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Minecraft:Cushion: Difference between revisions

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Sync: updated from Minecraft
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{{WIP}}
{{in development|drop=Wilderness Bound}}
{{in development|drop=Third Drop 2026|experimental-be=Drop 3 of 2026}}
{{Infobox item entity
{{Infobox item entity
| group = White
| group = White
Line 53: Line 52:
| stackable = Yes (16)
| stackable = Yes (16)
| size =
| size =
Height: 0.25 blocks<br>
Height: 0.249 blocks<br>
Width: 1.0 blocks<br>
Width: 0.999 blocks<br>
}}
}}
A '''cushion''' is a placeable [[Minecraft:entity]] that can be [[Minecraft:sitting|sat]] on. Cushions can be placed on top of virtually every [[Minecraft:block]] in the game excluding [[Minecraft:Fluid|fluids]] and a few [[Minecraft:invisible block]]s, and are destroyed when their supporting block is removed after {{convert|100|game tick|second}}.
A '''cushion''' is a placeable [[Minecraft:entity]] that can be [[Minecraft:sitting|sat]] on. Cushions can be placed on any surface within any [[Minecraft:block]] in the game, excluding [[Minecraft:Fluid|fluids]] and a few [[Minecraft:invisible block]]s, and break shortly after their supporting block is removed.


== Obtaining ==
== Obtaining ==
=== Breaking ===
=== Breaking ===
Cushions are [[Minecraft:entities]], meaning they cannot be [[Minecraft:mined]] as with a typical block. Instead, cushions immediately break when attacked, including with [[Minecraft:projectile]]s, by non-[[Minecraft:player]] entities, or even by players in [[Minecraft:Adventure]] mode, even if the damage received is 0. A cushion also breaks when a [[Minecraft:piston]] attempts to move it. Cushions always drop themselves when broken.  
Cushions are [[Minecraft:entities]], meaning that they cannot be [[Minecraft:mined]] like a typical block. Instead, cushions immediately break when attacked, including with [[Minecraft:projectile]]s, or by non-[[Minecraft:player]] entities, even if the damage received is 0. A cushion also breaks when a [[Minecraft:piston]] attempts to move it in [[Minecraft:Java Edition|''Java Edition'']]. {{IN|BE}}, cushions can be moved by a piston if there is a block in front of the piston. Cushions always drop themselves when broken.


Like [[Minecraft:painting]]s and [[Minecraft:item frame]]s, cushions also break if a test to check if they have a support block fails. This test is performed every {{convert|100|game tick|second}}.
Like [[Minecraft:painting]]s and [[Minecraft:item frame]]s, cushions also break if they don't have a support block. The existence of a support block is checked every {{convert|100|game tick|second}}, starting when the entity is loaded.


=== Crafting ===
=== Crafting ===
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|C2= Matching Wool Slab
|C2= Matching Wool Slab
|Output= Matching Cushion
|Output= Matching Cushion
|type= Building block
|type= Decoration block
|showdescription= 1
|showdescription= 1
|description = {{upcoming|Third Drop 2026}}
|description = {{upcoming|Wilderness Bound}}
}}
}}
{{Crafting
{{Crafting
Line 79: Line 78:
|Matching Dye
|Matching Dye
|Output=Matching Cushion
|Output=Matching Cushion
|type=Building block
|type=Decoration block
|description={{upcoming|Third Drop 2026}}
|description={{upcoming|Wilderness Bound}}
|foot=1
|foot=1
}}
}}


=== Natural generation ===
=== Natural generation ===
Cushions are only found naturally in [[Minecraft:abandoned camp]]s.They spawn within 1~2 blocks of a [[Minecraft:campfire]], assuming the camp generates with one.
Cushions can be found naturally in [[Minecraft:abandoned camp]]s. They normally spawn within 1~2 blocks of a [[Minecraft:campfire]], assuming the camp generates with one. The color depends on the template, all 16 can be generated. See {{slink|Abandoned Camp|Components}} for more details.
 
=== Generated loot ===
{{LootChestItem|white-cushion}}


== Usage ==
== Usage ==
<!--[[File:Cushion and Snow Layer 2 Diffrence.png|thumb|The cushion is slightly shorter than snow layer 2]]  
<!--[[File:Cushion and Snow Layer 2 Diffrence.png|thumb|The cushion is slightly shorter than snow layer 2]]  
The Java game code isn't smaller. The difference might be due to the re-rendering or exclusive to the BE. -->
The Java game code isn't smaller. The difference might be due to the re-rendering or exclusive to the BE. -->
Cushions can be placed on any flat surface, and will align horizontally to the grid unless teleported, but vertically sit on top of the supporting surface. They will break if their supporting surface is removed or if they are pushed by a piston. Since they are entities with a finite amount of health, they will also break after a few seconds if placed in [[Minecraft:lava]]. See {{Slink||Placement}} for more details.
Cushions can be placed on any flat surface, and align horizontally to the grid unless teleported, but vertically sit on top of the supporting surface. They break if their supporting surface is removed or if they are pushed by a piston. Since they are entities with a finite amount of health, they also break after a few seconds if placed in [[Minecraft:lava]].
 
They can be sat on by {{control|use|text=pressing the "use" control}} on them.
 
Cushions cannot move, do not have collision, and can overlap with other objects, except for other cushions or [[Minecraft:chain]]s{{only|be|short=1}}. This means they will rest properly on top of surfaces that are less than one block in height, including [[Minecraft:snow layer]]s, [[Minecraft:wildflowers]], [[Minecraft:enchantment table]]s, [[Minecraft:slab]]s and [[Minecraft:stair]]s. Cushions placed on the lower step of stairs will be partly obscured by the upper step of the stairs.


If a player sits on a cushion in a lit [[Minecraft:The Nether|Nether]] or [[Minecraft:The End|End]] portal, they can sit indefinitely without being teleported; however, if a player gets off the cushion, they will be able to go through the portal. Similarly, if a player were to sit on a cushion when a [[Minecraft:geyser]] is going off, they also cannot not be moved until they get off the cushion.
They can be sat on by pressing {{control|use}} on them. Players cannot be affected by portals or forms of movement (e.g. knockback, geysers and pistons) while sitting on a cushion, but will become affectable again once they dismount.


=== Placement ===
Cushions cannot move, do not have collision, and can overlap with other objects, except for other cushions. This means they can rest properly on top of any surface which is less than one block in height, including [[Minecraft:snow layer]]s, [[Minecraft:wildflowers]], [[Minecraft:Enchanting Table|enchanting tables]], [[Minecraft:slab]]s, and [[Minecraft:stair]]s. Cushions placed on the lower step of stairs are partly obscured by the upper step of the stairs.
{{IN|Java}}, the positioning of the cushion occurs in the following steps, after interacting with the item in a block:


:'''1.''' Test if the clicked face of the block is the top.
=== Fuel ===
::* For this, the block's [[Minecraft:interaction box]] is used. For blocks that have an interaction box with several elements (for example, stairs), we consider the top face of each element individually.
Cushions can be used as fuel in [[Minecraft:furnace]]s, smelting one [[Minecraft:item]] per cushion (burn time of {{convert|200|game tick|second}} when used in a [[Minecraft:furnace|regular furnace]]).
::* Some blocks have an [[Minecraft:auxiliary interaction box]]. We cannot interact directly with this auxiliary box, but it is used to adjust the direction of the interaction.
:::* Note that it is possible, for example, to place a selected cushion on the inner wall of a [[Minecraft:composter]]<ref>{{Bug|MC-309695}}</ref>. On the other hand, it is not possible to place it on top of the tips of [[Minecraft:hopper]]<ref>{{bug|MC-309783}}</ref>.
:'''2.''' Select the position where the cushion will be placed.
::* The X and Z axes are defined by the interacting block, in such a way that the cushion is centered on the block's position.
::* The Y-axis of the possible lower base of the cushion is the position where the click occurred when interacting with the block. For this, the interaction box is used, ignoring the auxiliary interaction box.
:'''3.''' Test if there is any part of a block directly below the cushion.
::* Just below the possible position of the cushion, create an imaginary platform with the same x and z lengths, but with a width of 1/4 of a pixel (1/64 of a block).
::* The search is for all blocks whose position (in integer codes) intersects this platform. Due to the cushion's centered position, only one or two blocks are intersected, but by summoning the cushion with commands, up to 8 can be tested.
:::* For each block found, it tests whether its interaction box intersects the base of the cushion. If at least one block intersects, that position is validated. Otherwise, the positioning fails.
::::* Note that the test is with the interaction box and not the [[Minecraft:collision box]].
:::* Note that the interacted-with block is not always included in this test. For example, when placing a cushion on top of an open [[Minecraft:shulker box]] facing upwards, when searching for blocks that the base can intersect, only consider the block above the shulker box and not the shulker box itself. Even though in this case the shulker box was interacted with and it will serve as a base for the cushion. Something similar will occur with the top of the [[Minecraft:lectern]]<ref>{{bug|MC-309659}}</ref>.
::::* On the other hand, it is still possible for the cushion to find support that is not the interacted block (for example, a [[Minecraft:resin clump]] above the shulker box).
:'''4.''' Test if a cushion already exists.
::* Test whether the position in which you are trying to place the cushion, considering the hitbox the cushion will have if placed, intersects with the hitbox of an existing cushion.


If all 4 steps are successfully completed, the cushion is placed.
=== Vibration interactions ===
Unlike wool-based blocks, cushions do not dampen [[Minecraft:vibration]]s from [[Minecraft:sculk sensor]]s or [[Minecraft:sculk shrieker]]s. Placing, breaking, walking, sprinting, jumping, sitting on, and getting off a cushion produce detectable vibrations.


== Sounds ==
== Sounds ==
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|volume=1.0
|volume=1.0
|pitch=1.0}}
|pitch=1.0}}
}}
{{Edition|BE}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound = Cushion sit1.ogg
| sound2 = Cushion sit2.ogg
| sound3 = Cushion sit3.ogg
| subtitle = Sits on Cushion
| source = neutral
| description = When a player sits on a cushion
| id = entity.cushion.sit
| translationkey = subtitles.entity.cushion.sit
| volume = 1.0
| pitch = 1.0
}}
| {{SoundLine
| rowspan = 2
| sound = Cushion get up1.ogg
| sound2 = Cushion get up2.ogg
| sound3 = Cushion get up3.ogg
| subtitle = Gets up from Cushion
| source = neutral
| description = When a player gets up from a cushion
| id = entity.cushion.get_up
| translationkey = subtitles.entity.cushion.get_up
| volume = 1.0
| pitch = 1.0
}}
| {{SoundLine
| rowspan = 2
| sound = Cushion place1.ogg
| sound2 = Cushion place2.ogg
| sound3 = Cushion place3.ogg
| sound4 = Cushion place4.ogg
| sound5 = Cushion place5.ogg
| sound6 = Cushion place6.ogg
| subtitle = Cushion placed
| source = block
| description = When a cushion is placed
| id = entity.cushion.place
| translationkey = subtitles.entity.cushion.place
| volume = 1.0
| pitch = 1.0
}}
| {{SoundLine
| rowspan = 2
| sound = Cushion break1.ogg
| sound2 = Cushion break2.ogg
| sound3 = Cushion break3.ogg
| subtitle = Cushion breaks
| source = block
| description = When a cushion breaks
| id = entity.cushion.break
| translationkey = subtitles.entity.cushion.break
| volume = 1.0
| pitch = 1.0
}}
}}
}}


Line 292: Line 335:


{{BE}}:
{{BE}}:
{{More info}}
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=White Cushion
|spritetype=item
|nameid=white_cushion
|id=?
|form=item}}
{{ID table
|displayname=Orange Cushion
|spritetype=item
|nameid=orange_cushion
|form=item}}
{{ID table
|displayname=Magenta Cushion
|spritetype=item
|nameid=magenta_cushion
|form=item}}
{{ID table
|displayname=Light Blue Cushion
|spritetype=item
|nameid=light_blue_cushion
|form=item}}
{{ID table
|displayname=Yellow Cushion
|spritetype=item
|nameid=yellow_cushion
|form=item}}
{{ID table
|displayname=Lime Cushion
|spritetype=item
|nameid=lime_cushion
|form=item}}
{{ID table
|displayname=Pink Cushion
|spritetype=item
|nameid=pink_cushion
|form=item}}
{{ID table
|displayname=Gray Cushion
|spritetype=item
|nameid=gray_cushion
|form=item}}
{{ID table
|displayname=Light Gray Cushion
|spritetype=item
|nameid=light_gray_cushion
|form=item}}
{{ID table
|displayname=Cyan Cushion
|spritetype=item
|nameid=cyan_cushion
|form=item}}
{{ID table
|displayname=Purple Cushion
|spritetype=item
|nameid=purple_cushion
|form=item}}
{{ID table
|displayname=Blue Cushion
|spritetype=item
|nameid=blue_cushion
|form=item}}
{{ID table
|displayname=Brown Cushion
|spritetype=item
|nameid=brown_cushion
|form=item}}
{{ID table
|displayname=Green Cushion
|spritetype=item
|nameid=green_cushion
|form=item}}
{{ID table
|displayname=Red Cushion
|spritetype=item
|nameid=red_cushion
|form=item}}
{{ID table
|displayname=Black Cushion
|spritetype=item
|nameid=black_cushion
|form=item
|foot=1}}
{{ID table
|edition=bedrock
|firstcolumnname=Entity
|generatetranslationkeys=y
|displayname=Cushion
|spritename=cushion
|spritetype=entity
|nameid=cushion
|foot=1}}


=== Entity data ===
=== Entity data ===
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** {{nbt inherit/entity}}
** {{nbt inherit/entity}}
** {{nbt|int-array|block_pos}}: The block space the cushion occupies. Stored as 3 ints.
** {{nbt|int-array|block_pos}}: The block space the cushion occupies. Stored as 3 ints.
** {{nbt|string|color}}: The cushion's color.
** {{nbt|string|color}}: The cushion's color. Defaults to <code>"white"</code>. Represents the {{DCL|minecraft:cushion/color}} component.
</div><section end="entity data" />
</div>
{|class="wikitable mw-collapsible mw-collapsed"
! Color
! Data value
|-
| [[File:White Cushion.png|32px]] White
| <code>"white"</code>
|-
| [[File:Orange Cushion.png|32px]] Orange
| <code>"orange"</code>
|-
| [[File:Magenta Cushion.png|32px]] Magenta
| <code>"magenta"</code>
|-
| [[File:Light Blue Cushion.png|32px]] Light Blue
| <code>"light_blue"</code>
|-
| [[File:Yellow Cushion.png|32px]] Yellow
| <code>"yellow"</code>
|-
| [[File:Lime Cushion.png|32px]] Lime
| <code>"lime"</code>
|-
| [[File:Pink Cushion.png|32px]] Pink
| <code>"pink"</code>
|-
| [[File:Gray Cushion.png|32px]] Gray
| <code>"gray"</code>
|-
| [[File:Light Gray Cushion.png|32px]] Light Gray
| <code>"light_gray"</code>
|-
| [[File:Cyan Cushion.png|32px]] Cyan
| <code>"cyan"</code>
|-
| [[File:Purple Cushion.png|32px]] Purple
| <code>"purple"</code>
|-
| [[File:Blue Cushion.png|32px]] Blue
| <code>"blue"</code>
|-
| [[File:Brown Cushion.png|32px]] Brown
| <code>"brown"</code>
|-
| [[File:Green Cushion.png|32px]] Green
| <code>"green"</code>
|-
| [[File:Red Cushion.png|32px]] Red
| <code>"red"</code>
|-
| [[File:Black Cushion.png|32px]] Black
| <code>"black"</code>
|}<section end="entity data" />


{{BE}}:
{{el|bedrock}}:
{{More info}}
{{main|Entity format (Bedrock Edition)}}
<section begin="bedrock entity data" /><div class="treeview">
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt/entity}}
** {{nbt|int|Variant}}: (May not exist) The ID of the variant. Represents the color of the cushion. Defaults to <code>15</code>.
</div>
{|class="wikitable mw-collapsible mw-collapsed"
! Color
! Data value
|-
| [[File:White Cushion.png|32px]] White
| <code>15</code>
|-
| [[File:Orange Cushion.png|32px]] Orange
| <code>14</code>
|-
| [[File:Magenta Cushion.png|32px]] Magenta
| <code>13</code>
|-
| [[File:Light Blue Cushion.png|32px]] Light Blue
| <code>12</code>
|-
| [[File:Yellow Cushion.png|32px]] Yellow
| <code>11</code>
|-
| [[File:Lime Cushion.png|32px]] Lime
| <code>10</code>
|-
| [[File:Pink Cushion.png|32px]] Pink
| <code>9</code>
|-
| [[File:Gray Cushion.png|32px]] Gray
| <code>8</code>
|-
| [[File:Light Gray Cushion.png|32px]] Light Gray
| <code>7</code>
|-
| [[File:Cyan Cushion.png|32px]] Cyan
| <code>6</code>
|-
| [[File:Purple Cushion.png|32px]] Purple
| <code>5</code>
|-
| [[File:Blue Cushion.png|32px]] Blue
| <code>4</code>
|-
| [[File:Brown Cushion.png|32px]] Brown
| <code>3</code>
|-
| [[File:Green Cushion.png|32px]] Green
| <code>2</code>
|-
| [[File:Red Cushion.png|32px]] Red
| <code>1</code>
|-
| [[File:Black Cushion.png|32px]] Black
| <code>0</code>
|}<section end="bedrock entity data" />


== History ==
== History ==
Line 312: Line 559:
|{{HistoryLine|upcoming java}}
|{{HistoryLine|upcoming java}}
|{{HistoryLine||26.3|dev=snap3|[[File:White Cushion JE1.png|32px]] [[File:Light Gray Cushion JE1.png|32px]] [[File:Gray Cushion JE1.png|32px]] [[File:Black Cushion JE1.png|32px]] [[File:Brown Cushion JE1.png|32px]] [[File:Red Cushion JE1.png|32px]] [[File:Orange Cushion JE1.png|32px]] [[File:Yellow Cushion JE1.png|32px]] [[File:Lime Cushion JE1.png|32px]] [[File:Green Cushion JE1.png|32px]] [[File:Cyan Cushion JE1.png|32px]] [[File:Light Blue Cushion JE1.png|32px]] [[File:Blue Cushion JE1.png|32px]] [[File:Purple Cushion JE1.png|32px]] [[File:Magenta Cushion JE1.png|32px]] [[File:Pink Cushion JE1.png|32px]]<br>[[File:White Cushion (item) JE1 BE1.png|32px]] [[File:Light Gray Cushion (item) JE1 BE1.png|32px]] [[File:Gray Cushion (item) JE1 BE1.png|32px]] [[File:Black Cushion (item) JE1 BE1.png|32px]] [[File:Brown Cushion (item) JE1 BE1.png|32px]] [[File:Red Cushion (item) JE1 BE1.png|32px]] [[File:Orange Cushion (item) JE1 BE1.png|32px]] [[File:Yellow Cushion (item) JE1 BE1.png|32px]] [[File:Lime Cushion (item) JE1 BE1.png|32px]] [[File:Green Cushion (item) JE1 BE1.png|32px]] [[File:Cyan Cushion (item) JE1 BE1.png|32px]] [[File:Light Blue Cushion (item) JE1 BE1.png|32px]] [[File:Blue Cushion (item) JE1 BE1.png|32px]] [[File:Purple Cushion (item) JE1 BE1.png|32px]] [[File:Magenta Cushion (item) JE1 BE1.png|32px]] [[File:Pink Cushion (item) JE1 BE1.png|32px]] Added cushions.}}
|{{HistoryLine||26.3|dev=snap3|[[File:White Cushion JE1.png|32px]] [[File:Light Gray Cushion JE1.png|32px]] [[File:Gray Cushion JE1.png|32px]] [[File:Black Cushion JE1.png|32px]] [[File:Brown Cushion JE1.png|32px]] [[File:Red Cushion JE1.png|32px]] [[File:Orange Cushion JE1.png|32px]] [[File:Yellow Cushion JE1.png|32px]] [[File:Lime Cushion JE1.png|32px]] [[File:Green Cushion JE1.png|32px]] [[File:Cyan Cushion JE1.png|32px]] [[File:Light Blue Cushion JE1.png|32px]] [[File:Blue Cushion JE1.png|32px]] [[File:Purple Cushion JE1.png|32px]] [[File:Magenta Cushion JE1.png|32px]] [[File:Pink Cushion JE1.png|32px]]<br>[[File:White Cushion (item) JE1 BE1.png|32px]] [[File:Light Gray Cushion (item) JE1 BE1.png|32px]] [[File:Gray Cushion (item) JE1 BE1.png|32px]] [[File:Black Cushion (item) JE1 BE1.png|32px]] [[File:Brown Cushion (item) JE1 BE1.png|32px]] [[File:Red Cushion (item) JE1 BE1.png|32px]] [[File:Orange Cushion (item) JE1 BE1.png|32px]] [[File:Yellow Cushion (item) JE1 BE1.png|32px]] [[File:Lime Cushion (item) JE1 BE1.png|32px]] [[File:Green Cushion (item) JE1 BE1.png|32px]] [[File:Cyan Cushion (item) JE1 BE1.png|32px]] [[File:Light Blue Cushion (item) JE1 BE1.png|32px]] [[File:Blue Cushion (item) JE1 BE1.png|32px]] [[File:Purple Cushion (item) JE1 BE1.png|32px]] [[File:Magenta Cushion (item) JE1 BE1.png|32px]] [[File:Pink Cushion (item) JE1 BE1.png|32px]] Added cushions.}}
|{{HistoryLine|||dev=snap4| [[Minecraft:Cauldron]]s, [[Minecraft:composter]]s, and [[Minecraft:hopper]]s now use their [[Minecraft:collision box]] for positioning the cushions.
|Cushions can now be placed on the highest edge of a [[Minecraft:lectern]].<ref>{{bug|MC-309659}}</ref>
|Cushions are now destroyed in fire.
|Cushions now retain their custom name when dropped.}}
|{{HistoryLine|||dev=snap7|White cushions now generate as part of abandoned camps in barrels in addition to being naturally generated there.
|Cushions now send vibrations to sculk sensors.}}
|{{HistoryLine|||dev=snap8|Cushions are now destroyed only when they are fully covered by blocks that cause suffocation.
|Cushions now properly send vibrations to sculk shriekers.
|Cushions can no longer be destroyed by players in Adventure mode.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{HistoryLine||26.40|dev=Preview 26.40.30|exp=Drop 3 of 2026|[[File:White Cushion JE1.png|32px]] [[File:Light Gray Cushion JE1.png|32px]] [[File:Gray Cushion JE1.png|32px]] [[File:Black Cushion JE1.png|32px]] [[File:Brown Cushion JE1.png|32px]] [[File:Red Cushion JE1.png|32px]] [[File:Orange Cushion JE1.png|32px]] [[File:Yellow Cushion JE1.png|32px]] [[File:Lime Cushion JE1.png|32px]] [[File:Green Cushion JE1.png|32px]] [[File:Cyan Cushion JE1.png|32px]] [[File:Light Blue Cushion JE1.png|32px]] [[File:Blue Cushion JE1.png|32px]] [[File:Purple Cushion JE1.png|32px]] [[File:Magenta Cushion JE1.png|32px]] [[File:Pink Cushion JE1.png|32px]]<br>[[File:White Cushion (item) JE1 BE1.png|32px]] [[File:Light Gray Cushion (item) JE1 BE1.png|32px]] [[File:Gray Cushion (item) JE1 BE1.png|32px]] [[File:Black Cushion (item) JE1 BE1.png|32px]] [[File:Brown Cushion (item) JE1 BE1.png|32px]] [[File:Red Cushion (item) JE1 BE1.png|32px]] [[File:Orange Cushion (item) JE1 BE1.png|32px]] [[File:Yellow Cushion (item) JE1 BE1.png|32px]] [[File:Lime Cushion (item) JE1 BE1.png|32px]] [[File:Green Cushion (item) JE1 BE1.png|32px]] [[File:Cyan Cushion (item) JE1 BE1.png|32px]] [[File:Light Blue Cushion (item) JE1 BE1.png|32px]] [[File:Blue Cushion (item) JE1 BE1.png|32px]] [[File:Purple Cushion (item) JE1 BE1.png|32px]] [[File:Magenta Cushion (item) JE1 BE1.png|32px]] [[File:Pink Cushion (item) JE1 BE1.png|32px]] Added cushions.}}
|{{HistoryLine|upcoming bedrock}}
|{{HistoryLine|upcoming bedrock}}
|{{HistoryLine||26.40|dev=Preview 26.40.30|exp=Drop 3 of 2026|[[File:White Cushion JE1.png|32px]] [[File:Light Gray Cushion JE1.png|32px]] [[File:Gray Cushion JE1.png|32px]] [[File:Black Cushion JE1.png|32px]] [[File:Brown Cushion JE1.png|32px]] [[File:Red Cushion JE1.png|32px]] [[File:Orange Cushion JE1.png|32px]] [[File:Yellow Cushion JE1.png|32px]] [[File:Lime Cushion JE1.png|32px]] [[File:Green Cushion JE1.png|32px]] [[File:Cyan Cushion JE1.png|32px]] [[File:Light Blue Cushion JE1.png|32px]] [[File:Blue Cushion JE1.png|32px]] [[File:Purple Cushion JE1.png|32px]] [[File:Magenta Cushion JE1.png|32px]] [[File:Pink Cushion JE1.png|32px]]<br>[[File:White Cushion (item) JE1 BE1.png|32px]] [[File:Light Gray Cushion (item) JE1 BE1.png|32px]] [[File:Gray Cushion (item) JE1 BE1.png|32px]] [[File:Black Cushion (item) JE1 BE1.png|32px]] [[File:Brown Cushion (item) JE1 BE1.png|32px]] [[File:Red Cushion (item) JE1 BE1.png|32px]] [[File:Orange Cushion (item) JE1 BE1.png|32px]] [[File:Yellow Cushion (item) JE1 BE1.png|32px]] [[File:Lime Cushion (item) JE1 BE1.png|32px]] [[File:Green Cushion (item) JE1 BE1.png|32px]] [[File:Cyan Cushion (item) JE1 BE1.png|32px]] [[File:Light Blue Cushion (item) JE1 BE1.png|32px]] [[File:Blue Cushion (item) JE1 BE1.png|32px]] [[File:Purple Cushion (item) JE1 BE1.png|32px]] [[File:Magenta Cushion (item) JE1 BE1.png|32px]] [[File:Pink Cushion (item) JE1 BE1.png|32px]] Added cushions.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
|{{HistoryLine|||dev=Preview 26.50.25|White cushions now generate as part of abandoned camps in barrels in addition to being naturally generated there.|Cushions can no longer be destroyed by players in Adventure mode.|Breaking cushions now sends vibrations to sculk sensors and shriekers.}}
|{{HistoryLine|||dev=Preview 26.50.26|Cushions can no longer be named using [[Minecraft:name tag]]s}}
}}
}}


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== Gallery ==
== Gallery ==
=== Screenshots ===
<gallery>
File:Cushion Sitting.png|[[Minecraft:Steve]] sitting on a cushion
File:Player cushion sculk sensor.png|[[Minecraft:Steve]] sitting on a cushion, but with the cushion placed on top of a [[Minecraft:sculk sensor]]
File:All possible pixel heights for Cushion.png|Cushions at various pixel heights
</gallery>
=== Mojang images ===
<gallery>
File:Bedrock 26.40.30 PatchNotes.jpg|[[Minecraft:Kai]] and [[Minecraft:Ari]] sitting on cushions while [[Minecraft:Sunny]] and [[Minecraft:Efe]] are on top of a green and white tent
File:26.3-snapshot-4.jpg|Noor in a dappled forest sits on a brown cushion looking at [[Minecraft:smoker]]
File:26.3-snapshot-7.jpg|[[Minecraft:Zuri]] and Efe sitting on rainbow [[Minecraft:concrete stairs]] on top of cushions
</gallery>
=== In other media ===
<gallery>
<gallery>
File:Cushion Sitting.png|A player sitting on a cushion.
File:Steve locks in.jpeg|[[Minecraft:Steve]] playing video games on a cushion and leaning
File:Player cushion sculk sensor.png|Ditto, but with the cushion placed on top of a sculk sensor.
File:Finally sitting.jpeg|A player glowing on a cushion
</gallery>
</gallery>


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== Navigation ==
== Navigation ==
{{Navbox new content|Third Drop 2026}}
{{Navbox new content|Wilderness Bound}}
{{Navbox dyed material}}
{{Navbox dyed material}}
{{Navbox items|Utilities}}
{{Navbox items|Utilities}}
{{Navbox entities|Other}}
{{Navbox entities|Other}}
[[Category:Stationary entities]]


[[Minecraft:de:Kissen]]
[[Minecraft:de:Kissen]]
[[Minecraft:es:Cojín]]
[[Minecraft:es:Cojín]]
[[Minecraft:fr:Coussin]]
[[Minecraft:fr:Coussin]]
[[Minecraft:it:Cuscino]]
[[Minecraft:ja:Cushion]]
[[Minecraft:ko:방석]]
[[Minecraft:lzh:氈]]
[[Minecraft:pt:Almofada]]
[[Minecraft:pt:Almofada]]
[[Minecraft:ru:Подушка]]
[[Minecraft:ru:Подушка]]
[[Minecraft:uk:Подушка]]
[[Minecraft:zh:坐垫]]
[[Minecraft:zh:坐垫]]

Latest revision as of 11:09, 6 September 2026

Template:In development Template:Infobox item entity A cushion is a placeable Minecraft:entity that can be sat on. Cushions can be placed on any surface within any Minecraft:block in the game, excluding fluids and a few Minecraft:invisible blocks, and break shortly after their supporting block is removed.

Obtaining

Breaking

Cushions are Minecraft:entities, meaning that they cannot be Minecraft:mined like a typical block. Instead, cushions immediately break when attacked, including with Minecraft:projectiles, or by non-Minecraft:player entities, even if the damage received is 0. A cushion also breaks when a Minecraft:piston attempts to move it in Java Edition. Template:IN, cushions can be moved by a piston if there is a block in front of the piston. Cushions always drop themselves when broken.

Like Minecraft:paintings and Minecraft:item frames, cushions also break if they don't have a support block. The existence of a support block is checked every Template:Convert, starting when the entity is loaded.

Crafting

Template:Crafting Template:Crafting

Natural generation

Cushions can be found naturally in Minecraft:abandoned camps. They normally spawn within 1~2 blocks of a Minecraft:campfire, assuming the camp generates with one. The color depends on the template, all 16 can be generated. See Template:Slink for more details.

Generated loot

Template:LootChestItem

Usage

Cushions can be placed on any flat surface, and align horizontally to the grid unless teleported, but vertically sit on top of the supporting surface. They break if their supporting surface is removed or if they are pushed by a piston. Since they are entities with a finite amount of health, they also break after a few seconds if placed in Minecraft:lava.

They can be sat on by pressing Template:Control on them. Players cannot be affected by portals or forms of movement (e.g. knockback, geysers and pistons) while sitting on a cushion, but will become affectable again once they dismount.

Cushions cannot move, do not have collision, and can overlap with other objects, except for other cushions. This means they can rest properly on top of any surface which is less than one block in height, including Minecraft:snow layers, Minecraft:wildflowers, enchanting tables, Minecraft:slabs, and Minecraft:stairs. Cushions placed on the lower step of stairs are partly obscured by the upper step of the stairs.

Fuel

Cushions can be used as fuel in Minecraft:furnaces, smelting one Minecraft:item per cushion (burn time of Template:Convert when used in a regular furnace).

Vibration interactions

Unlike wool-based blocks, cushions do not dampen Minecraft:vibrations from Minecraft:sculk sensors or Minecraft:sculk shriekers. Placing, breaking, walking, sprinting, jumping, sitting on, and getting off a cushion produce detectable vibrations.

Sounds

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:JE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:ID table

Template:BE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Entity data

Template:JE: Template:Main

<section begin="entity data" />

Color Data value
File:White Cushion.png White "white"
File:Orange Cushion.png Orange "orange"
File:Magenta Cushion.png Magenta "magenta"
File:Light Blue Cushion.png Light Blue "light_blue"
File:Yellow Cushion.png Yellow "yellow"
File:Lime Cushion.png Lime "lime"
File:Pink Cushion.png Pink "pink"
File:Gray Cushion.png Gray "gray"
File:Light Gray Cushion.png Light Gray "light_gray"
File:Cyan Cushion.png Cyan "cyan"
File:Purple Cushion.png Purple "purple"
File:Blue Cushion.png Blue "blue"
File:Brown Cushion.png Brown "brown"
File:Green Cushion.png Green "green"
File:Red Cushion.png Red "red"
File:Black Cushion.png Black "black"

<section end="entity data" />

Template:El: Template:Main

<section begin="bedrock entity data" />

Color Data value
File:White Cushion.png White 15
File:Orange Cushion.png Orange 14
File:Magenta Cushion.png Magenta 13
File:Light Blue Cushion.png Light Blue 12
File:Yellow Cushion.png Yellow 11
File:Lime Cushion.png Lime 10
File:Pink Cushion.png Pink 9
File:Gray Cushion.png Gray 8
File:Light Gray Cushion.png Light Gray 7
File:Cyan Cushion.png Cyan 6
File:Purple Cushion.png Purple 5
File:Blue Cushion.png Blue 4
File:Brown Cushion.png Brown 3
File:Green Cushion.png Green 2
File:Red Cushion.png Red 1
File:Black Cushion.png Black 0

<section end="bedrock entity data" />

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Mojang images

In other media

References

Template:Reflist

Navigation

Template:Navbox new content Template:Navbox dyed material Template:Navbox items Template:Navbox entities

Minecraft:de:Kissen Minecraft:es:Cojín Minecraft:fr:Coussin Minecraft:it:Cuscino Minecraft:ja:Cushion Minecraft:ko:방석 Minecraft:lzh:氈 Minecraft:pt:Almofada Minecraft:ru:Подушка Minecraft:uk:Подушка Minecraft:zh:坐垫