Minecraft:Sand: Difference between revisions
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{{Infobox block | {{Infobox block | ||
| image = Sand.png | | image = Sand.png | ||
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| lavasusceptible = No | | lavasusceptible = No | ||
}} | }} | ||
'''Sand''' is a gravity-affected [[Minecraft:block]] found abundantly in | '''Sand''' is a gravity-affected [[Minecraft:block]] found abundantly in [[Minecraft:desert]]s and [[Minecraft:beach]]es, and less commonly in or near surface water. | ||
== Obtaining == | == Obtaining == | ||
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=== Natural generation === | === Natural generation === | ||
Sand generates naturally in many [[Minecraft:biome]]s of the [[Minecraft:Overworld]], in disk-like formations | Sand generates naturally in many [[Minecraft:biome]]s of the [[Minecraft:Overworld]], in [[Minecraft:disk]]-like formations replacing [[Minecraft:dirt]] in shallow water, usually [[Minecraft:rivers]], lakes, and [[Minecraft:oceans]] in most grassy biomes except [[Minecraft:swamps]]. | ||
It generates in abundance in [[Minecraft:desert]]s and [[Minecraft:beach]]es, generally in four-block-deep layers, supported by [[Minecraft:sandstone]] below. Sand also generates as the [[Minecraft:ocean]] floor of lukewarm oceans and warm oceans, in a single layer not supported by sandstone. | |||
Sand also generates as part of warm ocean ruins and some cold ocean | Sand also generates as part of warm [[Minecraft:ocean ruins]] and some cold [[Minecraft:ocean ruin]]s, some [[Minecraft:desert]] [[Minecraft:village]] houses, [[Minecraft:desert well]]s, [[Minecraft:desert pyramid]]s, and has a chance to generate in [[Minecraft:trial chamber]] entrances. | ||
Sand can spawn floating in the [[Minecraft:air]]. The floating cluster of sand falls when one of the sand blocks receives an update (e.g. when a block is placed near it or when a block near it is broken). | Sand can spawn floating in the [[Minecraft:air]]. The floating cluster of sand falls when one of the sand blocks receives an update (e.g. when a block is placed near it or when a block near it is broken). While floating, it emits the {{cd|falling_dust}}{{only|JE}} or the {{cd|falling_dust_sand_particle}}{{only|be}} [[Minecraft:particle]]. | ||
{{block distribution}} | {{block distribution}} | ||
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An [[Minecraft:enderman]] holding a sand block drops the block upon death. | An [[Minecraft:enderman]] holding a sand block drops the block upon death. | ||
{{IN|bedrock}}, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 8 sand when killed while showing the item as trade offer, if the player holds an [[Minecraft:emerald]]. | {{IN|bedrock}}, [[Minecraft:wandering traders]] have a chance of 8.5% (increased by 1% per level of [[Minecraft:Looting]]) to drop 8 sand when killed while showing the item as trade offer, if the player holds an [[Minecraft:emerald]]. | ||
=== Generated loot === | === Generated loot === | ||
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=== Trading === | === Trading === | ||
Wandering | [[Minecraft:Wandering trader]]s may sell 8 sand for 1 [[Minecraft:emerald]]. This is the only renewable method of obtaining sand. Because new wandering traders require at least 20 minutes to spawn and have a limited number of trades per spawn, it is more practical to obtain sand by other means. | ||
{{Trade sources}} | {{Trade sources}} | ||
=== Post-generation === | === Post-generation === | ||
Suspicious sand becomes regular sand when [[Minecraft:brush]]ed. | [[Minecraft:Suspicious sand]] becomes regular sand when [[Minecraft:brush]]ed. | ||
== Usage == | == Usage == | ||
{{main|Falling Block}} | {{main|Falling Block}} | ||
If the supporting block below a block of sand is removed, it falls until it lands on the next available block. More specifically, the sand block turns into a "falling block" entity, which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity is available in the main article listed above. | If the supporting block below a block of sand is removed, it falls until it lands on the next available block. More specifically, the sand block turns into a "[[Minecraft:falling block]]" [[Minecraft:entity]], which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity is available in the main article listed above. | ||
If falling sand lands and covers the head of a [[Minecraft:mob]] or the player, the mob or player buried in it continuously receives suffocation damage. If falling sand lands in the space occupied by a non-solid block (such as [[Minecraft:torch]], [[Minecraft:rail]], or redstone dust) or a block [[Minecraft:Solid block#Height|less than a full block tall]] (such as [[Minecraft:slab]] or soul sand<ref>{{bug|MC-77079|||WAI}}</ref>), the sand drops and turns into an [[Minecraft:Item (entity)|item]]. If it falls onto a [[Minecraft:cobweb]], it falls slowly until it has gone through completely; if it touches the ground while still inside the cobweb, the sand becomes an item. Sand that falls onto a [[Minecraft:Bubble Column#Upward|lifting bubble column]] floats on top of the water until the bubble column is blocked or removed. | If falling sand lands and covers the head of a [[Minecraft:mob]] or the [[Minecraft:player]], the mob or player buried in it continuously receives [[Minecraft:suffocation]] damage. If falling sand lands in the space occupied by a non-solid block (such as [[Minecraft:torch]], [[Minecraft:rail]], or [[Minecraft:redstone dust]]) or a block [[Minecraft:Solid block#Height|less than a full block tall]] (such as [[Minecraft:slab]] or [[Minecraft:soul sand]]<ref>{{bug|MC-77079|||WAI}}</ref>), the sand drops and turns into an [[Minecraft:Item (entity)|item]]. If it falls onto a [[Minecraft:cobweb]], it falls slowly until it has gone through completely; if it touches the ground while still inside the cobweb, the sand becomes an item. Sand that falls onto a [[Minecraft:Bubble Column#Upward|lifting bubble column]] floats on top of the water until the bubble column is blocked or removed. | ||
Though [[Minecraft:TNT]] does not break any blocks if it explodes underwater, if sand, concrete powder (in one-block-deep water only), or [[Minecraft:gravel]] falls and covers the TNT before it explodes, blocks are broken as normal | Though [[Minecraft:TNT]] does not break any blocks if it explodes underwater, if sand, [[Minecraft:concrete powder]] (in one-block-deep water only), or [[Minecraft:gravel]] falls and covers the TNT before it explodes, blocks are broken as normal. | ||
=== Crafting ingredient === | === Crafting ingredient === | ||
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=== Farms === | === Farms === | ||
Sand is required for farming [[Minecraft:cactus]] and can also be used for farming [[Minecraft:bamboo]], sugar cane, and [[Minecraft:kelp]]. | Sand is required for farming [[Minecraft:cactus]] and can also be used for farming [[Minecraft:bamboo]], [[Minecraft:sugar cane]], and [[Minecraft:kelp]]. | ||
=== Turtle eggs === | === Turtle eggs === | ||
A turtle egg can hatch only if it is placed on sand, red sand, or suspicious sand | A [[Minecraft:turtle egg]] can hatch only if it is placed on sand, red sand, or suspicious sand. | ||
=== Ambience === | === Ambience === | ||
Sand rarely emits [[#Unique|ambient noises]] if there is sand or red sand 8 blocks away in at least 3 of the 4 horizontal directions. In order to emit sounds, the block directly above sand must be [[Minecraft:air]].<!--in case anyone wants to add more information: net/minecraft/world/level/block/sounds/AmbientDesertBlockSoundsPlayer.java--> | Sand rarely emits [[#Unique|ambient noises]] if there is sand or [[Minecraft:red sand]] 8 blocks away in at least 3 of the 4 horizontal directions. In order to emit sounds, the block directly above sand must be [[Minecraft:air]].<!--in case anyone wants to add more information: net/minecraft/world/level/block/sounds/AmbientDesertBlockSoundsPlayer.java--> | ||
== Sounds == | == Sounds == | ||
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|subtitle=Sandy sounds | |subtitle=Sandy sounds | ||
|source=ambient | |source=ambient | ||
|description=Randomly when there is a block of sand or red sand 8 blocks away in 3 of the 4 horizontal directions at the surface of the world | |description=Randomly when there is a block of sand or [[Minecraft:red sand]] 8 blocks away in 3 of the 4 horizontal directions at the surface of the world | ||
|id=block.sand.idle | |id=block.sand.idle | ||
|translationkey=subtitles.block.sand.idle | |translationkey=subtitles.block.sand.idle | ||
|volume= | |volume=1.0 | ||
|pitch= | |pitch=1.0 | ||
|distance= | |distance= | ||
}} | }} | ||
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=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||May 21, 2009|link=wordofnotch:110762705|Notch shows interest in adding sand.}} | |{{HistoryLine||May 21, 2009|link=wordofnotch:110762705|[[Minecraft:Notch]] shows interest in adding sand.}} | ||
|{{HistoryLine||May 23, 2009|link=wordofnotch:111691116|Notch says he accomplished adding sand.}} | |{{HistoryLine||May 23, 2009|link=wordofnotch:111691116|Notch says he accomplished adding sand.}} | ||
}} | }} | ||
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|{{HistoryLine||0.0.14a|[[File:Sand JE1.png|32px]] Added sand. | |{{HistoryLine||0.0.14a|[[File:Sand JE1.png|32px]] Added sand. | ||
|Sand behaves similarly to [[Minecraft:gravel]], which was also added during this update. | |Sand behaves similarly to [[Minecraft:gravel]], which was also added during this update. | ||
|Sand [[Minecraft:block]]s appear naturally only in one block-thick | |Sand [[Minecraft:block]]s appear naturally only in one block-thick [[Minecraft:beach]]es (usually by [[Minecraft:water]] or in the middle of a landscape). These beaches are always at and below [[Minecraft:Map#Ocean|ocean]] level. | ||
|Rather than falling by turning into a falling block entity, sand instantly appears at the lowest point it can go when placed above an [[Minecraft:air]] block, without any sort of falling animation. This behavior lasted until the Seecret Friday 1 update, in Infdev. | |Rather than [[Minecraft:falling]] by turning into a [[Minecraft:Entity#Falling blocks|falling block entity]], sand instantly appears at the lowest point it can go when placed above an [[Minecraft:air]] block, without any sort of falling animation. This behavior lasted until the Seecret Friday 1 update, in [[Minecraft:Infdev]]. | ||
|Map editors can be used to create floating sand, crashing the server if the sand was affected from its state.}} | |[[Minecraft:Programs and editors|Map editors]] can be used to create floating sand, crashing the server if the sand was affected from its state.}} | ||
|{{HistoryLine||0.0.15a (Multiplayer Test 1)|[[File:Sand JE2.png|32px]] The texture of sand has been changed.}} | |{{HistoryLine||0.0.15a (Multiplayer Test 1)|[[File:Sand JE2.png|32px]] The texture of sand has been changed.}} | ||
|{{HistoryLine||0.0.19a|Sand has been removed from the [[Minecraft:inventory]] (hotbar) because of a lack of space.}} | |{{HistoryLine||0.0.19a|Sand has been removed from the [[Minecraft:inventory]] (hotbar) because of a lack of space. | ||
|[[File:Sand (inventory) JE1.png|32px]] This version is the one that introduces the concept of inventory sprites, and the sprite here can be seen in later versions.}} | |||
|{{HistoryLine||0.0.20a|Sand has been re-added to the inventory.}} | |{{HistoryLine||0.0.20a|Sand has been re-added to the inventory.}} | ||
|{{HistoryLine||0.0.23a|A glitch occurring at this time allows | |{{HistoryLine||0.0.23a|A glitch occurring at this time allows [[Minecraft:player]]s to raise the height of a [[Minecraft:fluid]] block by placing sand over it. The sand stays suspended in mid-air until it is broken. When broken, a fluid block corresponding to the type below the sand appears where the block was. The suspended fluid block remains immobile until a block was placed next to it, causing a flood.}} | ||
|{{HistoryLine||0.24_SURVIVAL_TEST|The glitch from above was fixed. | |{{HistoryLine||0.24_SURVIVAL_TEST|The glitch from above was fixed. | ||
|Sand now falls through liquids instead of sitting atop them.}} | |Sand now falls through liquids instead of sitting atop them.}} | ||
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|{{HistoryLine||20100413-1951|Sand now generates in worlds again.}} | |{{HistoryLine||20100413-1951|Sand now generates in worlds again.}} | ||
|{{HistoryLine||20100618|Sand now falls realistically. | |{{HistoryLine||20100618|Sand now falls realistically. | ||
|Sand can now be destroyed by falling onto a [[Minecraft:torch]] or a [[Minecraft:slab]].}} | |Sand can now be destroyed by [[Minecraft:Falling Block|falling]] onto a [[Minecraft:torch]] or a [[Minecraft:slab]].}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.2|Falling sand entities now behave better in [[Minecraft:multiplayer]]. | |{{HistoryLine||1.2|Falling sand entities now behave better in [[Minecraft:multiplayer]]. | ||
|Sand can now be used to craft [[Minecraft:sandstone]].}} | |Sand can now be used to craft [[Minecraft:sandstone]].}} | ||
|{{HistoryLine||1.3|Sand now generates with [[Minecraft:sandstone]] under it.}} | |{{HistoryLine||1.3|Sand now generates with [[Minecraft:sandstone]] under it.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Due to changes in the terrain generator, sand no longer appears in | |{{HistoryLine||1.8|dev=Pre-release|Due to changes in the terrain generator, sand no longer appears in [[Minecraft:beach]]es. | ||
|Sand now generates anywhere that [[Minecraft:water]] does in large, circular patterns, noticeably larger than the similar patterns of [[Minecraft:clay]]. These can occur anywhere water does, including in village farms.}} | |Sand now generates anywhere that [[Minecraft:water]] does in [[Minecraft:disk|large, circular patterns]], noticeably larger than the similar patterns of [[Minecraft:clay]]. These can occur anywhere water does, including in [[Minecraft:village]] farms.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Sand JE3 BE1.png|32px]] The texture of sand has been slightly changed.}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Sand JE3 BE1.png|32px]] The texture of sand has been slightly changed.}} | ||
|{{HistoryLine||1.1|dev=12w01a|Sand now appears in | |{{HistoryLine||1.1|dev=12w01a|Sand now appears in [[Minecraft:beach]]es again, which have been re-added as a [[Minecraft:biome]], rather than [[Minecraft:terrain features]].}} | ||
|{{HistoryLine||1.4.2|dev=12w38a|Sand now has new | |{{HistoryLine||1.4.2|dev=12w38a|Sand now has new [[Minecraft:sound]]s when being walked on.}} | ||
|{{HistoryLine||1.7.2|dev=13w36a|Disks of sand are no longer found on ocean floors.}} | |{{HistoryLine||1.7.2|dev=13w36a|Disks of sand are no longer found on [[Minecraft:ocean]] floors.}} | ||
|{{HistoryLine||1.8|dev=14w27b|Sand's textures now rotate randomly, making | |{{HistoryLine||1.8|dev=14w27b|Sand's textures now rotate randomly, making [[Minecraft:beach]]es and [[Minecraft:desert]]s look less uniform.}} | ||
|{{HistoryLine||1.9|dev=15w44a|Sand can now be found in desert pyramid [[Minecraft:chest]]s.}} | |{{HistoryLine||1.9|dev=15w44a|Sand can now be found in [[Minecraft:desert pyramid]] [[Minecraft:chest]]s.}} | ||
|{{HistoryLine||1.10|dev=16w20a|Falling dust particles for unsupported sand have been added.}} | |{{HistoryLine||1.10|dev=16w20a|Falling dust [[Minecraft:particles]] for unsupported sand have been added.}} | ||
|{{HistoryLine||1.12|dev=17w06a|Sand can now be used to craft concrete powder.}} | |{{HistoryLine||1.12|dev=17w06a|Sand can now be used to craft [[Minecraft:concrete powder]].}} | ||
|{{HistoryLine||1.13|dev=18w07a|[[Minecraft:Turtle]]s are added, which lay [[Minecraft:Turtle Egg|eggs]] on sand.}} | |{{HistoryLine||1.13|dev=18w07a|[[Minecraft:Turtle]]s are added, which lay [[Minecraft:Turtle Egg|eggs]] on sand.}} | ||
|{{HistoryLine|||dev=18w08b|Sand now generates on the floors of warm and lukewarm ocean biomes.}} | |{{HistoryLine|||dev=18w08b|Sand now generates on the floors of [[Minecraft:Warm Ocean|warm]] and [[Minecraft:lukewarm ocean]] biomes.}} | ||
|{{HistoryLine|||dev=18w09a|Sand can now generate in underwater ruins.}} | |{{HistoryLine|||dev=18w09a|Sand can now generate in [[Minecraft:underwater ruins]].}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Sand JE4.png|32px]] The textures of sand have been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Sand JE4.png|32px]] The textures of sand have been changed.}} | ||
|{{HistoryLine|||dev=18w44a|[[File:Sand JE5 BE2.png|32px]] The texture of sand has been changed, once again.}} | |{{HistoryLine|||dev=18w44a|[[File:Sand JE5 BE2.png|32px]] The texture of sand has been changed, once again.}} | ||
|{{HistoryLine|||dev=19w05a|Sand is now renewable with the addition of wandering | |{{HistoryLine|||dev=19w05a|Sand is now [[Minecraft:Renewable resource|renewable]] with the addition of [[Minecraft:wandering trader]]s, which sell sand blocks.}} | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Sand now generates in desert | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Sand now generates in [[Minecraft:desert well]]s and [[Minecraft:desert pyramid]]s.|Sand can now be created after brushing [[Minecraft:suspicious sand]].}} | ||
|{{HistoryLine||1.20|dev=23w12a|Sand now generates in trail ruins.}} | |{{HistoryLine||1.20|dev=23w12a|Sand now generates in [[Minecraft:trail ruins]].}} | ||
|{{HistoryLine|||dev=23w16a|Sand no longer generates in trail ruins.}} | |{{HistoryLine|||dev=23w16a|Sand no longer generates in [[Minecraft:trail ruins]].}} | ||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Sand can now generate in the entrances of trial chambers.}} | |{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Sand can now generate in the entrances of [[Minecraft:trial chambers]].}} | ||
|{{HistoryLine||1.21.5|Sand, red sand, and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away. | |{{HistoryLine||1.21.5|Sand, red sand, and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away. | ||
|dev=25w07a|The sounds produced by sand and red sand are now categorized as ambient instead of block sounds.}} | |dev=25w07a|The sounds produced by sand and [[Minecraft:red sand]] are now categorized as ambient instead of block sounds.}} | ||
|{{HistoryLine||1.21.6|dev=25w15a | |{{HistoryLine||1.21.6|dev=25w15a | ||
|Ambient <code>sand</code> sounds no longer require sky access to play. Slightly decreased the chance for them to play. They now play in all biomes equally. | |Ambient <code>sand</code> sounds no longer require [[Minecraft:Light#Sky light|sky access]] to play. Slightly decreased the chance for them to play. They now play in all biomes equally. | ||
|Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}} | |Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}} | ||
|{{HistoryLine|java upcoming}} | |{{HistoryLine|java upcoming}} | ||
|{{HistoryLine||26.2|dev= | |{{HistoryLine||26.2|dev=snap1|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb sand, giving them the regular archetype.}} | ||
|{{HistoryLine|||dev=snap6|Sulfur cubes can no longer absorb sand.}} | |||
}} | }} | ||
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|{{HistoryLine||v0.6.0|Sand is now affected by gravity.}} | |{{HistoryLine||v0.6.0|Sand is now affected by gravity.}} | ||
|{{HistoryLine||v0.8.0|dev=build 8|Falling sand now drops a resource when landing on a non-solid [[Minecraft:block]].}} | |{{HistoryLine||v0.8.0|dev=build 8|Falling sand now drops a resource when landing on a non-solid [[Minecraft:block]].}} | ||
|{{HistoryLine||v0.10.0|dev=build 1|Falling dust particles for unsupported sand have been added.}} | |{{HistoryLine||v0.10.0|dev=build 1|Falling dust [[Minecraft:particles]] for unsupported sand have been added.}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Sand can now be found inside desert pyramid [[Minecraft:chest]]s.{{verify|No mention on Pocket Edition 1.0.0}}}} | |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Sand can now be found inside [[Minecraft:desert pyramid]] [[Minecraft:chest]]s.{{verify|No mention on Pocket Edition 1.0.0}}}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Sand can now be used to craft concrete powder.}} | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Sand can now be used to craft [[Minecraft:concrete powder]].}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Sand now generates on the floors of warm and lukewarm ocean biomes. | |{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Sand now generates on the floors of [[Minecraft:Warm Ocean|warm]] and [[Minecraft:lukewarm ocean]] biomes. | ||
|Sand now sometimes generates on top of buried treasure chests in | |Sand now sometimes generates on top of [[Minecraft:buried treasure]] chests in [[Minecraft:beach]]es.}} | ||
|{{HistoryLine|||dev=beta 1.2.20.1|Sand can now generate in some warm underwater ruins.}} | |{{HistoryLine|||dev=beta 1.2.20.1|Sand can now generate in some warm [[Minecraft:underwater ruins]].}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Sand JE5 BE2.png|32px]] The textures of sand have been changed.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Sand JE5 BE2.png|32px]] The textures of sand have been changed.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Sand can now be bought from wandering | |{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Sand can now be [[Minecraft:trading|bought]] from [[Minecraft:wandering trader]]s.}} | ||
|{{HistoryLine||1.12.0|dev=beta 1.12.0.4|Wandering traders no longer sell regular sand.}} | |{{HistoryLine||1.12.0|dev=beta 1.12.0.4|Wandering traders no longer [[Minecraft:trading|sell]] regular sand.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Trading has changed, wandering trader can now sell regular sand, making it renewable again.}} | |{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Trading has changed, wandering trader can now sell regular sand, making it renewable again.}} | ||
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Sand, red sand, and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away.}} | |{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Sand, red sand, and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.21|Ambient <code>sand</code> sounds no longer require sky access to play. Slightly decreased the chance for them to play. They now play in all biomes equally. | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.21|Ambient <code>sand</code> sounds no longer require sky access to play. Slightly decreased the chance for them to play. They now play in all biomes equally. | ||
|Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}} | |Sand no longer makes ambient wind sounds (<code>.block.sand.wind</code>).}} | ||
|{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb sand, providing the football/regular effect to the mob.}} | |||
|{{HistoryLine|bedrock upcoming}} | |{{HistoryLine|bedrock upcoming}} | ||
|{{HistoryLine||26. | |{{HistoryLine||26.30|dev=Preview 26.30.20|Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay.}} | ||
|{{HistoryLine|||dev=Preview 26.30.27|Sand can no longer be absorbed by sulfur cubes.}} | |||
}} | }} | ||
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Sand JE2 BE1.png|32px]] Added sand.}} | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Sand JE2 BE1.png|32px]] Added sand.}} | ||
|{{HistoryLine||xbox=TU3|[[File:Sand JE3 BE2.png|32px]] The textures of sand have been changed.}} | |{{HistoryLine||xbox=TU3|[[File:Sand JE3 BE2.png|32px]] The textures of sand have been changed.}} | ||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|The sound made when mining sand has been changed.}} | |{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|The [[Minecraft:sound]] made when [[Minecraft:breaking|mining]] sand has been changed.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Falling dust particles for unsupported sand have been added.}} | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Falling dust [[Minecraft:particles]] for unsupported sand have been added.}} | ||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Sand can now be used to craft concrete powder.}} | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Sand can now be used to craft [[Minecraft:concrete powder]].}} | ||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Sand now generates on the floors of warm and lukewarm ocean biomes.|[[Minecraft:Turtle]]s are added, which lay [[Minecraft:Turtle Egg|eggs]] on sand.}} | |{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Sand now generates on the floors of [[Minecraft:Warm Ocean|warm]] and [[Minecraft:lukewarm ocean]] biomes.|[[Minecraft:Turtle]]s are added, which lay [[Minecraft:Turtle Egg|eggs]] on sand.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Sand JE5 BE2.png|32px]] The textures of sand have been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Sand JE5 BE2.png|32px]] The textures of sand have been changed.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Sand can now be bought from wandering | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Sand can now be [[Minecraft:trading|bought]] from [[Minecraft:wandering trader]]s.|Sand can now be smelted in a [[Minecraft:blast furnace]].}} | ||
}} | }} | ||
| Line 278: | Line 274: | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.8|dev=14w06a|Sand now uses the newly-implemented model json file {{code|models/block/cube.json}}; previously the geometry was defined in the game code itself.}} | |{{HistoryLine||1.8|dev=14w06a|Sand now uses the newly-implemented model json file {{code|models/block/cube.json}}; previously the geometry was defined in the game code itself.}} | ||
|{{HistoryLine|||dev=14w10a|Sand with numerical metadata variants 2 through 15, which are inaccessible through normal gameplay, now have no model [[File:Missing Model JE2.png|32px]] rather than appearing identical to sand.}} | |{{HistoryLine|||dev=14w10a|Sand with [[Minecraft:Java Edition data values/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 2 through 15, which are inaccessible through normal gameplay, now have [[Minecraft:Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to sand.}} | ||
|{{HistoryLine|||dev=14w25a|Sand and its variant are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of sand were as follows: | |{{HistoryLine|||dev=14w25a|Sand and its variant are now defined via [[Minecraft:block states]] rather than by numerical metadata. Prior to this version, the numerical metadata variants of sand were as follows: | ||
{{dvt|spritetype=block|sprite=sand|Sand}} | {{dvt|spritetype=block|sprite=sand|Sand}} | ||
{{dvt|sprite=red-sand|Red Sand}} | {{dvt|sprite=red-sand|Red Sand}} | ||
{{dvt|sprite=missingno|dv=2-15|Inaccessible "boring" variants of sand|foot=1}}}} | {{dvt|sprite=missingno|dv=2-15|[[Minecraft:Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" variants of sand]]|foot=1}}}} | ||
|{{HistoryLine|||dev=14w26a|Sand with metadata values 2 through 15 have now been completely removed from the game.}} | |{{HistoryLine|||dev=14w26a|Sand with metadata values 2 through 15 have now been completely removed from the game.}} | ||
|{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>sand</code> ID have been split up into their own IDs. | |{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>sand</code> ID have been split up into their own IDs. | ||
|Prior to ''The Flattening'', this block's numeral ID was 12.}} | |Prior to [[Minecraft:Java Edition 1.13/Flattening|''The Flattening'']], this block's numeral ID was 12.}} | ||
}} | }} | ||
| Line 291: | Line 287: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.21.20|dev=Preview 1.21.20.22|The different block states for the <code>sand</code> ID have now been split up into their own IDs.|Prior to this version, the block state variants of sand were as follows: | |{{HistoryLine||1.21.20|dev=Preview 1.21.20.22|The different [[Minecraft:block states]] for the <code>sand</code> ID have now been split up into their own IDs.|Prior to this version, the block state variants of sand were as follows: | ||
{{bst|sand_type|normal|normal|{{BlockLink|Sand}}|red|{{BlockLink|Red Sand}}|foot=1}} | {{bst|sand_type|normal|normal|{{BlockLink|Sand}}|red|{{BlockLink|Red Sand}}|foot=1}} | ||
}} | }} | ||
| Line 301: | Line 297: | ||
== Trivia == | == Trivia == | ||
*If a block of sand has [[Minecraft:snow]] on it and is made to fall, the snow is destroyed{{only|java}} and does not drop [[Minecraft:snowball]]s. | *If a block of sand has [[Minecraft:snow]] on it and is made to fall, the snow is destroyed{{only|java}} and does not drop [[Minecraft:snowball]]s. | ||
*Because falling sand is considered an entity, it can be launched in a TNT cannon, similar to an ignited piece of [[Minecraft:TNT]]. | *Because falling sand is considered an [[Minecraft:entity]], it can be launched in a [[Minecraft:Tutorials/TNT cannons|TNT cannon]], similar to an ignited piece of [[Minecraft:TNT]]. | ||
*Sand falls at the same rate when submerged in [[Minecraft:water]], or [[Minecraft:lava]], or [[Minecraft:air]]. | *Sand falls at the same rate when submerged in [[Minecraft:water]], or [[Minecraft:lava]], or [[Minecraft:air]]. | ||
*If a player is standing on a stack of sand or [[Minecraft:gravel]], and the stack falls onto a non-solid block, the player can fall fast enough to take damage or even die. | *If a [[Minecraft:player]] is standing on a stack of sand or [[Minecraft:gravel]], and the stack falls onto a non-solid block, the player can fall fast enough to take [[Minecraft:damage]] or even die. | ||
*Sand falls through [[Minecraft:torch]]es without breaking, if there is [[Minecraft:air]] below the torch.<ref>{{bug|MC-3262|||WAI}}</ref> | *Sand falls through [[Minecraft:torch]]es without breaking, if there is [[Minecraft:air]] below the torch.<ref>{{bug|MC-3262|||WAI}}</ref> | ||
*Sand and [[Minecraft:gravel]] take about 0.45 seconds to fall one meter. | *Sand and [[Minecraft:gravel]] take about 0.45 seconds to fall one meter. | ||
*The sand texture is rotated if a block of sand turns into a <code>falling_block</code> entity, similar to ignited [[Minecraft:TNT]] blocks. This is not the case with [[Minecraft:gravel]]. | *The sand texture is rotated if a block of sand turns into a <code>falling_block</code> entity, similar to ignited [[Minecraft:TNT]] blocks. This is not the case with [[Minecraft:gravel]]. | ||
*Because <code>falling_block</code> is considered an entity, blocks of sand without supports may disappear for a split second and a <code>falling_block</code> entity is summoned. This is also the case when it is landing, but the entity (not the [[Minecraft:block]]) disappears instead before a block is placed. | *Because <code>falling_block</code> is considered an [[Minecraft:entity]], blocks of sand without supports may disappear for a split second and a <code>falling_block</code> entity is summoned. This is also the case when it is landing, but the entity (not the [[Minecraft:block]]) disappears instead before a block is placed. | ||
== Gallery == | == Gallery == | ||
| Line 314: | Line 310: | ||
Desert.png|Naturally generated sand in a desert | Desert.png|Naturally generated sand in a desert | ||
Beach.png|Naturally generated sand in a beach | Beach.png|Naturally generated sand in a beach | ||
Coral reef at night.png|Sand as generated as a warm ocean floor | Coral reef at night.png|Sand as generated as a [[Minecraft:warm ocean]] floor | ||
Snowy Beach.png|Naturally generated sand in a snowy beach | Snowy Beach.png|Naturally generated sand in a snowy beach | ||
Lukewarm Ocean.png|Naturally generated sand in a lukewarm ocean | Lukewarm Ocean.png|Naturally generated sand in a lukewarm ocean | ||
| Line 335: | Line 331: | ||
<gallery> | <gallery> | ||
A Block of Sand.jpg|A block of sand | A Block of Sand.jpg|A block of sand | ||
Steve in despair.jpg|Steve in despair with a block of sand | Steve in despair.jpg|[[Minecraft:Steve]] in despair with a block of sand | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
*Explained physics of falling | *Explained physics of [[Minecraft:falling block]]s. | ||
*Desert | *[[Minecraft:Desert]] | ||
*[[Minecraft:Sandstone]] | *[[Minecraft:Sandstone]] | ||
| Line 352: | Line 348: | ||
{{Navbox desert}}{{Navbox ocean}}{{Navbox blocks|natural}} | {{Navbox desert}}{{Navbox ocean}}{{Navbox blocks|natural}} | ||
{{Navbox entities|Other}} | {{Navbox entities|Other}} | ||
{{Navbox sand}} | |||
[[Category:Natural blocks]] | [[Category:Natural blocks]] | ||
| Line 357: | Line 354: | ||
[[Category:Falling blocks]] | [[Category:Falling blocks]] | ||
cs:Písek | [[Minecraft:cs:Písek]] | ||
de:Sand | [[Minecraft:de:Sand]] | ||
es:Arena | [[Minecraft:es:Arena]] | ||
fr:Sable | [[Minecraft:fr:Sable]] | ||
hu:Homok | [[Minecraft:hu:Homok]] | ||
it:Sabbia | [[Minecraft:it:Sabbia]] | ||
ja:砂 | [[Minecraft:ja:砂]] | ||
ko:모래 | [[Minecraft:ko:모래]] | ||
lzh:沙 | [[Minecraft:lzh:沙]] | ||
nl:Zand | [[Minecraft:nl:Zand]] | ||
pl:Piasek | [[Minecraft:pl:Piasek]] | ||
pt:Areia | [[Minecraft:pt:Areia]] | ||
ru:Песок | [[Minecraft:ru:Песок]] | ||
th:ทราย | [[Minecraft:th:ทราย]] | ||
tr:Kum | [[Minecraft:tr:Kum]] | ||
uk:Пісок | [[Minecraft:uk:Пісок]] | ||
zh:沙子 | [[Minecraft:zh:沙子]] | ||
Latest revision as of 11:21, 16 May 2026
Template:Infobox block Sand is a gravity-affected Minecraft:block found abundantly in Minecraft:deserts and Minecraft:beaches, and less commonly in or near surface water.
Obtaining
Breaking
The suitable tool to break sand is a Minecraft:shovel. Template:Breaking row Sand drops itself when it's destroyed.
Natural generation
Sand generates naturally in many Minecraft:biomes of the Minecraft:Overworld, in Minecraft:disk-like formations replacing Minecraft:dirt in shallow water, usually Minecraft:rivers, lakes, and Minecraft:oceans in most grassy biomes except Minecraft:swamps.
It generates in abundance in Minecraft:deserts and Minecraft:beaches, generally in four-block-deep layers, supported by Minecraft:sandstone below. Sand also generates as the Minecraft:ocean floor of lukewarm oceans and warm oceans, in a single layer not supported by sandstone.
Sand also generates as part of warm Minecraft:ocean ruins and some cold Minecraft:ocean ruins, some Minecraft:desert Minecraft:village houses, Minecraft:desert wells, Minecraft:desert pyramids, and has a chance to generate in Minecraft:trial chamber entrances.
Sand can spawn floating in the Minecraft:air. The floating cluster of sand falls when one of the sand blocks receives an update (e.g. when a block is placed near it or when a block near it is broken). While floating, it emits the Template:CdTemplate:Only or the Template:CdTemplate:Only Minecraft:particle.
Mob loot
An Minecraft:enderman holding a sand block drops the block upon death.
Template:IN, Minecraft:wandering traders have a chance of 8.5% (increased by 1% per level of Minecraft:Looting) to drop 8 sand when killed while showing the item as trade offer, if the player holds an Minecraft:emerald.
Generated loot
Trading
Minecraft:Wandering traders may sell 8 sand for 1 Minecraft:emerald. This is the only renewable method of obtaining sand. Because new wandering traders require at least 20 minutes to spawn and have a limited number of trades per spawn, it is more practical to obtain sand by other means. Template:Trade sources
Post-generation
Minecraft:Suspicious sand becomes regular sand when Minecraft:brushed.
Usage
If the supporting block below a block of sand is removed, it falls until it lands on the next available block. More specifically, the sand block turns into a "Minecraft:falling block" Minecraft:entity, which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity is available in the main article listed above.
If falling sand lands and covers the head of a Minecraft:mob or the Minecraft:player, the mob or player buried in it continuously receives Minecraft:suffocation damage. If falling sand lands in the space occupied by a non-solid block (such as Minecraft:torch, Minecraft:rail, or Minecraft:redstone dust) or a block less than a full block tall (such as Minecraft:slab or Minecraft:soul sand<ref>Template:Bug</ref>), the sand drops and turns into an item. If it falls onto a Minecraft:cobweb, it falls slowly until it has gone through completely; if it touches the ground while still inside the cobweb, the sand becomes an item. Sand that falls onto a lifting bubble column floats on top of the water until the bubble column is blocked or removed.
Though Minecraft:TNT does not break any blocks if it explodes underwater, if sand, Minecraft:concrete powder (in one-block-deep water only), or Minecraft:gravel falls and covers the TNT before it explodes, blocks are broken as normal.
Crafting ingredient
Smelting ingredient
Farms
Sand is required for farming Minecraft:cactus and can also be used for farming Minecraft:bamboo, Minecraft:sugar cane, and Minecraft:kelp.
Turtle eggs
A Minecraft:turtle egg can hatch only if it is placed on sand, red sand, or suspicious sand.
Ambience
Sand rarely emits ambient noises if there is sand or Minecraft:red sand 8 blocks away in at least 3 of the 4 horizontal directions. In order to emit sounds, the block directly above sand must be Minecraft:air.
Sounds
Generic
Template:Sound table/Block/Sand
Unique
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Falling block entity
{{#lst:Falling Block|infobox}} Template:Main {{#lst:Falling Block|entity data}}
Videos
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Trivia
- If a block of sand has Minecraft:snow on it and is made to fall, the snow is destroyedTemplate:Only and does not drop Minecraft:snowballs.
- Because falling sand is considered an Minecraft:entity, it can be launched in a TNT cannon, similar to an ignited piece of Minecraft:TNT.
- Sand falls at the same rate when submerged in Minecraft:water, or Minecraft:lava, or Minecraft:air.
- If a Minecraft:player is standing on a stack of sand or Minecraft:gravel, and the stack falls onto a non-solid block, the player can fall fast enough to take Minecraft:damage or even die.
- Sand falls through Minecraft:torches without breaking, if there is Minecraft:air below the torch.<ref>Template:Bug</ref>
- Sand and Minecraft:gravel take about 0.45 seconds to fall one meter.
- The sand texture is rotated if a block of sand turns into a
falling_blockentity, similar to ignited Minecraft:TNT blocks. This is not the case with Minecraft:gravel. - Because
falling_blockis considered an Minecraft:entity, blocks of sand without supports may disappear for a split second and afalling_blockentity is summoned. This is also the case when it is landing, but the entity (not the Minecraft:block) disappears instead before a block is placed.
Gallery
Screenshots
-
Naturally generated sand in a desert
-
Naturally generated sand in a beach
-
Sand as generated as a Minecraft:warm ocean floor
-
Naturally generated sand in a snowy beach
-
Naturally generated sand in a lukewarm ocean
-
Naturally generated sand in a warm ocean
-
Floating sand in desert biome before updating it...
-
... and after updating it
-
A single floating sand block
-
Another example of floating sand, this time above small water lake
-
A lot of sand floating above a cave entrance
-
A large amount of floating sand in desert, the torches were placed by a player
-
A large amount of sand floating above a cave and being broken
-
A large quantity of sand floating over a ravine
-
2 blocks of sand floating with nothing below them
-
Sand floating above a desert cave entrance
-
Sand in a buffet-type beach
-
Sand in a buffet-type snowy beach
Mojang images
-
A block of sand
-
Minecraft:Steve in despair with a block of sand
See also
- Explained physics of Minecraft:falling blocks.
- Minecraft:Desert
- Minecraft:Sandstone
References
External links
- Block of the Week: Sand – Minecraft.net on March 11, 2017
Template:Navbox desertTemplate:Navbox oceanTemplate:Navbox blocks Template:Navbox entities Template:Navbox sand
Minecraft:cs:Písek Minecraft:de:Sand Minecraft:es:Arena Minecraft:fr:Sable Minecraft:hu:Homok Minecraft:it:Sabbia Minecraft:ja:砂 Minecraft:ko:모래 Minecraft:lzh:沙 Minecraft:nl:Zand Minecraft:pl:Piasek Minecraft:pt:Areia Minecraft:ru:Песок Minecraft:th:ทราย Minecraft:tr:Kum Minecraft:uk:Пісок Minecraft:zh:沙子