Minecraft:Java Edition 1.11
More actions
Template:Log4j vulnerability Template:Infobox version Template:Relevant guide
1.11, the release of the Minecraft:Exploration Update,<ref name="Exploration">Template:Cite</ref> is a major update to Template:JE released on November 14, 2016. This update made large changes to entity IDs, and added Minecraft:illagers (Minecraft:vindicators and Minecraft:evokers), Minecraft:vexes, Minecraft:totems of undying, Minecraft:exploration maps, Minecraft:observers, Minecraft:shulker boxes, Minecraft:woodland mansions and Minecraft:llamas. It also added a warning for players using soon-to-be unsupported Java versions (Java 6 and Java 7).
Additions
Blocks
File:Observer JE3.png Minecraft:Observers
- Ported from the Pocket and Windows 10 Editions.
- May have slight behavior differences due to how redstone works in the Java edition compared to Pocket and Windows 10 Edition.
- Outputs a redstone signal when it detects a block update.
- Normal BUDs still remain.
Template:Animate Minecraft:Shulker boxes
- Crafted in a Minecraft:crafting table as a single column, with a Minecraft:chest in the middle of the row and a Minecraft:shulker shell both above and below the chest.
- Work similar to a chest, but keeps its content when broken.
- If it has any content inside, it drops itself in Minecraft:Creative mode as well.
- Cannot be placed inside another shulker box.
- When hovered over in the inventory, it shows up to 5 slots of its content.
- Breaks when being pushed by a piston.
- Use the same opening and closing animations as the shulker.
- Can be placed on different sides of a block to open in different directions.
- When opening, its hitbox changes from 1 block to 1.5 blocks in its opening direction.
- Because of this, it doesn't open if there is a block of any kind within the closest half-block area in its opening direction.
- When opening, its hitbox changes from 1 block to 1.5 blocks in its opening direction.
- Can be Minecraft:dyed in any of the available dye colors.
- Dyed shulker boxes have a slightly darker bottom part than the normal one.
- Dying a shulker box purple returns it to the default color.
- Dispensers place the block on the ground.
- Can be mined with anything, but is mined faster with a Minecraft:pickaxe.
Template:Crafting Table Template:Crafting Table
Items
- Eggs that were removed in Minecraft:Java Edition 1.10-pre2 are re-added, except the Minecraft:cat spawn egg, including:
- File:Wither Skeleton Spawn Egg JE1 BE1.png Minecraft:Wither skeleton spawn egg
- File:Donkey Spawn Egg JE1 BE1.png Minecraft:Donkey spawn egg
- File:Mule Spawn Egg JE1 BE1.png Minecraft:Mule spawn egg
- width=32x32 Minecraft:Skeleton horse spawn egg
- File:Zombie Horse Spawn Egg JE1 BE2.png Minecraft:Zombie horse spawn egg
- File:Elder Guardian Spawn Egg JE1 BE1.png Minecraft:Elder guardian spawn egg
- File:Husk Spawn Egg JE1 BE2.png Minecraft:Husk spawn egg
- File:Stray Spawn Egg JE1 BE2.png Minecraft:Stray spawn egg
- 5 new spawn eggs
- File:Zombie Villager Spawn Egg JE1 BE1.png Minecraft:Zombie villager spawn egg
- File:Vindicator Spawn Egg JE1 BE1.png Minecraft:Vindicator spawn egg
- File:Llama Spawn Egg JE1 BE1.png Minecraft:Llama spawn egg
- File:Evoker Spawn Egg JE1 BE1.png Minecraft:Evoker spawn egg
- File:Vex Spawn Egg JE1 BE1.png Minecraft:Vex spawn egg
File:Shulker Shell JE1 BE1.png Minecraft:Shulker shells
- Has a 50% chance of being dropped by a Minecraft:shulker upon death.
- Crafted together with a Minecraft:chest in a column to make Minecraft:shulker boxes.
File:Totem of Undying JE1 BE1.png Minecraft:Totem of undying
- Minecraft:Evokers always drop one of these upon death.
- Holding it in either hand resurrects the Minecraft:player upon taking lethal damage.
- Gives the player the Absorption and Regeneration effects when activated.
- Does not prevent death by Template:Cmd or the Minecraft:void.
- Has an animation when activated, which uses the item's texture and model.
File:Woodland Explorer Map JE1 BE1.png Minecraft:Explorer maps
- Can only be obtained from cartographer villagers.
- Used to locate Minecraft:ocean monuments and the new Minecraft:woodland mansions.
- Ocean explorer maps are slightly blue, while woodland explorer maps are slightly brown.
- Works like a map, but shows the outlines of land and a single structure icon.
- Fills in the map with blocks once the Minecraft:player starts exploring the area shown.
- When resized, it still shows the structure icon, but loses the outlines.
- When outside the area on the map, the player icon is smaller the further away the player is.
- When 1024 blocks away from the structure, the dot goes from a small icon to a bigger one.
Mobs
File:Creamy Llama Revision 1.png Minecraft:Llamas
- Spawn in extreme hills.
- Drop Minecraft:leather.
- Has multiple skins, like Minecraft:cats and Minecraft:horses.
- Attack by spitting.
- If the Minecraft:player hits them, they spit at the player once, dealing Template:Health damage.
- If not in a caravan group, they are always aggressive toward Minecraft:wolves.
- Template:Animate Can be equipped with a carpet for decoration and a chest for storage.
- Differently colored carpets have different textures when placed on llamas.
- The amount of storage slots available depends on the strength of the llama.
- If the player puts a leash on one, up to 10 llamas are attracted and try to form a caravan.
- Caravan groups are passive to all mobs.
- Tamed llamas can be bred with hay bales.
Template:Animate Minecraft:Illagers
- Being relatives to the Minecraft:villagers, they look similar but have pale gray skin and wear dark clothes.
- Two kinds of illagers are introduced: Minecraft:evokers and Minecraft:vindicators.
File:Vindicator JE1 BE1.png Minecraft:Vindicators
- Separate their arms when aggravated, and holds an Minecraft:iron axe in their main hand.
- Their axe is one of their
HandItems, this means their attack disables shields.
- Their axe is one of their
- Hostile towards Minecraft:players and Minecraft:villagers.
- Have a byte tag
Johnnywhich is false by default; if set to true, they attack any nearby mobs, with the exception of other illagers. - Spawn in the Minecraft:woodland mansions upon generation. They don't respawn.
- May drop Minecraft:emeralds and an Minecraft:iron axe upon death.
File:Evoker JE1 BE1.png Minecraft:Evokers
- Added as an end-game challenge, or mini-boss.
- Always drop a Minecraft:totem of undying upon death. May drop Minecraft:emeralds too.
- In battle, they summon Minecraft:vexes and Minecraft:fangs to attack.
- Raise their arms when casting a spell.
- Fangs always deal Template:Health damage, ignoring armor.
- Aggressive towards the Minecraft:player and Minecraft:villagers.
- Spawn in the two upper floors of Minecraft:woodland mansions upon generation. They don't respawn.
- Change any blue colored sheep in a radius of 16 blocks into red.
File:Vex JE1 BE1.png Minecraft:Vexes
- Spawn only when summoned by an Minecraft:evoker.
- Appear similar to ghosts, in that they are small, pale, flying mobs that can phase through blocks.
- Show red marks when about to attack.
- Attack Minecraft:players and Minecraft:villagers.
- Hold an Minecraft:iron sword in their main hand.
Non-mob entities
File:Evoker Fangs JE1 BE1.png Minecraft:Evocation fangs
- Summoned by Minecraft:evokers during their fang attack.
- Fangs in warmup still have a visible debug hitbox.
- Damages Template:Hp deals to mobs that were in place.
- Naturally spawned fangs do not harm illagers.
- Player-spawned ones do.
World generation
File:End gateway JE3 BE2.png Return portals
- Variant of Minecraft:end gateways that teleport the Minecraft:player to the main island's spawn platform.
- Generate randomly throughout Minecraft:the End near Minecraft:end cities.
File:Woodland Mansion.png Minecraft:Woodland mansions
- Generate in Minecraft:roofed forest biomes.
- Home to the Minecraft:illagers.
- Have three floors, where the bottom two are larger and the third is smaller.
- Use procedural generation and Minecraft:structure blocks for random layouts.
- Because of this, some rooms may be completely surrounded by walls and have no entrance.
- Consist mostly of Minecraft:cobblestone and Minecraft:wood blocks.
- Can be located with a Minecraft:woodland explorer maps.
Gameplay
doWeatherCycle- Determines whether the weather changes.
- Defaults to true.
maxEntityCramming- If one entity tries to push more than specified number of entities, it starts to suffocate.
- Gets damaged 3 hearts by tick, passes through armor.
- The death message is "<Player> squished too much".
- Setting to 0 disables the rule.
- Affects all entities.
- Defaults to 24.
Curse Minecraft:enchantments
- Enchantments with negative effects.
- Two curses added: Curse of Binding (enchantment ID 10) and Curse of Vanishing (enchantment ID 71).
- Curse of Binding binds the item to the Minecraft:player, making the player unable to drop it or take it off if it is an armor item, although it drops when the player dies.
- Players in Creative mode are unaffected by this curse.
- Curse of Vanishing makes the item disappear if the player dies.
/gamerule keepInventory trueprevents this.
- Cursed tools, armor and books can be found as loot in some generated structures.
Command format
- Syntax: Template:Cmd
- Accepts: "EndCity", "Fortress", "Mansion", "Mineshaft", "Monument", "Stronghold", "Temple" and "Village".
- Desert temples, jungle temples, witch huts and igloos all go under the "Temple" category.
- Pushes coordinates for the closest structure of given type in the chat for the player who executed the command.
- Returns the message "Located [Structure] at [x] [y] [z]".
- Displays the Y coordinates as "(y?)" for some structures.
- If a structure is not located nearby (i.e. in a different dimension), it responds with "Unable to locate any [StructureType] feature".
General
- "Javalicious edition"
- "Should not be played while driving"
- "You're going too fast!"
- New strings within the game were made available for internationalization:
- World selection error messages.
- Customized Minecraft:superflat preset names.
- Minecraft:Spectator-mode-specific options and messages.
- In the Minecraft:Options menu: the words "chunks" and "fps"
- In item tooltips: the words "Color: ", "NBT: " and "Durability: "
- Pressing Template:Keys displays text associated with other Template:Key actions.
- Text associated with downloading Minecraft:resource packs from servers.
- Template:Cmd command output
spit- Used when Minecraft:llamas spit.
totem- Used when the Minecraft:totem of undying is activated.
NBT tags
- New display tag entry for items:
LocNamefor translation strings CustomPotionColorinteger tag for potions and potion arrows to overwrite/set the colorColorMapinteger tag for filled maps to overwrite/set the color of the marks in the item texture
Changes
Blocks
- Blocks with custom names, including Minecraft:banners, Minecraft:hoppers, Minecraft:chests, Minecraft:furnaces, Minecraft:enchanting tables, Minecraft:dispensers, Minecraft:droppers, Minecraft:brewing stands, and Minecraft:beacons, retain their custom name when the block is dropped as an item, and when the item is placed again.
- Use the
CustomNametag
- Use the
- Added sound when dropped anvils break.
- Now require a Minecraft:dye when applying a pattern that uses a non-dye item, such as a Minecraft:creeper head or Minecraft:enchanted golden apple.
- Previously the lack of a dye would have applied the black variant of the pattern.
- If the player clicks on the bed, but is not right beside it, it now shows the message: "You may not rest now, the bed is too far away".
- Previously the player would get no message, but would be unable to sleep.
- Added sound when filling and emptying cauldrons with Minecraft:buckets and bottles.
- Washing Minecraft:dyed leather Minecraft:armor and dyed Minecraft:banners now remove 1 water level from the cauldron.
- Using a Minecraft:water bottle now refills 1 water level to a cauldron.
- Minecraft:Dispensers facing upwards and containing Minecraft:spawn eggs now spawn mobs properly on top of the Minecraft:dispenser.
- Now dispenses a Minecraft:boat facing the same way as the Minecraft:dispenser, instead of towards the Minecraft:dispenser.
End gateway portal blocks
- Now use a magenta-colored beam when teleporting entities, rather than yellow.
- This color matches the beam that occurs when the block first generates
- The starfield effect was changed to match that of the Minecraft:end gateway block. It no longer changes perspective with respect to the player, but now remains static with respect to the game screen.
- Their hitbox now corresponds to their exact visual location on the block (as opposed to always placed in the middle of the block).
- Can now remove the potted plant from the pot, by pressing Template:Control.
- Particles emitted from leaves now use the corresponding color according to the biome.
- All sloped rail types' hitbox heights are decreased from a full block to a half block
- Trapdoors that are placed right next to redstone sources now automatically update to an open state.
Items
Minecraft:Cobblestone wall and Minecraft:mossy cobblestone wall
- Are now in the "Decoration Blocks" tab in the Minecraft:Creative inventory rather than the "Building Blocks" tab.
- The colors of the durability bar, which is displayed on damaged items in the Minecraft:hotbar and inventories, have been changed.
- The color is now bright during the entire length of the bar, when previously it would fade through a set of not so bright oranges and yellows, it will now fade through clear yellow and orange.
- Also the background of the durability bar is now completely black, where it used to be transparent.
- Visible when equipped on Minecraft:skeletons, Minecraft:zombies and Minecraft:armor stands.
- Now have their own sound when equipped.
- Using Template:Control gives the player farmland itself instead of Minecraft:dirt.
- Now cast out or reel in when right clicking on fences.
- Now shows the land properly when used in the End.
- Item texture's "markers" can now be colored by
ColorMaptag.- Used for Minecraft:explorer maps
- Potions that have missing or invalid potion-effect tags now default to the uncraftable potion, which now has no glint, and is now magenta in color.
- This also applies to lingering potions, splash potions and tipped arrows.
- Due to the water bottle without tags being changed to uncraftable potion, the brewing icon is also changed to uncraftable potion in the creative inventory.
Minecraft:Potions and Minecraft:tipped arrows
- Item texture's color can now be custom colored by <CustomPotionColor> tag.
- Now keep enchantment level and durability when crafted with banners.
- Are now sorted alphabetically in the Creative inventory.
Stacks
- There is no longer an item stack of 0 when using the drag function to craft items.
Mobs
- Now take Template:Hp damage when hit by a Minecraft:splash water bottle.
- Now have a neck texture.
- If a creeper is inflicted with a potion effect, its explosion causes a lingering effect of the potion.
- No longer drop music discs when killed by a Minecraft:stray or Minecraft:wither skeleton.<ref>Template:Bug</ref>
- Custom named ender dragons now show their name in their boss health bar.
- Now shows their hitboxes when hitboxes are shown using Template:Key.
- Take Template:Hp damage when hit by a Minecraft:splash water bottle.
Minecraft:Guardians and Minecraft:elder guardians
- Their common drop of Minecraft:fish is now a Minecraft:cooked fish if they die while on fire.
- Their rare drops from player kills, which match Minecraft:fishing loot and are sometimes fish, are unaffected.
- Elder guardians now drop a wet Minecraft:sponge rather than a dry sponge.
- Skeleton and zombie Minecraft:horses:
- Their Minecraft:bone and Minecraft:rotten flesh drops (respectively) now yield 0–2, and are now affected by Looting.
- Minecraft:Skeleton trap horses:
- The chance of spawning with a thunderstorm lightning strike is reduced to Template:Frac of what it was.
- Now try to avoid water.
Saddled Minecraft:pigs
- Are now able to be renamed by Minecraft:name tags.
- Their Minecraft:raw rabbit drop is now affected by the Minecraft:Looting enchantment.
- Now drops 0-1 Minecraft:shulker shells.
- Can be spawned in with different colors using the
Colordata tag.- Colored shulkers have a darker bottom part, making them slightly different from normal Shulkers.
- Can now be spawned on sides and bottoms of blocks by Minecraft:spawn eggs
- Now, when their pumpkin is sheared from their head, that is saved with the game (previously it was just an in-memory visual effect).
- All Minecraft:villagers:
- Can now be named by name tags.
- Farmer Minecraft:villagers:
- Now sell 5–7 Minecraft:apples, where before they sold 5
- Now sell 6–10 Minecraft:cookies, where before they sold 6
- Cartographer was added as a new librarian career.
- Trading with a cartographer is the only way to obtain the new Minecraft:explorer maps.
- Green-robed Minecraft:villagers (nitwits):
- Re-added this entity as
Profession:5. - Spawns naturally in villages.
- No trades.
- Re-added this entity as
- Custom named Minecraft:withers now show their name in their boss health bar.
- Now have their own sounds.
- Now have their own sounds.
- Green-robed Minecraft:zombie villagers
- Re-added this entity as
Profession:5. - Spawn naturally anywhere zombie villager spawn.
- Re-added this entity as
Non-mob entities
- Added sound when broken in Minecraft:Creative mode.
- Now have a
crittag which determines whether the arrow deals Minecraft:critical hit damage.
World generation
Minecraft:Desert Minecraft:village wells
- The bottom most part of the well is now made of Minecraft:sandstone instead of Minecraft:cobblestone.
Minecraft:Savanna village wells
- The bottom most part of the well is now made of Minecraft:acacia log instead of Minecraft:cobblestone.
Gameplay
- Messages can now be 256 characters long instead of 100.
- Some warnings now appear above the hotbar instead of in the chat, like "Press [key] to dismount" had.
- "You can only sleep at night"
- "You may not rest now, there are monsters nearby"
- "This bed is occupied"
- "Height limit for building is 256 blocks"
- "Unable to open. Loot not generated yet."
- "You may not rest now, the bed is too far away"
Minecraft:Exhaustion levels
| Action | Old rate | New rate | Units |
|---|---|---|---|
| Sneaking | 0.005 | — | per meter |
| Walking | 0.01 | — | per meter |
| Swimming | 0.015 | 0.01 | per meter |
| Breaking a Minecraft:block | 0.025 | 0.005 | per block broken |
| Jumping | 0.2 | 0.05 | per jump |
| Attacking an Minecraft:enemy | 0.3 | 0.1 | per attack landed |
| Taking Minecraft:damage that is normally protected by armor | 0.3 | 0.1 | per distinct instance of damage being received |
| Hunger status effect | 0.5 | 0.1 | per second, per Hunger status effect level |
| Jumping while sprinting | 0.8 | 0.2 | per jump |
| Regenerating health by having Template:Hunger or higher, and with naturalRegeneration=true
|
4.0 | 6.0 | per Template:Hp healed |
- Fishing has received a major overhaul.
- Minecraft:Ink sacs are now caught in stacks of 10 with a weight of 1, rather than in stacks of 1 with a weight of 10.
- More things burn in the furnace.
- 1 Minecraft:Wool smelts 0.5 items.
- 1 Minecraft:Carpet smelts 0.3 items.
- 1 Minecraft:Ladder smelts 1.5 items.
- 1 Minecraft:Wooden button smelts 0.5 items.
- 1 Minecraft:Bow smelts 1.5 items.
- 1 Minecraft:Fishing rod smelts 1.5 items.
- 1 Minecraft:Sign smelts 1 item.
- 1 Minecraft:Bowl smelts 0.5 items.
- 1 Minecraft:Wooden door smelts 1 item.
- 1 Minecraft:Boat smelts 2 items.
- Now block 100%, as opposed to 66.6%, of the damage dealt in melee combat.
- Minecraft:Zombies without any Minecraft:weapons don't deal any damage to the player, nor damage the shield's durability.
- Minecraft:Creeper explosions deal 0 damage to the player.
- Minecraft:Wither skeletons don't inflict the Wither effect when hit by them.
- Burning Minecraft:zombies don't set the player on fire.
- Mobs with axes now disable the shield if they attack a blocking player.
- Now prevents drops from heights of more than 0.6 blocks; previously, it was 1 full block or greater.
- Some of elder guardians' and zombie villagers' subtitles are now distinct from the subtitles for guardians and zombies.
- Now shows the Minecraft:player's hunger bar when riding a Minecraft:minecart or a Minecraft:boat.
Command format
- Now ignores item-specific stacking restrictions.<ref>Template:Bug resolved as "Works as Intended"</ref>
- Now can display text in the action bar position.
- Block states can now be used in the Template:Cmd, Template:Cmd, Template:Cmd and Template:Cmd Minecraft:commands.
- Examples:
/setblock ~ ~ ~ minecraft:stone variant=graniteinstead of/setblock ~ ~ ~ minecraft:stone 1/setblock ~ ~ ~ wool color=blueinstead of/setblock ~ ~ ~ minecraft:wool 11/setblock ~ ~ ~ minecraft:planks variant=acaciainstead of/setblock ~ ~ ~ minecraft:planks 4/setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true
- Examples:
Target selectors
- Target selectors specifying coordinates and radius must now be given explicitly (i.e., [1,2,3,4] no longer substitutes for [x=1,y=2,z=3,r=4]).
General
- Tab-completion results are now sorted alphabetically
- Switched the Done and Reset Keys buttons on the controls screen for consistency
- A warning message now appears in the title screen for users who use Java 6 or 7, warning them that support for their Java version will be dropped in the future.
Minecraft:Resource packs Template:Resource pack format/value
- Changed the title and description of "Snooper Settings"
- Brings it into line with the new privacy policy<ref name="new_privacy_policy">Template:Cite</ref>
- Title is now "Feed us data!" instead of "Machine Specs Collection"
- Description is now "We always want to improve Minecraft and, to help us do that, we'd like to collect some information. This lets us know what hardware to support and where the big problems are. It also gives us a sense of the size of our active player base, so we know if we're doing a good job. You can view all the information we collect below. If you want to opt out then you can simply toggle it off!"
Entity IDs, block entity IDs, block IDs and item IDs
- Now are no longer case sensitive.
- Autocompletion puts in lowercase letters.
Entity and block entity IDs
- Use underscores to separate words, rather than using single words in mixed case.
- Optionally, a
minecraft:namespace prefix can be used, just like block and item IDs. However, it is not optional for EntityTags and spawners.<ref>Template:Bug – "minecraft:" is not optional for entity ID in EntityTag and Spawners – resolved 'Works as Intended'.</ref> - There are still old entity IDs in the language files (example:
LavaSlimeinstead ofmagma_cubefor the Minecraft:magma cube) and the new mobs in 1.11 have their ID with the old type (no underscores, capital letters for the beginning of the words. example:VindicationIllagerinstead ofvindication_illagerfor the Minecraft:vindicator.) - The following names have changed:
| Old name | New name | Change | Type |
|---|---|---|---|
AreaEffectCloud
|
area_effect_cloud
|
Template:Tc | Template:Tc |
ArmorStand
|
armor_stand
|
Template:Tc | Template:Tc |
Cauldron
|
brewing_stand
|
Template:Tc | Template:Tc |
CaveSpider
|
cave_spider
|
Template:Tc | Template:Tc |
MinecartChest
|
chest_minecart
|
Template:Tc | Template:Tc |
Control
|
command_block
|
Template:Tc | Template:Tc |
MinecartCommandBlock
|
commandblock_minecart
|
Template:Tc | Template:Tc |
DLDetector
|
daylight_detector
|
Template:Tc | Template:Tc |
Trap
|
dispenser
|
Template:Tc | Template:Tc |
DragonFireball
|
dragon_fireball
|
Template:Tc | Template:Tc |
ThrownEgg
|
egg
|
Template:Tc | Template:Tc |
EnchantTable
|
enchanting_table
|
Template:Tc | Template:Tc |
EndGateway
|
end_gateway
|
Template:Tc | Template:Tc |
AirPortal
|
end_portal
|
Template:Tc | Template:Tc |
EnderChest
|
ender_chest
|
Template:Tc | Template:Tc |
EnderCrystal
|
ender_crystal
|
Template:Tc | Template:Tc |
EnderDragon
|
ender_dragon
|
Template:Tc | Template:Tc |
ThrownEnderpearl
|
ender_pearl
|
Template:Tc | Template:Tc |
EyeOfEnderSignal
|
eye_of_ender_signal
|
Template:Tc | Template:Tc |
FallingSand
|
falling_block
|
Template:Tc | Template:Tc |
FireworksRocketEntity
|
fireworks_rocket
|
Template:Tc | Template:Tc |
FlowerPot
|
flower_pot
|
Template:Tc | Template:Tc |
MinecartFurnace
|
furnace_minecart
|
Template:Tc | Template:Tc |
MinecartHopper
|
hopper_minecart
|
Template:Tc | Template:Tc |
EntityHorse
|
horse
|
Template:Tc | Template:Tc |
ItemFrame
|
item_frame
|
Template:Tc | Template:Tc |
RecordPlayer
|
jukebox
|
Template:Tc | Template:Tc |
LeashKnot
|
leash_knot
|
Template:Tc | Template:Tc |
LightningBolt
|
lightning_bolt
|
Template:Tc | Template:Tc |
LavaSlime
|
magma_cube
|
Template:Tc | Template:Tc |
MinecartRideable
|
minecart
|
Template:Tc | Template:Tc |
MobSpawner
|
mob_spawner
|
Template:Tc | Template:Tc |
MushroomCow
|
mooshroom
|
Template:Tc | Template:Tc |
Music
|
noteblock
|
Template:Tc | Template:Tc |
Ozelot
|
ocelot
|
Template:Tc | Template:Tc |
PolarBear
|
polar_bear
|
Template:Tc | Template:Tc |
ShulkerBullet
|
shulker_bullet
|
Template:Tc | Template:Tc |
SmallFireball
|
small_fireball
|
Template:Tc | Template:Tc |
SpectralArrow
|
spectral_arrow
|
Template:Tc | Template:Tc |
ThrownPotion
|
potion
|
Template:Tc | Template:Tc |
MinecartSpawner
|
spawner_minecart
|
Template:Tc | Template:Tc |
Structure
|
structure_block
|
Template:Tc | Template:Tc |
PrimedTnt
|
tnt
|
Template:Tc | Template:Tc |
MinecartTNT
|
tnt_minecart
|
Template:Tc | Template:Tc |
VillagerGolem
|
villager_golem
|
Template:Tc | Template:Tc |
WitherBoss
|
wither
|
Template:Tc | Template:Tc |
WitherSkull
|
wither_skull
|
Template:Tc | Template:Tc |
ThrownExpBottle
|
xp_bottle
|
Template:Tc | Template:Tc |
XPOrb
|
xp_orb
|
Template:Tc | Template:Tc |
PigZombie
|
zombie_pigman
|
Template:Tc | Template:Tc |
- Horse was split into entity IDs
horse,donkey,mule,skeleton_horseandzombie_horsefor their respective types. - Skeleton was split into entity IDs
skeleton,strayandwither_skeleton. - Zombie was split into entity IDs
zombie,zombie_villagerandhusk. - Guardian was split into entity IDs
guardianandelder_guardian. - Unused savegame IDs
MobandMonsterwere removed.
- For all horses,
HasReproduced,TypeandSaddletags are removed. ChestedHorseandItemstags now apply only tomuleanddonkey.SkeletonTrapandSkeletonTrapTimetags now apply only toskeleton_horse.Eldertag is removed fromguardianandelder_guardian.ZombieTypetag is removed from all zombie types.ConversionTimeandProfessiontags now apply only tozombie_villager.SkeletonTypetag is removed from all skeleton types.Pumpkinbyte tag is added tosnowman.- For Minecraft:ghast fireballs, Minecraft:blaze fireballs, Minecraft:fire charges, Minecraft:dragon fireballs and wither skulls:
xTile,yTile,zTile,inTileandinGroundtags were removed,- and the
lifetag is no longer used for anything, but still saved/read.
- Donkey, mule, husk and zombie villager now each draw from their own loot tables, rather than drawing from the horse and zombie loot tables, respectively.
- Villagers and ender dragons are now able to draw from their own loot tables.
Fixes
Template:Fixes Other fixes
- More stable handling of invalid items<ref>Template:Cite</ref>
- Causes there to be less duplication bugs.
Videos
References
Template:Navbox Java Edition versions
Minecraft:de:1.11 Minecraft:es:Java Edition 1.11 Minecraft:fr:Édition Java 1.11 Minecraft:hu:1.11 Minecraft:it:Java Edition 1.11 Minecraft:ja:Java Edition 1.11 Minecraft:nl:1.11 Minecraft:pl:Java Edition 1.11 Minecraft:pt:Edição Java 1.11 Minecraft:ru:1.11 (Java Edition) Minecraft:uk:1.11 (Java Edition) Minecraft:zh:Java版1.11