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This is a strategy guide page to help players defeat [[Dragonwilds:Velgar]]. | |||
This is a strategy guide page | |||
== Recommended setup == | == Recommended setup == | ||
Velgar is a [[Dragonwilds:Power level]] 4 regional boss monster | |||
=== Inventory: === | === Inventory: === | ||
* [[Dragonwilds:Lesser Antipoison Potion]]s and [[Dragonwilds:Mushroom Kebab]] (for the anti-poison effect/fungal fortitude effect) | |||
** Extra Food with good combination perks | |||
* [[Dragonwilds:Infusion]] | |||
* [[Dragonwilds:Fire Rune]]s and [[Dragonwilds:Air Rune]]s for Enchant: Fire and Tempest Shield respectively. | |||
===Gear setup=== | |||
===Preset=== | |||
Players should equip any level 4 [[Dragonwilds:armour]] of their combat choice, as they have the same set effect and stats. Below is a set up of a '''basic''' and '''advanced''' In the inventory, there is a suggested item to either switch to or use if you prefer them over the ones listed in the equipment or hotbar slots. | |||
====Basic Preset==== | |||
The basic preset is for casual players who are looking for a more basic set up, requiring less resources and materials. This set up will require a timely dodge, parry and attacks to avoid taking too much damage. | |||
<tabber> | |||
Basic Melee= | |||
{{Inventory | |||
|hotbar1 = Iron Mace | |||
|hotbar2 = Anti-Dragon Shield | |||
|hotbar3 = Ferocious Infusion | |||
|hotbar3-amount = +20 | |||
|hotbar4 = Mushroom Kebab | |||
|hotbar4-amount = +20 | |||
|hotbar5 = Lesser Antipoison Potion | |||
|hotbar5-amount = +20 | |||
|main1 = Iron Greataxe | |||
|armour1 = Iron Helmet | |||
|armour2 = Iron Platebody | |||
|armour3 = Iron Platelegs | |||
|armour4 = Goblin War Banner | |||
}} | |||
|-| | |||
Basic Ranged= | |||
{{Inventory | |||
|hotbar1 = Iron Crossbow | |||
|hotbar2 = Anti-Dragon Shield | |||
|hotbar3 = Relentless Infusion | |||
|hotbar3-amount = +20 | |||
|hotbar4 = Mushroom Kebab | |||
|hotbar4-amount = +20 | |||
|hotbar5 = Lesser Antipoison Potion | |||
|hotbar5-amount = +20 | |||
|main1 = Blightwood Shortbow | |||
|main2 = Blightwood Longbow | |||
|armour1 = Studded Leather Cowl | |||
|armour2 = Studded Leather Body | |||
|armour3 = Studded Leather Chaps | |||
|armour4 = Goblin War Banner | |||
}} | |||
|-| | |||
Basic Magic= | |||
{{Inventory | |||
|hotbar1 = Blightwood Battlestaff | |||
|hotbar2 = Arcane Infusion | |||
|hotbar2-amount = +20 | |||
|hotbar3 = Mushroom Kebab | |||
|hotbar3-amount = +20 | |||
|hotbar4 = Lesser Antipoison Potion | |||
|hotbar4-amount = +20 | |||
|armour1 = Dark Mage Hood | |||
|armour2 = Dark Mage Robes | |||
|armour3 = Dark Mage Robe Legs | |||
|armour4 = Goblin War Banner | |||
}} | |||
</tabber> | |||
=== | ====Advance Preset==== | ||
The advance preset is for players who are looking to do more damage while tanking enough damage as well, require a bit more resources and material. This set up will still require timely dodges and attacks to avoid going through your potions and wardstones. This setup is recommended against Velgar's Hard Mode strategy. | |||
<tabber> | |||
Advance Melee= | |||
{{Inventory | |||
|hotbar1 = Abyssal Whip | |||
|hotbar2 = Anti-Dragon Shield | |||
|hotbar3 = Ferocious Infusion | |||
|hotbar3-amount = +20 | |||
|hotbar4 = Mushroom Kebab | |||
|hotbar4-amount = +20 | |||
|hotbar5 = Whetstone | |||
|hotbar5-amount = +10 | |||
|hotbar6 = Lesser Antipoison Potion | |||
|hotbar6-amount = +20 | |||
|main1 = Iron Mace | |||
|main2 = Thane's Authority | |||
|armour1 = Iron Helmet | |||
|armour2 = Iron Platebody | |||
|armour3 = Iron Platelegs | |||
|armour4 = Goblin War Banner | |||
}} | |||
|-| | |||
Advance Ranged= | |||
{{Inventory | |||
|hotbar1 = Steel Crossbow | |||
|hotbar2 = Anti-Dragon Shield | |||
|hotbar3 = Relentless Infusion | |||
|hotbar3-amount = +20 | |||
|hotbar4 = Mushroom Kebab | |||
|hotbar4-amount = +20 | |||
|hotbar5 = Lesser Antipoison Potion | |||
|hotbar5-amount = +20 | |||
|main1 = Iron Barbed Arrow | |||
|main1-amount = +100 | |||
|main2 = Crystal Bow | |||
|main3 = Blightwood Longbow | |||
|main4 = Hunter Stagbow | |||
|armour1 = Studded Leather Cowl | |||
|armour2 = Studded Leather Body | |||
|armour3 = Studded Leather Chaps | |||
|armour4 = Goblin War Banner | |||
}} | |||
|-| | |||
Advance Magic= | |||
{{Inventory | |||
|hotbar1 = Staff of Light | |||
|hotbar2 = Arcane Infusion | |||
|hotbar3-amount = +20 | |||
|hotbar3 = Mushroom Kebab | |||
|hotbar3-amount = +20 | |||
|hotbar4 = Magical Focus | |||
|hotbar4-amount = +10 | |||
|hotbar5 = Lesser Antipoison Potion | |||
|hotbar5-amount = +20 | |||
|armour1 = Dark Mage Hood | |||
|armour2 = Dark Mage Robes | |||
|armour3 = Dark Mage Robe Legs | |||
|armour4 = Goblin War Banner | |||
}} | |||
</tabber> | |||
== | ==Strategy== | ||
Velgar | Velgar in both Normal and Hard mode can be soloed or done with more player in the party. | ||
Velgar main attacks are his hands slam, claw strike, bite and head swing when in melee range. His poison breath and earthen spikes when in range. | |||
Velgar has 4 phases. At the end of phase 1 - 3 he will fly into the air and rain poison around the arena, forcing you to evade them. Pay attention to the ground for a red-orange ring, and avoid being in it. | |||
Velgar could be taken down by just standing on the horn's holder; by standing on it you will evade close combat and ground spikes that do a lot of damage, but you will absorb poison damage, so healing up is recommended. Half of Velgar's HP could be taken off by just trying to evade poison and ground spikes. Later, damage increases significantly from ground spikes, because Velgar will use three spikes at a time instead of one. Air magic is very effective against Velgar. | |||
[[File:Screenshot 2026-06-28 085006.png|left|thumb|360x360px]] | |||
[[File:Screenshot 2026-06-28 084917.png|thumb|331x331px|Evading Velgar's ground spikes.]] | |||
[[File:Screenshot 2026-06-28 092037.png|center|thumb|width=371x371]] | |||
Latest revision as of 11:08, 22 July 2026
This is a strategy guide page to help players defeat Dragonwilds:Velgar.
Recommended setup
Velgar is a Dragonwilds:Power level 4 regional boss monster
Inventory:
- Dragonwilds:Lesser Antipoison Potions and Dragonwilds:Mushroom Kebab (for the anti-poison effect/fungal fortitude effect)
- Extra Food with good combination perks
- Dragonwilds:Infusion
- Dragonwilds:Fire Runes and Dragonwilds:Air Runes for Enchant: Fire and Tempest Shield respectively.
Gear setup
Preset
Players should equip any level 4 Dragonwilds:armour of their combat choice, as they have the same set effect and stats. Below is a set up of a basic and advanced In the inventory, there is a suggested item to either switch to or use if you prefer them over the ones listed in the equipment or hotbar slots.
Basic Preset
The basic preset is for casual players who are looking for a more basic set up, requiring less resources and materials. This set up will require a timely dodge, parry and attacks to avoid taking too much damage. <tabber> Basic Melee= Template:Inventory |-| Basic Ranged= Template:Inventory |-| Basic Magic= Template:Inventory </tabber>
Advance Preset
The advance preset is for players who are looking to do more damage while tanking enough damage as well, require a bit more resources and material. This set up will still require timely dodges and attacks to avoid going through your potions and wardstones. This setup is recommended against Velgar's Hard Mode strategy. <tabber> Advance Melee= Template:Inventory |-| Advance Ranged= Template:Inventory |-| Advance Magic= Template:Inventory </tabber>
Strategy
Velgar in both Normal and Hard mode can be soloed or done with more player in the party. Velgar main attacks are his hands slam, claw strike, bite and head swing when in melee range. His poison breath and earthen spikes when in range. Velgar has 4 phases. At the end of phase 1 - 3 he will fly into the air and rain poison around the arena, forcing you to evade them. Pay attention to the ground for a red-orange ring, and avoid being in it. Velgar could be taken down by just standing on the horn's holder; by standing on it you will evade close combat and ground spikes that do a lot of damage, but you will absorb poison damage, so healing up is recommended. Half of Velgar's HP could be taken off by just trying to evade poison and ground spikes. Later, damage increases significantly from ground spikes, because Velgar will use three spikes at a time instead of one. Air magic is very effective against Velgar.