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Minecraft:Swamp: Difference between revisions

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{{For}}
{{For}}
{{Infobox biome
{{Infobox biome
| title = Swamp
| group = Regular
| group = Regular
| 1-1 = Swamp.png
| 1-1 = Swamp.png
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}}
}}


A '''swamp''' or '''swampland''' is a wetland [[Minecraft:biome]] where [[Minecraft:slime]]s, [[Minecraft:frog]]s, and [[Minecraft:bogged]] can spawn, and it is the only biome where [[Minecraft:swamp huts]] can generate. It is vegetated by unique [[Minecraft:swamp oaks]] covered in [[Minecraft:vines]], [[Minecraft:firefly bushes]], [[Minecraft:lily pads]], and more.
The '''swamp''' or '''swampland''' is a wetland [[Minecraft:biome]] where [[Minecraft:slime]]s, [[Minecraft:frog]]s, and [[Minecraft:bogged]] can spawn, and it is the only biome where [[Minecraft:swamp huts]] can generate. It is vegetated by unique [[Minecraft:swamp oaks]] covered in [[Minecraft:vines]], [[Minecraft:firefly bushes]], [[Minecraft:lily pads]], and more.


== Generation ==
== Generation ==
Swamp biomes are usually found in flat terrain near sea level in regions with very high [[Minecraft:World_generation#Biomes|erosion]] values, and they also replace [[Minecraft:river]]s in these areas. Swamps never directly border the [[Minecraft:ocean]], however, their water bodies are often connected to one.
Swamp biomes typically generate in relatively flat terrain near sea level, in regions with very high erosion and cool to moderate temperatures. [[Minecraft:River]] biomes cannot flow through swamps, but may merge with swamp waters where a river ends at the swamp boundary.


The swamp biome generates at temperatures of -0.45 to 0.2, meaning it generates at the temperate and cold biome temperature noise values. Surrounding terrain is usually flat with biomes like [[Minecraft:plains]], [[Minecraft:sunflower plains]], most [[Minecraft:forest]]s, and most [[Minecraft:taiga]]s. Often, swamps are surrounded by ranges of [[Minecraft:Windswept Hills|windswept hills]] or [[Minecraft:Windswept Savanna|windswept savannas]], some islands of temperate biomes can generate within the swamp. At higher temperatures, swamps border [[Minecraft:mangrove swamps]], while they end abruptly in [[Minecraft:Frozen River|frozen rivers]] at cold temperatures.
They commonly border [[Minecraft:plains]], [[Minecraft:taiga]]s, [[Minecraft:forest]]s, [[Minecraft:birch forest]]s, and [[Minecraft:dark forest]]s, sometimes entirely enclosed by swamps. [[Minecraft:Windswept hills]] and their variants commonly generate next to swamps, often forming mountain ranges around them.
 
Swamps do not directly border [[Minecraft:ocean]]s, though their bodies of water may connect when a river or submerged [[Minecraft:beach]] biome separates the swamp from ocean. In warmer climates, swamps transition into [[Minecraft:mangrove swamp]]s.
 
[[Minecraft:Dripstone caves]] sometimes generate beneath swamps, while [[Minecraft:lush caves]] may generate instead if humidity is high. [[Minecraft:Sulfur cave]]s might generate if weirdness is low. [[Minecraft:Ice caves]] rarely generate, doing so near cooler regions closer to the coast.{{upcoming|Fourth Drop 2026}}


== Description ==
== Description ==
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{{Spawn row|Cow|weight=8|size=2-3}}
{{Spawn row|Cow|weight=8|size=2-3}}
|ambient=
|ambient=
{{Spawn row|Bat|weight=10|size=2}}
{{Spawn row|Bat|weight=10|size=8}}
}}
}}
{{-}}
{{-}}
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{{BE}}:
{{BE}}:
{{ID table
{{ID table
|edition=bedrock
|shownumericids=y
|shownumericids=y
|displayname=[No displayed name]
|displayname=[No displayed name]
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|id=6
|id=6
|foot=1}}
|foot=1}}
=== Biome definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "attributes": {
    "minecraft:audio/background_music": {
      "default": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.overworld.swamp"
      }
    },
    "minecraft:gameplay/increased_fire_burnout": true,
    "minecraft:gameplay/natural_mob_spawns": {
      "argument": {
        "spawn_costs": {},
        "spawns_by_category": {
          "ambient": [
            {
              "type": "minecraft:bat",
              "count": 8,
              "weight": 10
            }
          ],
          "creature": [
            {
              "type": "minecraft:sheep",
              "count": 4,
              "weight": 12
            },
            {
              "type": "minecraft:pig",
              "count": 4,
              "weight": 10
            },
            {
              "type": "minecraft:chicken",
              "count": 4,
              "weight": 10
            },
            {
              "type": "minecraft:cow",
              "count": 4,
              "weight": 8
            },
            {
              "type": "minecraft:frog",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 5,
                "min_inclusive": 2
              },
              "weight": 10
            }
          ],
          "monster": [
            {
              "type": "minecraft:spider",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:zombie",
              "count": 4,
              "weight": 95
            },
            {
              "type": "minecraft:zombie_villager",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:skeleton",
              "count": 4,
              "weight": 70
            },
            {
              "type": "minecraft:creeper",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:slime",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:enderman",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 10
            },
            {
              "type": "minecraft:witch",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:slime",
              "count": 1,
              "weight": 1
            },
            {
              "type": "minecraft:bogged",
              "count": 4,
              "weight": 30
            }
          ],
          "underground_water_creature": [
            {
              "type": "minecraft:glow_squid",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 4
              },
              "weight": 10
            }
          ]
        }
      },
      "modifier": "overlay"
    },
    "minecraft:visual/sky_color": "#78a7ff",
    "minecraft:visual/water_fog_color": "#232317",
    "minecraft:visual/water_fog_end_distance": {
      "argument": 0.85,
      "modifier": "multiply"
    }
  },
  "carvers": [
    "minecraft:cave",
    "minecraft:cave_extra_underground",
    "minecraft:canyon"
  ],
  "downfall": 0.9,
  "effects": {
    "dry_foliage_color": "#7b5334",
    "foliage_color": "#6a7039",
    "grass_color_modifier": "swamp",
    "water_color": "#617b64"
  },
  "features": [
    [],
    [
      "minecraft:lake_lava_underground",
      "minecraft:lake_lava_surface"
    ],
    [
      "minecraft:amethyst_geode"
    ],
    [
      "minecraft:fossil_upper",
      "minecraft:fossil_lower",
      "minecraft:monster_room",
      "minecraft:monster_room_deep"
    ],
    [],
    [],
    [
      "minecraft:ore_dirt",
      "minecraft:ore_gravel",
      "minecraft:ore_granite_upper",
      "minecraft:ore_granite_lower",
      "minecraft:ore_diorite_upper",
      "minecraft:ore_diorite_lower",
      "minecraft:ore_andesite_upper",
      "minecraft:ore_andesite_lower",
      "minecraft:ore_tuff",
      "minecraft:ore_coal_upper",
      "minecraft:ore_coal_lower",
      "minecraft:ore_iron_upper",
      "minecraft:ore_iron_middle",
      "minecraft:ore_iron_small",
      "minecraft:ore_gold",
      "minecraft:ore_gold_lower",
      "minecraft:ore_redstone",
      "minecraft:ore_redstone_lower",
      "minecraft:ore_diamond",
      "minecraft:ore_diamond_medium",
      "minecraft:ore_diamond_large",
      "minecraft:ore_diamond_buried",
      "minecraft:ore_lapis",
      "minecraft:ore_lapis_buried",
      "minecraft:ore_copper",
      "minecraft:underwater_magma",
      "minecraft:disk_clay"
    ],
    [],
    [
      "minecraft:spring_water",
      "minecraft:spring_lava"
    ],
    [
      "minecraft:glow_lichen",
      "minecraft:trees_swamp",
      "minecraft:flower_swamp",
      "minecraft:patch_grass_normal",
      "minecraft:patch_dead_bush",
      "minecraft:patch_waterlily",
      "minecraft:brown_mushroom_swamp",
      "minecraft:red_mushroom_swamp",
      "minecraft:brown_mushroom_normal",
      "minecraft:red_mushroom_normal",
      "minecraft:patch_sugar_cane_swamp",
      "minecraft:patch_pumpkin",
      "minecraft:patch_firefly_bush_swamp",
      "minecraft:patch_firefly_bush_near_water_swamp",
      "minecraft:seagrass_swamp"
    ],
    [
      "minecraft:freeze_top_layer"
    ]
  ],
  "has_precipitation": true,
  "temperature": 0.8
}
</syntaxhighlight>
}}


== Achievements ==
== Achievements ==
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|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|[[Minecraft:Bogged]] now spawn in swamps.}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|[[Minecraft:Bogged]] now spawn in swamps.}}
|{{HistoryLine||1.21.5|dev=25w05a|Added [[Minecraft:firefly bush]]es, which can generate in swamps.}}
|{{HistoryLine||1.21.5|dev=25w05a|Added [[Minecraft:firefly bush]]es, which can generate in swamps.}}
|{{HistoryLine||26.3|dev=snap1|Added [[Minecraft:abandoned camp]]s, which can generate in swamps.}}
}}
}}


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<gallery>
<gallery>
File:Good2.png|Old view of a swamp biome
File:Good2.png|Old view of a swamp biome
File:Beta 1.8.1.png|A swamp in beta 1.8
File:Beta 1.8.1.png|A swamp in Beta 1.8
File:Swamp River.png|A river running through a swamp before 1.18
File:Swamp River.png|A river running through a swamp before 1.18
File:Ice Swamp.png|A swamp generated next to a frozen ocean
File:Ice Swamp.png|A swamp generated next to a frozen ocean

Latest revision as of 11:23, 24 October 2026

Template:For Template:Infobox biome

The swamp or swampland is a wetland Minecraft:biome where Minecraft:slimes, Minecraft:frogs, and Minecraft:bogged can spawn, and it is the only biome where Minecraft:swamp huts can generate. It is vegetated by unique Minecraft:swamp oaks covered in Minecraft:vines, Minecraft:firefly bushes, Minecraft:lily pads, and more.

Generation

Swamp biomes typically generate in relatively flat terrain near sea level, in regions with very high erosion and cool to moderate temperatures. Minecraft:River biomes cannot flow through swamps, but may merge with swamp waters where a river ends at the swamp boundary.

They commonly border Minecraft:plains, Minecraft:taigas, Minecraft:forests, Minecraft:birch forests, and Minecraft:dark forests, sometimes entirely enclosed by swamps. Minecraft:Windswept hills and their variants commonly generate next to swamps, often forming mountain ranges around them.

Swamps do not directly border Minecraft:oceans, though their bodies of water may connect when a river or submerged Minecraft:beach biome separates the swamp from ocean. In warmer climates, swamps transition into Minecraft:mangrove swamps.

Minecraft:Dripstone caves sometimes generate beneath swamps, while Minecraft:lush caves may generate instead if humidity is high. Minecraft:Sulfur caves might generate if weirdness is low. Minecraft:Ice caves rarely generate, doing so near cooler regions closer to the coast.Template:Upcoming

Description

Swamps have sparse Minecraft:oak trees which can grow on land or in shallow water and generate with Minecraft:vines growing on them. Minecraft:Mushrooms are more common here than in most Overworld biomes, mostly generating in dark areas or under trees. Template:IN, Minecraft:huge mushrooms can generate as well. Minecraft:Sugar cane is found more commonly growing on shores, and Minecraft:seagrass litters the bottom of flooded areas. Minecraft:Firefly bushes and Minecraft:blue orchids grow among the grass, the latter of which are found exclusively in swamps. Minecraft:Lily pads are scattered across the surface of the water and Minecraft:dead bushes dot the surface of the land.

Swamp biomes, alongside Minecraft:mangrove swamps and Minecraft:deserts, can generate underground Minecraft:fossils. A swamp rarely generates Minecraft:swamp huts, housing a Minecraft:witch and a black Minecraft:cat. Only witches can spawn in and around the hut. Minecraft:Villages sometimes generate next to a swamp, where they spawn unique swamp Minecraft:villagers. Template:Only Otherwise, the only way for these villagers to spawn is either by being bred in a swamp, or curing a Minecraft:zombie villager that spawned in a swamp.

Minecraft:Abandoned camps sometimes generate in swamps.

Swamps have elevations low enough to go below sea level throughout much of the area. A large portion of swamps is flooded, where patches of Minecraft:clay are found on the lakebed, although deeper water only has a Minecraft:gravel floor. The shores of swamps may have marsh-like terrain, where the shores are very irregular, often without smooth transition, and with some small puddles generated. Minecraft:Sand or gravel Minecraft:disks do not generate.

File:Swamp Colors.png
The variation of grass colors in a swamp

Minecraft:Water in swamps takes on a gray-green color. Underwater Minecraft:fog is thick here so that visibility is lower than in other biomes underwater. Additionally, unlike other Minecraft:Overworld biomes, swamps have varying tints for Minecraft:grass blocks, Minecraft:short grass, Minecraft:leaves, and other plants, following a noise algorithm.

With Minecraft:Vibrant Visuals, swamps have a unique brown-green sky color, and stronger volumetric fog effects, fading the Minecraft:sun and sunlight.

Mobs

Minecraft:Slimes may spawn in swamps during the night, exclusively between Y=50 and Y=70, making swamps and mangrove swamps the only places where slimes can be found above ground. Their spawn rate is affected by the Minecraft:moon phase, spawning most often during full moon and not spawning at all during new moon. Minecraft:Bogged add an additional threat to the night, thunderstorms, or caves,Template:Only as their poison arrows can increase the danger of hostile mobs.

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in the swamp:

Template:MusicTable

Data values

ID

Template:JE: Template:ID table

Template:BE: Template:ID table

Biome definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

Development images

In other media

See also

External links

Navigation

Template:Navbox biomes

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