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Minecraft:Hoglin

From SAS Gaming Wiki

Template:Infobox entity A hoglin is a breedable Minecraft:hostile mob found in Minecraft:the Nether, and a source of Minecraft:porkchops and Minecraft:leather. Hoglins are repelled by Minecraft:warped fungi that is placed in the world as well as active Minecraft:Nether portals and Minecraft:respawn anchors. It attacks by thrusting its tusks upward, which can also launch its target a short distance into the air.

Baby hoglins behave similarly, but have a much weaker attack (the weakest attack in the game) with normal knockback, and flee when hit.

Spawning

Hoglins are found in herds of 3–4 in Minecraft:crimson forests, respawning over time. They can spawn at any Minecraft:light level and on most solid blocks other than Minecraft:Nether wart blocks and Minecraft:shroomlights.Template:Only

Hoglins spawn in certain types of Minecraft:bastion remnants upon structure generation. They spawn frequently in the hoglin stable variant (specifically the large and small stables in the "lower" area, but never in the "upper" area with ramparts), and sometimes in the main "bridge entrance" at the upper half of the rampart in the bridge variant. Similar to the Minecraft:piglins and Minecraft:piglin brutes there, these hoglins never despawn.

20%Template:Only/5%Template:Only of hoglins spawn as babies.

Hoglins need at least a 1×1×1.5 area to spawn. While adult hoglins will spawn inside a top slab if there is enough room, they will not pathfind unless they have more space above them. Adult hoglins will pathfind if they are in a top trapdoor, however.

Template:IN, hoglins do not naturally spawn in the Peaceful Minecraft:difficulty except during Minecraft:world generation as part of Minecraft:bastions, they are however, passive.

Template:Mob spawn table

Drops

On death

Template:DropTable

Baby hoglins drop only experience when killed, at the same rate as adult hoglins. They are also the only baby Minecraft:animals that drop experience.

Behavior

Hoglins avoid being within 7 blocks of Minecraft:warped fungi (including in a Minecraft:flower pot), Minecraft:Nether portals and Minecraft:respawn anchors. They naturally sink in Minecraft:water and eventually drown.<ref>Template:Bug</ref> They also sink in Minecraft:lava and are vulnerable to Minecraft:fire damage.<ref>Template:Bug</ref> Hoglins can be led with a Minecraft:lead even though they are hostile.

Hostility

Hoglins attack any Minecraft:player within 16 Minecraft:blocks with a reach of 1.9 blocks. An adult knocks its target upwardTemplate:Only<ref>This does not happen in Bedrock Edition due to Template:Bug.</ref>. Players can still be flung even if they block with a Minecraft:shield. Hoglins do not attack a player standing near a block that repels them, but instead run away from the block unless they have already chosen to attack. If a player has a hoglin on a lead, then the hoglin still attacks players who get within its attack range, but does not actively pursue and attack the player leading it.Template:Only Hoglins are 60% resistant to knockback. Unlike other hostile mobs, they do not prevent a player from Minecraft:sleeping.

Similar to Minecraft:piglins and Minecraft:zombified piglins, a player or mob attacking a hoglin provokes all nearby hoglins. Attacking a baby hoglin does not trigger this behavior.

If a piglin attacks a hoglin, all the hoglins in the area retaliate. Hoglins also flee if outnumbered and make retreating sounds. If the piglins are outnumbered by hoglins, they flee and make retreating sounds.

Minecraft:Piglins do not hunt hoglins that spawn upon generation of Minecraft:bastion remnants.

Like piglins, hoglins retaliate when attacked by a Minecraft:goatTemplate:Only<ref>Template:Bug</ref>.

In Template:JE, Minecraft:golden dandelions don't work on baby hoglins, but on Template:BE, it does.<ref>Template:Bug</ref>

Baby hoglins

Baby hoglins also attack the player, dealing much less Minecraft:damage and normal knockback. If the player attacks a baby hoglin, it temporarily flees.

Baby Minecraft:piglins run near and ride baby hoglins. If there are more baby piglins than baby hoglins, the baby piglins occasionally jump on other baby piglins already riding a baby hoglin, with a maximum of 3 stacked on a single baby hoglin.

Zombification

File:Hoglin being Zombified.gif
A hoglin turning into a zoglin. Notice the texture change and the vibration.

If a hoglin spawns in or moves to the Minecraft:Overworld or Minecraft:the End, it shakes and then transforms into a Minecraft:zoglin after 15 seconds. If the world is in Peaceful Minecraft:difficulty, the zoglin disappears instantly. If not, the newly-created zoglin gets Minecraft:Nausea I for 10 secondsTemplate:Only<ref>This does not happen in Bedrock Edition due to Template:Bug.</ref>. This Nausea effect is only decorative and has no effect on the zoglin's behavior.

Breeding

Template:Main

Hoglins can be bred with Minecraft:crimson fungi. It takes 5 minutes before the parents can be bred again, and it takes 20 minutes for baby hoglins to mature. Baby hoglins stay near their parents unless they see a player or get attacked, in which case they attack or run away. Feeding a crimson fungus to a baby hoglin reduces the remaining time for it to mature by 10%.

Hoglins cannot be bred when they are running away from warped fungi, respawn anchors, or Nether portals.

Feeding crimson fungi to a hoglin prevents it from Minecraft:despawning, whether the breeding is successful or not. The baby hoglin produced by breeding does not despawn either.

Feeding a baby hoglin a golden dandelion will freeze their growth. If used again it will then take them 24000 ticks (20 minutes) to grow up.

Like the Minecraft:killer bunny,Template:Only the hoglin is one of the only Minecraft:hostile mobs that can be Minecraft:bred.

Sounds

Minecraft:Hoglin/Sounds

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Hoglins have entity data associated with them that contains various properties.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Hoglins run away from warped fungi because they dislike their smell.<ref>Template:Tweet</ref> When asked if Nether portals also smell bad to hoglins, Henrik responded that hoglins are annoyed by the sounds Nether portals make.<ref>Template:Tweet</ref>
  • Similar to the Minecraft:ravager originally being called "Minecraft:illager beast" before its official name was chosen by the community, the hoglin's name was also chosen by the community. Its initial placeholder name was "piglin beast".
  • Template:IN, there are unused texture files named Template:Cd and Template:Cd that are textured identically to raw and Minecraft:cooked beef, respectively.
  • Minecraft:Henrik Kniberg released a video<ref>Hoglin dance (blooper - not actually in the game); Henrik Kniberg - May 25, 2020</ref> of a group of hoglins killing a Minecraft:piglin, then "celebrating" by bobbing their heads, then getting on their hind legs and dancing. This feature was never added into any snapshot and is not actually in Minecraft, although the reverse situation has a small chance to occur, in which piglins dance after killing a hoglin.
  • The hair and body texture of the hoglin do not line up, as the body was inflated to avoid Z-fighting.

Gallery

Renders

Zombification

Screenshots

Mojang screenshots

Development images

Textures

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox entities

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