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Minecraft:Taiga Mountains: Difference between revisions

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{{About|the removed taiga mountains variant|the current biome|Taiga|other mountains|Mountains|the hills variant with a similar name|Taiga Hills}}
{{Unobtainable|edition=BE}}
{{Removed feature|edition=JE}}
{{Removed feature|edition=JE}}
{{Unobtainable|edition=BE}}
{{Infobox biome
{{Infobox biome
| title = Taiga Mountains
| group = Old
| image = Taiga Mountains.png
| 1-1 = Taiga Mountains.png
| imagesize = 250px
| 1-1size = 500px
| type = Cold
| group2 = Vibrant Visuals
| rarity = Rare
| 2-1 = Taiga Mountains Vibrant Visuals.png
| 2-1size = 500px
| temperature = 0.25
| temperature = 0.25
| downfall = 0.8
| downfall = 0.8
Line 16: Line 16:
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1E6B82}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1E6B82}}{{only|bedrock|short=y}}
| structures =  
| structures =  
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Short Grass}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Sweet Berry Bush}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}}<br>{{BlockLink|Vines}}{{only|be|short=y}}<br>{{BlockLink|Mushrooms}}{{only|be|short=y}}
| features = {{EnvLink|Spruce}}<br>{{EnvLink|Pine}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Sweet Berry Bush}}<br>{{BlockLink|Snow}}
| atmospherics = Default
| lighting = Cold
| volumetric = Semi-humid
| colorgrading = Coolish
}}
}}
The '''taiga mountains''' or '''taiga mutated''' was a rare variant of the [[Minecraft:taiga]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and was removed {{in|je}}.  
The '''taiga mountains''' or '''taiga mutated''' biome was a rare variant of the [[Minecraft:taiga]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and was removed in ''Java Edition''.  


== Description ==
== Description ==
=== Old ===
The terrain in taiga mountains was much steeper than in the regular taiga and [[Minecraft:taiga hills]], with peaks occasionally crossing the snowfall line, making this a more difficult variant among the taiga family. However, it wasn't as mountainous as the [[Minecraft:Windswept Hills|windswept hills]].
The terrain in taiga mountains was much steeper than in the regular taiga and [[Minecraft:taiga hills]], with peaks occasionally crossing the snowfall line, making this a more difficult variant among the taiga family. However, it wasn't as mountainous as the [[Minecraft:Windswept Hills|windswept hills]].


[[Minecraft:Village]]s and [[Minecraft:Pillager Outpost|pillager outposts]] didn't generate in this biome, though wolves and foxes still spawned.
[[Minecraft:Village]]s and [[Minecraft:Pillager Outpost|pillager outposts]] didn't generate in this biome, though wolves and foxes still spawned.
=== Current ===
{{IN|be}}, taiga mountains in older worlds still received updates. When generated through [[Minecraft:single biome]] or [[Minecraft:behavior pack]]s, they can also generate new blocks.
They appear identical to the current taiga, except that structures still don't generate. Cold [[Minecraft:animal]] variants spawn here, and wolves use the pale variant. The [[Minecraft:snowfall]] height is increased to Y=160±8, covering tall hills in [[Minecraft:snow]], where they appear identical to [[Minecraft:Snowy Taiga|snowy taigas]].
With [[Minecraft:Vibrant Visuals]], taiga mountains use a coolish humid [[Minecraft:Fog#Volumetric fog|volumetric fog]] setting, which slightly fades the distance in an orange tint. Taiga mountains have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.


== Mobs ==
== Mobs ==
Taiga mountains used the same mob spawning chances as taigas.
Taiga mountains use the same mob spawning chances as taigas.


The following mobs spawned naturally here:
The following mobs naturally spawn here:


{{Spawn table
{{Spawn table
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{{Spawn table
{{Spawn table
|edition=bedrock
|edition=bedrock
|passive=
|monster=
{{Spawn row|Creeper|weight=100|size=1}}
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Zombie|weight=95|size=2-4}}
{{Spawn row|Skeleton|weight=80|size=1-2}}
{{Spawn row|Enderman|weight=10|size=1-2}}
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Zombie Villager|weight=5|size=2-4}}
|creature=
{{Spawn row|Pale Wolf|weight=13|size=4}}
{{Spawn row|Sheep|weight=12|size=2-3}}
{{Spawn row|Sheep|weight=12|size=2-3}}
{{Spawn row|Pig|weight=10|size=1-3}}
{{Spawn row|Cold Chicken|weight=10|size=2-4}}
{{Spawn row|Chicken|weight=10|size=2-4}}
{{Spawn row|Glow Squid|weight=10|size=2-4}}
{{Spawn row|Cow|weight=8|size=2-3}}
{{Spawn row|Cold Pig|weight=10|size=1-3}}
{{Spawn row|Wolf|weight=8|size=4}}
{{Spawn row|Cold Cow|weight=8|size=2-3}}
{{Spawn row|Rabbit|weight=4|size=2-3|note=50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.}}
{{Spawn row|Fox|weight=8|size=2-4}}
{{Spawn row|Fox|weight=8|size=2-4|note=The foxes spawn as red foxes.}}
{{Spawn row|Rabbit|weight=4|size=2-3}}
|hostile=
{{Spawn row|Spider |weight=100 |size=1}}
{{Spawn row|Zombie |weight=95 |size=2-4}}
{{Spawn row|Zombie Villager |weight=5 |size=2-4}}
{{Spawn row|Skeleton |weight=80 |size=1-2}}
{{Spawn row|Creeper |weight=100 |size=1}}
{{Spawn row|Slime |weight=100 |size=1 |note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Enderman |weight=10 |size=1-2}}
{{Spawn row|Witch |weight=5 |size=1}}
|ambient=
|ambient=
{{Spawn row|Bat |weight=10 |size=2}}
{{Spawn row|Bat|weight=10|size=2}}
|ignoreusage=1
|ignoreusage=1}}
}}


== Data values ==
== Data values ==
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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.17.30|dev=beta 1.17.30.23|The taiga hills and taiga mountain biomes no longer generate without [[Minecraft:add-on]]s or mods.}}
|{{HistoryLine||1.17.30|dev=beta 1.17.30.23|The taiga hills and taiga mountain biomes no longer generate without [[Minecraft:add-on]]s or mods.}}
|{{HistoryLine||1.18.0|dev=?|[[Minecraft:Snowfall]] now occurs above Y{{=}}160±8 instead of 120±8.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|Small [[Minecraft:fern]]s now generate more frequently.
|[[Minecraft:Large fern]]s now generate less frequently.
|[[Minecraft:Sweet berry bush]]es now generate in larger patches.}}
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in taigas are now the cold variant.}}
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|[[Minecraft:Cow]]s that spawn in taigas are now the cold variant.}}
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in taigas are now the cold variant.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, cold lighting, and coolish color grading to taiga mountains with [[Minecraft:Vibrant Visuals]].}}
}}
}}


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|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 133.}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 133.}}
}}
}}
== Issues ==
{{Issue list|Taiga Mutated|projects=MCPE}}


== Gallery ==
== Gallery ==
Line 133: Line 157:
* {{BiomeLink|Snowy Taiga Mountains}}
* {{BiomeLink|Snowy Taiga Mountains}}
* {{BiomeLink|Grove}}
* {{BiomeLink|Grove}}
* {{BiomeLink|Windswept Forest}}
* [[Minecraft:Mountains]]
* [[Minecraft:Mountains]]
* [[Minecraft:Biome/Before 1.18]]
* [[Minecraft:Biome/Before 1.18]]
Line 139: Line 164:
{{navbox biomes|other}}
{{navbox biomes|other}}
{{Navbox unused features}}
{{Navbox unused features}}
[[Category:Unobtainable]]
[[Category:Unused biomes]]
[[Category:Unused biomes]]


[[Minecraft:pt:Montanhas de taiga]]
[[Minecraft:pt:Montanhas de taiga]]
[[Minecraft:zh:针叶林山地]]
[[Minecraft:zh:针叶林山地]]

Latest revision as of 11:10, 5 June 2026

Template:Unobtainable Template:Removed feature Template:Infobox biome The taiga mountains or taiga mutated biome was a rare variant of the Minecraft:taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed in Java Edition.

Description

Old

The terrain in taiga mountains was much steeper than in the regular taiga and Minecraft:taiga hills, with peaks occasionally crossing the snowfall line, making this a more difficult variant among the taiga family. However, it wasn't as mountainous as the windswept hills.

Minecraft:Villages and pillager outposts didn't generate in this biome, though wolves and foxes still spawned.

Current

Template:IN, taiga mountains in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.

They appear identical to the current taiga, except that structures still don't generate. Cold Minecraft:animal variants spawn here, and wolves use the pale variant. The Minecraft:snowfall height is increased to Y=160±8, covering tall hills in Minecraft:snow, where they appear identical to snowy taigas.

With Minecraft:Vibrant Visuals, taiga mountains use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taiga mountains have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.

Mobs

Taiga mountains use the same mob spawning chances as taigas.

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Data values

ID

Template:Edition:Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

See also

Navigation

Template:Navbox biomes Template:Navbox unused features

Minecraft:pt:Montanhas de taiga Minecraft:zh:针叶林山地