Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bundle: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(12 intermediate revisions by the same user not shown)
Line 116: Line 116:


== Usage ==
== Usage ==
<!-- The tooltip does not reflect the current bundle "tooltip" -->{{FakeImage|{{Slot|Stick,64}}{{Slot|Ender Pearl,16}}{{Slot|Iron Sword}}<br>{{Slot|Stick,1}}{{Slot|Ender Pearl,4}}{{Slot|Iron Sword,64}}<br>{{Slot|Filled Bundle[Stick x32/Ender Pearl x8]| title = Bundle|link=none}}|2=Item stack sizes (top row) and the number of bundle slots they take up (middle row). Sticks stack to 64, so they take up one bundle slot; ender pearls stack to 16, so they take up four; and swords do not stack, so they take up the whole bundle. So, for instance, a bundle may have 32 sticks and 8 ender pearls inside, which take up a total of {{Tooltip|(32&times;1)|32 Sticks}}+{{Tooltip|(8&times;4)|8 Ender Pearls}}=64 bundle slots.|style=max-width:250px;}}Bundles are used to store different [[Minecraft:item]] types in the same [[Minecraft:inventory]] slot. This does not however increase the total capacity of the slot, as bundles can store only what would otherwise  add up to a single slot. Items that can normally stack up to 64 take up {{frac|1|64}} of a bundle, items that can normally stack up to 16 (e.g. [[Minecraft:egg]]s, [[Minecraft:ender pearl]]s) take up {{frac|1|16}} of a bundle, and items that do not stack take up the entirety of a bundle (e.g. [[Minecraft:sword]]s with an exception of bundles themselves). {{IN|Java}}, the space that an item takes up in a bundle is equal to the reciprocal of its <code>[[Minecraft:Data component format#max stack size|max_stack_size]]</code> component, even if it is different from the standard 1, 16, and 64.
<!-- The tooltip does not reflect the current bundle "tooltip" -->{{FakeImage|{{Slot|Stick,64}}{{Slot|Ender Pearl,16}}{{Slot|Iron Sword}}<br>{{Slot|Stick,1}}{{Slot|Ender Pearl,4}}{{Slot|Iron Sword,64}}<br>{{Slot|Filled Bundle[Stick x32/Ender Pearl x8]| title = Bundle|link=none}}|2=Item stack sizes (top row) and the number of bundle slots each single item takes up (middle row). Sticks stack to 64, so they take up one bundle slot each; ender pearls stack to 16, so they take up four slots each; and swords do not stack, so they take up the whole bundle. So, for instance, a bundle may have 32 sticks and 8 ender pearls inside, which take up a total of {{Tooltip|(32&times;1)|32 Sticks}}+{{Tooltip|(8&times;4)|8 Ender Pearls}}=64 bundle slots.|style=max-width:250px;}}Bundles are used to store different [[Minecraft:item]] types in the same [[Minecraft:inventory]] slot. This does not however increase the total capacity of the slot, as bundles can store only what would otherwise  add up to a single slot. Items that can normally stack up to 64 take up {{frac|1|64}} of a bundle, items that can normally stack up to 16 (e.g. [[Minecraft:egg]]s, [[Minecraft:ender pearl]]s) take up {{frac|1|16}} of a bundle, and items that do not stack take up the entirety of a bundle (e.g. [[Minecraft:sword]]s with an exception of bundles themselves). {{IN|Java}}, the space that an item takes up in a bundle is equal to the reciprocal of its <code>[[Minecraft:Data component format#max stack size|max_stack_size]]</code> component, even if it is different from the standard 1, 16, and 64.


Bundles are not stackable, but they are able to be placed (nested) inside another.<ref>{{bug|MC-203567||Bundles can be placed inside of bundles|WAI}}</ref> Each bundle placed inside another bundle consumes {{frac|1|16}} of the space of the outer bundle plus the space occupied by the inner bundle's contents. {{IN|java}}, the space taken up by a bundle is not affected by its <code>max_stack_size</code> component.
Bundles are not stackable, but they are able to be placed (nested) inside another.<ref>{{bug|MC-203567||Bundles can be placed inside of bundles|WAI}}</ref> Each bundle placed inside another bundle consumes {{frac|1|16}} of the space of the outer bundle plus the space occupied by the inner bundle's contents. {{IN|java}}, the space taken up by a bundle is not affected by its <code>max_stack_size</code> component.  


[[Minecraft:Shulker box]]es cannot be placed inside of bundles. However, bundles ''can'' be placed inside of shulker boxes.
[[Minecraft:Shulker box]]es cannot be placed inside of bundles. However, bundles ''can'' be placed inside of shulker boxes.
[[Minecraft:Bee nest]] and [[Minecraft:beehive]] with bees occupy the space of a full item stack, even though they are stackable. {{IN|java}}, the space taken up by a item with non-empty {{DCL|bees}} component is not affected by its <code>max_stack_size</code> component.


=== Inserting items ===
=== Inserting items ===
Line 132: Line 134:


* When hovering over a bundle with an empty cursor, right-clicking/pressing "Take half" causes the cursor to hold the item from the most recently added slot of the bundle.
* When hovering over a bundle with an empty cursor, right-clicking/pressing "Take half" causes the cursor to hold the item from the most recently added slot of the bundle.
* When hovering over a bundle with an empty cursor, scrolling the mouse wheel or moving the right stick allows for scrolling through the bundle's slots, starting from the most recently added item. The selected item slot is displayed with a bright underlay behind that item. During this process, the bundle's inventory icon appears open, and the selected slot's item icon appears within the bundle's icon. By right-clicking/pressing "Take half", the currently selected item moves to the cursor and the bundle closes. The bundle also closes when the cursor is moved off the bundle while it's still open, without retrieving any item.
* When hovering over a bundle with an empty cursor, moving the {{mouse|scroll}} or right stick allows for scrolling through the bundle's slots, starting from the most recently added item. The selected item slot is displayed with a bright underlay behind that item. During this process, the bundle's inventory icon appears open, and the selected slot's item icon appears within the bundle's icon. By right-clicking/pressing "Take half", the currently selected item moves to the cursor and the bundle closes. The bundle also closes when the cursor is moved off the bundle while it's still open, without retrieving any item.
* When a bundle is held in the cursor and the cursor is hovering over an empty slot, right-clicking/pressing "Take half" causes the most recently added item to be placed in that slot. If the item cannot be placed into that slot (e.g. a dirt block in the helmet slot), the item is not retrieved.
* When a bundle is held in the cursor and the cursor is hovering over an empty slot, right-clicking/pressing "Take half" causes the most recently added item to be placed in that slot. If the item cannot be placed into that slot (e.g. a dirt block in the helmet slot), the item is not retrieved.


Line 146: Line 148:


Bundles show an additional fullness bar on their icons, similarly to how items that are damaged show their durability. Bundle fullness bars are blue, or red when full, and appear when the bundle contains at least one item.
Bundles show an additional fullness bar on their icons, similarly to how items that are damaged show their durability. Bundle fullness bars are blue, or red when full, and appear when the bundle contains at least one item.
=== Crafting ingredient ===
{{Music feature|section=1}}
{{crafting usage}}


== Sounds ==
== Sounds ==
Line 405: Line 411:
== History ==
== History ==
=== Development ===
=== Development ===
[[Minecraft:Bedrock Edition]]{{HistoryTable
{{HistoryTable
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=1846s}}|[[File:Bundle Empty JE1.png|32px]][[File:Bundle JE1.png|32px]] Bundles are revealed at [[Minecraft:Minecraft Live 2020]]. Hovering over them shows all items inside scattered around a large area, and incomplete bundles have the empty texture.}}
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=1846s}}|[[File:Bundle Empty JE1.png|32px]][[File:Bundle JE1.png|32px]] Bundles are revealed at [[Minecraft:Minecraft Live 2020]]. Hovering over them shows all items inside scattered around a large area, and incomplete bundles have the empty texture.}}
|{{HistoryLine||October 16, 2021|link=https://clips.twitch.tv/AffluentEncouragingOryxPeteZaroll-cd8pIapkfD4PRHxO|[[Minecraft:Ulraf]] states that bundles are not included in [[Minecraft:Caves & Cliffs]] due to UI-difficulties in primarely [[Minecraft:Bedrock Edition]].}}
|{{HistoryLine||October 16, 2021|link=https://clips.twitch.tv/AffluentEncouragingOryxPeteZaroll-cd8pIapkfD4PRHxO|[[Minecraft:Ulraf]] states that bundles are not included in [[Minecraft:Caves & Cliffs]] due to UI difficulties, primarily in ''[[Minecraft:Bedrock Edition]]''.}}
|{{HistoryLine||November 17, 2021|link=https://www.minecraft.net/en-us/article/caves---cliffs-update-part-ii-coming|Bundles are announced to be added after [[Minecraft:The Wild Update]].}}
|{{HistoryLine||November 17, 2021|link=https://www.minecraft.net/en-us/article/caves---cliffs-update-part-ii-coming|Bundles are announced to be added after [[Minecraft:The Wild Update]].}}
|{{HistoryLine||September 28, 2024|link=https://www.youtube.com/live/qnX6sPFjXnA|Bundles are announced to be added in the [[Minecraft:Bundles of Bravery]] drop.}}
|{{HistoryLine||September 28, 2024|link=https://www.youtube.com/live/qnX6sPFjXnA|Bundles are announced to be added in the [[Minecraft:Bundles of Bravery]] drop.}}
Line 437: Line 443:
|Full bundles now show the blue bar instead of hiding it, to distinguish from empty bundles.}}
|Full bundles now show the blue bar instead of hiding it, to distinguish from empty bundles.}}
|{{HistoryLine|||dev=20w51a|Bundles now drop its contents when destroyed as an [[Minecraft:item entity]].
|{{HistoryLine|||dev=20w51a|Bundles now drop its contents when destroyed as an [[Minecraft:item entity]].
|Bundle fullness has been changed from <code>Fullness: ''<fullness>'' / 64</code> to <code>''<fullness>''/64</code>
|Bundle fullness has been changed from <code>Fullness: ''<fullness>'' / 64</code> to <code>''<fullness>''/64</code>|The slots in the tooltip when hovering over bundles have changed to have a border, and rows of slot have a thicker edge between them.
|The slots in the tooltip when hovering over bundles have changed to have a border, and rows of slot have a thicker edge between them.
|When the bundle is not full, it instead shows empty slots instead of one slot with a plus. When it is full, those empty slots become greyed out with an X.}}
|When the bundle is not full, it instead shows empty slots instead of one slot with a plus. When it is full, those empty slots become greyed out with an X.}}
|{{HistoryLine|||dev=21w05a|The player now receives a tutorial when first having a bundle in the inventory.}}
|{{HistoryLine|||dev=21w05a|The player now receives a tutorial when first having a bundle in the inventory.}}
Line 453: Line 458:
|[[File:Bundle Open JE1 BE1.png|32px]] [[File:Bundle Open (front) JE1 BE1.png|32px]] [[File:Bundle Open (back) JE1 BE1.png|32px]] The open texture, now split into front and back textures, was updated and is now used whenever an item is selected, with said item being displayed within the bundle item texture.
|[[File:Bundle Open JE1 BE1.png|32px]] [[File:Bundle Open (front) JE1 BE1.png|32px]] [[File:Bundle Open (back) JE1 BE1.png|32px]] The open texture, now split into front and back textures, was updated and is now used whenever an item is selected, with said item being displayed within the bundle item texture.
|The closed texture is now used as the default instead of the open texture.
|The closed texture is now used as the default instead of the open texture.
|The tooltip now acts as a sub-menu, wherein the player can now use the scroll wheel or press the number keys to select a specific item to take out. If no items are selected, the game takes out the last item inserted in the bundle.}}
|The tooltip now acts as a sub-menu, wherein the player can now use the {{mouse|scroll}} or press the number keys to select a specific item to take out. If no items are selected, the game takes out the last item inserted in the bundle.}}
|{{HistoryLine|||dev=24w34a|The bundle's tooltip now fits 3 rows and can always show at least 8 item types.}}
|{{HistoryLine|||dev=24w34a|The bundle's tooltip now fits 3 rows and can always show at least 8 item types.}}
|{{HistoryLine|||dev=24w35a|The number keys can no longer be used to select items in a bundle.}}
|{{HistoryLine|||dev=24w35a|The number keys can no longer be used to select items in a bundle.}}
Line 463: Line 468:
|[[File:Bundle Open JE2 BE2.png|32px]] [[File:White Bundle Open JE2 BE2.png|32px]] [[File:Light Gray Bundle Open JE2 BE2.png|32px]] [[File:Gray Bundle Open JE2 BE2.png|32px]] [[File:Black Bundle Open JE2 BE2.png|32px]] [[File:Brown Bundle Open JE2 BE2.png|32px]] [[File:Red Bundle Open JE2 BE2.png|32px]] [[File:Orange Bundle Open JE2 BE2.png|32px]] [[File:Yellow Bundle Open JE2 BE2.png|32px]] [[File:Lime Bundle Open JE2 BE2.png|32px]] [[File:Green Bundle Open JE2 BE2.png|32px]] [[File:Cyan Bundle Open JE2 BE2.png|32px]] [[File:Light Blue Bundle Open JE2 BE2.png|32px]] [[File:Blue Bundle Open JE2 BE2.png|32px]] [[File:Purple Bundle Open JE2 BE2.png|32px]] [[File:Magenta Bundle Open JE2 BE2.png|32px]] [[File:Pink Bundle Open JE2 BE2.png|32px]] All bundles have had their open textures updated.}}
|[[File:Bundle Open JE2 BE2.png|32px]] [[File:White Bundle Open JE2 BE2.png|32px]] [[File:Light Gray Bundle Open JE2 BE2.png|32px]] [[File:Gray Bundle Open JE2 BE2.png|32px]] [[File:Black Bundle Open JE2 BE2.png|32px]] [[File:Brown Bundle Open JE2 BE2.png|32px]] [[File:Red Bundle Open JE2 BE2.png|32px]] [[File:Orange Bundle Open JE2 BE2.png|32px]] [[File:Yellow Bundle Open JE2 BE2.png|32px]] [[File:Lime Bundle Open JE2 BE2.png|32px]] [[File:Green Bundle Open JE2 BE2.png|32px]] [[File:Cyan Bundle Open JE2 BE2.png|32px]] [[File:Light Blue Bundle Open JE2 BE2.png|32px]] [[File:Blue Bundle Open JE2 BE2.png|32px]] [[File:Purple Bundle Open JE2 BE2.png|32px]] [[File:Magenta Bundle Open JE2 BE2.png|32px]] [[File:Pink Bundle Open JE2 BE2.png|32px]] All bundles have had their open textures updated.}}
|{{HistoryLine||1.21.5|dev=25w07a|Bundles can now be found in some [[Minecraft:village]] chests.}}
|{{HistoryLine||1.21.5|dev=25w07a|Bundles can now be found in some [[Minecraft:village]] chests.}}
|{{HistoryLine||26.3|dev=snap1|Bundles can now generate as part of [[Minecraft:abandoned camp]]s in barrels and chests.}}
}}
}}


Line 476: Line 482:
|Bundles are now available without toggling its respective experimental toggle.}}
|Bundles are now available without toggling its respective experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.28|Items in the bundle tooltip now have a gray background.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.28|Items in the bundle tooltip now have a gray background.}}
|{{HistoryLine|||dev=Preview 1.21.50.29|Using the scroll wheel when hovering a bundle placed in [[Minecraft:hotbar]] with creative inventory search tab active now selects an item in the bundle.}}
|{{HistoryLine|||dev=Preview 1.21.50.29|Using the {{mouse|scroll}} when hovering a bundle placed in [[Minecraft:hotbar]] with creative inventory search tab active now selects an item in the bundle.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.24|[[File:Bundle Open JE2 BE2.png|32px]] [[File:White Bundle Open JE2 BE2.png|32px]] [[File:Light Gray Bundle Open JE2 BE2.png|32px]] [[File:Gray Bundle Open JE2 BE2.png|32px]] [[File:Black Bundle Open JE2 BE2.png|32px]] [[File:Brown Bundle Open JE2 BE2.png|32px]] [[File:Red Bundle Open JE2 BE2.png|32px]] [[File:Orange Bundle Open JE2 BE2.png|32px]] [[File:Yellow Bundle Open JE2 BE2.png|32px]] [[File:Lime Bundle Open JE2 BE2.png|32px]] [[File:Green Bundle Open JE2 BE2.png|32px]] [[File:Cyan Bundle Open JE2 BE2.png|32px]] [[File:Light Blue Bundle Open JE2 BE2.png|32px]] [[File:Blue Bundle Open JE2 BE2.png|32px]] [[File:Purple Bundle Open JE2 BE2.png|32px]] [[File:Magenta Bundle Open JE2 BE2.png|32px]] [[File:Pink Bundle Open JE2 BE2.png|32px]] All bundles have had their open textures updated.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.24|[[File:Bundle Open JE2 BE2.png|32px]] [[File:White Bundle Open JE2 BE2.png|32px]] [[File:Light Gray Bundle Open JE2 BE2.png|32px]] [[File:Gray Bundle Open JE2 BE2.png|32px]] [[File:Black Bundle Open JE2 BE2.png|32px]] [[File:Brown Bundle Open JE2 BE2.png|32px]] [[File:Red Bundle Open JE2 BE2.png|32px]] [[File:Orange Bundle Open JE2 BE2.png|32px]] [[File:Yellow Bundle Open JE2 BE2.png|32px]] [[File:Lime Bundle Open JE2 BE2.png|32px]] [[File:Green Bundle Open JE2 BE2.png|32px]] [[File:Cyan Bundle Open JE2 BE2.png|32px]] [[File:Light Blue Bundle Open JE2 BE2.png|32px]] [[File:Blue Bundle Open JE2 BE2.png|32px]] [[File:Purple Bundle Open JE2 BE2.png|32px]] [[File:Magenta Bundle Open JE2 BE2.png|32px]] [[File:Pink Bundle Open JE2 BE2.png|32px]] All bundles have had their open textures updated.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.23|Bundles can now be found in some [[Minecraft:village]] chests.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.23|Bundles can now be found in some [[Minecraft:village]] chests.}}
|{{HistoryLine||26.40|dev=Preview 26.40.27|exp=Drop 3 of 2026|Bundles can now generate as part of [[Minecraft:abandoned camp]]s in barrels and chests.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.70|dev=Preview 26.70.21|Bundles can now be used to craft [[Minecraft:pocket jukebox]]es in the [[Minecraft:Music Features Add-On]].}}
}}
}}


Line 504: Line 514:
File:Makena holding a bundle.jpg|[[Minecraft:Makena]] holding a bundle.
File:Makena holding a bundle.jpg|[[Minecraft:Makena]] holding a bundle.
File:Ari with a collection of dyed bundles.jpeg|[[Minecraft:Ari]] with a collection of dyed bundles.
File:Ari with a collection of dyed bundles.jpeg|[[Minecraft:Ari]] with a collection of dyed bundles.
File:A fox hanging out with dyed bundles.jpeg|A [[Minecraft:fox]] hanging out with dyed bundles.
File:A fox hanging out with dyed bundles.jpeg|Some [[Minecraft:fox]]es around dyed bundles.
File:A sheep and rows of dyed bundles.jpeg|A [[Minecraft:sheep]] and rows of dyed bundles.
File:A sheep and rows of dyed bundles.jpeg|A [[Minecraft:sheep]] and rows of dyed bundles.
File:Sunny in front of a collection of dyed bundles.jpeg|[[Minecraft:Sunny]] in front of a collection of dyed bundles.
File:Sunny in front of a collection of dyed bundles.jpeg|[[Minecraft:Sunny]] in front of a collection of dyed bundles.
Line 522: Line 532:


== Navigation ==
== Navigation ==
{{Navbox dyed block}}{{Navbox items|utilities}}
{{Navbox dyed material}}
{{Navbox items|utilities}}


[[Category:Storage]]
[[Category:Storage]]
Line 530: Line 541:
[[Minecraft:es:Saco]]
[[Minecraft:es:Saco]]
[[Minecraft:fr:Sac]]
[[Minecraft:fr:Sac]]
[[Minecraft:he:שקים]]
[[Minecraft:it:Sacchetto]]
[[Minecraft:it:Sacchetto]]
[[Minecraft:ja:バンドル]]
[[Minecraft:ja:バンドル]]

Latest revision as of 11:13, 22 October 2026

Template:Infobox item

A bundle is an Minecraft:item that can store up to a stack's worth of mixed item types within itself in a single Minecraft:inventory slot. Items can be individually selected and taken out of the bundle via the inventory menu.

Dyed bundles are the Minecraft:dyed variants of bundles.

Obtaining

Crafting

Template:Crafting Template:Crafting

Generated loot

Template:LootChestItem

Usage

Template:FakeImageBundles are used to store different Minecraft:item types in the same Minecraft:inventory slot. This does not however increase the total capacity of the slot, as bundles can store only what would otherwise add up to a single slot. Items that can normally stack up to 64 take up Template:Frac of a bundle, items that can normally stack up to 16 (e.g. Minecraft:eggs, Minecraft:ender pearls) take up Template:Frac of a bundle, and items that do not stack take up the entirety of a bundle (e.g. Minecraft:swords with an exception of bundles themselves). Template:IN, the space that an item takes up in a bundle is equal to the reciprocal of its max_stack_size component, even if it is different from the standard 1, 16, and 64.

Bundles are not stackable, but they are able to be placed (nested) inside another.<ref>Template:Bug</ref> Each bundle placed inside another bundle consumes Template:Frac of the space of the outer bundle plus the space occupied by the inner bundle's contents. Template:IN, the space taken up by a bundle is not affected by its max_stack_size component.

Minecraft:Shulker boxes cannot be placed inside of bundles. However, bundles can be placed inside of shulker boxes.

Minecraft:Bee nest and Minecraft:beehive with bees occupy the space of a full item stack, even though they are stackable. Template:IN, the space taken up by a item with non-empty Template:DCL component is not affected by its max_stack_size component.

Inserting items

While in an inventory screen, items are inserted into bundles by pressing the "Take" inventory control (left click, or Template:Xbtn (Xbox) / Template:Nsbtn (Switch) / Template:Psbtn (PlayStation) on a controller, or tapping on a touch screen). This can be done in the following ways:

  • Picking up the bundle and left-clicking/pressing "Take"/tapping on the item(s) to be placed inside. This allows storing other bundles into a bundle.
  • Picking up item(s) and left-clicking/pressing "Take"/tapping on the bundle.

Retrieving items

When using a mouse or a controller, items are retrieved from bundles by pressing the "Take half" inventory control (right click, or Template:Xbtn (Xbox) / Template:Nsbtn (Switch) / Template:Psbtn (PlayStation) on a controller):

  • When hovering over a bundle with an empty cursor, right-clicking/pressing "Take half" causes the cursor to hold the item from the most recently added slot of the bundle.
  • When hovering over a bundle with an empty cursor, moving the Template:Mouse or right stick allows for scrolling through the bundle's slots, starting from the most recently added item. The selected item slot is displayed with a bright underlay behind that item. During this process, the bundle's inventory icon appears open, and the selected slot's item icon appears within the bundle's icon. By right-clicking/pressing "Take half", the currently selected item moves to the cursor and the bundle closes. The bundle also closes when the cursor is moved off the bundle while it's still open, without retrieving any item.
  • When a bundle is held in the cursor and the cursor is hovering over an empty slot, right-clicking/pressing "Take half" causes the most recently added item to be placed in that slot. If the item cannot be placed into that slot (e.g. a dirt block in the helmet slot), the item is not retrieved.

When using touch controls, items can be retrieved by tapping on a bundle in the inventory, then tapping on an item to take out, and lastly tapping on an empty slot. If the item cannot be placed into that slot (e.g. a dirt block in the helmet slot), the item is not retrieved.

Template:Ctrl a bundle while it is selected in the hotbar causes the contents of the most recently added slot to be thrown out in the direction the player is facing.

When a bundle Minecraft:item entity is destroyed (e.g. thrown onto fire or into a cactus), the contents of the bundle are dropped as items, similar to when a Minecraft:shulker box is destroyed.

GUI

File:Bundle usage.png
Hovering over a quarter-full bundle with 16 items.

Hovering over a bundle reveals its blue fullness bar. When the bundle is empty, the fullness bar says "Empty" and shows the description, "Can hold a mixed stack of items". If it's completely full, the fullness bar turns red and says "Full". When there is at least one item in a bundle, space opens up above the bar, which displays the items in the bundle's slots, sorted by how recently they were added, from right to left. The space where the slots are shown is wide enough for four slots, so additional space opens up for new rows. When there are more than three rows, only the top three are displayed, and the bottom-right slot is replaced by text that says, +<number of slots hidden>, where the slot replaced by the text counts toward that number.

Bundles show an additional fullness bar on their icons, similarly to how items that are damaged show their durability. Bundle fullness bars are blue, or red when full, and appear when the bundle contains at least one item.

Crafting ingredient

Template:Music feature Template:Crafting usage

Sounds

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:JE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:BE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Item data

Template:JE: Template:See also

Template:BE: Template:See also

Videos

Template:Yt Template:Yt

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

Gallery

Mojang screenshots

In other media

References

Template:Reflist

Navigation

Template:Navbox dyed material Template:Navbox items

Minecraft:de:Bündel Minecraft:es:Saco Minecraft:fr:Sac Minecraft:he:שקים Minecraft:it:Sacchetto Minecraft:ja:バンドル Minecraft:lzh:皮囊 Minecraft:pl:Sakwa Minecraft:pt:Trouxa Minecraft:ru:Мешок Minecraft:uk:Мішечок Minecraft:zh:收纳袋