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Minecraft:Bedrock Edition beta 1.5.0.0: Difference between revisions

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== Additions ==
== Additions ==
=== Gameplay ===
=== Gameplay ===
'''[[Minecraft:Enchantment]]s'''
'''Enchantments'''
* [[Minecraft:Riptide]]
* Riptide
** Added an animation when using Riptide in first person perspective.
** Added an animation when using Riptide in first person perspective.


== Changes ==
== Changes ==
=== Items ===
=== Items ===
'''[[Minecraft:Nautilus shell]]s'''
'''Nautilus shells'''
* Are no longer only available through [[Minecraft:Experimental gameplay]].
* Are no longer only available through Experimental gameplay.


'''[[Minecraft:Trident]]s'''
'''[[Minecraft:Trident]]s'''
* Can now be enchanted with [[Minecraft:Mending]] and [[Minecraft:Unbreaking]].
* Can now be enchanted with Mending and Unbreaking.


=== Mobs ===
=== Mobs ===
'''[[Minecraft:Dolphin]]s'''
'''Dolphins'''
* Can now be given [[Minecraft:raw fish]] or [[Minecraft:raw salmon]] and will swim towards the nearest [[Minecraft:underwater ruin]] or [[Minecraft:shipwreck]].
* Can now be given raw fish or raw salmon and will swim towards the nearest underwater ruin or shipwreck.


'''[[Minecraft:Drowned]]'''
'''Drowned'''
* Now spawn with a chance of holding a [[Minecraft:nautilus shell]].
* Now spawn with a chance of holding a nautilus shell.
* Are no longer only available through [[Minecraft:Experimental gameplay]].
* Are no longer only available through Experimental gameplay.


'''[[Minecraft:Husk]]s'''
'''[[Minecraft:Husk]]s'''
* Husks that have sunk in [[Minecraft:water]] now transform into [[Minecraft:zombie]]s and zombies will transform into [[Minecraft:drowned]].
* Husks that have sunk in [[Minecraft:water]] now transform into [[Minecraft:zombie]]s and zombies will transform into drowned.


'''[[Minecraft:Skeleton horse]]s'''
'''Skeleton horses'''
* Can now be ridden underwater.
* Can now be ridden underwater.


'''[[Minecraft:Skeleton]]s and [[Minecraft:stray]]s '''
'''Skeletons and strays '''
* Now switch from ranged to melee attacks while underwater and switch back when out of water.
* Now switch from ranged to melee attacks while underwater and switch back when out of water.


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* Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse.
* Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse.


'''[[Minecraft:Enchantments]]'''
'''Enchantments'''
* [[Minecraft:Riptide]]
* Riptide
** Updated the spin texture.
** Updated the spin texture.


'''[[Minecraft:Swimming]]'''
'''Swimming'''
* Improved the [[Minecraft:player]]'s swimming at the surface of water.
* Improved the player's swimming at the surface of water.


== Fixes ==
== Fixes ==
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* Firework rockets now appear in the recipe book when being searched for in Survival.
* Firework rockets now appear in the recipe book when being searched for in Survival.
* Fixed fish not rendering when moving out of render distance and back.
* Fixed fish not rendering when moving out of render distance and back.
* {{cmd|clear}} will now clear items properly.
* {{MC/Cmd|clear}} will now clear items properly.
* The first mouse click after re-mapping an action to a key is now recognized.
* The first mouse click after re-mapping an action to a key is now recognized.
* Improved messaging when there are no old worlds to sync.
* Improved messaging when there are no old worlds to sync.
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* Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world.
* Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world.
* Fixed some visual issues with kelp.
* Fixed some visual issues with kelp.
* Ladders no longer appear as invisible blocks with collision when placed using '{{cmd|setblock}}'.
* Ladders no longer appear as invisible blocks with collision when placed using '{{MC/Cmd|setblock}}'.
* The surface of water can now be seen when viewing from behind glass underwater.
* The surface of water can now be seen when viewing from behind glass underwater.
* Sneaking and jumping into water no longer prevents jumping or swimming upwards.
* Sneaking and jumping into water no longer prevents jumping or swimming upwards.
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== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.x}}
{{MC/Navbox Bedrock Edition versions|1.x}}


[[Minecraft:de:Bedrock Edition beta 1.5.0.0]]
de:Bedrock Edition beta 1.5.0.0
[[Minecraft:es:Bedrock Edition beta 1.5.0.0]]
es:Bedrock Edition beta 1.5.0.0
[[Minecraft:fr:Édition Bedrock bêta 1.5.0.0]]
fr:Édition Bedrock bêta 1.5.0.0
[[Minecraft:ja:Bedrock Edition beta 1.5.0.0]]
ja:Bedrock Edition beta 1.5.0.0
[[Minecraft:nl:Bedrockeditie 1.5 build 1]]
nl:Bedrockeditie 1.5 build 1
[[Minecraft:pt:Edição Bedrock beta 1.5.0.0]]
pt:Edição Bedrock beta 1.5.0.0
[[Minecraft:ru:Beta 1.5.0.0 (Bedrock Edition)]]
ru:Beta 1.5.0.0 (Bedrock Edition)
[[Minecraft:zh:基岩版1.5.0.0]]
zh:基岩版1.5.0.0

Latest revision as of 19:33, 9 April 2026

Template:Infobox version

Beta 1.5.0.0 is the first beta version for Minecraft:Bedrock Edition 1.5.0, released on April 25, 2018,<ref>Template:Cite</ref> which makes several changes and fixes bugs.

Additions

Gameplay

Enchantments

  • Riptide
    • Added an animation when using Riptide in first person perspective.

Changes

Items

Nautilus shells

  • Are no longer only available through Experimental gameplay.

Minecraft:Tridents

  • Can now be enchanted with Mending and Unbreaking.

Mobs

Dolphins

  • Can now be given raw fish or raw salmon and will swim towards the nearest underwater ruin or shipwreck.

Drowned

  • Now spawn with a chance of holding a nautilus shell.
  • Are no longer only available through Experimental gameplay.

Minecraft:Husks

Skeleton horses

  • Can now be ridden underwater.

Skeletons and strays

  • Now switch from ranged to melee attacks while underwater and switch back when out of water.

Minecraft:Undead mobs

  • Now sink in water and can walk on the bottom.

Gameplay

Minecraft:Boats

  • Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse.

Enchantments

  • Riptide
    • Updated the spin texture.

Swimming

  • Improved the player's swimming at the surface of water.

Fixes

  • Fixed several of the top crashes that occurred during gameplay.
  • Fixed a crash that occurred when playing Truffletop Town and dying while using elytra and fireworks.
  • Pick Block will now work in Survival mode.
  • Players can once again resurface after tapping "fly down" arrow while swimming with touch controls.
  • Breaking coral with a pickaxe will now drop dead coral and will drop living coral when using Silk Touch.
  • Fixed dolphins getting stuck in their idle animation.
  • Firework rockets now appear in the recipe book when being searched for in Survival.
  • Fixed fish not rendering when moving out of render distance and back.
  1. REDIRECT Template:Command

Template:Redr will now clear items properly.

  • The first mouse click after re-mapping an action to a key is now recognized.
  • Improved messaging when there are no old worlds to sync.
  • Leads and balloons can no longer be attached to horses being ridden by players.
  • Enchantment names can now be seen on the enchantment table screen with Pocket UI when using keyboard and mouse.
  • Fixed helmets being visible after being destroyed by taking damage from a mob.
  • Resource and behavior packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds.
  • Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world.
  • Fixed some visual issues with kelp.
  • Ladders no longer appear as invisible blocks with collision when placed using '
  1. REDIRECT Template:Command

Template:Redr'.

  • The surface of water can now be seen when viewing from behind glass underwater.
  • Sneaking and jumping into water no longer prevents jumping or swimming upwards.
  • Double doors once again display correctly.
  • Fixed the texture of dark prismarine Stairs.
  • Banners are no longer consumed from the inventory when placed in Creative mode.
  • Pick Block will now pick the proper variant of buttons and pressure plates.
  • Glass once again renders properly at further distances and certain angles.
  • Zombie villagers created during world generation are no longer super fast.
  • It's once again possible to eat raw fish.
  • It is no longer possible to refill breath by swimming against ice.
  • Fixed a redundant gray line at the top of the drowned's legs.
  • The trident will now be thrown the direction the cursor is pointing when playing in VR.
  • Pressing the 'Default Settings' button will now only affect the control scheme that is selected.
  • Personal game mode is now fully applied in Game Settings when switched from Survival to Creative.
  • The ender dragon will no longer get stuck if the player moves too far away.
  • Bone meal is now depleted when used on Kelp from a dispenser.
  • Dropped items can once again pass under top slabs.
  • Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen.
  • The book on the enchantment table screen no longer overlaps the suggested enchantment's name.
  • Tall birch trees will once again generate in mutated birch forests.
  • Mobs will no longer rotate their heads 360 degrees while in boats.
  • Fixed water not rendering when viewed at certain angles near the surface.
  • Splash water bottles will now keep dolphins hydrated on land.
  • A controller tooltip will now appear when it is possible to place blocks underwater.
  • All overhangs and floating islands will once again generate with grass or snow under them.
  • Bryce mesa biomes will now generate correctly.
  • Fixed entering a minecart from another minecart.
  • Players will no longer spawn on land in the swimming animation after swimming near land and exiting a world.
  • Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode.
  • Riptide can no longer be used while riding a mount.
  • Icebergs, seagrass, and kelp can no longer replace blocks of an ocean monument when generated.
  • Fixed the glint on enchanted tridents in first person.
  • Fixed the rotation of tridents while charging in first person.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 1.5.0.0 es:Bedrock Edition beta 1.5.0.0 fr:Édition Bedrock bêta 1.5.0.0 ja:Bedrock Edition beta 1.5.0.0 nl:Bedrockeditie 1.5 build 1 pt:Edição Bedrock beta 1.5.0.0 ru:Beta 1.5.0.0 (Bedrock Edition) zh:基岩版1.5.0.0