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Minecraft:Item colors

From SAS Gaming Wiki

Template:Wip The following page lists Minecraft:colors that are applied to Minecraft:items in the game.

Both editions

Potions

Template:Main

Item forms of colored blocks

The inventory color for grass is calculated with Template:Cd and Template:Cd. The result is Template:Cd, We can get the color (Template:Color) for the middle of center (x: 127, y: 127) of the Template:Cd.

These are exclusive to Java Edition; Bedrock Edition instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see Minecraft:Bedrock Edition history of textures/Items).

Maps

Template:In development

Template:IN, the item icons for filled and Minecraft:explorer maps use two different textures: filled_map.png, which is the base texture, and filled_map_markings.png, which is overlaid onto the base texture and colored differently depending on the type of map. The color is defined in the minecraft:map_color component as an integer; if not defined, it defaults to Template:Color (dec: 4603950).

Template:IN, pre-colored textures are instead used for each map type.

Dyed leather armor

File:DyeGraph3.png
Leather armor color codes

Template:Main

The default color is Template:Color (Dec: 10511680). This is used for leather horse armor, and leather helmet, chestplate, leggings, and boots.

Firework stars

Template:Main

The default color is Template:Color (Dec: 9079434). When dyes are applied, the final color is different from that used for leather armor. They do not match one to one.

Spawn eggs

Template:Removed feature Template:Main

History

Template:Info needed section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Navigation

Template:Navbox visuals

Minecraft:fr:Couleurs des objets