Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Enderman: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(4 intermediate revisions by the same user not shown)
Line 19: Line 19:


== Spawning ==
== Spawning ==
[[File:Purpleenderman.png|thumb|right|An enderman in the Overworld]]
[[File:Purpleenderman.png|thumb|A passive enderman in the Overworld]]
Endermen can spawn on any solid surface that has at least three empty spaces above, at a [[Minecraft:light level]] of 0 in the [[Minecraft:Overworld]] and [[Minecraft:the End]], or a light level of 7 or less in [[Minecraft:the Nether]]. They are the only mobs that spawn naturally in all three dimensions {{in|je}}.<ref>{{bug|MCPE-130734||Axolotls and Glow Squids can spawn in the End (and in the Nether)}}</ref>
Endermen can spawn on any solid surface that has at least three empty spaces above, at a [[Minecraft:light level]] of 0 in the [[Minecraft:Overworld]] and [[Minecraft:the End]], or a light level of 7 or less in [[Minecraft:the Nether]]. They are the only mobs that spawn naturally in all three dimensions {{in|je}}.<ref>{{bug|MCPE-130734||Axolotls and Glow Squids can spawn in the End (and in the Nether)}}</ref>


Line 28: Line 28:


=== Nether ===
=== Nether ===
Endermen spawn in groups of four {{in|je}} or individually {{in|be}}, rarely in [[Minecraft:soul sand valley]]s, uncommonly in [[Minecraft:Nether wastes]], and most commonly in [[Minecraft:warped forest]]s.
Endermen spawn in groups of four {{in|je}} or individually {{in|be}}, most commonly in [[Minecraft:Warped Forest|warped forests]], uncommonly in [[Minecraft:Nether wastes]], and rarely in [[Minecraft:soul sand valley]]s.


=== End ===
=== End ===
Line 74: Line 74:


==== Water ====
==== Water ====
Endermen can be damaged by [[Minecraft:rain]], [[Minecraft:water]], [[Minecraft:Water Bottle|splash water bottles]], and, {{in|be}}, water-filled [[Minecraft:cauldrons]]. When contacting any one of these, endermen take {{Health|1}} damage. In rain, endermen continuously teleport until they find a dry spot or die.
Endermen can be damaged by [[Minecraft:rain]], [[Minecraft:water]], [[Minecraft:Water Bottle|splash water bottles]], and, {{in|be}}, water-filled [[Minecraft:cauldrons]]. When contacting any one of these, endermen take {{Health|1}} damage. In rain, endermen continuously teleport until they find a dry spot or die. Endermen are not immune to [[Minecraft:drowning]].


If an enderman is made immune to water (via commands) and has nowhere to teleport, it sinks to the bottom of the water, unable to swim. However, in rain, it will behave as usual, constantly teleporting.
If an enderman has nowhere to teleport to when put in water, it sinks to the bottom of the water, unable to swim. However, in rain, it will behave as usual, constantly teleporting.
 
This can sometimes happen when there are few blocks to teleport to, the enderman will slowly sink until it finds a valid spot.


==== Projectiles ====
==== Projectiles ====
Line 492: Line 494:
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The [[Minecraft:entity]] ID has been changed from <code>Enderman</code> to <code>enderman</code>.}}
|{{HistoryLine||1.11|dev=16w32a|The [[Minecraft:entity]] ID has been changed from <code>Enderman</code> to <code>enderman</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity's numeric ID?}}}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:The Flattening]], this entity's numeral ID was 58.}}
}}
}}


=== Historical images ===
=== Historical images ===
<gallery>
<gallery>
Original enderman screenshot.png|First image
File:Original enderman screenshot.png|First image
BrightEnderman.png|First image but brightened
File:BrightEnderman.png|First image but brightened
EndermenReddit.png|Second image Endermen near [[Minecraft:village]] prototype
File:EndermenReddit.png|Second image Endermen near [[Minecraft:village]] prototype
EndermenRedditEnhanced.jpg|Second image but brightened
File:EndermenRedditEnhanced.jpg|Second image but brightened
Enderman trailer.png|A green-eyed enderman from the Adventure Update trailer
File:Enderman trailer.png|A green-eyed enderman from the Adventure Update trailer
Endermanlooking.png|A green-eyed enderman looking at the player
File:Endermanlooking.png|A green-eyed enderman becoming angry after being stared at
Cavern1.8.2 ender.png|A slightly squashed image of green-eyed enderman at night
File:Cavern1.8.2 ender.png|A slightly squashed image of green-eyed enderman at night
Tierra ender 1.8.png|A slightly squashed image of green-eyed enderman at dawn
File:Tierra ender 1.8.png|A slightly squashed image of green-eyed enderman at dawn
Pocket Edition Enderman.png|An enderman in pocket edition alpha
File:Pocket Edition Enderman.png|An enderman in pocket edition alpha
20160331JebNetherScreenshot.png|First screenshot of an enderman in the Nether.
File:20160331JebNetherScreenshot.png|First screenshot of an enderman in the Nether.
MInecraft-Nether-Warped-Forest-01.jpg|A preview of a group of endermen on the [[Minecraft:Nether fortress]] next to a [[Minecraft:warped forest]] biome.
File:MInecraft-Nether-Warped-Forest-01.jpg|A preview of a group of endermen on the [[Minecraft:Nether fortress]] next to a [[Minecraft:warped forest]] biome.
MInecraft-Nether-Warped-Forest-02.jpg|A preview of an enderman holding a [[Minecraft:warped nylium]] in the warped forest.
File:MInecraft-Nether-Warped-Forest-02.jpg|A preview of an enderman holding a [[Minecraft:warped nylium]] in the warped forest.
Enderman (eyes texture) JE1.png|An early version of the eyes texture
File:Enderman (eyes texture) JE1.png|An early version of the eyes texture
</gallery>
</gallery>


Line 549: Line 551:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
Endermeninadesert.png|A group of endermen in a desert [[Minecraft:biome]]
File:Endermeninadesert.png|A group of endermen in a desert [[Minecraft:biome]]
Three Endermen.png|Three endermen in a [[Minecraft:village]]
File:Three Endermen.png|Three endermen in a [[Minecraft:village]]
Angry Endermen.png|A group of endermen attacking a [[Minecraft:player]]
File:Angry Endermen.png|A group of hostile endermen attacking a [[Minecraft:player]]
Enderman Party.png|Endermen in [[Minecraft:the End]]
File:Enderman Party.png|Endermen in [[Minecraft:the End]]
InvisibleEnderman.png|An enderman under the effects of Invisibility
File:InvisibleEnderman.png|An enderman under the effects of Invisibility
Ender Eye.png|Through the eyes of the enderman. Note that the "invert" shader is being used.
File:Ender Eye.png|Through the eyes of the enderman. Note that the "invert" shader is being used.
Endermancart.png|Enderman riding in a minecart
File:Endermancart.png|Enderman riding in a minecart in [[Minecraft:Java Edition|''Java Edition'']]
Close to enderman.png|As long as their crosshair is not near the enderman's eyes, the player can get fairly close to the enderman without aggravating it.
File:Close to enderman.png|As long as their crosshair is not near the enderman's eyes, the player can get fairly close to the enderman without aggravating it.
Endermen.png|Group of endermen in a plains biome during the day
File:Endermen.png|Group of endermen in a plains biome during the day
Taiga Enderman.jpg|Enderman in a taiga
File:Taiga Enderman.jpg|Enderman in a taiga
A hostile enderman.png|A provoked enderman
File:A hostile enderman.png|A provoked enderman
Regular enderman.png|A normal enderman
File:Regular enderman.png|A normal enderman
</gallery>
</gallery>



Latest revision as of 12:23, 21 July 2026

Template:For Template:Infobox entity An enderman is a Minecraft:neutral mob found in all three Minecraft:dimensions that has a chance of dropping Minecraft:ender pearls when it is killed. It becomes hostile to Minecraft:players that damage it or look directly at its face, using its arms to attack. Endermen teleport erratically, as well as away from dangers such as Minecraft:lava, Minecraft:projectiles, and Minecraft:water. They also occasionally pick up and move certain Minecraft:blocks.

Spawning

File:Purpleenderman.png
A passive enderman in the Overworld

Endermen can spawn on any solid surface that has at least three empty spaces above, at a Minecraft:light level of 0 in the Minecraft:Overworld and Minecraft:the End, or a light level of 7 or less in Minecraft:the Nether. They are the only mobs that spawn naturally in all three dimensions Template:In.<ref>Template:Bug</ref>

Template:Mob spawn table

Overworld

Endermen spawn uncommonly in all Minecraft:Overworld biomes except Minecraft:mushroom fields and Minecraft:deep dark. Template:IN, endermen also do not spawn in Minecraft:rivers, Minecraft:frozen rivers, and Minecraft:snowy plains. They spawn in groups of up to four Template:In or up to two Template:In.

Nether

Endermen spawn in groups of four Template:In or individually Template:In, most commonly in warped forests, uncommonly in Minecraft:Nether wastes, and rarely in Minecraft:soul sand valleys.

End

Endermen spawn commonly in groups of four anywhere in the End dimension.

Drops

On death

Template:DropTable

Behavior

Endermen can step up one full block without having to jump.

With Minecraft:Vibrant Visuals, the eyes of endermen are emissive.

Provoking

An enderman is passive until provoked. An enderman is provoked when

Template:IN, the provocation works similar to a mob's Minecraft:detection range, its range reducing if the player is Minecraft:sneaking or under the Minecraft:Invisibility Minecraft:effect.

When provoked, an enderman opens its mouth and makes loud screaming noises. A provoked enderman also starts shaking Template:In.

Staring

Template:IN, staring an aggravated enderman in the eyes from within 16 blocks of it paralyzes it, causing it to stop moving as long as the player maintains eye contact. The enderman still displays aggravated behavior, shaking and screaming with its mouth open, and resumes its chase should the player stop looking at it. Moving within four blocks of a paralyzed enderman causes it to teleport away. Unlike the distance to provoke an enderman, the minimum and maximum paralyzing distances are not affected by sneaking or invisibility.

Attacking

An enderman runs toward the back of the player to attack, although it ceases if hit by another player or mob.<ref>Template:Tweet</ref>Template:OnlyTemplate:Verify An aggravated enderman runs faster than the normal movement speed and, if the player is at least 16 blocks away from the enderman, often teleports up to 19 blocks horizontally and 22 blocks vertically toward the location of its target every 1.5 to 2 seconds.Template:Needs testing An enderman is not provoked by a player viewing it through a transparent block or while wearing a Minecraft:carved pumpkin.

An aggravated enderman pursues the player until it is either killed or distracted by external elements, such as rain or fire.Template:OnlyTemplate:Needs testing They do not take damage from sunlight like Minecraft:undead mobs, but when at a sufficient light level under the sky during the dayTemplate:Only or at any light levelTemplate:Only they teleport randomly, typically ending up in caves (although certain non-full blocks, such as Minecraft:soul sand and Minecraft:mud, also register as "dark" when the enderman is standing in them).

An enderman tracks targeted mobs until they're out of sight, too far away, or in another dimension. If the target is a player, the enderman tracks the player through walls. Template:IN, the enderman continues to chase the player for as long as it is loaded, regardless of the distance or dimension of the targeted player.

Template:IN, the enderman loses interest after enough timeTemplate:More info of non-interaction with the player. In Java Edition, if the internal sky light is sufficient, the enderman attempts to disengage approximately every 20 to 30 seconds. If it does not regain sight of its target within up to 40 seconds, or if it is attacked by something else, then it disengages from the player unless provoked again.

Endermen are also aggressive towards Minecraft:endermites and will attack them if they are 64 blocks away or less.

Water

Endermen can be damaged by Minecraft:rain, Minecraft:water, splash water bottles, and, Template:In, water-filled Minecraft:cauldrons. When contacting any one of these, endermen take Template:Health damage. In rain, endermen continuously teleport until they find a dry spot or die. Endermen are not immune to Minecraft:drowning.

If an enderman has nowhere to teleport to when put in water, it sinks to the bottom of the water, unable to swim. However, in rain, it will behave as usual, constantly teleporting.

This can sometimes happen when there are few blocks to teleport to, the enderman will slowly sink until it finds a valid spot.

Projectiles

Endermen are immune to most projectiles, as they teleport away before being hit.<ref>Template:Bug</ref>

If an enderman is somehow unable to teleport, throwables like Minecraft:snowballs are absorbed, while arrows and tridents are bounced Template:In and pass right through Template:In (but effects are still applied from tipped arrows).

Endermen are not immune to the Minecraft:warden's sonic boom ranged attack.

Teleportation

Endermen teleport when dodging projectiles, when chasing a target, and when taking damage from natural sources, suffocation, and potion effects. They also teleport when hit by a player or mob,Template:Only when paralyzed and within four blocks of their target,Template:Only randomly at any time and light level,Template:Only and when in places with a Minecraft:sky light of 15 and an Minecraft:internal sky light of 12 and not attacking or chasing a target.Template:Only

Endermen play a sound exclusively at the teleportation destination.<ref>Template:Bug</ref>

Each teleportation attempt caused by taking damage, being paralyzed,Template:Only a projectile, or random teleportation attempt chooses a random destination 32 blocks along each axis (i.e. a 64×64×64 cube centered on the current position).

When attacking, an enderman may teleport up to 19 blocks horizontally and 22 blocks vertically to close the distance on a target. Teleportation attempts made to attack a target choose a random destination within a 9×11×9Template:Verify rectangular prism centered on a point 16 blocks horizontally and 17 blocks vertically toward its target. If the target is within those ranges, the destination is centered on the target's XZ and/or Y coordinates instead.Template:Needs testing

Both teleportation types then apply the following checks:

  • As long as the selected block is not Minecraft:movement-blocking, seek downward. If the found block is waterlogged, the teleportation attempt fails.
  • Starting again with the originally selected target, seek downward as long as the block below is not Minecraft:movement-blocking. The teleportation attempt succeeds if no liquid or solid blocks prevent them from standing at the destination.

Thus, endermen need at least three non-solid blocks above the destination to successfully teleport, and do not teleport to waterlogged blocks unless the ceiling above is movement-blocking.<ref>Template:Bug</ref> Endermen can appear to teleport further than their maximum teleport distance when teleporting downward, as distance through air is not a factor when seeking downward for a valid location.

Blocks that have a large enough collision box but are not Minecraft:movement-blocking, such as Minecraft:carpet that is not above a movement-blocking block, Minecraft:snow layers 10 or more deep, and Minecraft:azalea, can be used to prevent teleportation. Endermen always teleport an integer Y distance, so an enderman at Y=70.0 cannot teleport onto a movement-blocking block covered by a single carpet, snow layers only 2 deep, or many other short blocks, while an enderman at Y=70.99 could teleport onto snow layers 8 or 9 deep.

Endermen always attempt to teleport upon taking damage. Most melee attacks are successful,Template:Only but the enderman usually teleports a few blocks behind the player when hit if there is space behind the player. Endermen can be attacked with projectiles if they are in a Minecraft:boat or Minecraft:minecart. If all available blocks within teleport distance are removed or unavailable as a destination, it is possible to hit endermen Template:In with a projectile, although arrows may simply bounce off, dealing no damage.<ref>Template:Bug</ref> When teleporting due to damage, it makes 64 attempts to teleport.Template:Info needed

An enderman cannot teleport while it is in a minecart or boat, although in rain and water it attempts to do so, always teleporting back repeatedly until death.

Moving blocks

Endermen have the unique ability to pick up, carry, and set down certain blocks, even when angered. Every tick, an enderman has a Template:Frac (5%) chance to select a random block in a 4×3×4 (XYZ) region horizontally centered on the enderman and vertically encompassing it. If the enderman can directly see this block and the block is on the "holdable" list, it picks up the block. An enderman cannot pick up blocks from a completely flat floor unless it is made of non-full blocks such as mud or soul sand. An enderman can still pick up and place blocks while sitting in a boat.

Endermen do not despawn while holding a block.

Endermen drop whatever item the block they are holding would drop when it is mined with a Minecraft:Silk Touch tool, which usually means it drops the block itself, though there are some exceptions, like dropping stone instead of infested stone, or not dropping anything when holding bedrock. Endermen do not visually let go of the block when dying.<ref>Template:Bug</ref><ref>Template:Bug</ref>

Endermen can pick up the following blocks: Template:Columns-list

Minecraft:Data packs Template:In can change this list by modifying the Template:Tag link block tag.

Minecraft:Behavior packs in Minecraft:Bedrock Edition can change this list by modifying the minecraft:behavior.take_block method. Unlike Template:In, there is no tag for these blocks, but it is possible to create a custom tag.

While an enderman is carrying a block, it has a Template:Frac (0.05%) chance every tick to silently<ref>Template:Bug</ref> place the block in a 2×2×2 region horizontally centered on the enderman and vertically at the same level as the enderman itself if the target location is Minecraft:air with any full block beneath and the block is generally allowed to be placed at the target location. Endermen cannot place blocks onto Minecraft:bedrock or Minecraft:entities.

Endermen cannot pick up or place down blocks if the Minecraft:game rule mobGriefing is set to false.

Endermen can randomly breach walls, bridge Minecraft:fences, break Minecraft:redstone circuitry, set off explosions and kill themselves if they place a block of TNT on a power source, and even construct Minecraft:golems by placing a carved pumpkin correctly.

Template:IN, players can summon an enderman holding any block (including the ones not listed above) using the carriedBlockState NBT data. For example, to summon an enderman holding a Minecraft:grass block with no AI where the player is standing:

/summon minecraft:enderman ~ ~ ~ {NoAI:1,carriedBlockState:{Name:"grass_block"}}

Endermen can place any block they are summoned with, even if it is not on the allowed list.

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Endermen have entity data associated with them that contains various properties.

Template:JE: Template:Main

<section begin="entity data" />

<section end="entity data" />

Template:BE:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

Videos

Template:Video note Template:Yt

History

Template:More sounds

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Historical images

Issues

Template:Issue list

Trivia

Publicity

Template:Main

  • Several endermen appear as enemies in the game Template:Wikipedia, depicted in a more realistic style for the first time.<ref>Template:YouTube link</ref>
  • The enderman is a playable DLC character in the crossover fighting game Minecraft:Super Smash Bros. Ultimate as an alternate costume for Steve, though with altered proportions to be at Steve's height. Additionally, there is an enderman "spirit" that makes the user vulnerable to damage by water, as are regular endermen.
  • Endermen appear as NPCs in Sonic Racing: CrossWorlds.

Gallery

Renders

Screenshots

Mojang images

Textures

In other media

Official artwork

Merchandise

References

Template:Reflist

External links

Navigation

Template:Navbox The End Template:Navbox entities

Minecraft:cs:Enderman Minecraft:de:Enderman Minecraft:es:Enderman Minecraft:fr:Enderman Minecraft:hu:Enderman Minecraft:it:Enderman Minecraft:ja:エンダーマン Minecraft:ko:엔더맨 Minecraft:lzh:終眇使 Minecraft:nl:Enderman Minecraft:pl:Enderman Minecraft:pt:Enderman Minecraft:ru:Странник Края Minecraft:tr:Enderman Minecraft:uk:Ендермен Minecraft:zh:末影人