==
=== Development ===
=== Development ===
{{HistoryTable|{{HistoryLine||November 1, 2017|link=https://www.youtube.com/watch?v=Cf9-ngK-LgM|[[File:Unused Phantom Design (3).png|48px]] Phantoms are first shown on [[Minecraft:wikipedia:Youtube|YouTube]] (back then known only as '''Mob B''' and '''The Monster of the Night Skies'''). The colored version later appeared after it won the vote.}}|{{HistoryLine||November 14, 2017|link=https://minecraft.net/en-us/article/meet-mob-b|The article about the phantom was published, which introduced a community vote option for the phantom at [[Minecraft:MINECON Earth 2017]].}}|{{HistoryLine||November 18, 2017|link={{tweet|minecraft|931953200625840132}}|The phantom wins the vote at MINECON Earth. It is the second of mobs that were added as a result of the community voting for it.}}|{{HistoryLine||December 13, 2017|link={{tweet|jeb_|940891459812720640}}|  
{{HistoryTable|{{HistoryLine||November 1, 2017|link=https://www.youtube.com/watch?v=Cf9-ngK-LgM|[[File:Unused Phantom Design (3).png|48px]] Phantoms are first shown on [[Minecraft:wikipedia:Youtube|YouTube]] (back then known only as '''Mob B''' and '''The Monster of the Night Skies'''). The colored version later appeared after it won the vote.}}|{{HistoryLine||November 14, 2017|link=https://minecraft.net/en-us/article/meet-mob-b|The article about the phantom was published, which introduced a community vote option for the phantom at [[Minecraft:MINECON Earth 2017]].}}|{{HistoryLine||November 18, 2017|link={{tweet|minecraft|931953200625840132}}|The phantom wins the vote at MINECON Earth. It is the second of mobs that were added as a result of the community voting for it.}}|{{HistoryLine||December 13, 2017|link={{tweet|jeb_|940891459812720640}}|[[File:Unused Phantom Design (2).png|48px]] A newer version of the model is shown by jeb. Adrian Östergård jokingly refers to it as a Raybow.}}
[[File:Unused Phantom Design (2).png|48px]] A newer version of the model is shown by jeb. Adrian Östergård jokingly refers to it as a Raybow.}}|{{HistoryLine||December 13, 2017|link={{tweet|jeb_|940955214810615808}}|  
|{{HistoryLine||December 13, 2017|link={{tweet|jeb_|940955214810615808}}|[[File:Unused Phantom Design (1).png|48px]] Another version of the model is shown by jeb later that day with another model and a missing texture.}}
[[File:Unused Phantom Design (1).png|48px]] Another version of the model is shown by jeb later that day with another model and a missing texture.}}|{{HistoryLine||?|  
|{{HistoryLine||?|[[File:EarlIsh_Phantom.png|48px]] At some point in development, the phantom’s model and texture resembled the final design.}}
[[File:EarlIsh_Phantom.png|48px]] At some point in development, the phantoms model and texture resembled the final design.}}|{{HistoryLine||?|  
|{{HistoryLine||?|[[File:RedPhantomRenderDifTextFromMCD.png|48px]] A texture almost identical to the final design with a red color.}}
[[File:RedPhantomRenderDifTextFromMCD.png|48px]] A texture almost identical to the final design with a red color.}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|Java}}
|{{HistoryLine|Java}}
|{{HistoryLine||1.13|dev=18w07a|[[File:Phantom JE1.png|48px]] Added phantoms with a placeholder drop of 1-4 [[Minecraft:leather]].}}|{{HistoryLine|||dev=18w09a|Phantoms no longer spawn in [[Minecraft:the End]].
|{{HistoryLine||1.13|dev=18w07a|[[File:Phantom JE1.png|48px]] Added phantoms with a placeholder drop of 1-4 [[Minecraft:leather]].}}
|{{HistoryLine|||dev=18w09a|Phantoms no longer spawn in [[Minecraft:the End]].
|Phantoms now [[Minecraft:despawn]] at daytime.}}
|Phantoms now [[Minecraft:despawn]] at daytime.}}
|{{HistoryLine|||dev=18w10a|[[File:Phantom JE2.gif|48px]] The phantom's model and texture have been changed.}}
|{{HistoryLine|||dev=18w10a|[[File:Phantom JE2.gif|48px]] The model and texture of phantoms have been changed.}}
|{{HistoryLine|||dev=18w10c|Phantoms are now considered [[Minecraft:undead]].}}
|{{HistoryLine|||dev=18w10c|Phantoms are now considered [[Minecraft:undead]].}}
|{{HistoryLine|||dev=18w10d|Phantoms now burn in [[Minecraft:sunlight]] like most undead [[Minecraft:mob]]s.
|{{HistoryLine|||dev=18w10d|Phantoms now burn in [[Minecraft:sunlight]] like most undead [[Minecraft:mob]]s.
|Phantoms no longer [[Minecraft:despawn]] at daytime.}}
|Phantoms no longer [[Minecraft:despawn]] at daytime.}}
|{{HistoryLine|||dev=18w14a|Phantoms now drop 0-1 [[Minecraft:phantom membrane]], instead of [[Minecraft:leather]].}}
|{{HistoryLine|||dev=18w14a|With the addition of [[Minecraft:phantom membrane]]s, phantoms now drop 0-1 phantom membrane, instead of [[Minecraft:leather]].}}
|{{HistoryLine|||dev=18w19a|The phantom's animation has been changed to have the wings flap quicker and smoother.
|{{HistoryLine|||dev=18w19a|The phantom's animation has been changed to have the wings flap quicker and smoother.
|Phantoms now drop [[Minecraft:experience]].<ref>{{bug|MC-128712}}</ref>}}
|Phantoms now drop [[Minecraft:experience]].<ref>{{bug|MC-128712}}</ref>}}
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|{{HistoryLine|||dev=pre3|The damage of phantoms has been reduced from {{hp|6}} to {{hp|2}}.<ref>{{bug|MC-154372|resolution=WAI}}</ref>}}
|{{HistoryLine|||dev=pre3|The damage of phantoms has been reduced from {{hp|6}} to {{hp|2}}.<ref>{{bug|MC-154372|resolution=WAI}}</ref>}}
|{{HistoryLine||1.15|dev=19w36a|Phantom spawning can now be toggled with the [[Minecraft:game rule]] {{cd|doInsomnia}}.}}
|{{HistoryLine||1.15|dev=19w36a|Phantom spawning can now be toggled with the [[Minecraft:game rule]] {{cd|doInsomnia}}.}}
|{{HistoryLine|upcoming java}}
|{{HistoryLine||26.3|dev=snap3|Added [[Minecraft:straw bed]]s, which also prevent phantoms from spawning.}}
}}
}}


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|The phantom's health has been increased from {{hp|10}} to {{hp|20}}.
|The phantom's health has been increased from {{hp|10}} to {{hp|20}}.
|Phantoms now burn in direct sunlight.
|Phantoms now burn in direct sunlight.
|Due to a bug, phantoms are now able to [[Minecraft:Damage#Drowning|drown]].<ref>{{bug|MCPE-101541}}</ref>}}
|Due to a bug, phantoms are now able to [[Minecraft:drown]].<ref>{{bug|MCPE-101541}}</ref>}}
|{{HistoryLine|||dev=beta 1.6.0.6|Phantom spawning can now be toggled with the [[Minecraft:game rule]] {{cd|doInsomnia}}.}}
|{{HistoryLine|||dev=beta 1.6.0.6|Phantom spawning can now be toggled with the [[Minecraft:game rule]] {{cd|doInsomnia}}.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Phantoms are now afraid of [[Minecraft:cat]]s.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Phantoms are now afraid of [[Minecraft:cat]]s.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.20|Phantoms are now imitated by [[Minecraft:parrot]]s.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.20|Phantoms are now imitated by [[Minecraft:parrot]]s.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.22|Phantoms are no longer able to drown.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.22|Phantoms are no longer able to drown.}}
|{{HistoryLine||26.40|dev=Preview 26.40.30|exp=Drop 3 of 2026|Added straw beds, which also prevent phantoms from spawning.}}
|{{HistoryLine|upcoming bedrock}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
}}
}}


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=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
Invisible Phantom.png|A phantom under the [[Minecraft:Invisibility]] effect.
Invisible Phantom.png|A phantom under the [[Minecraft:Invisibility]] effect
Phantoms on fire.png|Phantoms exposed to sunlight and taking [[Minecraft:fire]] [[Minecraft:damage]].
Phantoms on fire.png|Phantoms exposed to sunlight and taking [[Minecraft:fire]] [[Minecraft:damage]]
Phantom Wing Animation 320p.gif|The [[Minecraft:particle]]s produced by the phantom's wings can be clearly seen.
Phantom Wing Animation 320p.gif|The [[Minecraft:particle]]s produced by the phantom's wings can be clearly seen
Phantom swoop.png|A phantom swooping down at a player at night leaving a trail of gray smoke.
Phantom swoop.png|A phantom swooping down at a player at night leaving a trail of gray smoke
BoatPhantom.png|A phantom stuck in a player's boat, caught in the daylight.
BoatPhantom.png|A phantom stuck in a player's boat, caught in the daylight
</gallery>
</gallery>


=== Mojang images ===
=== Mojang images ===
<gallery>
<gallery>
Invisibility Phantom.jpg|A player avoiding a phantom by using the [[Minecraft:Invisibility]] effect.
Invisibility Phantom.jpg|A player avoiding a phantom by using the [[Minecraft:Invisibility]] effect
Phantom Swarm.png|A swarm of phantoms.
Phantom Swarm.png|A swarm of phantoms
Too Many Phantoms.jpg|Another swarm of phantoms.
Too Many Phantoms.jpg|Another swarm of phantoms
Flaming Phantom.jpg|A phantom on fire.
Flaming Phantom.jpg|A phantom on fire
1.19.4-pre1.jpg|A player riding a phantom.
1.19.4-pre1.jpg|A player riding a phantom
</gallery>
</gallery>


=== Development images ===  
=== Development images ===  
<gallery>
<gallery>
Phantom Colorful.png|A phantom with a model template texture.
Phantom Colorful.png|A phantom with a model template texture
Phantom Missing Texture.png|A phantom with [[Minecraft:Missing texture|no texture]].
Phantom Missing Texture.png|A phantom with [[Minecraft:Missing texture|no texture]]
Jeb Phantoms.jpg|Phantoms flying overhead.
Jeb Phantoms.jpg|Phantoms flying overhead
Phantom (pre-release) 1.jpg|A phantom flying high in the air, using its model and texture from 18w07a.
Phantom (pre-release) 1.jpg|A phantom flying high in the air, using its model and texture from 18w07a
Phantom (pre-release) 2.jpg|A phantom flying high in the air, using its model and texture from 18w07a. The smoke particles beside each of its wings can be seen.
Phantom (pre-release) 2.jpg|A phantom flying high in the air, using its model and texture from 18w07a. The smoke particles beside each of its wings can be seen
Phantom Poses.jpg|The phantom's poses.
Phantom Poses.jpg|The phantom's poses
</gallery>
</gallery>


=== Concept artwork ===
=== Concept artwork ===
<gallery>
<gallery>
Mob vote 1.jpg|Mob B alongside the other mobs.
Mob vote 1.jpg|Mob B alongside the other mobs
Mob B The Night Skies.gif|Mob B finally wins in Minecon Earth Mob Vote.
Mob B The Night Skies.gif|Mob B finally wins in Minecon Earth Mob Vote
Phantom revisions.png|All the revisions of the phantom design, except for the red revision.
Phantom revisions.png|All the revisions of the phantom design, except for the red revision
Red Phantom.jpg|The red phantom revision.
Red Phantom.jpg|The red phantom revision
Phantom Sketches.jpg|Concept sketches.
Phantom Sketches.jpg|Concept sketches
</gallery>
</gallery>


=== Textures ===
=== Textures ===
<gallery class="pixel-image">
<gallery class="pixel-image">
Phantom (texture).png|Phantom texture file.
Phantom (texture).png|Phantom texture file
Phantomoldtexture.png|Old texture before 18w10a.
Phantomoldtexture.png|Old texture before 18w10a
</gallery>
</gallery>


=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:15th Anniversary Phantom.png|Artwork of a phantom.
File:15th Anniversary Phantom.png|Artwork of a phantom
File:LEGO Phantom.png|[[Minecraft:LEGO Minecraft]] Phantom.
File:LEGO Phantom.png|[[Minecraft:LEGO Minecraft]] Phantom
File:Oh My.png|"Phantoms and Witches and Ghasts, Oh My," an officially licensed T-Shirt.
File:Oh My.png|"Phantoms and Witches and Ghasts, Oh My," an officially licensed T-Shirt
File:Phantom plush.jpg|Phantom Plush.
File:Phantom plush.jpg|Phantom Plush
File:Phantom demotivational.jpeg|A demotivational poster of a phantom.
File:Phantom demotivational.jpeg|A demotivational poster of a phantom
File:A phantom's kindness.jpeg|World Kindness Day artwork.
File:A phantom's kindness.jpeg|World Kindness Day artwork
File:Use extra care and look out for hazards.png|A phantom lunging at the {{MCE|Nitwit}}.
File:Use extra care and look out for hazards.png|A phantom lunging at the {{MCE|Nitwit}}
File:MCD Phantom.png|A [[Minecraft:Dungeons:Phantom|phantom]] as seen in [[Minecraft:Minecraft Dungeons]].
File:MCD Phantom.png|A [[Minecraft:Dungeons:Phantom|phantom]] as seen in [[Minecraft:Minecraft Dungeons]]
File:Phantom action figure.jpg|An [[Minecraft:Action figures|action figure]] of a phantom
File:Phantom action figure.jpg|An [[Minecraft:Action figures|action figure]] of a phantom
File:Phantom action figure (unboxed).jpg|The same figure, but unboxed.
File:Phantom action figure (unboxed).jpg|The same figure, but unboxed.

Latest revision as of 11:18, 6 September 2026

Template:For Template:Infobox entity Phantoms are flying Minecraft:undead Minecraft:hostile mobs that spawn in the night sky when the Minecraft:player has not slept in a Minecraft:bed or Minecraft:straw bedTemplate:Upcoming or died for at least 3 in-game days. They attack by diving at the player from the sky to bite them.

Spawning

File:Phantom at night.png
Two phantoms at night.

Phantoms spawn unless the Minecraft:game rule spawn_phantomsTemplate:Only or doInsomniaTemplate:Only is set to false. The spawning mechanics differ between Minecraft:Java and Bedrock editions. In both editions, they spawn in the Minecraft:Overworld above a Minecraft:player whose "Time Since Last Rest" Minecraft:statistic is at least 1 hour (72000 ticks or 3 in-game days).Template:Verify This statistic is reset when the player dies or enters a Minecraft:bed or Minecraft:straw bed.Template:Upcoming This does not require skipping the night. Furthermore, the player must not have a block overhead that blocks light in any way; for example, leaves prevent phantoms from spawning as they have a light opacity of 2, but Minecraft:glass does not, as its light opacity is 0. Minecraft:Cherry planks work because they cannot be seen through. Phantoms do not spawn above players in Minecraft:Spectator mode, but they do spawn above players in Minecraft:Creative mode.<ref>Template:Bug</ref>

Bedrock Edition

Phantom spawning is similar to other monsters spawning: the spawn location must have a light level of 7 or less, and spawns are limited by the monster population cap. Phantoms are also subject to a density cap of 5. Phantom spawn attempts are made on surface blocks throughout the same spawn radius as other monsters. However, when a phantom spawn attempt succeeds, the phantom appears somewhere in a 21×15×21 cube centered 28 blocks above the player instead of at the block where the spawn attempt occurred.

This means phantoms can also spawn during daytime as long as there are suitable blocks around players who are directly below the sky. The number of phantoms spawned is 1-2 in Minecraft:Easy difficulty, 1-3 in Minecraft:Normal, and 1-4 in Minecraft:Hard. Blocks that can spawn phantoms needs to count as surface, that is, they have to be the highest spawnable block having no solid blocks directly above them. A solid floor under a roof of leaves, with at least 8 air blocks in between, meets this criteria.

Java Edition

File:PhantomSpawnRange.png
The phantom's spawn range in Java Edition. The glass at the bottom indicates the player's position, the red stained glass indicates phantom spawning locations, and the blue stained glass indicates the bounding box of the spawn range.

Phantoms attempt to spawn every Template:Tooltip. They spawn only if it is night or a thunderstorm is happening, the player is above sea level (y=64) with sky visible directly above (cobwebs do not block this), and the Minecraft:local difficulty is greater than a randomly chosen value between 0.0 and 3.0. The formula Template:Fraction represents the chance of a successful spawn, where x is the number of ticks since the player last entered a bed or straw bedTemplate:Upcoming or died. This roughly comes to a Template:Fraction (25.0%) chance on day 4, a Template:Fraction (40.0%) chance on day 5, a Template:Fraction (Template:Fraction) (50.0%) chance on day 6, Template:Fraction (about 57.1%) chance on day 7, and so on.

If all conditions are met, a group of phantoms attempts to spawn 20–34 blocks above the player, and off to the side by a Minecraft:Chebyshev distance of up to 10 blocks. The number of phantoms spawned is 1-2 in Minecraft:Easy difficulty, 1-3 in Minecraft:Normal, and 1-4 in Minecraft:Hard. Phantoms can spawn inside buildings, if the player is outside and the building is both near enough and the building has a large enough cavity for them to spawn inside.

Phantoms count toward the hostile Minecraft:mob cap, but they do not adhere to it when spawning.<ref>Template:Bug</ref> Their spawning mechanic is based on the location of players in the world rather than by chance, unlike regular Minecraft:mob spawning. Phantom spawning is completely independent of biome, meaning they can spawn in biomes that normally prevent hostile mob spawning such as Minecraft:mushroom fields<ref>Template:Bug</ref>, deep dark<ref>Template:Bug</ref> and Minecraft:the void.<ref>Template:Bug</ref> The number of phantoms that spawn indirectly increase in number every consecutive night a player has not entered a bed or straw bedTemplate:Upcoming, as there is a higher chance that phantoms spawn every time there is a spawn attempt. They then stop spawning when the player lies down in bed or straw bedTemplate:Upcoming.

Drops

On death

Template:DropTable

Behavior

File:Phantom 2.0.png
A phantom swooping at the player. In addition, a Minecraft:spider is stalking the player and a Minecraft:sheep, a Minecraft:plains village, and some Minecraft:pigs can be seen in the background.

When idle, phantoms fly around in a roughly circular pattern within 15 to 25 blocks of a Minecraft:player horizontally and within 24 to 35 blocks of a player vertically. They leave a trail of gray smoke while they fly. Their Minecraft:movement speed when attacking is one of the fastest of any mob, up to 20 blocks per second. They have a large search radius, targeting and following players from 64 blocks away. Once every 10-20 secondsTemplate:Only or every 8-12 secondsTemplate:Only, they swoop in to attack.

If stopped or hurt during this action, the phantom retreats back to its original elevation. When a path to its original elevation is obstructed by a block, the phantom continues attempting to return - they will rarely attack or swoop down until they reach it. They will not pathfind to the elevation, simply flying up into a block, so they are relatively safe in this state. In the case of spawning under a high glass ceiling, phantoms spawn, immediately attack, and then fly up to the glass.

Phantoms attack exposed players in beds or straw bedsTemplate:Upcoming, but do not attack players in creative mode.

Phantoms switch targets if a player has spawned them but another player qualifies to be attacked, however they are neutralized if the spawning or targeted player resets their timer.

Phantoms can move through water at their normal speed and do not drown. They can be captured in a boat or minecart.

A phantom's body disappears when under the Minecraft:Invisibility effect, but its eyes and smoke Minecraft:particles are still visible.

Minecraft:Cats hiss at phantoms that are currently attacking players, and phantoms try to stay at least 16 blocks away from them, ignoring blocks obstructing line of sight. Template:IN, phantoms also avoid Minecraft:ocelots in the same manner.

Being an Minecraft:undead mob, they are:

Like Minecraft:zombies and Minecraft:skeletons, phantoms burn in sunlight. They burn even when equipped with Minecraft:helmets through commands.<ref>Template:Bug</ref>

The eyes of phantoms are emissive with Minecraft:Vibrant Visuals.

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Phantoms have entity data associated with them that contains various properties.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

Videos

Template:Yt

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

File:Red Phantom.jpg
The red phantom design was scrapped because it looked like a Nether mob.

Gallery

Renders

Screenshots

Mojang images

Development images

Concept artwork

Textures

In other media

References

Template:Reflist

Navigation

Template:Navbox entities

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