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Minecraft:Zoglin: Difference between revisions

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Sync: updated from Minecraft
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Easy: {{hp|2.5}} to {{hp|5}}<br>Normal: {{hp|3}} to {{hp|8}}<br>Hard: {{hp|4.5}} to {{hp|12}}<br>
Easy: {{hp|2.5}} to {{hp|5}}<br>Normal: {{hp|3}} to {{hp|8}}<br>Hard: {{hp|4.5}} to {{hp|12}}<br>
'''Baby:'''<br>Easy and Normal: {{hp|0.5}}<br>Hard: {{hp|0.75}}
'''Baby:'''<br>Easy and Normal: {{hp|0.5}}<br>Hard: {{hp|0.75}}
| knockbackresistance = 60%
| spawn = When a [[Minecraft:Hoglin]] is in the [[Minecraft:Overworld]] or [[Minecraft:the End]] for 15 seconds
| size = '''Adult in {{JE}}:'''<br>Height: 1.4 blocks<br>Width: 1.3965 blocks<br>'''Adult in {{BE}}:'''<br>Height: 1.4 blocks<br>Width: 1.4 blocks<br>
| size = '''Adult in {{JE}}:'''<br>Height: 1.4 blocks<br>Width: 1.3965 blocks<br>'''Adult in {{BE}}:'''<br>Height: 1.4 blocks<br>Width: 1.4 blocks<br>
'''Baby:'''<br>Height: 0.85 blocks<br>Width: 0.75 blocks
'''Baby:'''<br>Height: 0.85 blocks<br>Width: 0.75 blocks
| speed = 0.3
| speed = 0.3
| equipment =  
| knockbackresistance = 60%
| usableitems = {{Drop|Item|Lead}}
| spawn = {{EntitySprite|Hoglin}} When a [[Minecraft:hoglin]] is in the [[Minecraft:Overworld]] or [[Minecraft:the End]] for 15 seconds
| leashable = Yes
| usableitems = {{drop|Item|Lead}}
| boat = No
| boat = No
| minecart = Yes
| minecart = Yes
Line 35: Line 33:


== Spawning ==
== Spawning ==
Zoglins spawn when a [[Minecraft:hoglin]] has been out of the [[Minecraft:Nether]] for {{convert|300|ticks|seconds}}. For their first 10 seconds after zombification, they get the [[Minecraft:Nausea]] effect.{{only|java|short=1}}<ref>This does not happen in Bedrock Edition due to {{bug|MCPE-70866}}.</ref> This nausea effect is cosmetic and does not affect its behavior.
Zoglins spawn when a [[Minecraft:hoglin]] has been out of the [[Minecraft:Nether]] for {{convert|300|ticks|seconds}}. For their first 10 seconds after zombification, they get the [[Minecraft:Nausea]] effect.{{only|java|short=1}}<ref>This does not happen in Bedrock Edition due to {{bug|MCPE-70866}}.</ref> This Nausea effect is cosmetic and does not affect its behavior.


Similar to most [[Minecraft:hostile]] mobs, zoglins despawn when the [[Minecraft:difficulty]] is changed to [[Minecraft:Peaceful]].
Similar to most [[Minecraft:hostile]] mobs, zoglins despawn when the [[Minecraft:difficulty]] is changed to [[Minecraft:Peaceful]].
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|sound2=Zoglin hurt2.ogg
|sound2=Zoglin hurt2.ogg
|sound3=Zoglin hurt3.ogg
|sound3=Zoglin hurt3.ogg
|subtitle=Zoglin hurts
|subtitle=Zoglin hurts{{until|java 26.4}}
|source=hostile
|source=hostile
|description=When a zoglin is damaged
|description=When a zoglin is damaged
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File:Zoglinattackingarmourstand.png|Zoglin attacking an [[Minecraft:armor stand]]
File:Zoglinattackingarmourstand.png|Zoglin attacking an [[Minecraft:armor stand]]
File:Noor vs. zoglin.jpg|A zoglin fighting [[Minecraft:Noor]]
File:Noor vs. zoglin.jpg|A zoglin fighting [[Minecraft:Noor]]
File:Zoglin and its parent.jpg
File:Zoglin and its parent.jpg|A zoglin and a baby zoglin in a [[Minecraft:crimson forest]]
File:Zoglin nether portal.png|Zoglin next to a nether portal
File:Zoglin nether portal.png|Zoglin next to a Nether portal
</gallery>
</gallery>


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[[Minecraft:es:Zoglin]]
[[Minecraft:es:Zoglin]]
[[Minecraft:fr:Zoglin]]
[[Minecraft:fr:Zoglin]]
[[Minecraft:he:זוגלין]]
[[Minecraft:it:Zoglin]]
[[Minecraft:it:Zoglin]]
[[Minecraft:ja:ゾグリン]]
[[Minecraft:ja:ゾグリン]]

Latest revision as of 11:19, 16 October 2026

Template:For Template:Distinguish Template:Infobox entity A zoglin is an Minecraft:undead Minecraft:hostile mob that a Minecraft:hoglin turns into when out of the Minecraft:Nether for fifteen seconds straight. It never retreats or flees, and attacks Minecraft:players and almost all non-zoglin Minecraft:mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.

Spawning

Zoglins spawn when a Minecraft:hoglin has been out of the Minecraft:Nether for Template:Convert. For their first 10 seconds after zombification, they get the Minecraft:Nausea effect.Template:Only<ref>This does not happen in Bedrock Edition due to Template:Bug.</ref> This Nausea effect is cosmetic and does not affect its behavior.

Similar to most Minecraft:hostile mobs, zoglins despawn when the Minecraft:difficulty is changed to Minecraft:Peaceful.

Drops

On death

Both adult and baby zoglins share the following item drop table: Template:DropTable

Behavior

Zoglins are hostile toward Minecraft:armor stands<ref>Template:Bug</ref>, Minecraft:camerasTemplate:Only, players in Minecraft:Adventure or Minecraft:Survival mode, and all mobs except Minecraft:agents, Minecraft:creepers, Minecraft:ghasts, and other zoglins. This includes hoglins and zombified piglins. Normal hoglins do not attack zoglins unless provoked by zoglins.

File:Zoglin Attacking Sulfur Cube.jpg
A zoglin attacking a sulfur cube

When an adult zoglin attacks, it flings its target into the airTemplate:Only<ref>This does not happen in Bedrock Edition due to Template:Bug.</ref>. Minecraft:Blocking with a Minecraft:shield does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby Minecraft:hoglins, never grow up. Any mob that can retaliate attacks a zoglin in return after being attacked, including baby zoglins.

Template:IN, adult zoglins attack once every two seconds and babies attack every second. Template:IN, both adults and babies attack once every second.

When a zoglin attacks a Minecraft:piglin, the piglin either retreats or fights back. Minecraft:Piglin brutes attack zoglins if they are attacked first and never retreat. They also attack the zoglin if the zoglin attacks a piglin or another piglin brute.

Like hoglins, zoglins can be leashed. If a player has a zoglin on a lead, then the zoglin still attacks other entities who get within its attack range, but does not actively pursue and attack the player leading it.Template:Only

Zoglins are incapable of Minecraft:breeding and do not flee from blocks that repel hoglins. Unlike baby Minecraft:hoglins, baby zoglins attack baby Minecraft:piglins. Minecraft:Piglins flee from zoglins if they are not engaged in combat.

Being an Minecraft:undead mob, they are:

As they are undead and do not grow up, Minecraft:golden dandelions do not work on baby zoglins.​

Like Minecraft:zombified piglins, they are immune to Minecraft:fire and Minecraft:lava.

If a hoglin is fed Minecraft:crimson fungus before it is zombified, the resulting zoglin does not despawn naturally and it does not count toward the mob cap.

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Zoglins have entity data associated with them that contains various properties.

Template:El: Template:Main

<section begin="entity data" />

<section end="entity data" />

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Trivia

Issues

Template:Issue list

Gallery

Renders

Screenshots

Textures

In other media

References

Template:Reflist

Navigation

Template:Navbox The Nether Template:Navbox entities

Minecraft:de:Zoglin Minecraft:es:Zoglin Minecraft:fr:Zoglin Minecraft:he:זוגלין Minecraft:it:Zoglin Minecraft:ja:ゾグリン Minecraft:ko:조글린 Minecraft:lzh:屍化獷豕 Minecraft:pl:Zoglin Minecraft:pt:Zoglin Minecraft:ru:Зоглин Minecraft:th:ซอกลิน Minecraft:uk:Зоґлін Minecraft:zh:僵尸疣猪兽