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Minecraft:Ocean: Difference between revisions

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| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1787D4}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1787D4}}{{only|bedrock|short=y}}
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#1165B0}}{{only|bedrock|short=y}}
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#1165B0}}{{only|bedrock|short=y}}
| structures = {{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean ruins}}
| structures = {{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean Ruins}}
| blocks = {{BlockLink|Gravel}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Kelp}}<br>{{BlockLink|Grass Block}}
| blocks = {{BlockLink|Gravel}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Kelp}}<br>{{BlockLink|Grass Block}}
| atmospherics = Default
| atmospherics = Default
Line 22: Line 22:
| colorgrading = Default
| colorgrading = Default
}}
}}
The '''ocean''' is an aquatic [[Minecraft:biome]] consisting of [[Minecraft:water]]. They are deep bodies of water with the surface at an [[Minecraft:altitude]] of Y=63, which is counted as the “sea level” of the world.
The '''ocean''' is an aquatic [[Minecraft:biome]] consisting of [[Minecraft:water]]. They are relatively deep bodies of water with the surface at an [[Minecraft:altitude]] of Y=63, which is counted as the “sea level” of the world.


== Generation ==
== Generation ==
Oceans generate when the [[Minecraft:continentalness]] reaches lower values. Here, the terrain is mostly flat at a depth of roughly Y=45, below the sea level, although some underwater hills and cliffs may generate. Rarely, these are tall enough to peak above the sea level and form islands.
Oceans generate when [[Minecraft:continentalness]] reaches lower values. Here, the terrain is mostly flat at a depth of roughly Y=45, below the sea level, although some underwater hills and cliffs may generate. Rarely, these are tall enough to rise beyond sea level and form islands.


They border coastal biomes like [[Minecraft:beach]]es, [[Minecraft:stony shore]]s, and [[Minecraft:river]]s near landmasses, but can also directly border land biomes. Near [[Minecraft:mountains]], this often results in tall oceanic cliffs, sometimes more than 100 blocks tall.
They border coastal biomes like [[Minecraft:beach]]es, [[Minecraft:stony shore]]s, and [[Minecraft:river]]s near landmasses, but can also directly border land biomes like [[Minecraft:forest]]s and [[Minecraft:plains]]. Near [[Minecraft:mountains]], this often results in tall oceanic cliffs, sometimes more than 100 blocks tall.


Ocean biomes are separated into temperature variants and deep variants. The regular, shallow ocean generates at medium temperature zones bordering [[Minecraft:lukewarm ocean]]s and [[Minecraft:cold ocean]]s, as well as the regular [[Minecraft:deep ocean]].
Ocean biomes are separated into temperature variants and deep variants. The regular, shallow ocean generates at medium temperature zones bordering [[Minecraft:lukewarm ocean]]s and [[Minecraft:cold ocean]]s, as well as the regular [[Minecraft:deep ocean]].
Cave biomes are less common beneath oceans compared to land. However, [[Minecraft:lush caves]] often generate if humidity is high, whereas [[Minecraft:sulfur caves]] are possible where weirdness is low.


== Description ==
== Description ==
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{{Spawn row|Cod|weight=75|size=4-7}}
{{Spawn row|Cod|weight=75|size=4-7}}
{{Spawn row|Salmon|weight=26|size=3-5}}
{{Spawn row|Salmon|weight=26|size=3-5}}
|ambient=
{{Spawn row|Bat|weight=10|size=8}}
}}
}}


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|id=42
|id=42
|foot=1}}
|foot=1}}
=== Biome definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "attributes": {
    "minecraft:audio/background_music": {
      "creative": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.creative"
      },
      "default": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.game"
      },
      "underwater": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.under_water"
      }
    },
    "minecraft:gameplay/natural_mob_spawns": {
      "argument": {
        "spawn_costs": {},
        "spawns_by_category": {
          "ambient": [
            {
              "type": "minecraft:bat",
              "count": 8,
              "weight": 10
            }
          ],
          "monster": [
            {
              "type": "minecraft:spider",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:zombie",
              "count": 4,
              "weight": 95
            },
            {
              "type": "minecraft:zombie_villager",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:skeleton",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:creeper",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:slime",
              "count": 4,
              "weight": 100
            },
            {
              "type": "minecraft:enderman",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 10
            },
            {
              "type": "minecraft:witch",
              "count": 1,
              "weight": 5
            },
            {
              "type": "minecraft:drowned",
              "count": 1,
              "weight": 5
            }
          ],
          "underground_water_creature": [
            {
              "type": "minecraft:glow_squid",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 4
              },
              "weight": 10
            }
          ],
          "water_ambient": [
            {
              "type": "minecraft:cod",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 6,
                "min_inclusive": 3
              },
              "weight": 10
            }
          ],
          "water_creature": [
            {
              "type": "minecraft:squid",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 4,
                "min_inclusive": 1
              },
              "weight": 1
            },
            {
              "type": "minecraft:dolphin",
              "count": {
                "type": "minecraft:uniform",
                "max_inclusive": 2,
                "min_inclusive": 1
              },
              "weight": 1
            },
            {
              "type": "minecraft:nautilus",
              "count": 1,
              "weight": 5
            }
          ]
        }
      },
      "modifier": "overlay"
    },
    "minecraft:visual/sky_color": "#7ba4ff"
  },
  "carvers": [
    "minecraft:cave",
    "minecraft:cave_extra_underground",
    "minecraft:canyon"
  ],
  "downfall": 0.5,
  "effects": {
    "water_color": "#3f76e4"
  },
  "features": [
    [],
    [
      "minecraft:lake_lava_underground",
      "minecraft:lake_lava_surface"
    ],
    [
      "minecraft:amethyst_geode"
    ],
    [
      "minecraft:monster_room",
      "minecraft:monster_room_deep"
    ],
    [],
    [],
    [
      "minecraft:ore_dirt",
      "minecraft:ore_gravel",
      "minecraft:ore_granite_upper",
      "minecraft:ore_granite_lower",
      "minecraft:ore_diorite_upper",
      "minecraft:ore_diorite_lower",
      "minecraft:ore_andesite_upper",
      "minecraft:ore_andesite_lower",
      "minecraft:ore_tuff",
      "minecraft:ore_coal_upper",
      "minecraft:ore_coal_lower",
      "minecraft:ore_iron_upper",
      "minecraft:ore_iron_middle",
      "minecraft:ore_iron_small",
      "minecraft:ore_gold",
      "minecraft:ore_gold_lower",
      "minecraft:ore_redstone",
      "minecraft:ore_redstone_lower",
      "minecraft:ore_diamond",
      "minecraft:ore_diamond_medium",
      "minecraft:ore_diamond_large",
      "minecraft:ore_diamond_buried",
      "minecraft:ore_lapis",
      "minecraft:ore_lapis_buried",
      "minecraft:ore_copper",
      "minecraft:underwater_magma",
      "minecraft:disk_sand",
      "minecraft:disk_clay",
      "minecraft:disk_gravel"
    ],
    [],
    [
      "minecraft:spring_water",
      "minecraft:spring_lava"
    ],
    [
      "minecraft:glow_lichen",
      "minecraft:trees_water",
      "minecraft:flower_default",
      "minecraft:patch_grass_badlands",
      "minecraft:brown_mushroom_normal",
      "minecraft:red_mushroom_normal",
      "minecraft:patch_pumpkin",
      "minecraft:patch_sugar_cane",
      "minecraft:patch_firefly_bush_near_water",
      "minecraft:seagrass_normal",
      "minecraft:kelp_cold"
    ],
    [
      "minecraft:freeze_top_layer"
    ]
  ],
  "has_precipitation": true,
  "temperature": 0.5
}
</syntaxhighlight>
}}


== Achievements ==
== Achievements ==
Line 151: Line 376:
|{{HistoryLine||1.13|dev=18w09a|Added [[Minecraft:underwater ruin]] structures, which generate in oceans.}}
|{{HistoryLine||1.13|dev=18w09a|Added [[Minecraft:underwater ruin]] structures, which generate in oceans.}}
|{{HistoryLine|||dev=18w10a|Ocean is no longer required for the "Adventuring Time" [[Minecraft:advancement]].}}
|{{HistoryLine|||dev=18w10a|Ocean is no longer required for the "Adventuring Time" [[Minecraft:advancement]].}}
|{{HistoryLine|||dev=18w11a|Added [[Minecraft:shipwrecks]], which generate in oceans.}}
|{{HistoryLine|||dev=18w11a|Added [[Minecraft:shipwreck]]s, which generate in oceans.}}
|{{HistoryLine||1.16|dev=20w06a|Underwater ruins and shipwrecks are now rarer.}}
|{{HistoryLine||1.16|dev=20w06a|Underwater ruins and shipwrecks are now rarer.}}
|{{HistoryLine||1.17|dev=21w06a|Ocean biomes generate with a stone floor below Y{{=}}50 instead of a gravel floor.<ref>{{bug|MC-214783||Oceans generate with stone floors|Fixed}}</ref>}}
|{{HistoryLine||1.17|dev=21w06a|Ocean biomes generate with a stone floor below Y{{=}}50 instead of a gravel floor.<ref>{{bug|MC-214783||Oceans generate with stone floors|Fixed}}</ref>}}
Line 170: Line 395:
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Oceans generate with a gravel floor once again.}}
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Oceans generate with a gravel floor once again.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Kelp]] now generates more frequently and in denser patches, except for in frozen ocean biomes.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Kelp]] now generates more frequently and in denser patches, except for in frozen ocean biomes.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|[[Minecraft:Bat]]s now spawn in oceans.}}
}}
}}


Line 177: Line 403:
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|As part of a terrain generation overhaul, oceans have been made into their own proper [[Minecraft:biome]].}}
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|As part of a terrain generation overhaul, oceans have been made into their own proper [[Minecraft:biome]].}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added [[Minecraft:ocean monument]]s.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added [[Minecraft:ocean monument]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added [[Minecraft:shipwrecks]], and [[Minecraft:underwater ruin]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added [[Minecraft:shipwreck]]s, and [[Minecraft:underwater ruin]]s.}}
}}
}}



Latest revision as of 11:18, 24 October 2026

Template:For Template:Infobox biome The ocean is an aquatic Minecraft:biome consisting of Minecraft:water. They are relatively deep bodies of water with the surface at an Minecraft:altitude of Y=63, which is counted as the “sea level” of the world.

Generation

Oceans generate when Minecraft:continentalness reaches lower values. Here, the terrain is mostly flat at a depth of roughly Y=45, below the sea level, although some underwater hills and cliffs may generate. Rarely, these are tall enough to rise beyond sea level and form islands.

They border coastal biomes like Minecraft:beaches, Minecraft:stony shores, and Minecraft:rivers near landmasses, but can also directly border land biomes like Minecraft:forests and Minecraft:plains. Near Minecraft:mountains, this often results in tall oceanic cliffs, sometimes more than 100 blocks tall.

Ocean biomes are separated into temperature variants and deep variants. The regular, shallow ocean generates at medium temperature zones bordering Minecraft:lukewarm oceans and Minecraft:cold oceans, as well as the regular Minecraft:deep ocean.

Cave biomes are less common beneath oceans compared to land. However, Minecraft:lush caves often generate if humidity is high, whereas Minecraft:sulfur caves are possible where weirdness is low.

Description

File:Ocean colors.png
The separate colors of each ocean variant Template:In

Oceans are vast expanses of Minecraft:water that start at the sea level and end at the ocean floor, which is mostly covered by a one-block layer of Minecraft:gravel, though some Minecraft:clay, Minecraft:dirt, and Minecraft:sand patches may generate near shallow areas. Islands in ocean biomes are covered with Minecraft:grass blocks and the default, sparse vegetation.

The seafloor is often covered with Minecraft:seagrass and Minecraft:kelp, with “forests” of kelp frequently reaching close to or even touching the water's surface. Minecraft:Fish, Minecraft:squid, and Minecraft:dolphins frequently spawn within oceans. Minecraft:Shipwrecks and Minecraft:ocean ruins generate here, but Minecraft:ocean monuments cannot as they can only generate in deep oceans.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks when the player is underwater in an ocean:

Template:MusicTable

These music tracks play while the player is not underwater in an ocean:

Template:MusicTable/game

Template:MusicTable/creative

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Biome definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

Mojang screenshots

In other media

See also

References

Template:Reflist

Navigation

Template:Navbox oceanTemplate:Navbox biomes

Minecraft:de:Ozean Minecraft:es:Océano Minecraft:fr:Océan Minecraft:it:Oceano Minecraft:ja:海洋 Minecraft:ko:바다 Minecraft:lzh:海 Minecraft:pl:Ocean Minecraft:pt:Oceano Minecraft:ru:Океан Minecraft:th:มหาสมุทร Minecraft:uk:Океан Minecraft:zh:海洋