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Minecraft:Bedrock Edition Preview 26.0.27: Difference between revisions

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{{Infobox version
{{Infobox version
| title = v26.0.27
| image = Bedrock Edition 26.0.27.jpg
| image = Bedrock Edition 26.0.27.jpg
| image2 = Bedrock 26.0.27.png
| image2 = Bedrock 26.0.27.png
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| next = Preview 26.0.28
| next = Preview 26.0.28
| nextparent = 26.1
| nextparent = 26.1
}}
}}<onlyinclude>
<onlyinclude>
'''Beta 26.0.27''' (ChromeOS, Android) or '''Preview 26.0.27''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta and fourth ''Preview'' version for [[Minecraft:Bedrock Edition 26.0]], released on January 7, 2026.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/42482730418445-Minecraft-Beta-Preview-26-0-27|title=Minecraft Beta & Preview - 26.0.27|website=Minecraft Feedback|date=January 7, 2026}}</ref> It adds features for [[Minecraft:Tiny Takeover]] behind an [[Minecraft:experiment]], including retextured and remodeled [[Minecraft:baby mobs]], retextured and remodeled [[Minecraft:rabbit]]s, craftable [[Minecraft:name tag]]s, and more.
 
'''Beta 26.0.27''' (ChromeOS, Android) or '''Preview 26.0.27''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta and fourth ''Preview'' version for [[Minecraft:Bedrock Edition 26.0]], released on January 7, 2026.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/42482730418445-Minecraft-Beta-Preview-26-0-27|title=Minecraft Beta & Preview - 26.0.27|website=Minecraft Feedback|date=January 7, 2026}}</ref> It adds features for [[Minecraft:Tiny Takeover]] behind an [[Minecraft:experiment]], including retextured and remodeled [[Minecraft:baby mobs]], retextured and remodeled [[Minecraft:rabbit]]s, craftable [[Minecraft:name tag]]s, and more. This is the first beta/''Preview'' released in 2026.


== Changes ==
== Changes ==
=== Mobs ===
=== Mobs ===
{{animate|Camel Husk.png;Skeleton Horse.png;Zombie Horse BE3.png|32px}} '''[[Minecraft:Camel Husk]]''', '''[[Minecraft:Skeleton Horse]]''', and '''[[Minecraft:Zombie Horse]]'''
'''[[Minecraft:Camel husk]], [[Minecraft:skeleton horse]], and [[Minecraft:zombie horse]]'''
* No longer damaged by a [[Minecraft:conduit]].
* No longer damaged by a [[Minecraft:conduit]].
* No longer prevent players from sleeping when nearby.
* No longer prevent players from sleeping when nearby.


[[File:Drowned BE2.png|32px]] '''[[Minecraft:Drowned]]'''
'''[[Minecraft:Drowned]]'''
* 15% of naturally-spawned babies now have the ability to [[Minecraft:ride]] most nearby mobs.
* 15% of naturally-spawned babies now have the ability to [[Minecraft:ride]] most nearby mobs.


[[File:Nautilus.png|32px]] '''[[Minecraft:Nautilus]]'''
'''[[Minecraft:Nautilus]]'''
* Now has an underwater saddle equip sound.
* Now has an underwater saddle equip sound.
* Changed swimming animation.
* Changed swimming animation.


[[File:Zombie Nautilus.png|32px]] '''[[Minecraft:Zombie Nautilus]]'''
'''[[Minecraft:Zombie nautilus]]'''
* No longer damaged by a [[Minecraft:conduit]].
* No longer damaged by a [[Minecraft:conduit]].
* No longer prevent players from sleeping when nearby.
* No longer prevent players from sleeping when nearby.
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=== Items ===
=== Items ===
'''[[Minecraft:Spawn Egg]]'''
'''[[Minecraft:Spawn egg]]s'''
* Now always spawn baby mobs when {{control|using}} on the same mob {{in|be}}, to match ''Java Edition''.
* Now always spawn baby mobs when {{control|using}} on the same mob, to match ''Java Edition''.


=== Graphical ===
=== General ===
'''Graphical'''
* Dithering:
* Dithering:
** Added dithering to items held by players and mobs if dithering is enabled.
** Added dithering to items held by players and mobs if dithering is enabled.
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=== Changes ===
=== Changes ===
==== Items ====
==== Items ====
'''[[File:Name Tag JE2 BE2.png|32px]] [[Minecraft:Name Tag]]'''
'''[[Minecraft:Name Tag]]'''
* Are now craftable.
* Can now be crafted.
{{Crafting
{{Crafting
|A2=Paper
|A2=Paper
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** {{Animate|Baby Brown Rabbit JE3 BE3.png;Baby White Rabbit JE3 BE3.png;Baby Black Rabbit JE3 BE3.png;Baby Gold Rabbit JE3 BE3.png;Baby Salt Rabbit JE3 BE3.png;Baby White Splotched Rabbit JE4 BE3.png;Baby Toast Rabbit JE3 BE3.png|32px}} [[Minecraft:Rabbit]]
** {{Animate|Baby Brown Rabbit JE3 BE3.png;Baby White Rabbit JE3 BE3.png;Baby Black Rabbit JE3 BE3.png;Baby Gold Rabbit JE3 BE3.png;Baby Salt Rabbit JE3 BE3.png;Baby White Splotched Rabbit JE4 BE3.png;Baby Toast Rabbit JE3 BE3.png|32px}} [[Minecraft:Rabbit]]
** {{Animate|Baby White Sheep JE4 BE7.png;Baby Light Gray Sheep JE6 BE6.png;Baby Gray Sheep JE6 BE6.png;Baby Black Sheep JE6 BE6.png;Baby Brown Sheep JE6 BE6.png;Baby Red Sheep JE6 BE6.png
** {{Animate|Baby White Sheep JE4 BE7.png;Baby Light Gray Sheep JE6 BE6.png;Baby Gray Sheep JE6 BE6.png;Baby Black Sheep JE6 BE6.png;Baby Brown Sheep JE6 BE6.png;Baby Red Sheep JE6 BE6.png
;Baby Orange Sheep JE6 BE6.png;Baby Yellow Sheep JE6 BE6.png;Baby Lime Sheep JE6 BE6.png;Baby Green Sheep JE6 BE6.png;Baby Cyan Sheep JE6 BE6.png;Baby Light Blue Sheep JE6 BE6.png;Baby Blue Sheep JE6 BE6.png;Baby Purple Sheep JE6 BE6.png;Baby Magenta Sheep JE6 BE6.png;Baby Pink Sheep JE6 BE6.png|32px}} [[Minecraft:Sheep]]
;Baby Orange Sheep JE6 BE6.png;Baby Yellow Sheep JE6 BE6.png;Baby Lime Sheep JE6 BE6.png;Baby Green Sheep JE6 BE6.png;Baby Cyan Sheep JE6 BE6.png;Baby Light Blue Sheep JE6 BE6.png;Baby Blue Sheep JE6 BE6.png;Baby Purple Sheep JE6 BE6.png;Baby Magenta Sheep JE6 BE6.png;Baby Pink Sheep JE6 BE6.png;Baby Jeb Sheep JE4 BE4.webp|32px}} [[Minecraft:Sheep]]
** {{Animate|Baby Wolf JE3 BE3.png;Ashen Baby Wolf JE2.png;Black Baby Wolf JE2.png;Chestnut Baby Wolf JE2.png;Rusty Baby Wolf JE3.png;Snowy Baby Wolf JE2.png;Spotted Baby Wolf JE2.png;Striped Baby Wolf JE2.png;Woods Baby Wolf JE2.png|32px}} [[Minecraft:Wolf]]
** {{Animate|Baby Wolf JE3 BE3.png;Ashen Baby Wolf JE2.png;Black Baby Wolf JE2.png;Chestnut Baby Wolf JE2.png;Rusty Baby Wolf JE3.png;Snowy Baby Wolf JE2.png;Spotted Baby Wolf JE2.png;Striped Baby Wolf JE2.png;Woods Baby Wolf JE2.png|32px}} [[Minecraft:Wolf]]
* [[Minecraft:Saddle]]s on baby pigs no longer render.
* [[Minecraft:Saddle]]s on baby pigs no longer render.
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{{fixes|project=MCPE|fixedin=26.0.27 Preview
{{fixes|project=MCPE|fixedin=26.0.27 Preview
|;old
|;old
|36947|Right-clicking adult or baby mobs with their respective spawn eggs does not spawn a baby mob
|137379|Stripped spruce logs and wood are too dark in Bedrock Edition.
|137379|Stripped spruce logs and wood are too dark in Bedrock Edition.
|166529|Can't spawn a baby zombie villager with spawn events
|169754|Carried models of some items appear larger when using any HD texture pack.
|169754|Carried models of some items appear larger when using any HD texture pack.
|172928|Cannot sleep with Skeleton Horse nearby
|172928|Cannot sleep with Skeleton Horse nearby
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|220557|Player and mobs randomly disappear for a split second and reappear.
|220557|Player and mobs randomly disappear for a split second and reappear.
|221667|Vibrant Visuals: Screen is completely black when the player is inside a block.
|221667|Vibrant Visuals: Screen is completely black when the player is inside a block.
|223845|Baby drowned fail to form Chicken Jockeys.
|223845|Some zombie variants fail to form Chicken Jockeys.
|225208|Panorama no longer rotates while loading a World.
|225208|Panorama no longer rotates while loading a World.
|225622|Equipping a skin in the Marketplace does not show the skin in the world until world reload or character is reselected.
|228287|The entity model in the container screen does not rotate in the opposite direction from the cursor.
|228287|The entity model in the container screen does not rotate in the opposite direction from the cursor.
|229178|Hovering over a text box with the mouse cursor no longer allows typing.
|229178|Hovering over a text box with the mouse cursor no longer allows typing.
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|229351|The "Enter sleep mode when no inputs detected" option does not function as described.
|229351|The "Enter sleep mode when no inputs detected" option does not function as described.
|229542|Zombie horses can burn even while standing on water.
|229542|Zombie horses can burn even while standing on water.
|229745|Vibrant Visuals: Enchantment glint on Spears appears washed out / desaturated compared to other items.
|229841|Panorama no longer rotates clockwise.
|230224|Keyboard inputs aren't immediately registered after opening up chat anymore.
|230229|Non-Marketplace Resource Packs, Behavior Packs, and Skin Packs were not migrated to the new directory location.
|230229|Non-Marketplace Resource Packs, Behavior Packs, and Skin Packs were not migrated to the new directory location.
|230681|"Player and mob dithering" toggle does not affect non-attachable items.
|230775|After changing language from Polish to English, some text remains in Polish.
|230775|After changing language from Polish to English, some text remains in Polish.
|230779|Chat does not let me type right after sending a message.
|230779|Chat does not let me type right after sending a message.
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|231602|Nautilis, Zombie Nautilus & Coral Zombie Nautilus have an empty space in the back of the head.
|231602|Nautilis, Zombie Nautilus & Coral Zombie Nautilus have an empty space in the back of the head.
|231639|Static lights are equally bright at all light levels.
|231639|Static lights are equally bright at all light levels.
|231641|Entities and particles are not affected by colored static lights.
|231979|Custom blocks face backwards in third person.
|231979|Custom blocks face backwards in third person.
|232366|Recommended Vibrant Visuals render distance does not scale with hardware and is always set to the lowest value in the Ore UI Video Settings menu.
|232366|Recommended Vibrant Visuals render distance does not scale with hardware and is always set to the lowest value in the Ore UI Video Settings menu.
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|233088|Xbox: Additional players in splitscreen log in with no items/the wrong user's items after 1.21.130 update.
|233088|Xbox: Additional players in splitscreen log in with no items/the wrong user's items after 1.21.130 update.
|;dev
|;dev
|232733|{{cd|itemComponentRegistry}} cannot be invoked properly
|232738|On-screen keyboard remains persistently open in the inventory/crafting menu, blocking the view and preventing normal gameplay.
|232738|On-screen keyboard remains persistently open in the inventory/crafting menu, blocking the view and preventing normal gameplay.
|232741|World entries briefly appear cut off when opening the Worlds menu with Screen Animations enabled.
|232741|World entries briefly appear cut off when opening the Worlds menu with Screen Animations enabled.
|233175|Saved skins do not load when playing offline.
|233818|Command macro keybinds conflict with normal inputs.
|otherissuescount=21}}
|otherissuescount=21}}
'''Other'''
'''Other'''
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== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}
[[Category:Bedrock Edition 26.0 betas]]


[[Minecraft:de:Bedrock Edition beta 26.0.27]]
[[Minecraft:de:Bedrock Edition beta 26.0.27]]
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[[Minecraft:ja:Bedrock Edition Preview 26.0.27]]
[[Minecraft:ja:Bedrock Edition Preview 26.0.27]]
[[Minecraft:pt:Edição Bedrock Preview 26.0.27]]
[[Minecraft:pt:Edição Bedrock Preview 26.0.27]]
[[Minecraft:ru:Preview 26.0.27 (Bedrock Edition)]]
[[Minecraft:zh:基岩版26.0.27]]
[[Minecraft:zh:基岩版26.0.27]]

Latest revision as of 11:05, 22 October 2026

Template:Infobox version Beta 26.0.27 (ChromeOS, Android) or Preview 26.0.27 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta and fourth Preview version for Minecraft:Bedrock Edition 26.0, released on January 7, 2026.<ref>Template:Cite</ref> It adds features for Minecraft:Tiny Takeover behind an Minecraft:experiment, including retextured and remodeled Minecraft:baby mobs, retextured and remodeled Minecraft:rabbits, craftable Minecraft:name tags, and more.

Changes

Mobs

Minecraft:Camel husk, Minecraft:skeleton horse, and Minecraft:zombie horse

  • No longer damaged by a Minecraft:conduit.
  • No longer prevent players from sleeping when nearby.

Minecraft:Drowned

  • 15% of naturally-spawned babies now have the ability to Minecraft:ride most nearby mobs.

Minecraft:Nautilus

  • Now has an underwater saddle equip sound.
  • Changed swimming animation.

Minecraft:Zombie nautilus

  • No longer damaged by a Minecraft:conduit.
  • No longer prevent players from sleeping when nearby.
  • Now has an underwater saddle equip sound.
  • Changed swimming animation.

Items

Minecraft:Spawn eggs

  • Now always spawn baby mobs when Template:Control on the same mob, to match Java Edition.

General

Graphical

  • Dithering:
    • Added dithering to items held by players and mobs if dithering is enabled.
    • Added dithering to skulls, heads, chests, shulker boxes, banners, conduits, decorated pots, and copper golem statues held by players and mobs if dithering is enabled.
    • Added cobweb block to the list of ditherable blocks.
  • Data-driving:
    • Added the ability to specify ambient light colors and illuminances, and sky light light intensity according to the time of day in the Vibrant Visuals lighting configuration files.

Technical

AI Goals

Minecraft:Block components

  • Added block permutation component validation for geometry and material instance components. If one is added, the other one will need to added.
    • Raises a warning for blocks with a format_version from before 1.26.0.
    • Raises an error for blocks with a format_version of 1.26.0 and after.
  • The Block Trait Template:Cd can now be used without the Upcoming Creator Features toggle.
  • Template:Cd in Template:Cd can now be used without the Beta APIs toggle.
  • Updated documentation for the Template:Cd field in Template:Cd to better explain its use.
  • Updated the Template:Cd block component:
    • Changed Template:Cd so DOWN face is rotated 180 degrees, this brings it in parity with non data driven full blocks and Java full blocks.
    • The old geometry can still used by explicitly using the identifier Template:Cd.
    • Any existing blocks using Template:Cd that have a Template:Cd less than 1.26.0 will look the same and internally be considered as Template:Cd.
  • Released Template:Cd improvements from experimental and removed requirement of format version 1.21.130 or higher for those improvements.
    • Can now have an array of collision boxes.
    • Max height has been increased from 16 to 24.
  • Game no longer crashes on initializing Template:Cd component when the server sends invalid packets.

Minecraft:Camera

  • Provided the script API for supporting entity type families in the aim assist.

Components

Entity

  • All projectiles now deflect Template:Cd projectiles on hit.
    • This is in addition to damage causing these projectiles to be deflected.

Entity Components

General

  • Now possible to reuse keybinding for normal actions, macros, and chords.

Network Protocol

Tags

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Render Dragon Features for Creators", and the new "Drop 1 of 2026" Minecraft:experimental toggles.

Changes

Items

Minecraft:Name Tag

  • Can now be crafted.

Template:Crafting

Mobs

Minecraft:Baby mobs

Template:Animate Minecraft:Rabbit

Technical

Minecraft:API

Minecraft:Camera

  • Behavior packs for custom camera splines can be created in the camera/splines/ directory. Splines will only play on the Template:Cd camera preset.

Minecraft:Commands

  • Added the Template:Cd keyword to the Template:Cmd command for playing a spline loaded from behavior pack.
    • Enabled with the Experimental Creator Camera toggle.

Graphical

  • RenderDragon for Creators Experiment:
    • Static colored lighting on flowing lava and other blocks no longer appears too dark.
    • Added static lighting shading support to data driven entities and items.
    • The number of analytic/point lights in the scene is now limited according to resource availability.
    • Analytic/point lights will now phase in or out according to their importance to the scene's lighting.

Minecraft:Molang

  • Added Template:Cd molang function behind the Upcoming Creator Features toggle.

Tags

  • Added the new tag Template:Cd item tag to copper, iron, and gold nuggets.

Fixes

Template:Fixes Other

  • Fixed upgrade from UWP to GDK causing corrupt skin states.
  • Fixed an issue where textures would not be correctly reloaded when changing between graphics modes in the main menu.
  • Fixed shadow stripes appearing on the ground during sunset and sunrise with high FoV on low quality settings in Minecraft:Vibrant Visuals mode.
  • Fixed an issue that caused all player markers on locator maps to have the same color in Vibrant Visuals mode.
  • Fixed an issue which was causing textured items held-in-hand to be double-tinted in Vibrant Visuals mode.
  • Fixed an issue that caused banner poles to appear darker in Vibrant Visuals.
  • Fixed dithering for equipped Minecraft:shields with Minecraft:banner designs when held by entities.
  • Fixed a bug where most mobs would stare at players, other mobs, or targets for an excessive amount of time.
  • Fixed a bug where several mobs would look at players from a further distance than intended.
  • Fixed a bug where the game could crash if the player cancelled in the middle of creating a template world on a Realm.
  • Fixed players potentially getting stuck between Realms timeline opt-in screen and play on Realms progress screen.
  • Fixed a bug in Realms where Minecraft:villages would not generate until approached.
  • Fixed an issue that caused the "Extra Large UI" option in Ore UI Video Settings to set the wrong GUI scale.
  • Fixed an issue that caused the shield to appear colored if placed in a slot that previously contained a colored shield.
  • Fixed an issue where the Template:Cd entity component could return an undefined in the array when used in older scripting versions.
  • Fixed an issue where the Template:Cd and Template:Cd events on the Template:Cd entity component would be executed on world load.
  • Fixed an issue where marketplace content did not load correctly on PlayStation.
  • Fixed "Might occur crash when suspended" title when "Syncing user data" UI is running.
  • Fixed cases of static colored lighting leaking through corners.
  • Fixed a bug where custom components used by older versions of item definitions were not being properly loaded.
  • Nautiluses and zombie nautiluses no longer have permanently increased movement speed after becoming hostile.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 26.0.27 Minecraft:es:Bedrock Edition Preview 26.0.27 Minecraft:ja:Bedrock Edition Preview 26.0.27 Minecraft:pt:Edição Bedrock Preview 26.0.27 Minecraft:ru:Preview 26.0.27 (Bedrock Edition) Minecraft:zh:基岩版26.0.27