Minecraft:Item colors: Difference between revisions
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== Both editions == | == Both editions == | ||
=== Potions === | === Potions === | ||
{{main|Effect colors}} | {{main|Effect colors#Potion colors}} | ||
=== Item forms of colored blocks === | === Item forms of colored blocks === | ||
The inventory color | The inventory color for grass is calculated with {{cd|temperature:0.5}} and {{cd|rainfall:1.0}}. The result is {{cd|AdjTemp:0.5, AdjRainfall:0.5}}, We can get the color ({{color|#7CBD6B}}) for the middle of center (x: 127, y: 127) of the {{cd|grass.png}}. | ||
These are exclusive to ''Java Edition''; ''Bedrock Edition'' instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see [[Minecraft:Bedrock Edition history of textures/Items]]). | These are exclusive to ''Java Edition''; ''Bedrock Edition'' instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see [[Minecraft:Bedrock Edition history of textures/Items]]). | ||
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Lily Pad (item).png|Lily pad<br>{{color|#71C35C}} | Lily Pad (item).png|Lily pad<br>{{color|#71C35C}} | ||
</gallery> | </gallery> | ||
=== Dyed leather armor === | |||
[[File:DyeGraph3.png|thumb|Leather armor color codes]] | |||
{{main|Dye#Color values}} | |||
The default color is {{color|#A06540}} (Dec: 10511680). This is used for leather horse armor, and leather helmet, chestplate, leggings, and boots. | |||
=== Firework stars === | |||
{{main|Dye#Color values}} | |||
The default color is {{color|#8A8A8A}} (Dec: 9079434). When dyes are applied, the final color is different from that used for leather armor. They do not match one to one. | |||
=== Spawn eggs === | |||
{{removed feature|section=1}} | |||
{{main|Spawn Egg colors}} | |||
=== Maps === | === Maps === | ||
{{ | {{removed feature|edition=java|section=1}} | ||
From [[Minecraft:Java Edition 1.11]] until [[Minecraft:Java Edition 26.3]], the item icons for [[Minecraft:Map|filled]] and [[Minecraft:explorer map]]s used two different textures: <code>filled_map.png</code>, which is the base texture, and <code>filled_map_markings.png</code>, which is overlaid onto the base texture and colored differently depending on the type of map. The color is defined in the <code>minecraft:map_color</code> component as a decimal value; if not defined, it defaults to {{color|#46402E}} (dec: 4603950). | |||
* {{ItemLink|Map|Filled Map}}: {{color|#46402E}} (dec: 4603950) | * {{ItemLink|Map|Filled Map}}: {{color|#46402E}} (dec: 4603950) | ||
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* {{ItemLink|Plains Village Map|Village Maps; Jungle Explorer Map; Swamp Explorer Map}}: {{color|#999999}} (dec: 10066329) | * {{ItemLink|Plains Village Map|Village Maps; Jungle Explorer Map; Swamp Explorer Map}}: {{color|#999999}} (dec: 10066329) | ||
{{IN|bedrock}}, pre-colored textures | {{IN|bedrock}}, each map type used pre-colored textures instead. | ||
== History == | == History == | ||
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|{{HistoryLine||1.8|dev=14w25a|[[File:Lily Pad (item) JE3.png|32px]] Lily pads are now colored with the color {{color|#71C35C}} in the inventory.}} | |{{HistoryLine||1.8|dev=14w25a|[[File:Lily Pad (item) JE3.png|32px]] Lily pads are now colored with the color {{color|#71C35C}} in the inventory.}} | ||
|{{HistoryLine|||dev=14w27a|The color for the Jump Boost status effect has changed to {{color|#22FF4C}} (Dec: 2293580) with the addition of potions of Leaping. Prior to this change, the color for the Jump Boost status effect was {{color|#786297}} (Dec: 7889559).}} | |{{HistoryLine|||dev=14w27a|The color for the Jump Boost status effect has changed to {{color|#22FF4C}} (Dec: 2293580) with the addition of potions of Leaping. Prior to this change, the color for the Jump Boost status effect was {{color|#786297}} (Dec: 7889559).}} | ||
|{{HistoryLine||1.11|dev=16w39a|The texture for filled maps has been split into a base layer and a tinted overlay layer.}} | |||
|{{HistoryLine||?|Many item colors are no longer hardcoded and can be changed via resource packs.}} | |{{HistoryLine||?|Many item colors are no longer hardcoded and can be changed via resource packs.}} | ||
|{{HistoryLine||?|Spawn eggs now use separate textures rather than a color system with shared textures as was done previously.}} | |{{HistoryLine||?|Spawn eggs now use separate textures rather than a color system with shared textures as was done previously.}} | ||
|{{HistoryLine||26.3|dev=snap7|Filled and explorer maps no longer use a tinted overlay texture.}} | |||
}} | }} | ||
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{{Navbox visuals}} | {{Navbox visuals}} | ||
[[Minecraft:ja:アイテムの色]] | |||
[[Minecraft:fr:Couleurs des objets]] | [[Minecraft:fr:Couleurs des objets]] | ||
Latest revision as of 11:12, 4 October 2026
Template:Wip The following page lists Minecraft:colors that are applied to Minecraft:items in the game.
Both editions
Potions
Item forms of colored blocks
The inventory color for grass is calculated with Template:Cd and Template:Cd. The result is Template:Cd, We can get the color (Template:Color) for the middle of center (x: 127, y: 127) of the Template:Cd.
These are exclusive to Java Edition; Bedrock Edition instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see Minecraft:Bedrock Edition history of textures/Items).
-
Grass block
Template:Color -
Oak leaves
Template:Color -
Birch leaves
Template:Color -
Spruce leaves
Template:Color -
Jungle leaves
Template:Color -
Acacia leaves
Template:Color -
Dark oak leaves
Template:Color -
Mangrove leaves
Template:Color -
Grass
Template:Color -
Fern
Template:Color -
Tall grass
Template:Color -
Large fern
Template:Color -
Vines
Template:Color -
Lily pad
Template:Color
Dyed leather armor
The default color is Template:Color (Dec: 10511680). This is used for leather horse armor, and leather helmet, chestplate, leggings, and boots.
Firework stars
The default color is Template:Color (Dec: 9079434). When dyes are applied, the final color is different from that used for leather armor. They do not match one to one.
Spawn eggs
Template:Removed feature Template:Main
Maps
From Minecraft:Java Edition 1.11 until Minecraft:Java Edition 26.3, the item icons for filled and Minecraft:explorer maps used two different textures: filled_map.png, which is the base texture, and filled_map_markings.png, which is overlaid onto the base texture and colored differently depending on the type of map. The color is defined in the minecraft:map_color component as a decimal value; if not defined, it defaults to Template:Color (dec: 4603950).
- Template:ItemLink: Template:Color (dec: 4603950)
- Template:ItemLink: Template:Color (dec: 4603950)
- Template:ItemLink: Template:Color (dec: 5393476)
- Template:ItemLink: Template:Color (dec: 3830373)
- Template:ItemLink: Template:Color (dec: 12741452)
- Template:ItemLink: Template:Color (dec: 10066329)
Template:IN, each map type used pre-colored textures instead.