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Minecraft:Sand: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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{{For}}
{{Infobox block
{{Infobox block
| image = Sand.png
| image = Sand.png
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Though [[Minecraft:TNT]] does not break any blocks if it explodes underwater, if sand, [[Minecraft:concrete powder]] (in one-block-deep water only), or [[Minecraft:gravel]] falls and covers the TNT before it explodes, blocks are broken as normal.
Though [[Minecraft:TNT]] does not break any blocks if it explodes underwater, if sand, [[Minecraft:concrete powder]] (in one-block-deep water only), or [[Minecraft:gravel]] falls and covers the TNT before it explodes, blocks are broken as normal.
{{IN|be}}, if falling sand is stacked in [[Minecraft:cobweb]] is pushed with a [[Minecraft:piston]], entities standing behind it teleports to the number of falling sand blocks stacked.{{verify}}


=== Crafting ingredient ===
=== Crafting ingredient ===
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|id=block.sand.idle
|id=block.sand.idle
|translationkey=subtitles.block.sand.idle
|translationkey=subtitles.block.sand.idle
|volume=
|volume=1.0
|pitch=
|pitch=1.0
|distance=
|distance=
}}
}}
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|Ambient <code>sand</code> sounds no longer require [[Minecraft:Light#Sky light|sky access]] to play. Slightly decreased the chance for them to play. They now play in all biomes equally.
|Ambient <code>sand</code> sounds no longer require [[Minecraft:Light#Sky light|sky access]] to play. Slightly decreased the chance for them to play. They now play in all biomes equally.
|Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}}
|Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.2|dev=snap1|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb sand, giving them the regular archetype.}}
|{{HistoryLine||26.2|dev=snap1|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb sand, giving them the regular archetype.}}
|{{HistoryLine|||dev=snap6|Sulfur cubes can no longer absorb sand.}}
|{{HistoryLine|||dev=snap6|Sulfur cubes can no longer absorb sand.}}
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{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||Pre-release|[[File:Sand JE2 BE1.png|32px]] Added sand.}}
|{{HistoryLine||Demo|link=Pocket Edition Demo|[[File:Sand JE2 BE1.png|32px]] Added sand.}}
|{{HistoryLine||v0.2.0|[[File:Sand JE3 BE2.png|32px]] The texture of sand has been changed.}}
|{{HistoryLine||v0.2.0|[[File:Sand JE3 BE2.png|32px]] The texture of sand has been changed.}}
|{{HistoryLine||v0.3.0|Sand can now be used to craft [[Minecraft:sandstone]].}}
|{{HistoryLine||v0.3.0|Sand can now be used to craft [[Minecraft:sandstone]].}}
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|Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}}
|Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}}
|{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb sand, providing the football/regular effect to the mob.}}
|{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb sand, providing the football/regular effect to the mob.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay.}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay.}}
|{{HistoryLine|||dev=Preview 26.30.27|Sand can no longer be absorbed by sulfur cubes.}}
|{{HistoryLine|||dev=Preview 26.30.27|Sand can no longer be absorbed by sulfur cubes.}}

Latest revision as of 11:09, 25 July 2026

Template:Infobox block Sand is a gravity-affected Minecraft:block found abundantly in Minecraft:deserts and Minecraft:beaches, and less commonly in or near surface water.

Obtaining

Breaking

The suitable tool to break sand is a Minecraft:shovel. Template:Breaking row Sand drops itself when it's destroyed.

Natural generation

Sand generates naturally in many Minecraft:biomes of the Minecraft:Overworld, in Minecraft:disk-like formations replacing Minecraft:dirt in shallow water, usually Minecraft:rivers, lakes, and Minecraft:oceans in most grassy biomes except Minecraft:swamps.

It generates in abundance in Minecraft:deserts and Minecraft:beaches, generally in four-block-deep layers, supported by Minecraft:sandstone below. Sand also generates as the Minecraft:ocean floor of lukewarm oceans and warm oceans, in a single layer not supported by sandstone.

Sand also generates as part of warm Minecraft:ocean ruins and some cold Minecraft:ocean ruins, some Minecraft:desert Minecraft:village houses, Minecraft:desert wells, Minecraft:desert pyramids, and has a chance to generate in Minecraft:trial chamber entrances.

Sand can spawn floating in the Minecraft:air. The floating cluster of sand falls when one of the sand blocks receives an update (e.g. when a block is placed near it or when a block near it is broken). While floating, it emits the Template:CdTemplate:Only or the Template:CdTemplate:Only Minecraft:particle.

Template:Block distribution

Mob loot

An Minecraft:enderman holding a sand block drops the block upon death.

Template:IN, Minecraft:wandering traders have a chance of 8.5% (increased by 1% per level of Minecraft:Looting) to drop 8 sand when killed while showing the item as trade offer, if the player holds an Minecraft:emerald.

Generated loot

Template:LootChestItem

Trading

Minecraft:Wandering traders may sell 8 sand for 1 Minecraft:emerald. This is the only renewable method of obtaining sand. Because new wandering traders require at least 20 minutes to spawn and have a limited number of trades per spawn, it is more practical to obtain sand by other means. Template:Trade sources

Post-generation

Minecraft:Suspicious sand becomes regular sand when Minecraft:brushed.

Usage

Template:Main

If the supporting block below a block of sand is removed, it falls until it lands on the next available block. More specifically, the sand block turns into a "Minecraft:falling block" Minecraft:entity, which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity is available in the main article listed above.

If falling sand lands and covers the head of a Minecraft:mob or the Minecraft:player, the mob or player buried in it continuously receives Minecraft:suffocation damage. If falling sand lands in the space occupied by a non-solid block (such as Minecraft:torch, Minecraft:rail, or Minecraft:redstone dust) or a block less than a full block tall (such as Minecraft:slab or Minecraft:soul sand<ref>Template:Bug</ref>), the sand drops and turns into an item. If it falls onto a Minecraft:cobweb, it falls slowly until it has gone through completely; if it touches the ground while still inside the cobweb, the sand becomes an item. Sand that falls onto a lifting bubble column floats on top of the water until the bubble column is blocked or removed.

Though Minecraft:TNT does not break any blocks if it explodes underwater, if sand, Minecraft:concrete powder (in one-block-deep water only), or Minecraft:gravel falls and covers the TNT before it explodes, blocks are broken as normal.

Template:IN, if falling sand is stacked in Minecraft:cobweb is pushed with a Minecraft:piston, entities standing behind it teleports to the number of falling sand blocks stacked.Template:Verify

Crafting ingredient

Template:Crafting usage

Smelting ingredient

Template:Smelting

Farms

Sand is required for farming Minecraft:cactus and can also be used for farming Minecraft:bamboo, Minecraft:sugar cane, and Minecraft:kelp.

Turtle eggs

A Minecraft:turtle egg can hatch only if it is placed on sand, red sand, or suspicious sand.

Ambience

Sand rarely emits ambient noises if there is sand or Minecraft:red sand 8 blocks away in at least 3 of the 4 horizontal directions. In order to emit sounds, the block directly above sand must be Minecraft:air.

Sounds

Generic

Template:Sound table/Block/Sand

Unique

Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Falling block entity

{{#lst:Falling Block|infobox}} Template:Main {{#lst:Falling Block|entity data}}

Videos

Template:Yt

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

Gallery

Screenshots

Mojang images

See also

References

Template:Reflist

External links

Navigation

Template:Navbox desertTemplate:Navbox oceanTemplate:Navbox blocks Template:Navbox entities Template:Navbox sand

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