Minecraft:Wooded Badlands: Difference between revisions
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| (12 intermediate revisions by the same user not shown) | |||
| Line 10: | Line 10: | ||
| temperature = 2.0 | | temperature = 2.0 | ||
| grasscolor = #90814D | | grasscolor = #90814D | ||
| foliagecolor = #9E814D | | foliagecolor = {{color|#9E814D}}{{only|je|short=1}}<br>{{color|#AEA42A}}{{only|be|short=1}} | ||
| dryfoliagecolor = #9E814D | | dryfoliagecolor = {{color|#9E814D}}{{only|je|short=1}}<br>{{color|#A38046}}{{only|be|short=1}} | ||
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#55809E}}{{only|bedrock|short=y}} | | watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#55809E}}{{only|bedrock|short=y}} | ||
| structures = {{EnvLink|Badlands Mineshaft}} | | structures = {{EnvLink|Abandoned Camp}}<br>{{EnvLink|Badlands Mineshaft}} | ||
| features = {{EnvLink|Oak}} | | features = {{EnvLink|Oak}} | ||
| blocks = {{BlockLink|Red Sand}}<br>{{BlockLink|Red Sandstone}}{{only|je|short=1}}<br>{{BlockLink|Terracotta}}<br>{{BlockLink|Cactus}}<br>{{BlockLink|Cactus Flower}}<br>{{BlockLink|Short Dry Grass}}<br>{{BlockLink|Tall Dry Grass}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Leaf Litter}}<br>{{BlockLink|Grass Block|Grass}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Gold Ore}}<br>'''{{BlockLink|Stained Terracotta}}''': {{collapse|content= | | blocks = {{BlockLink|Red Sand}}<br>{{BlockLink|Red Sandstone}}{{only|je|short=1}}<br>{{BlockLink|Terracotta}}<br>{{BlockLink|Cactus}}<br>{{BlockLink|Cactus Flower}}<br>{{BlockLink|Short Dry Grass}}<br>{{BlockLink|Tall Dry Grass}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Leaf Litter}}<br>{{BlockLink|Grass Block|Grass}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Gold Ore}}<br>'''{{BlockLink|Stained Terracotta}}''': {{collapse|content= | ||
| Line 31: | Line 31: | ||
== Generation == | == Generation == | ||
Wooded badlands generate | Wooded badlands generate in very hot climates with low erosion, and favor high humidity. They border regular badlands where humidity decreases. [[Minecraft:Desert]]s are very common borders and may form narrow strips separating wooded badlands from [[Minecraft:warm ocean]]s, sometimes with a [[Minecraft:stony shore]] present, though wooded badlands can also border stony shores directly. | ||
Their high humidity causes [[Minecraft:jungle]]s, [[Minecraft:sparse jungle]]s, [[Minecraft:bamboo jungle]]s, and [[Minecraft:forest]]s to generate nearby where temperatures decrease. Wooded badlands occasionally generate on very mountainous terrain, with some peaks reaching up to Y=256. In these regions, they may border [[Minecraft:stony peaks]]. | |||
[[Minecraft:Lush caves]] are common beneath wooded badlands due to their high humidity, while [[Minecraft:dripstone caves]] are frequent inland. The [[Minecraft:deep dark]] is also common at lower depths due to the low erosion. | |||
== Description == | == Description == | ||
Wooded badlands generate groves of trees at their plateaus, and therefore are the forest variant of the badlands. The uppermost layers of terrain consist of both [[Minecraft:grass block]]s and [[Minecraft:coarse dirt]], with [[Minecraft:oak]] trees and [[Minecraft:short grass]] growing on them, the former always appearing as small variants. [[Minecraft:Leaf litter]] and [[Minecraft:dead bushes]] commonly cover the ground under the trees. In wooded badlands, the grass and oak leaves take on a dull greenish-brown color darker than that of the [[Minecraft:savanna]] biome, giving it a | Wooded badlands generate groves of trees at their plateaus, and therefore are the forest variant of the badlands. The uppermost layers of terrain consist of both [[Minecraft:grass block]]s and [[Minecraft:coarse dirt]], with [[Minecraft:oak]] trees and [[Minecraft:short grass]] growing on them, the former always appearing as small variants. [[Minecraft:Leaf litter]] and [[Minecraft:dead bushes]] commonly cover the ground under the trees. In wooded badlands, the grass and oak leaves take on a dull greenish-brown color darker than that of the [[Minecraft:savanna]] biome, giving it a dried and weathered appearance. | ||
The coarse dirt and grass layer on top begins generating above Y=97. Beneath, wooded badlands generate similar to regular badlands, with [[Minecraft:red sand]], [[Minecraft:stained terracotta]], [[Minecraft:dead bush]]es and [[Minecraft:cacti]] making up the landscape. Additionally, [[Minecraft:gold ore]] has a higher chance of generating, like in other badlands biomes, and mineshafts made of dark oak planks generate much more elevated and exposed than regular mineshafts. | The coarse dirt and grass layer on top begins generating above Y=97. Beneath, wooded badlands generate similar to regular badlands, with [[Minecraft:red sand]], [[Minecraft:stained terracotta]], [[Minecraft:dead bush]]es, and [[Minecraft:cacti]] making up the landscape. Additionally, [[Minecraft:gold ore]] has a higher chance of generating, like in other badlands biomes, and mineshafts made of dark oak planks generate much more elevated and exposed than regular mineshafts. | ||
[[Minecraft:Abandoned camp]]s sometimes generate in wooded badlands. | |||
Despite being more lush, wooded badlands still count as arid biomes and never experience [[Minecraft:rainfall]]. | Despite being more lush, wooded badlands still count as arid biomes and never experience [[Minecraft:rainfall]]. | ||
| Line 98: | Line 100: | ||
{{Spawn row|Striped Wolf|weight=2|size=4-8}} | {{Spawn row|Striped Wolf|weight=2|size=4-8}} | ||
|ambient= | |ambient= | ||
{{Spawn row|Bat|weight=10|size= | {{Spawn row|Bat|weight=10|size=8}} | ||
}} | }} | ||
{{-}} | {{-}} | ||
| Line 156: | Line 158: | ||
{{edition|bedrock}}: | {{edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |||
|shownumericids=y | |shownumericids=y | ||
|displayname=[No displayed name] | |displayname=[No displayed name] | ||
| Line 163: | Line 166: | ||
|id=38 | |id=38 | ||
|foot=1}} | |foot=1}} | ||
=== Biome definition === | |||
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}} | |||
{{collapse|title=Press "show" to display json contents|content= | |||
<syntaxhighlight lang="json"> | |||
{ | |||
"attributes": { | |||
"minecraft:audio/background_music": { | |||
"default": { | |||
"max_delay": 24000, | |||
"min_delay": 12000, | |||
"sound": "minecraft:music.overworld.badlands" | |||
} | |||
}, | |||
"minecraft:gameplay/creature_world_gen_spawn_probability": 0.04, | |||
"minecraft:gameplay/natural_mob_spawns": { | |||
"argument": { | |||
"spawn_costs": {}, | |||
"spawns_by_category": { | |||
"ambient": [ | |||
{ | |||
"type": "minecraft:bat", | |||
"count": 8, | |||
"weight": 10 | |||
} | |||
], | |||
"creature": [ | |||
{ | |||
"type": "minecraft:sheep", | |||
"count": 4, | |||
"weight": 12 | |||
}, | |||
{ | |||
"type": "minecraft:pig", | |||
"count": 4, | |||
"weight": 10 | |||
}, | |||
{ | |||
"type": "minecraft:chicken", | |||
"count": 4, | |||
"weight": 10 | |||
}, | |||
{ | |||
"type": "minecraft:cow", | |||
"count": 4, | |||
"weight": 8 | |||
}, | |||
{ | |||
"type": "minecraft:armadillo", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 2, | |||
"min_inclusive": 1 | |||
}, | |||
"weight": 6 | |||
}, | |||
{ | |||
"type": "minecraft:wolf", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 8, | |||
"min_inclusive": 4 | |||
}, | |||
"weight": 2 | |||
} | |||
], | |||
"monster": [ | |||
{ | |||
"type": "minecraft:spider", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:zombie", | |||
"count": 4, | |||
"weight": 95 | |||
}, | |||
{ | |||
"type": "minecraft:zombie_villager", | |||
"count": 1, | |||
"weight": 5 | |||
}, | |||
{ | |||
"type": "minecraft:skeleton", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:creeper", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:slime", | |||
"count": 4, | |||
"weight": 100 | |||
}, | |||
{ | |||
"type": "minecraft:enderman", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 4, | |||
"min_inclusive": 1 | |||
}, | |||
"weight": 10 | |||
}, | |||
{ | |||
"type": "minecraft:witch", | |||
"count": 1, | |||
"weight": 5 | |||
} | |||
], | |||
"underground_water_creature": [ | |||
{ | |||
"type": "minecraft:glow_squid", | |||
"count": { | |||
"type": "minecraft:uniform", | |||
"max_inclusive": 6, | |||
"min_inclusive": 4 | |||
}, | |||
"weight": 10 | |||
} | |||
] | |||
} | |||
}, | |||
"modifier": "overlay" | |||
}, | |||
"minecraft:gameplay/snow_golem_melts": true, | |||
"minecraft:visual/sky_color": "#6eb1ff" | |||
}, | |||
"carvers": [ | |||
"minecraft:cave", | |||
"minecraft:cave_extra_underground", | |||
"minecraft:canyon" | |||
], | |||
"downfall": 0.0, | |||
"effects": { | |||
"foliage_color": "#9e814d", | |||
"grass_color": "#90814d", | |||
"water_color": "#3f76e4" | |||
}, | |||
"features": [ | |||
[], | |||
[ | |||
"minecraft:lake_lava_underground", | |||
"minecraft:lake_lava_surface" | |||
], | |||
[ | |||
"minecraft:amethyst_geode" | |||
], | |||
[ | |||
"minecraft:monster_room", | |||
"minecraft:monster_room_deep" | |||
], | |||
[], | |||
[], | |||
[ | |||
"minecraft:ore_dirt", | |||
"minecraft:ore_gravel", | |||
"minecraft:ore_granite_upper", | |||
"minecraft:ore_granite_lower", | |||
"minecraft:ore_diorite_upper", | |||
"minecraft:ore_diorite_lower", | |||
"minecraft:ore_andesite_upper", | |||
"minecraft:ore_andesite_lower", | |||
"minecraft:ore_tuff", | |||
"minecraft:ore_coal_upper", | |||
"minecraft:ore_coal_lower", | |||
"minecraft:ore_iron_upper", | |||
"minecraft:ore_iron_middle", | |||
"minecraft:ore_iron_small", | |||
"minecraft:ore_gold", | |||
"minecraft:ore_gold_lower", | |||
"minecraft:ore_redstone", | |||
"minecraft:ore_redstone_lower", | |||
"minecraft:ore_diamond", | |||
"minecraft:ore_diamond_medium", | |||
"minecraft:ore_diamond_large", | |||
"minecraft:ore_diamond_buried", | |||
"minecraft:ore_lapis", | |||
"minecraft:ore_lapis_buried", | |||
"minecraft:ore_copper", | |||
"minecraft:underwater_magma", | |||
"minecraft:ore_gold_extra", | |||
"minecraft:disk_sand", | |||
"minecraft:disk_clay", | |||
"minecraft:disk_gravel" | |||
], | |||
[], | |||
[ | |||
"minecraft:spring_water", | |||
"minecraft:spring_lava" | |||
], | |||
[ | |||
"minecraft:glow_lichen", | |||
"minecraft:trees_badlands", | |||
"minecraft:patch_grass_badlands", | |||
"minecraft:patch_dry_grass_badlands", | |||
"minecraft:patch_dead_bush_badlands", | |||
"minecraft:brown_mushroom_normal", | |||
"minecraft:red_mushroom_normal", | |||
"minecraft:patch_sugar_cane_badlands", | |||
"minecraft:patch_pumpkin", | |||
"minecraft:patch_cactus_decorated", | |||
"minecraft:patch_firefly_bush_near_water" | |||
], | |||
[ | |||
"minecraft:freeze_top_layer" | |||
] | |||
], | |||
"has_precipitation": false, | |||
"temperature": 2.0 | |||
} | |||
</syntaxhighlight> | |||
}} | |||
== Achievements == | == Achievements == | ||
| Line 195: | Line 413: | ||
|{{HistoryLine|||dev=25w06a|[[Minecraft:Chicken]]s that spawn in wooded badlands are now the warm variant.|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in wooded badlands.}} | |{{HistoryLine|||dev=25w06a|[[Minecraft:Chicken]]s that spawn in wooded badlands are now the warm variant.|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in wooded badlands.}} | ||
|{{HistoryLine|||dev=25w09a|[[Minecraft:Firefly bush]]es can now generate near water in all types of badlands (very rarely), like other biomes with water.}} | |{{HistoryLine|||dev=25w09a|[[Minecraft:Firefly bush]]es can now generate near water in all types of badlands (very rarely), like other biomes with water.}} | ||
|{{HistoryLine||26.3|dev=snap1|Added [[Minecraft:abandoned camp]]s, which can generate in wooded badlands.}} | |||
}} | }} | ||
| Line 209: | Line 428: | ||
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in wooded badlands are now the warm variant.|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in wooded badlands.}} | |{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in wooded badlands are now the warm variant.|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in wooded badlands.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added unique atmospherics and color grading, and warmish lighting to wooded badlands with [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added unique atmospherics and color grading, and warmish lighting to wooded badlands with [[Minecraft:Vibrant Visuals]].}} | ||
|{{HistoryLine||26.40|dev=Preview 26.40.27|exp=Drop 3 of 2026|Added [[Minecraft:abandoned camp]]s, which can generate in wooded badlands.}} | |||
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}} | |||
}} | }} | ||
| Line 249: | Line 470: | ||
File:Wooded Badlands.png|A [[Minecraft:river]] forming a canyon inside a wooded badlands biome | File:Wooded Badlands.png|A [[Minecraft:river]] forming a canyon inside a wooded badlands biome | ||
File:Badland Delta.png|A large [[Minecraft:cheese cave]] with [[Minecraft:aquifers]] under a wooded badlands biome | File:Badland Delta.png|A large [[Minecraft:cheese cave]] with [[Minecraft:aquifers]] under a wooded badlands biome | ||
File:Wooded Badlands single biome.png|A wooded badlands [[Minecraft:single biome]] world | File:Camp in wooded badlands.png|An abandoned camp in wooded badlands | ||
File:Wooded Badlands single biome.png|A wooded badlands [[Minecraft:single biome]] world | |||
</gallery> | </gallery> | ||
Latest revision as of 11:25, 24 October 2026
Template:Infobox biome The wooded badlands or mesa plateau stone biome is a more humid variant of the Minecraft:badlands covered by Minecraft:grass blocks and Minecraft:coarse dirt on their plateaus, vegetated by small Minecraft:oak trees.
Generation
Wooded badlands generate in very hot climates with low erosion, and favor high humidity. They border regular badlands where humidity decreases. Minecraft:Deserts are very common borders and may form narrow strips separating wooded badlands from Minecraft:warm oceans, sometimes with a Minecraft:stony shore present, though wooded badlands can also border stony shores directly.
Their high humidity causes Minecraft:jungles, Minecraft:sparse jungles, Minecraft:bamboo jungles, and Minecraft:forests to generate nearby where temperatures decrease. Wooded badlands occasionally generate on very mountainous terrain, with some peaks reaching up to Y=256. In these regions, they may border Minecraft:stony peaks.
Minecraft:Lush caves are common beneath wooded badlands due to their high humidity, while Minecraft:dripstone caves are frequent inland. The Minecraft:deep dark is also common at lower depths due to the low erosion.
Description
Wooded badlands generate groves of trees at their plateaus, and therefore are the forest variant of the badlands. The uppermost layers of terrain consist of both Minecraft:grass blocks and Minecraft:coarse dirt, with Minecraft:oak trees and Minecraft:short grass growing on them, the former always appearing as small variants. Minecraft:Leaf litter and Minecraft:dead bushes commonly cover the ground under the trees. In wooded badlands, the grass and oak leaves take on a dull greenish-brown color darker than that of the Minecraft:savanna biome, giving it a dried and weathered appearance.
The coarse dirt and grass layer on top begins generating above Y=97. Beneath, wooded badlands generate similar to regular badlands, with Minecraft:red sand, Minecraft:stained terracotta, Minecraft:dead bushes, and Minecraft:cacti making up the landscape. Additionally, Minecraft:gold ore has a higher chance of generating, like in other badlands biomes, and mineshafts made of dark oak planks generate much more elevated and exposed than regular mineshafts.
Minecraft:Abandoned camps sometimes generate in wooded badlands.
Despite being more lush, wooded badlands still count as arid biomes and never experience Minecraft:rainfall.
Minecraft:Armadillos live in wooded badlands, and the warm variants of farm animals can spawn on top of the wooded plateaus. Striped wolves exclusively spawn in here.
When a Minecraft:river cuts through wooded badlands and generates dry terrain with grass blocks, the wooded badlands biome will spawn oak trees in this river biome, even though it is not on a plateau and surrounded by red sand.
With Minecraft:Vibrant Visuals, wooded badlands have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night, while the daytime horizon is tinted brown. Moonlight is more vibrant blue, and the warm color grading tints the environment more yellow, although color saturation is slightly lower.
Mobs
The following mobs naturally spawn here:
Sounds
Music
These music tracks play while the player is in the wooded badlands:
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Biome definition
Achievements
Advancements
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Old generation
Before Minecraft:Caves & Cliffs, the wooded badlands plateau took up 2/3 of the rare dry temperature zones, alongside badlands plateaus which had no forest. Wooded badlands plateaus formed almost perfectly flat plateaus about 30 blocks above sea level, exposing different stained terracotta layers altered by its forest vegetation. When rivers cut through wooded badlands plateaus, they formed steep and narrow canyons exposing all terracotta layers.
The rare dry climate zone was surrounded by a regular Minecraft:badlands biome at lower altitudes, mostly covered by red sand, which had a thin Minecraft:desert border. Regular badlands or eroded badlands also generated as small spots inside wooded badlands plateaus, creating curved cliffs and much variation. No Minecraft:beaches generated next to oceans. Their mutation was the modified wooded badlands plateau.
Issues
Gallery
Screenshots
-
A wooded badlands biome, as seen from the sky
-
A wooded badlands biome
-
Inside a wooded badlands biome
-
The Mesa Plateau seed template thumbnail, a wooded badlands biome
-
A Minecraft:river forming a canyon inside a wooded badlands biome
-
A large Minecraft:cheese cave with Minecraft:aquifers under a wooded badlands biome
-
An abandoned camp in wooded badlands
-
A wooded badlands Minecraft:single biome world
Historical screenshots
-
The view atop an old wooded badlands plateau
-
A wooded badlands plateau Minecraft:single biome world before Minecraft:1.18. Because this was a plateau biome, the surface was roughly 20 blocks higher than sea level.
-
A ruined portal in an old wooded badlands plateau
-
A wooded badlands plateau biome next to a regular badlands biome before 1.18, forming a steep cliff
-
A wooded badlands plateau with Minecraft:ray tracing
Mojang images
-
A large cliff in wooded badlands
-
A Minecraft:warm pig inside a wooded badlands biome at sunset
-
A large valley in wooded badlands
-
A large floating island covered with wooded badlands
See also
External links
Minecraft:de:Bewaldete Tafelberge Minecraft:fr:Badlands boisées Minecraft:pt:Terras áridas florestadas Minecraft:uk:Лісисті безплідні землі Minecraft:zh:疏林恶地