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Minecraft:Deep Ocean: Difference between revisions

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{{Infobox biome
{{Infobox biome
| title = Deep Ocean
| group = Regular
| group = Regular
| 1-1 = Deep Ocean.png
| 1-1 = Deep Ocean.png
Line 15: Line 14:
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1787D4}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1787D4}}{{only|bedrock|short=y}}
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#1463A5}}{{only|bedrock|short=y}}
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#1463A5}}{{only|bedrock|short=y}}
| structures = {{EnvLink|Ocean Monument}}<br>{{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean ruins}}<br>{{EnvLink|Mineshaft}}<br>{{EnvLink|Trial Chambers}}
| structures = {{EnvLink|Ocean Monument}}<br>{{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean Ruins}}
| blocks = {{BlockLink|Water}}<br>{{BlockLink|Gravel}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Kelp}}
| blocks = {{BlockLink|Gravel}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Kelp}}<br>{{BlockLink|Grass Block}}
|atmospherics = Default
| atmospherics = Default
|lighting = Default
| lighting = Default
|volumetric = Default
| volumetric = Default
|colorgrading = Default
| colorgrading = Default
}}
}}


A '''deep ocean''' is a deeper variant of [[Minecraft:ocean]]s.
A '''deep ocean''' is a variant of the regular [[Minecraft:ocean]] with the seafloor twice as deep.
 
== Generation ==
Deep oceans generate adjacent to oceans when [[Minecraft:continentalness]] drops even lower. This means that they cannot border land biomes, except [[Minecraft:mushroom fields]]. The seafloor is twice as deep as in regular oceans, usually around Y=30, and islands are much rarer, yet not impossible.
 
Deep oceans generate at moderate temperatures, bordering regular oceans when continentalness increases. Deep oceans border [[Minecraft:deep lukewarm ocean]]s when temperature increases, and [[Minecraft:deep cold ocean]]s when temperature decreases.
 
Although cave biomes are uncommon, [[Minecraft:lush caves]] may generate if humidity is high. [[Minecraft:Sulfur caves]] can rarely generate if weirdness is low.


== Description ==
== Description ==
[[File:Ocean colors.png|thumb|200px|The separate colors of each ocean variant {{in|java}}.]]
Like in any deep ocean, [[Minecraft:ocean monument]]s generate in deep oceans, meaning [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s can spawn there. Tall seagrass also generates more frequently in deep oceans compared to shallower oceans. In any other aspect, deep oceans are the same as regular oceans, with a [[Minecraft:gravel]] seabed and common [[Minecraft:fish]] spawning.
The deep ocean variant generates at deeper waters, with the depth usually being around 30 blocks, twice as deep as shallower oceans. The ground is mainly covered with [[Minecraft:gravel]]. [[Minecraft:Ocean monument]]s generate in deep oceans, meaning [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s can spawn there. [[Minecraft:Dolphin]]s, [[Minecraft:cod]], [[Minecraft:salmon]]{{only|bedrock}} and [[Minecraft:squid]] spawn in these oceans as well. Underwater [[Minecraft:cave]]s and [[Minecraft:ravine]]s often generate here, forming underwater trenches. Tall seagrass also generates more frequently in deep oceans compared to shallower oceans.


== Mobs ==
== Mobs ==
Line 76: Line 81:
{{Spawn row|Cod|weight=75|size=4-7}}
{{Spawn row|Cod|weight=75|size=4-7}}
{{Spawn row|Salmon|weight=26|size=3-5}}
{{Spawn row|Salmon|weight=26|size=3-5}}
|ambient=
{{Spawn row|Bat|weight=10|size=8}}
}}
}}


== Sounds ==
== Sounds ==
When in any ocean biome, unique ocean [[Minecraft:ambience]] play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.


=== Ambience ===
=== Music ===
{| class="wikitable"
These music tracks when the player is underwater in a deep ocean:
|+List
!Name
!Sound
!Group
|-
|Underwater Ambience
|[[File:Underwater Ambience.ogg]]
|Loop
|-
|Bubbles 1
|[[File:Bubbles1.ogg]]
|rowspan = 8|Loop Additions
|-
|Bubbles 2
|[[File:Bubbles2.ogg]]
|-
|Bubbles 3
|[[File:Bubbles3.ogg]]
|-
|Bubbles 4
|[[File:Bubbles4.ogg]]
|-
|Bubbles 5
|[[File:Bubbles5.ogg]]
|-
|Bubbles 6
|[[File:Bubbles6.ogg]]
|-
|Water 1
|[[File:Water1.ogg]]
|-
|Water 2
|[[File:Water2.ogg]]
|-
|Animal 1
|[[File:Animal1.ogg]]
|rowspan = 8|Rare Loop Additions
|-
|Bass Whale 1
|[[File:Bass Whale1.ogg]]
|-
|Bass Whale 2
|[[File:Bass Whale2.ogg]]
|-
|Crackles 1
|[[File:Crackles1.ogg]]
|-
|Crackles 2
|[[File:Crackles2.ogg]]
|-
|Driplets 1
|[[File:Driplets1.ogg]]
|-
|Driplets 2
|[[File:Driplets2.ogg]]
|-
|Earth Crack
|[[File:Earth Crack.ogg]]
|-
|Animal 2
|[[File:Animal2.ogg]]
|rowspan = 5|Ultra Rare Loop Additions
|-
|Dark 1
|[[File:Dark1.ogg]]
|-
|Dark 2
|[[File:Dark2.ogg]]
|-
|Dark 3
|[[File:Dark3.ogg]]
|-
|Dark 4
|[[File:Dark4.ogg]]
|}


=== Music ===
{{MusicTable|tracks=
{{Music disclaimer}}
{{MusicRow|Axolotl (song)|1|1}}
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks"
{{MusicRow|Dragon Fish|1|1}}
! '''Filename<br>in Minecraft'''
{{MusicRow|Shuniji|1|1}}
! [[Minecraft:Gameplay]]
}}
! '''Soundtrack Title'''
 
! Soundtrack
These music tracks play while the player is not underwater in a deep ocean:
! class="unsortable" |Track preview
 
|-
{{MusicTable/game}}
! axolotl.ogg
 
| Underwater
{{MusicTable/creative}}
| "[[Minecraft:Axolotl (song)|Axolotl]]"
| {{sort|C3|—}}
| [[File:Axolotl.ogg]]
|-
! dragon_fish.ogg
| Underwater
| "[[Minecraft:Dragon Fish]]"
| {{sort|C2|—}}
| [[File:Dragon Fish.ogg]]
|-
! shuniji.ogg
| Underwater
| "[[Minecraft:Shuniji]]"
| {{sort|C1|—}}
| [[File:Shuniji.ogg]]
|}


== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{edition|java}}:
Line 208: Line 124:
|id=24
|id=24
|foot=1}}
|foot=1}}
=== Biome definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "attributes": {
    "minecraft:audio/background_music": {
      "creative": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.creative"
      },
      "default": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.game"
      },
      "underwater": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.under_water"
      }
    },
    "minecraft:gameplay/natural_mob_spawns": {
      "argument": {
        "spawn_costs": {},
        "spawns_by_category": {
          "ambient": [
            {
              "type": "minecraft:bat",
              "count": 8,
              "weight": 10
            }
          ],
          "monster": [
            {
              "type": "minecraft:spider",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:zombie",
              "count": 4,
              "weight": 95
            },
            {
              "type": "minecraft:zombie_villager",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:skeleton",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:creeper",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:slime",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:enderman",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 10
            },
            {
              "type": "minecraft:witch",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:drowned",
              "count": 1,
              "weight": 5
            }
          ],
          "underground_water_creature": [
            {
              "type": "minecraft:glow_squid",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 4
              },
              "weight": 10
            }
          ],
          "water_ambient": [
            {
              "type": "minecraft:cod",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 3
              },
              "weight": 10
            }
          ],
          "water_creature": [
            {
              "type": "minecraft:squid",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 1
            },
            {
              "type": "minecraft:dolphin",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 2,
                "min_inclusive": 1
              },
              "weight": 1
            },
            {
              "type": "minecraft:nautilus",
              "count": 1,
              "weight": 5
            }
          ]
        }
      },
      "modifier": "overlay"
    },
    "minecraft:visual/sky_color": "#7ba4ff"
  },
  "carvers": [
    "minecraft:cave",
    "minecraft:cave_extra_underground",
    "minecraft:canyon"
  ],
  "downfall": 0.5,
  "effects": {
    "water_color": "#3f76e4"
  },
  "features": [
    [],
    [
      "minecraft:lake_lava_underground",
      "minecraft:lake_lava_surface"
    ],
    [
      "minecraft:amethyst_geode"
    ],
    [
      "minecraft:monster_room",
      "minecraft:monster_room_deep"
    ],
    [],
    [],
    [
      "minecraft:ore_dirt",
      "minecraft:ore_gravel",
      "minecraft:ore_granite_upper",
      "minecraft:ore_granite_lower",
      "minecraft:ore_diorite_upper",
      "minecraft:ore_diorite_lower",
      "minecraft:ore_andesite_upper",
      "minecraft:ore_andesite_lower",
      "minecraft:ore_tuff",
      "minecraft:ore_coal_upper",
      "minecraft:ore_coal_lower",
      "minecraft:ore_iron_upper",
      "minecraft:ore_iron_middle",
      "minecraft:ore_iron_small",
      "minecraft:ore_gold",
      "minecraft:ore_gold_lower",
      "minecraft:ore_redstone",
      "minecraft:ore_redstone_lower",
      "minecraft:ore_diamond",
      "minecraft:ore_diamond_medium",
      "minecraft:ore_diamond_large",
      "minecraft:ore_diamond_buried",
      "minecraft:ore_lapis",
      "minecraft:ore_lapis_buried",
      "minecraft:ore_copper",
      "minecraft:underwater_magma",
      "minecraft:disk_sand",
      "minecraft:disk_clay",
      "minecraft:disk_gravel"
    ],
    [],
    [
      "minecraft:spring_water",
      "minecraft:spring_lava"
    ],
    [
      "minecraft:glow_lichen",
      "minecraft:trees_water",
      "minecraft:flower_default",
      "minecraft:patch_grass_badlands",
      "minecraft:brown_mushroom_normal",
      "minecraft:red_mushroom_normal",
      "minecraft:patch_pumpkin",
      "minecraft:patch_sugar_cane",
      "minecraft:patch_firefly_bush_near_water",
      "minecraft:seagrass_deep",
      "minecraft:kelp_cold"
    ],
    [
      "minecraft:freeze_top_layer"
    ]
  ],
  "has_precipitation": true,
  "temperature": 0.5
}
</syntaxhighlight>
}}


== Achievements ==
== Achievements ==
Line 244: Line 381:
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Deep oceans generate with a gravel floor once again.}}
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Deep oceans generate with a gravel floor once again.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Kelp]] now generates more frequently and in denser patches.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Kelp]] now generates more frequently and in denser patches.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|[[Minecraft:Bat]]s now spawn in deep oceans.}}
}}
}}


Line 252: Line 390:
|Added [[Minecraft:ocean monument]]s.}}
|Added [[Minecraft:ocean monument]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added [[Minecraft:shipwrecks]], and [[Minecraft:underwater ruin]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added [[Minecraft:shipwrecks]], and [[Minecraft:underwater ruin]]s.}}
}}
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
|{{HistoryLine|new3ds}}
|{{HistoryLine||0.1.0|Added deep oceans.}}
}}
}}


Line 270: Line 414:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
File:MonumentOcean1.png|A deep ocean, with an [[Minecraft:ocean monument]] in the background.
File:MonumentOcean1.png|A deep ocean, with an [[Minecraft:ocean monument]]
File:Bedrock water texture.png|Looking down into a deep ocean.
File:Bedrock water texture.png|Looking down into a deep ocean
File:Deep ocean.png|A deep ocean.
File:Ocean Monument Ahead.png|The Ocean Monument Ahead [[Minecraft:Seed Templates|seed template]] thumbnail
File:Deep Ocean single biome pre-1.18.png|A deep ocean [[Minecraft:single biome]] world before [[Minecraft:1.18]].
File:Deep Ocean single biome.png|A deep ocean [[Minecraft:Single Biome|single biome]] world
File:Ocean Monument Ahead.png|The Ocean Monument Ahead [[Minecraft:Seed Templates|seed template]] thumbnail.
</gallery>
File:Deep Ocean RTX.png|A deep ocean with [[Minecraft:ray tracing]].
 
==== Historical screenshots ====
<gallery>
File:Deep ocean.png|A deep ocean
File:Preset ocean monument ahead.png|The old Ocean Monument Ahead ([[Minecraft:Seed Templates|seed preset]]) discountinued in [[Minecraft:Pocket Edition|''Pocket Edition'']]
File:Deep Ocean single biome pre-1.18.png|A deep ocean [[Minecraft:single biome]] world before [[Minecraft:1.18]]
File:Deep Ocean RTX.png|A deep ocean with [[Minecraft:ray tracing]]  
</gallery>
</gallery>



Latest revision as of 11:11, 24 October 2026

Template:Infobox biome

A deep ocean is a variant of the regular Minecraft:ocean with the seafloor twice as deep.

Generation

Deep oceans generate adjacent to oceans when Minecraft:continentalness drops even lower. This means that they cannot border land biomes, except Minecraft:mushroom fields. The seafloor is twice as deep as in regular oceans, usually around Y=30, and islands are much rarer, yet not impossible.

Deep oceans generate at moderate temperatures, bordering regular oceans when continentalness increases. Deep oceans border Minecraft:deep lukewarm oceans when temperature increases, and Minecraft:deep cold oceans when temperature decreases.

Although cave biomes are uncommon, Minecraft:lush caves may generate if humidity is high. Minecraft:Sulfur caves can rarely generate if weirdness is low.

Description

Like in any deep ocean, Minecraft:ocean monuments generate in deep oceans, meaning Minecraft:guardians and Minecraft:elder guardians can spawn there. Tall seagrass also generates more frequently in deep oceans compared to shallower oceans. In any other aspect, deep oceans are the same as regular oceans, with a Minecraft:gravel seabed and common Minecraft:fish spawning.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks when the player is underwater in a deep ocean:

Template:MusicTable

These music tracks play while the player is not underwater in a deep ocean:

Template:MusicTable/game

Template:MusicTable/creative

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Biome definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Before Minecraft:1.18, the Minecraft:plains and Minecraft:forest biomes generated in patches within regular deep ocean biomes, similar to how "hills" biomes generated within their respective base biomes, creating islands.
    • Although normal deep ocean biome could generate standalone, normal deep ocean biomes also generated in patches within normal ocean biomes.

Gallery

Screenshots

Historical screenshots

See also

References

Template:Reflist

Navigation

Template:Navbox oceanTemplate:Navbox biomes

Minecraft:fr:Océan profond Minecraft:pt:Oceano profundo Minecraft:uk:Глибокий океан Minecraft:zh:深海