Minecraft:Far Lands: Difference between revisions
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{{About|the world generation bug|the region in {{MCSM}}|MCSM:Far Lands|other uses|Distance effects}} | {{About|the world generation bug|the region in {{MCSM}}|MCSM:Far Lands|other uses|Distance effects}} | ||
{{ | {{needs update|Re-addition in 26.3; need to talk about this as primary, with the old far lands talked about separately if different.}} | ||
{{msgbox|class=msgbox-blue|image={{BlockSprite|Rose|scale=2}}|imageisraw=y|title=This page describes content that was previously removed from the game but has been re-added in development versions for {{JE}}.[[Category:Removed features]][[Category:In development]][[Category:In development Java Edition]]|text=The Far Lands can be generated in vanilla bounds by using the <code>ENABLE_FARLANDS</code> [[Minecraft:debug property]].{{upcoming|java 26.3}} They only generate in the [[Minecraft:Nether]] and [[Minecraft:The End]].}} | |||
{{Outdated feature|edition=bedrock|The Far Lands are no longer reachable in vanilla bounds since [[Minecraft:Bedrock Edition 1.17.30|1.17.30]], and are only accessible through modifying the game.}} | |||
{{Infobox structure | {{Infobox structure | ||
| image = Farlands 2.png | | image = Farlands 2.png | ||
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}} | }} | ||
{{relevant tutorial|Far Lands}} | {{relevant tutorial|Far Lands}} | ||
The '''far lands''',<ref>{{tweet|notch|97216060708753408|/v/ is petitioning me to change the name from "Endermen" to "Farlanders". How about we just rename the "far lands" to "the end" instead? ;D|July 30, 2011|archive=|archiveid=}}</ref><ref>{{twon|3746989361|Terrain generation, Part 1|March 9, 2011}}</ref> also spelled '''farlands'''<ref>{{Tweet|notch|1274136017956716545|Turns out I was wrong about nobody ever walking to farlands!}}</ref> | The '''far lands''',<ref name=":farlander0">{{tweet|notch|97216060708753408|/v/ is petitioning me to change the name from "Endermen" to "Farlanders". How about we just rename the "far lands" to "the end" instead? ;D|July 30, 2011|archive=|archiveid=}}</ref><ref>{{twon|3746989361|Terrain generation, Part 1|March 9, 2011}}</ref> also spelled '''farlands'''<ref>{{Tweet|notch|1274136017956716545|Turns out I was wrong about nobody ever walking to farlands!}}</ref> are a terrain generation bug and a [[Minecraft:Java Edition hard limits|hard world boundary]] that appear when [[Minecraft:noise generator]]s responsible for terrain shape malfunction due to {{w|integer overflow}}. It typically results in massive, spongy walls of terrain. They retain a legacy as one of the franchise's most famous [[Minecraft:glitch]]es, and have been referenced in official games such as {{MCSM}} and ''[[Minecraft:Super Smash Bros. Ultimate]]''. | ||
The insides of the Far Lands | The insides of the Far Lands consist of long dark tunnels, with sharp edges and extreme landscapes. The top and corners of the Far Lands are mostly flat, filled with [[Minecraft:tree]]s and other generated structures. | ||
The Far Lands were fixed in [[Minecraft:Beta 1.8 Pre-release]], and | The Far Lands were fixed in [[Minecraft:Beta 1.8 Pre-release]] {{In|JE}}, and [[Minecraft:Bedrock Edition 1.17.30|1.17.30]] {{In|BE}}. They no longer generate in the vanilla game without the use of mods or the <code>ENABLE_FARLANDS</code> [[Minecraft:debug property]]{{upcoming|java 26.3}} (except in the [[Minecraft:Overworld]] due to other terrain generation bugs caused by said debug property). An intentional [[Minecraft:world border]] was placed more than twice as far as the former boundary in [[Minecraft:Java Edition 1.8]]. | ||
== By edition == | == By edition == | ||
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== General information == | == General information == | ||
{{Cleanup|Only general Far Lands information should be here, not edition specific information}} | |||
=== What the Far Lands are not === | === What the Far Lands are not === | ||
{{:Far Lands/What the Far Lands are not}} | {{:Far Lands/What the Far Lands are not}} | ||
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| rowspan="2" | 12,550,824 | | rowspan="2" | 12,550,824 | ||
| rowspan="2" | inf-20100327 | | rowspan="2" | inf-20100327 | ||
| rowspan="2" | present{{fn|name=betaonepointeight| | | rowspan="2" | present{{fn|name=betaonepointeight|Does not overflow within vanilla bounds unless the <code>ENABLE_FARLANDS</code> [[Minecraft:debug property]] is enabled{{upcoming|JE 26.3}}}} | ||
| rowspan="2" | Jointly responsible for the Far Lands | | rowspan="2" | Jointly responsible for the Far Lands | ||
|- | |- | ||
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Time-wise, the walking (not sprinting) speed is 4.3 blocks per second. Walking for 6 hours per day is equal to 21,600 seconds, giving a traveled distance of 92,880 blocks every day. Walking to the 12.5 million Far Lands would take just under 136 days at this rate. | Time-wise, the walking (not sprinting) speed is 4.3 blocks per second. Walking for 6 hours per day is equal to 21,600 seconds, giving a traveled distance of 92,880 blocks every day. Walking to the 12.5 million Far Lands would take just under 136 days at this rate. | ||
== | == Trivia == | ||
* Because of the debates over renaming [[Minecraft:endermen]] to "Far Landers", [[Minecraft:Notch]] jokingly suggested to rename the Far Lands to The End instead.<ref name=":farlander" /> This then became the name for the [[Minecraft:The End|dimension]] where the [[Minecraft:ender dragon]] resides. | |||
* One of the random [[Minecraft:splash]]es reads: "Check out the far lands!". Ironically, the splash was added to the game ''after'' the Far Lands were fixed. | |||
== | === Publicity === | ||
* In {{ | * In the fourth episode of {{MCSM}}, {{MCSM|Jesse}} and their group visit the {{MCSM|Far Lands}}, in which a {{MCSM|Ivor's Cottage|secret lab}} is located. {{MCSM|Ivor}} describes the Far Lands as "a happy accident", and "nature's way of keeping life interesting". The bizarre terrain is featured and observed by the characters, although understandably, the glitches associated with it are not present. | ||
* A reference to the Far Lands is featured in the title for [[Minecraft:Steve]]'s Classic Mode in ''[[Minecraft:Super Smash Bros. Ultimate]]'', called "Journey to the Far Lands". | |||
* In [[Minecraft:A Minecraft Movie DLC]], a painting can be found in the Mansion Stealth minigame depicting the Far Lands. | * In [[Minecraft:A Minecraft Movie DLC]], a painting can be found in the Mansion Stealth minigame depicting the Far Lands. | ||
* Within the [[Minecraft:skin packs]] [[Minecraft:Campfire Tales Skin Pack|Campfire Tales]] and [[Minecraft:Strangers - Biome Settlers 3]], several skins hailing from the Far Lands appear, depicted as misshapen and unstable. | |||
* Within [[Minecraft:vivid/stasis]], the main character Saturday makes reference to the “Far Place” in a game called Mineblast, a reference to the Far Lands in ''Minecraft''. | |||
* During an installment of [[Minecraft:Minecraft Now]], the [[Minecraft:YouTube]] creator AntVenom hosts a segment all about the Far Lands. | |||
* During [[Minecraft:Minecraft Celebrates the Community! (Yes, that means you!)]], the Far Lands can be seen in the distance of a [[Minecraft:beach]]. | |||
== Gallery == | == Gallery == | ||
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=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
Far.jpg|The [[Minecraft:Campfire Tales Skin Pack|Farlander]] in what appears to be the Far Lands | Far.jpg|The [[Minecraft:Campfire Tales Skin Pack|Farlander]] in what appears to be the Far Lands | ||
FarLands1.jpg|Soren looking at the {{MCSM|Far Lands}} in {{MCSM}} | FarLands1.jpg|{{MCSM|Soren}} looking at the {{MCSM|Far Lands}} in {{MCSM}} | ||
FarLands2.jpg|The entrance to The Maze and Ivor's Cottage in the Far Lands. | FarLands2.jpg|The entrance to {{MCSM|Far Lands Maze|The Maze}} and {{MCSM|Ivor's Cottage}} in the Far Lands | ||
File:FarLands3.png|The Far Lands as depicted in the [https://www.youtube.com/watch?v=LMCt-gSvEqU official Minecraft 1 trillion views celebration video]. | |||
</gallery> | </gallery> | ||
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== Navigation == | == Navigation == | ||
{{Navbox removed features | {{Navbox removed features}} | ||
[[Category:Terrain features]] | [[Category:Terrain features]] | ||
Latest revision as of 11:04, 8 September 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Needs update Template:Msgbox Template:Outdated feature Template:Infobox structure Template:Relevant tutorial The far lands,<ref name=":farlander0">Template:Tweet</ref><ref>Template:Twon</ref> also spelled farlands<ref>Template:Tweet</ref> are a terrain generation bug and a hard world boundary that appear when Minecraft:noise generators responsible for terrain shape malfunction due to Template:W. It typically results in massive, spongy walls of terrain. They retain a legacy as one of the franchise's most famous Minecraft:glitches, and have been referenced in official games such as Template:MCSM and Minecraft:Super Smash Bros. Ultimate.
The insides of the Far Lands consist of long dark tunnels, with sharp edges and extreme landscapes. The top and corners of the Far Lands are mostly flat, filled with Minecraft:trees and other generated structures.
The Far Lands were fixed in Minecraft:Beta 1.8 Pre-release Template:In, and 1.17.30 Template:In. They no longer generate in the vanilla game without the use of mods or the ENABLE_FARLANDS Minecraft:debug propertyTemplate:Upcoming (except in the Minecraft:Overworld due to other terrain generation bugs caused by said debug property). An intentional Minecraft:world border was placed more than twice as far as the former boundary in Minecraft:Java Edition 1.8.
By edition
Java Edition
Bedrock Edition
General information
What the Far Lands are not
Far Lands/What the Far Lands are not
Types of Far Lands
The Far Lands comprise a very wide array of terrain generation bugs. The effects vary depending on which noise generator breaks (for traditional Far Lands, "low noise" and "high noise" are jointly responsible), as well as the player's distance on each axis (the "Edge Far Lands" refer to when noise breaks on only one axis, the "Corner Far Lands" on two, and the "Vertex Far Lands" on three).
Other noise generators are capable of breaking down. Selector noise, a noise generator which determines whether low noise or high noise is used at a given position in the world, breaks down 80 times further than low and high noise by default, giving rise to what is known as the "Farther Lands".
A full list of Template:El noise generators known to break down and give rise to their own unique effects is as follows. Note that it assumes that the X and Z axes are identical, and ignores the Y axis; in many cases, the Y axis has a different value from the X and Z axes, whereas in other cases the noise generator is entirely 2D.
| Noise generator | Breaks down at... (32-bit) |
Version range | Notes | |
|---|---|---|---|---|
| First | Last | |||
| Low noise | 12,550,824 | inf-20100327 | presentTemplate:Fn | Jointly responsible for the Far Lands |
| High noise | ||||
| Selector noise | 1,004,065,924 | inf-20100327 | presentTemplate:Fn | Responsible for the Farther Lands |
| Depth noise | 42,949,672 | Template:Info needed | presentTemplate:Fn | Causes the terrain to rise up several blocks. "Stretching effects" are rare. Impossible to see unless made to start before low and high noise overflow. |
| Scale noise | 7,662,742,722 | Template:Info needed | Beta 1.7.3 | Superseded by biome-based terrain height in Beta 1.8. |
| Classic world noise | 33,554,432 | Template:Info needed | inf-20100325 | Causes the famous "stone wall" of Infdev. |
| Island carver noise | 933,688,542 | Template:Info needed | in-20100223 | Used to create Floating maps in Indev. Due to their limited world size, this breaks far beyond what can generate. |
| Soil depth | 34,359,738,368 | Template:Info needed | presentTemplate:Fn | Causes large regions of exposed stone in earlier versions, or gravel in later versions. |
| Sand beaches | 68,719,476,736 | Template:Info needed | Beta 1.7.3 | Determines whether beaches use sand or not. In the Nether, this controls soul sand. |
| Gravel beaches | 68,719,476,736 | Template:Info needed | Beta 1.7.3 | Determines whether beaches use gravel or not. Also exists in the Nether for gravel. |
Walking to the Far Lands
Walking to the Far Lands is a time-consuming challenge involving a terrestrial journey Template:Abbr 12.5 million blocks out of the world spawn. The most common version used among players is Beta 1.7.3, as it is the last version to contain the Far Lands and has the conveniences such as Minecraft:beds that other previous versions do not have.
Over +120 journeys to the Far Lands have been tracked as of 2026,<ref name="the far lands walkers list">Template:Cite</ref> with approximately Template:Frac completed, Template:Frac currently in progress, and about Template:Frac inactive/abandoned (including one real life death, TinfoilChef).<ref>Template:Tweet</ref>
The first player to complete the journey (without using Minecraft:the Nether as a means of shortcut) was KilloCrazyMan in June 2020.<ref>Template:Ytl</ref> Minecraft:Notch awarded him $6,000 through two separate donations, as a result of the feat.<ref>Template:Ytl at 13m20s</ref> The most widely known example comes from KurtJMac's Template:W series, through which he helped raise over $530,000 USD for charity over the course of 14 years.<ref>Template:Cite Retrieved May 2, 2026.</ref> KurtJMac completed his journey to the Far Lands on October 4, 2025.<ref>Template:Ytl</ref> In May 2, 2026, KurtJMac was featured in a short documentary video on MinecraftTemplate:'s Minecraft:YouTube channel.<ref>Template:Ytl</ref>
6 journeys to the Nether Far Lands have been tracked, with Xelanater being the first to complete in June 2022,<ref>Template:Ytl</ref> and Template:Frac completed, while Template:Frac are currently in progress.<ref name="the far lands walkers list"/>
Time-wise, the walking (not sprinting) speed is 4.3 blocks per second. Walking for 6 hours per day is equal to 21,600 seconds, giving a traveled distance of 92,880 blocks every day. Walking to the 12.5 million Far Lands would take just under 136 days at this rate.
Trivia
- Because of the debates over renaming Minecraft:endermen to "Far Landers", Minecraft:Notch jokingly suggested to rename the Far Lands to The End instead.<ref name=":farlander" /> This then became the name for the dimension where the Minecraft:ender dragon resides.
- One of the random Minecraft:splashes reads: "Check out the far lands!". Ironically, the splash was added to the game after the Far Lands were fixed.
Publicity
- In the fourth episode of Template:MCSM, Template:MCSM and their group visit the Template:MCSM, in which a Template:MCSM is located. Template:MCSM describes the Far Lands as "a happy accident", and "nature's way of keeping life interesting". The bizarre terrain is featured and observed by the characters, although understandably, the glitches associated with it are not present.
- A reference to the Far Lands is featured in the title for Minecraft:Steve's Classic Mode in Minecraft:Super Smash Bros. Ultimate, called "Journey to the Far Lands".
- In Minecraft:A Minecraft Movie DLC, a painting can be found in the Mansion Stealth minigame depicting the Far Lands.
- Within the Minecraft:skin packs Campfire Tales and Minecraft:Strangers - Biome Settlers 3, several skins hailing from the Far Lands appear, depicted as misshapen and unstable.
- Within Minecraft:vivid/stasis, the main character Saturday makes reference to the “Far Place” in a game called Mineblast, a reference to the Far Lands in Minecraft.
- During an installment of Minecraft:Minecraft Now, the Minecraft:YouTube creator AntVenom hosts a segment all about the Far Lands.
- During Minecraft:Minecraft Celebrates the Community! (Yes, that means you!), the Far Lands can be seen in the distance of a Minecraft:beach.
Gallery
Screenshots
-
The isometric view of the Far Lands in Minecraft:Java Edition Alpha v1.0.15
-
The Far Lands seen in Winter type world in Minecraft:Java Edition Alpha v1.0.4
-
The Far Lands in Minecraft:Java Edition Beta 1.7.3
-
The Far Lands' edge in Minecraft:Java Edition Infdev
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The Far Lands on mesa biome in Minecraft:Pocket Edition Alpha
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The corner Far Lands in Infdev-20100327. The vertical noise scale was equal to the horizontal noise scale.
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A view of the Far Lands
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When near the Far Lands, the game starts to get laggy
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Edge Far Lands in Minecraft:Java Edition 1.20.1 at 1.8 septillion blocks
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Corner Farlands at 1.8 septillion blocks
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Far Lands in Minecraft:Java Edition 1.21.8 using ultimate scaler Minecraft:mod
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The Nether roof Far Lands in 1.21.8
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The Nether Far Lands in 1.21.8
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The End Far Lands at 1.8 septillion blocks (End ring glitch is present).
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End Far Lands in 1.21.8
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Endless Minecraft:ocean at extreme large distances
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Minecraft:Bedrockless water/lava ocean at extreme large distances
Recreations
These screenshots are made using Minecraft:mods or any other means that would not be possible in the vanilla game.
-
What the Far Lands would look like in Minecraft:Java Edition Alpha v1.1.2_01, recreated in Minecraft:Java Edition 1.21.5 using a Minecraft:mod and Minecraft:resource pack.
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The Far Lands in Java Edition Beta 1.7.3, recreated using mods.
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The Far Lands in Minecraft:Java Edition 1.17, enabled using mods.
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The Sky and Edge Far Lands colliding, discovered using mods. The terrain changes because there are now 2 axises overflowing.
In other media
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The Farlander in what appears to be the Far Lands
-
The entrance to Template:MCSM and Template:MCSM in the Far Lands
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The Far Lands as depicted in the official Minecraft 1 trillion views celebration video.
References
Template:Navbox removed features
Minecraft:de:Ferne Länder Minecraft:el:Far Lands Minecraft:es:Tierras lejanas Minecraft:fr:Terres lointaines Minecraft:it:Terre lontane Minecraft:ja:ファーランド Minecraft:ko:파랜드 Minecraft:nl:Verre landen Minecraft:pl:Odległe lądy Minecraft:pt:Far Lands Minecraft:ru:Далёкие земли Minecraft:uk:Далекі землі Minecraft:zh:边境之地