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Minecraft:Windswept Forest: Difference between revisions

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| dryfoliagecolor = #977752
| dryfoliagecolor = #977752
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#0E63AB}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#0E63AB}}{{only|bedrock|short=y}}
| structures = {{EnvLink|Abandoned Camp}}{{upcoming|Third Drop 2026}}
| structures = {{EnvLink|Abandoned Camp}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Snow}}<br>{{BlockLink|Stone}}<br>{{BlockLink|Emerald Ore}}<br>{{BlockLink|Coal Ore}}<br>{{BlockLink|Iron Ore}}<br>{{BlockLink|Infested Stone}}<br>{{BlockLink|Bush}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Snow}}<br>{{BlockLink|Stone}}<br>{{BlockLink|Emerald Ore}}<br>{{BlockLink|Coal Ore}}<br>{{BlockLink|Iron Ore}}<br>{{BlockLink|Infested Stone}}<br>{{BlockLink|Bush}}
| features = {{EnvLink|Spruce}}<br>{{EnvLink|Oak}}
| features = {{EnvLink|Spruce}}<br>{{EnvLink|Oak}}
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}}
}}


The '''windswept forest''' or '''extreme hills plus trees''' biome is a more humid variant of the [[Minecraft:windswept hills]] filled with [[Minecraft:spruce]] and [[Minecraft:oak]] trees.
The '''windswept forest''' or '''extreme hills plus trees''' biome is a more humid variant of the [[Minecraft:windswept hills]], filled with [[Minecraft:spruce]] and [[Minecraft:oak]] trees.


== Generation ==
== Generation ==
Windswept forests generate instead of windswept hills in areas with high [[Minecraft:humidity]]. They generate at medium to the coldest temperature ranges, bordering all types of [[Minecraft:forest]]s and [[Minecraft:taiga]]s. Commonly, they surround [[Minecraft:swamp]] biomes, and near higher temperatures they border [[Minecraft:windswept savanna]]s. Windswept forests can generate close to, but never border [[Minecraft:windswept gravelly hills]].
Windswept forests generate in place of windswept hills when the climate becomes humid. They require cold to medium temperatures and moderately high erosion. The terrain is typically elevated and can range from flat plateaus to rugged, jagged, or shattered landscapes, sometimes featuring floating islands.


A [[Minecraft:Lush Caves|lush cave]] may also generate under windswept forests due to its high humidity, but when the biome generates far inland, [[Minecraft:dripstone caves]] may generate beneath it instead.
Windswept forests tend to border forested biomes like [[Minecraft:taiga]]s, [[Minecraft:old growth taiga]]s, regular [[Minecraft:forest]]s, [[Minecraft:birch forest]]s, [[Minecraft:dark forest]]s, and at cold temperatures, [[Minecraft:snowy taiga]]s. They commonly border the windswept hills variant when the humidity decreases, or [[Minecraft:swamp]]s if erosion rises further.
 
[[Minecraft:Lush caves]], [[Minecraft:dripstone caves]], [[Minecraft:sulfur caves]], and [[Minecraft:ice caves]]{{upcoming|Fourth Drop 2026}} can all generate beneath a windswept forest.


== Description ==
== Description ==
Windswept forests lack a stony terrain surface, but generate hilly and rugged terrain just like regular windswept hills.  
Windswept forests lack a stony terrain surface, but generate hilly and rugged terrain just like regular windswept hills.  


[[Minecraft:Spruce]] and [[Minecraft:oak]] trees generate quite often, forming a sparse forest, and [[Minecraft:Bush|bushes]] occasionally spawn in patches around the biome. This is unlike the other windswept hills biomes, where no{{only|be|short=1}} almost no{{only|je|short=1}} trees generate.
[[Minecraft:Spruce]] and [[Minecraft:oak]] trees generate quite often, forming a sparse forest, and [[Minecraft:Bush|bushes]] occasionally spawn in patches around the biome. This is unlike the other windswept hills biomes, where no{{only|be|short=1}}/almost no{{only|je|short=1}} trees generate.


This biome is one of the few to contain [[Minecraft:emerald ore]], and more [[Minecraft:coal ore]] along with [[Minecraft:iron ore]] generates at higher altitudes. [[Minecraft:Infested stone]] with [[Minecraft:silverfish]] may also be found here underground.
This biome is one of the few to contain [[Minecraft:emerald ore]], and more [[Minecraft:coal ore]] along with [[Minecraft:iron ore]] generates at higher altitudes. [[Minecraft:Infested stone]] with [[Minecraft:silverfish]] may also be found here underground.


[[Minecraft:Abandoned camp]]s sometimes generate in windswept forests.{{upcoming|Third Drop 2026}}
[[Minecraft:Abandoned camp]]s sometimes generate in windswept forests.


[[Minecraft:Llama]]s inhabit windswept forests, along with the usual farm animals and hostile mobs. [[Minecraft:Pig]]s, [[Minecraft:cow]]s and [[Minecraft:chicken]]s appear as cold variants here.
[[Minecraft:Llama]]s inhabit windswept forests, along with the usual farm animals and hostile mobs. [[Minecraft:Pig]]s, [[Minecraft:cow]]s and [[Minecraft:chicken]]s appear as cold variants here.
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{{edition|bedrock}}:
{{edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|shownumericids=y
|shownumericids=y
|displayname=[No displayed name]
|displayname=[No displayed name]
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|id=34
|id=34
|foot=1}}
|foot=1}}
=== Biome definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "attributes": {
    "minecraft:gameplay/natural_mob_spawns": {
      "argument": {
        "spawn_costs": {},
        "spawns_by_category": {
          "ambient": [
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              "type": "minecraft:bat",
              "count": 8,
              "weight": 10
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          "creature": [
            {
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              "count": 4,
              "weight": 12
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            {
              "type": "minecraft:pig",
              "count": 4,
              "weight": 10
            },
            {
              "type": "minecraft:chicken",
              "count": 4,
              "weight": 10
            },
            {
              "type": "minecraft:cow",
              "count": 4,
              "weight": 8
            },
            {
              "type": "minecraft:llama",
              "count": {
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                "max_inclusive": 6,
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          ],
          "monster": [
            {
              "type": "minecraft:spider",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:zombie",
              "count": 4,
              "weight": 95
            },
            {
              "type": "minecraft:zombie_villager",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:skeleton",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:creeper",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:slime",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:enderman",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 10
            },
            {
              "type": "minecraft:witch",
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              "weight": 5
            }
          ],
          "underground_water_creature": [
            {
              "type": "minecraft:glow_squid",
              "count": {
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          ]
        }
      },
      "modifier": "overlay"
    },
    "minecraft:visual/sky_color": "#7da2ff"
  },
  "carvers": [
    "minecraft:cave",
    "minecraft:cave_extra_underground",
    "minecraft:canyon"
  ],
  "downfall": 0.3,
  "effects": {
    "water_color": "#3f76e4"
  },
  "features": [
    [],
    [
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      "minecraft:lake_lava_surface"
    ],
    [
      "minecraft:amethyst_geode"
    ],
    [
      "minecraft:monster_room",
      "minecraft:monster_room_deep"
    ],
    [],
    [],
    [
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      "minecraft:ore_granite_upper",
      "minecraft:ore_granite_lower",
      "minecraft:ore_diorite_upper",
      "minecraft:ore_diorite_lower",
      "minecraft:ore_andesite_upper",
      "minecraft:ore_andesite_lower",
      "minecraft:ore_tuff",
      "minecraft:ore_coal_upper",
      "minecraft:ore_coal_lower",
      "minecraft:ore_iron_upper",
      "minecraft:ore_iron_middle",
      "minecraft:ore_iron_small",
      "minecraft:ore_gold",
      "minecraft:ore_gold_lower",
      "minecraft:ore_redstone",
      "minecraft:ore_redstone_lower",
      "minecraft:ore_diamond",
      "minecraft:ore_diamond_medium",
      "minecraft:ore_diamond_large",
      "minecraft:ore_diamond_buried",
      "minecraft:ore_lapis",
      "minecraft:ore_lapis_buried",
      "minecraft:ore_copper",
      "minecraft:underwater_magma",
      "minecraft:disk_sand",
      "minecraft:disk_clay",
      "minecraft:disk_gravel",
      "minecraft:ore_emerald"
    ],
    [
      "minecraft:ore_infested"
    ],
    [
      "minecraft:spring_water",
      "minecraft:spring_lava"
    ],
    [
      "minecraft:glow_lichen",
      "minecraft:trees_windswept_forest",
      "minecraft:patch_bush",
      "minecraft:flower_default",
      "minecraft:patch_grass_badlands",
      "minecraft:brown_mushroom_normal",
      "minecraft:red_mushroom_normal",
      "minecraft:patch_pumpkin",
      "minecraft:patch_sugar_cane",
      "minecraft:patch_firefly_bush_near_water"
    ],
    [
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    ]
  ],
  "has_precipitation": true,
  "temperature": 0.2
}
</syntaxhighlight>
}}


== Achievements ==
== Achievements ==
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|{{HistoryLine||1.7.2|dev=13w36a|Added the Extreme Hills+ biome.}}
|{{HistoryLine||1.7.2|dev=13w36a|Added the Extreme Hills+ biome.}}
|{{HistoryLine||1.13|dev=18w19a|"Extreme Hills+" has been renamed to "Wooded Mountains".}}
|{{HistoryLine||1.13|dev=18w19a|"Extreme Hills+" has been renamed to "Wooded Mountains".}}
|{{HistoryLine||1.18|dev=21w40a|Renamed "Wooded Mountains" to "Windswept Forest".}}
|{{HistoryLine|||dev=pre5|The ID {{code|extreme_hills_with_trees}} has been changed to {{code|wooded_mountains}}.}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 34.}}
|{{HistoryLine|||dev=21w40a|Renamed "Wooded Mountains" to "Windswept Forest".|The ID <code>wooded_mountains</code> has been changed to <code>windswept_forest</code>.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" can now be played in the windswept forest.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" can now be played in the windswept forest.}}
|{{HistoryLine||1.21.5|dev=25w02a|[[Minecraft:Pig]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine||1.21.5|dev=25w02a|[[Minecraft:Pig]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine|||dev=25w05a|Added [[Minecraft:bush]]es, which can generate in windswept forests.|[[Minecraft:Cow]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine|||dev=25w05a|Added [[Minecraft:bush]]es, which can generate in windswept forests.|[[Minecraft:Cow]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine|||dev=25w06a|[[Minecraft:Chicken]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine|||dev=25w06a|[[Minecraft:Chicken]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.3|dev=snap1|Added [[Minecraft:abandoned camp]]s, which can generate in windswept forests.}}
|{{HistoryLine||26.3|dev=snap1|Added [[Minecraft:abandoned camp]]s, which can generate in windswept forests.}}
}}
}}
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=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.9.5|Added extreme hills+.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added [[Minecraft:snow]] layers to extreme hills+.}}
|{{HistoryLine||1.18.0|dev=?|[[Minecraft:Snowfall]] now occurs above Y{{=}}120±8 instead of 90±8. This change causes most snow to melt in old terrain.}}
|{{HistoryLine||1.18.0|dev=?|[[Minecraft:Snowfall]] now occurs above Y{{=}}120±8 instead of 90±8. This change causes most snow to melt in old terrain.}}
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in windswept forests are now the cold variant.}}
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|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in windswept forests are now the cold variant.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, coolish color grading and cold lighting to windswept hills with [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, coolish color grading and cold lighting to windswept hills with [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.40|dev=Preview 26.40.27|exp=Drop 3 of 2026|Added [[Minecraft:abandoned camp]]s, which can generate in windswept forests.}}
|{{HistoryLine||26.40|dev=Preview 26.40.27|exp=Drop 3 of 2026|Added [[Minecraft:abandoned camp]]s, which can generate in windswept forests.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
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}}
}}


=== Data history ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.13|dev=pre5|The ID {{code|extreme_hills_with_trees}} has been changed to {{code|wooded_mountains}}.}}
|{{HistoryLine||0.1.0|Added extreme hills+.}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 34.}}
|{{HistoryLine|||dev=21w40a|The ID <code>wooded_mountains</code> has been changed to <code>windswept_forest</code>.}}
}}
}}



Latest revision as of 11:22, 19 October 2026

Template:Infobox biome

The windswept forest or extreme hills plus trees biome is a more humid variant of the Minecraft:windswept hills, filled with Minecraft:spruce and Minecraft:oak trees.

Generation

Windswept forests generate in place of windswept hills when the climate becomes humid. They require cold to medium temperatures and moderately high erosion. The terrain is typically elevated and can range from flat plateaus to rugged, jagged, or shattered landscapes, sometimes featuring floating islands.

Windswept forests tend to border forested biomes like Minecraft:taigas, Minecraft:old growth taigas, regular Minecraft:forests, Minecraft:birch forests, Minecraft:dark forests, and at cold temperatures, Minecraft:snowy taigas. They commonly border the windswept hills variant when the humidity decreases, or Minecraft:swamps if erosion rises further.

Minecraft:Lush caves, Minecraft:dripstone caves, Minecraft:sulfur caves, and Minecraft:ice cavesTemplate:Upcoming can all generate beneath a windswept forest.

Description

Windswept forests lack a stony terrain surface, but generate hilly and rugged terrain just like regular windswept hills.

Minecraft:Spruce and Minecraft:oak trees generate quite often, forming a sparse forest, and bushes occasionally spawn in patches around the biome. This is unlike the other windswept hills biomes, where noTemplate:Only/almost noTemplate:Only trees generate.

This biome is one of the few to contain Minecraft:emerald ore, and more Minecraft:coal ore along with Minecraft:iron ore generates at higher altitudes. Minecraft:Infested stone with Minecraft:silverfish may also be found here underground.

Minecraft:Abandoned camps sometimes generate in windswept forests.

Minecraft:Llamas inhabit windswept forests, along with the usual farm animals and hostile mobs. Minecraft:Pigs, Minecraft:cows and Minecraft:chickens appear as cold variants here.

With Minecraft:Vibrant Visuals, windswept forests use a coolish humid Minecraft:volumetric fog setting, which slightly fades the distance in an orange tint. Windswept forests have default coolish color grading tints the environment with a colder blue color, and cold sunlight which is slightly brighter at dusk and dawn.

Mobs

The following mobs, excluding silverfish that spawn from infested blocks, naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in windswept forests:

Template:MusicTable/game

Template:MusicTable/creative

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Biome definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:Missing information

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

See also

External links

Navigation

Template:Navbox biomes

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