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Minecraft:Menu screen: Difference between revisions

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{{About|the menu screen in {{MC}}|the {{MCD}} menu|Dungeons:Menu screen}}{{Stub|Add description on how menu screens generally work, including the different UIs and usage of UI elements}}{{Relevant tutorial|Menu screen (Bedrock Edition)|Menu screen (Java Edition)}}
{{About|the menu screens in ''Minecraft''|the {{MCD}} menu|Dungeons:Menu screen|the {{MCB}} menu|Menu screen (Blast)}}
''[[Minecraft:Minecraft]]'' features a multitude of '''menu screens''', which allow the player to navigate to worlds and servers, and change how the game looks.
[[File:Ore UI - Play Screen Menu "Worlds" Tab - Grid Mode (Bedrock).png|thumb|width=380x380|The Play screen in ''Bedrock Edition'', a menu screen required to join worlds, Realms, and servers]]
{{Relevant tutorial|Menu screen (Bedrock Edition)|Menu screen (Java Edition)}}
The '''menu screens''' are a part of ''[[Minecraft:Minecraft]]''<nowiki/>'s UI with free mouse movement, usually outside of [[Minecraft:gameplay]]. After opening the game, menu screens allow players to join worlds or servers, adjust settings, and more. Some menu screens can be accessed in-game; these are not to be confused with the actual gameplay UI including the [[Minecraft:heads-up display]] and [[Minecraft:inventories]].


== Usage ==
== Description ==
{{Empty Section}}
{{wip|section=1}}
The game launches with a red [[Minecraft:splash screen]] containing the Mojang Studios logo and a loading progress bar.{{Only|je|short=1}} {{IN|be}}, this is followed by a gray ''Minecraft'' splash screen containing the [[Minecraft:logo]], a progress bar, and progress percentage. It is also shown when the game refreshes.
 
Next, the [[Minecraft:Title Screen|title screen]] opens, the first of many menus. Navigating through the menu screens can be done as follows:
 
'''Keyboard & mouse'''
 
There is free mouse movement. Left-clicking on a button or toggle changes its state or opens a new menu/pop-up. Hovering over objects highlights them and sometimes shows a [[Minecraft:tooltip]].{{Only|je|short=1}} Scrollbars and sliders can be dragged; the mouse scroll wheel can be used to scroll through scrollable sections. Text input fields can be selected to start typing; using the mouse text can be selected here.
 
Navigating through the menus can also be done using the keyboard. {{Keys|Tab}} or {{Keys|Shift+Tab}} moves focus over the elements, {{key|Return}} selects an element.{{info needed|does Numpad Enter also work?}} Arrow keys can also be used to move focus. {{IN|be}}, {{Abbr|Menu Cancel|defaults to the fourth mouse button}} or {{Keys|Backspace}} returns to the previous menu, and the {{Keys|[}} and {{Keys|]}} keys by default open the next or previous tab in a screen.
 
'''Controller{{Only|be|short=1}}'''
 
The joystick or D-pad can be used to move focus over elements. The right joystick scrolls through scrollable sections. Pressing {{Ore UI Cont|XB-A}} or {{Ore UI Cont|PS5-Cross}} selects an element. Selecting a text input field opens the console's keyboard, if supported. Pressing {{Ore UI Cont|XB-B}} or {{Ore UI Cont|PS5-Circle}} returns to the previous menu. Controller hints can be enabled in the [[Minecraft:settings]] to display the available options in each menu.
 
'''Touch{{Only|be|short=1}}'''
 
Objects can be selected by tapping on them. A scrollbar appears on the right in scrollable sections which can be dragged, where the rest of the menu can also be dragged to scroll. Selecting a text input field opens the device's touch keyboard. Pressing the device's back button returns to the previous menu.
 
=== Music ===
Background [[Minecraft:music]] plays while the player is in the main menus from a special music pool containing tracks from the latest music update, and some permanent menu screen tracks. While in a menu during gameplay and not while the game is paused,{{Only|be|short=1}} the regular gameplay music and other [[Minecraft:sounds]] continue.
 
{{IN|je}}, main menu music stops playing as soon as the [[Minecraft:loading world screen]] gets opened. {{IN|be}}, it continues playing and fades out when the player spawns in the world. Similarly, gameplay music fades out when quitting a world and menu music starts playing.


== List of menu screens ==
== List of menu screens ==
* [[Minecraft:Title Screen]] &ndash; the menu shown upon game startup allowing for access to worlds.
* [[Minecraft:Title Screen]] &#x2013; the menu shown upon game startup allowing for access to worlds.
* [[Minecraft:Server list]] &ndash; a menu which allows players to join and save the [[Minecraft:server]]s they visit.
* [[Minecraft:Server list]] &#x2013; a menu which allows players to join and save the [[Minecraft:Server|servers]] they visit.
* [[Minecraft:Game Menu]] &ndash; a menu accessible during gameplay which allows players to quit to title or disconnect from a server, access options, enable [[Minecraft:LAN]] &ndash; and etc.
* [[Minecraft:Game Menu]] &#x2013; a menu accessible during gameplay which allows players to quit to title or disconnect from a server, access options, enable [[Minecraft:LAN]] &#x2013; and etc.
* [[Minecraft:Select World]]{{only|je|short=1}} &ndash; allowing one of multiple worlds to be accessed.
* [[Minecraft:Select World]]{{only|je|short=1}} &#x2013; allowing one of multiple worlds to be accessed.
* [[Minecraft:Play]]{{only|be|short=1}} &ndash; allowing one of multiple worlds, Realms, and servers to be accessed.
** [[Minecraft:World Options]]{{only|je|short=1}} &#x2013; a menu to manage the world settings and management.
** [[Minecraft:Create New World]] &ndash; a menu allowing for the configuration of multiple aspects for a new world.
* [[Minecraft:Play]]{{only|be|short=1}} &#x2013; allowing one of multiple worlds, Realms, and servers to be accessed.
*** [[Minecraft:Seed Templates]]{{only|be|short=1}} &ndash; a menu to choose a preset seed with specific features or terrain.
** [[Minecraft:Create New World]] &#x2013; a menu allowing for the configuration of multiple aspects for a new world.
** [[Minecraft:World Options]]{{only|je|short=1}} &ndash; a menu to manage the world settings and management.
*** [[Minecraft:Seed Templates]]{{only|be|short=1}} &#x2013; a menu to choose a preset seed with specific features or terrain.
** [[Minecraft:Edit world]]{{only|be|short=1}} &ndash; a menu to manage the world settings.
** [[Minecraft:Edit world]]{{only|be|short=1}} &#x2013; a menu to manage the world settings.
* [[Minecraft:Options]]{{only|je|short=1}} &ndash; which are configurable via a series of menus in {{JE}}.
* [[Minecraft:Options]]{{only|je|short=1}} &#x2013; which are configurable via a series of menus in {{JE}}.
* [[Minecraft:Settings]]{{only|be|short=1}} &ndash; which are configurable via a series of menus in {{BE}}.
* [[Minecraft:Settings]]{{only|be|short=1}} &#x2013; which are configurable via a series of menus in {{BE}}.
* [[Minecraft:Controls]] &ndash; a subset of options, also given a dedicated menu.
* [[Minecraft:Controls]] &#x2013; a subset of options, also given a dedicated menu.
** [[Minecraft:Super Secret Settings]] &ndash; which applies in-game [[Minecraft:shader]]s, removed after [[Minecraft:Java Edition 1.9]].
** [[Minecraft:Super Secret Settings]] &#x2013; which applies in-game [[Minecraft:Shader|shaders]], removed after [[Minecraft:Java Edition 1.9]].
* [[Minecraft:How to Play]]{{only|be|short=1}} &ndash; a menu which shows built-in guides designed to help new players to ''Minecraft''.
* [[Minecraft:How to Play]]{{only|be|short=1}} &#x2013; a menu which shows built-in guides designed to help new players to ''Minecraft''.
* [[Minecraft:Loading world screen]] &ndash; the menu shown while entering or leaving a world.
* [[Minecraft:Loading world screen]] &#x2013; the menu shown while entering or leaving a world.
* [[Minecraft:Realms Hub]] &ndash; a social hub for members of a [[Minecraft:Realms|Realm]] in ''[[Minecraft:Bedrock Edition]]''.
* [[Minecraft:Realms Hub]] &#x2013; a social hub for members of a [[Minecraft:Realms|Realm]] in ''[[Minecraft:Bedrock Edition]]''.
* [[Minecraft:Chat]]<ref group="note">This is a menu screen only {{In|be}}. {{IN|je}}, the chat is part of the [[Minecraft:UI]].</ref> &ndash; a messaging system to communicate with players and execute [[Minecraft:commands]].
* [[Minecraft:Inbox]]{{only|be}}
* [[Minecraft:Chat]]<ref group="note">This is a menu screen only {{In|be}}. {{IN|je}}, the chat is part of the [[Minecraft:UI]].</ref> &#x2013; a messaging system to communicate with players and execute [[Minecraft:commands]].


== Sounds ==
== Sounds ==
{{see also|Music#Extras}}{{Music disclaimer}}{{edition|java}}:{{SoundTable|{{SoundLine
{{edition|java}}:{{SoundTable|{{SoundLine
|sound=Click stereo.ogg
|sound=Click stereo.ogg
|subtitle=''None''
|subtitle=''None''
Line 35: Line 60:
|pitch=1.0
|pitch=1.0
| distance = 16
| distance = 16
}}|type=java}}{{edition|bedrock}}:{{SoundTable|{{SoundLine
}}|type=java}}
{{edition|bedrock}}:
{{SoundTable
|{{SoundLine
|sound=Click stereo.ogg
|sound=Click stereo.ogg
|source=sound
|source=sound
Line 42: Line 70:
|id=random.click
|id=random.click
|translationkey=subtitles.block.pressure_plate.click<ref name=bug/>
|translationkey=subtitles.block.pressure_plate.click<ref name=bug/>
|volume=1.0
|pitch=1.0
}}
|{{SoundLine
|sound=Release.ogg
|source=sound
|subtitle=
|description=When a progressive button gets clicked
|id=
|translationkey=
|volume=1.0
|pitch=1.0
}}
|{{SoundLine
|sound=Drawer open.wav
|source=sound
|subtitle=
|description=When the [[Minecraft:social]] drawer gets opened
|id=
|translationkey=
|volume=1.0
|pitch=1.0
}}
|{{SoundLine
|sound=Drawer close.wav
|source=sound
|subtitle=
|description=When the [[Minecraft:social]] drawer gets closed
|id=
|translationkey=
|volume=1.0
|pitch=1.0
}}
|{{SoundLine
|sound=Toast.ogg
|source=sound
|subtitle=
|description=When a notification pops up
|id=
|translationkey=
|volume=1.0
|pitch=1.0
}}
|{{SoundLine
|sound=Flint and steel click.ogg
|source=block
|description=When Hardcore mode is toggled on
|id=fire.ignite
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
| sound =Ghast fireball4.ogg
|source=hostile
|description=When Hardcore mode is toggled on
|id=mob.ghast.fireball
|volume=1.0
|volume=1.0
| pitch = 1.0
| pitch = 1.0
}}|type=bedrock}}
}}
| {{SoundLine
|sound=Fizz.ogg
|source=block
|description=When Hardcore mode is toggled off
|id=random.fizz
|volume=0.5
|pitch=1.8-2.4}}
|type=bedrock}}


=== Music ===
=== Music ===
{{MusicTable|tracks=
{{see also|Music#Extras}}{{Music disclaimer}}{{MusicTable|tracks=
{{MusicRow|Ebb|2|2}}
{{MusicRow|Ebb|2|2}}
{{MusicRow|Home (song)|2|2}}
{{MusicRow|Home (song)|2|2}}
Line 75: Line 166:
|{{HistoryLine||1.7.2|dev=November 15, 2013|slink=Music Update|Added soundtracks “Mutation”, “Moog City 2”, “Floating Trees”, and ”Beginning 2”, which play in menu screens. This change only applies if the game is restarted on the left date or later.}}
|{{HistoryLine||1.7.2|dev=November 15, 2013|slink=Music Update|Added soundtracks “Mutation”, “Moog City 2”, “Floating Trees”, and ”Beginning 2”, which play in menu screens. This change only applies if the game is restarted on the left date or later.}}
|{{HistoryLine||1.14|dev=19w06a|Added loading bars while loading the game and reloading resources.}}
|{{HistoryLine||1.14|dev=19w06a|Added loading bars while loading the game and reloading resources.}}
|{{HistoryLine||1.15|dev=?|Highlighted buttons no longer have yellow ({{color|#FFFFA0}}) text.}}
|{{HistoryLine||1.15.2|dev=pre1|Clicking the "Multiplayer" button from the title screen now displays a disclaimer stating that "Online play is not rated".}}
|{{HistoryLine||1.15.2|dev=pre1|Clicking the "Multiplayer" button from the title screen now displays a disclaimer stating that "Online play is not rated".}}
|{{HistoryLine||1.17|dev=21w03a|Holding {{key|Shift}} while clicking menu buttons now cycles through options in the reverse order.}}
|{{HistoryLine||1.17|dev=21w03a|Holding {{key|Shift}} while clicking menu buttons now cycles through options in the reverse order.}}
Line 80: Line 172:
|{{HistoryLine||1.19|dev=22w16a|"Aerie", "Firebugs" and "Labyrinthine" can now play in the menu screens.
|{{HistoryLine||1.19|dev=22w16a|"Aerie", "Firebugs" and "Labyrinthine" can now play in the menu screens.
|"Infinite Amethyst", "Left to Bloom", "One More Day", "Stand Tall" and "Wending" can no longer play in the menu screens.}}
|"Infinite Amethyst", "Left to Bloom", "One More Day", "Stand Tall" and "Wending" can no longer play in the menu screens.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can now play in the menu screens.|"Aerie", "Firebugs", and "Labyrinthine" can no longer play in the menu screens.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can now play in the menu screens.
|"Aerie", "Firebugs", and "Labyrinthine" can no longer play in the menu screens.}}
|{{HistoryLine||1.20.5|dev=24w09a|Replaced the dirt background with a [[Minecraft:panorama]] in all menu screens.}}
|{{HistoryLine||1.20.5|dev=24w09a|Replaced the dirt background with a [[Minecraft:panorama]] in all menu screens.}}
|{{HistoryLine||1.21|dev=24w18a|"Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can now play in the menu screens.|"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer play in the menu screens.}}
|{{HistoryLine||1.21|dev=24w18a|"Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can now play in the menu screens.
|{{HistoryLine||1.21.6|dev=25w20a|"Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can now play in the menu screens.|"Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can no longer play in the menu screens.}}
|"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer play in the menu screens.}}
|{{HistoryLine||1.21.6|dev=25w20a|"Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can now play in the menu screens.
|"Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can no longer play in the menu screens.}}
|{{HistoryLine|||dev=pre3|The button clicking sound is now controlled by the "UI" source.}}
|{{HistoryLine|||dev=pre3|The button clicking sound is now controlled by the "UI" source.}}
|{{HistoryLine||26.2|dev=snap7|"Ebb", "Home", "Memories", "Nightly", and "Shores" can now play in the menu screens.|"Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can no longer play in the menu screens.}}
|{{HistoryLine||26.2|dev=snap7|"Ebb", "Home", "Memories", "Nightly", and "Shores" can now play in the menu screens.
|"Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can no longer play in the menu screens.}}
}}
}}


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== Gallery ==
== Gallery ==
{{empty section}}
{{empty section}}
== Trivia ==
* The ''Bedrock Edition'' menu screens can loop in different ways:
** {{UI|Create new world|Resource Packs|Marketplace|Purchase world|Create world template|Resource Packs|Marketplace}} etc.
** {{UI|Social|Friend's profile|Friend's friends|Own profile|Friends|Friend's profile|Friend's friends|Own profile}} etc. This loop can also be performed in-game.


== Notes ==
== Notes ==

Latest revision as of 11:15, 6 September 2026

File:Ore UI - Play Screen Menu "Worlds" Tab - Grid Mode (Bedrock).png
The Play screen in Bedrock Edition, a menu screen required to join worlds, Realms, and servers

Template:Relevant tutorial The menu screens are a part of Minecraft:Minecraft's UI with free mouse movement, usually outside of Minecraft:gameplay. After opening the game, menu screens allow players to join worlds or servers, adjust settings, and more. Some menu screens can be accessed in-game; these are not to be confused with the actual gameplay UI including the Minecraft:heads-up display and Minecraft:inventories.

Description

Template:Wip The game launches with a red Minecraft:splash screen containing the Mojang Studios logo and a loading progress bar.Template:Only Template:IN, this is followed by a gray Minecraft splash screen containing the Minecraft:logo, a progress bar, and progress percentage. It is also shown when the game refreshes.

Next, the title screen opens, the first of many menus. Navigating through the menu screens can be done as follows:

Keyboard & mouse

There is free mouse movement. Left-clicking on a button or toggle changes its state or opens a new menu/pop-up. Hovering over objects highlights them and sometimes shows a Minecraft:tooltip.Template:Only Scrollbars and sliders can be dragged; the mouse scroll wheel can be used to scroll through scrollable sections. Text input fields can be selected to start typing; using the mouse text can be selected here.

Navigating through the menus can also be done using the keyboard. Template:Keys or Template:Keys moves focus over the elements, Template:Key selects an element.Template:Info needed Arrow keys can also be used to move focus. Template:IN, Template:Abbr or Template:Keys returns to the previous menu, and the Template:Keys and Template:Keys keys by default open the next or previous tab in a screen.

ControllerTemplate:Only

The joystick or D-pad can be used to move focus over elements. The right joystick scrolls through scrollable sections. Pressing Template:Ore UI Cont or Template:Ore UI Cont selects an element. Selecting a text input field opens the console's keyboard, if supported. Pressing Template:Ore UI Cont or Template:Ore UI Cont returns to the previous menu. Controller hints can be enabled in the Minecraft:settings to display the available options in each menu.

TouchTemplate:Only

Objects can be selected by tapping on them. A scrollbar appears on the right in scrollable sections which can be dragged, where the rest of the menu can also be dragged to scroll. Selecting a text input field opens the device's touch keyboard. Pressing the device's back button returns to the previous menu.

Music

Background Minecraft:music plays while the player is in the main menus from a special music pool containing tracks from the latest music update, and some permanent menu screen tracks. While in a menu during gameplay and not while the game is paused,Template:Only the regular gameplay music and other Minecraft:sounds continue.

Template:IN, main menu music stops playing as soon as the Minecraft:loading world screen gets opened. Template:IN, it continues playing and fades out when the player spawns in the world. Similarly, gameplay music fades out when quitting a world and menu music starts playing.

List of menu screens

Sounds

Template:Edition:Template:SoundTable Template:Edition: Template:SoundTable

Music

Template:See alsoTemplate:Music disclaimerTemplate:MusicTable

History

Template:Expand section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Gallery

Template:Empty section

Trivia

  • The Bedrock Edition menu screens can loop in different ways:

Notes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox Minecraft

Minecraft:de:Menü Minecraft:es:Menú principal Minecraft:fr:Écran titre Minecraft:it:Schermata del menu Minecraft:ja:メニュー画面 Minecraft:ko:메뉴 화면 Minecraft:nl:Menuscherm Minecraft:pl:Menu główne Minecraft:pt:Tela de menu Minecraft:ru:Экран главного меню Minecraft:th:เมนูหลัก Minecraft:uk:Екран меню Minecraft:zh:主菜单