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Minecraft:Freezing: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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== Immune mobs ==
== Immune mobs ==
*[[Minecraft:Wither]]s, [[Minecraft:ender dragon]]s, [[Minecraft:drowned]], [[Minecraft:frostbite]]s, [[Minecraft:husk]]s, and [[Minecraft:zombie]]s are immune to Freezing.
*[[Minecraft:Wither]]s, [[Minecraft:ender dragon]]s, [[Minecraft:drowned]], [[Minecraft:frostbite]]s, [[Minecraft:husk]]s, [[Minecraft:zombie]]s, [[Minecraft:polar bear]]s, [[Minecraft:snow golem]]s, and [[Minecraft:stray]]s are immune to Freezing.
*[[Minecraft:Polar bear]]s, [[Minecraft:snow golem]]s, [[Minecraft:skeleton]]s, and [[Minecraft:stray]]s are unaffected by Freezing as they are unable to be frozen.
*[[Minecraft:Skeleton]]s are unaffected by Freezing as they are unable to be frozen.
*All [[Minecraft:entity|entities]] wearing [[Minecraft:leather armor]] are unaffected by Freezing as they are unable to be frozen.
*All [[Minecraft:entity|entities]] wearing [[Minecraft:leather armor]] are unaffected by Freezing as they are unable to be frozen.


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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||26.4|dev=snap3|Added Freezing.}}
|{{HistoryLine||26.4|dev=snap3|Added Freezing.}}
|{{HistoryLine|||dev=snap4|[[Minecraft:Drowned]], [[Minecraft:husk]]s, and [[Minecraft:zombie]]s are now immune to Freezing.}}
|{{HistoryLine|||dev=snap4|[[Minecraft:Drowned]], [[Minecraft:husk]]s, [[Minecraft:zombie]]s, [[Minecraft:polar bear]]s, [[Minecraft:snow golem]]s, and [[Minecraft:stray]]s are now immune to Freezing.}}
}}
}}



Latest revision as of 11:13, 24 October 2026

Template:In development Template:Infobox effect Freezing is an Minecraft:effect that freezes the afflicted Minecraft:entity, slowing them down, reducing their jump height, and causing damage over time.

Effect

Freezing causes afflicted entities to freeze as if submerged in Minecraft:powder snow. This causes the entity to gradually slow down to half their normal movement speed over the course of Template:Convert, after which Template:Hp damage is dealt every Template:Convert until the entity stops freezing.

Wearing any piece of Minecraft:leather armor (including Minecraft:leather horse armor) causes the effects of Freezing to be nullified; while the effect itself is not removed, the entity wearing leather armor does not freeze. Standing in fire or lava also nullifies the effect, but being on fire does not.

Freezing is also intended to reduce affected entities' jump height, similarly to powder snow, but due to a bug it currently does not work as intended.Template:Cn

Freezing deals extra damage to certain "vulnerable" mobs, including Minecraft:blazes, Minecraft:magma cubes, and Minecraft:striders. After the Template:Convert of gradual slowing, they will begin taking Template:Hp damage every Template:Convert.

The death message obtained by dying to the Freezing effect is <player> froze to death.

Causes

Cause Potency Length Notes
Template:ItemLink I 0:45
Template:ItemLink (extended) I 1:30
Template:ItemLink I 0:45
Template:ItemLink (extended) I 1:30
Template:ItemLink I 0:11
Template:ItemLink (extended) I 0:22
Template:ItemLink I 0:05
Template:ItemLink (extended) I 0:11
Template:EntityLink I 0:03 Applied on melee attacks only.

Immune mobs

Data values

ID

Template:JE: Template:ID table

Template:BE: Template:ID table

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Development images

Navigation

Template:Navbox new content Template:Navbox effects

Minecraft:de:Erfrieren Minecraft:es:Congelación Minecraft:fr:Gel Minecraft:it:Congelamento Minecraft:ja:Freezing Minecraft:lzh:凍 Minecraft:pt:Congelamento Minecraft:ru:Замерзание Minecraft:zh:冰冻(状态效果)