Minecraft:Soul Fire: Difference between revisions
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== Obtaining == | == Obtaining == | ||
Soul fire cannot be obtained as an item under any circumstances {{ | Soul fire cannot be obtained as an item under any circumstances {{MC/In|java}}, though {{MC/In|bedrock}} soul fire may be obtained as an item via inventory editing. | ||
=== Breaking === | === Breaking === | ||
Soul fire is immediately destroyed when broken. When [[Minecraft:shears]] are used to break soul fire, they don't lose durability. | Soul fire is immediately destroyed when broken. When [[Minecraft:shears]] are used to break soul fire, they don't lose durability. | ||
{{ | {{MC/Breaking row|horizontal=1|Soul fire|any|drop=0|foot=1}} | ||
Soul fire drops nothing when destroyed. | Soul fire drops nothing when destroyed. | ||
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Soul fire also generates in ancient cities. | Soul fire also generates in ancient cities. | ||
{{Block | {{MC/Block Distribution}} | ||
== Usage == | == Usage == | ||
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Players and many [[Minecraft:mob]]s burn when exposed to soul fire. Burning obstructs the player's view slightly. While inside a soul fire block, the fire inflicts damage at a rate of {{hp|2}} per tick, twice as many as with the normal [[Minecraft:fire]] (although damage immunity reduces this to once every half-second) unless the player or mob has Fire Resistance or a total Fire Protection of 7 or higher.{{only|bedrock|short=1}} When the player is on fire outside the soul fire block, they take damage at {{hp|1}} per second, the same as with normal fire.<ref>{{bug|MC-170828||Soul fire sets entities on normal fire|WAI}}</ref><ref>{{bug|MCPE-66081||Soul fire sets entities on normal fire|WAI}}</ref> This is the same rate that the player gains health in Peaceful difficulty, so burning alone cannot kill the player in this mode. After leaving a fire source, the player or mob continues burning for some time depending on how long it was exposed to the soul fire (stored in a <code>Fire</code> tag shared by all entities). Players and mobs that are burning can be extinguished by powder snow, rain, [[Minecraft:water]], or a [[Minecraft:cauldron]]. | Players and many [[Minecraft:mob]]s burn when exposed to soul fire. Burning obstructs the player's view slightly. While inside a soul fire block, the fire inflicts damage at a rate of {{hp|2}} per tick, twice as many as with the normal [[Minecraft:fire]] (although damage immunity reduces this to once every half-second) unless the player or mob has Fire Resistance or a total Fire Protection of 7 or higher.{{only|bedrock|short=1}} When the player is on fire outside the soul fire block, they take damage at {{hp|1}} per second, the same as with normal fire.<ref>{{bug|MC-170828||Soul fire sets entities on normal fire|WAI}}</ref><ref>{{bug|MCPE-66081||Soul fire sets entities on normal fire|WAI}}</ref> This is the same rate that the player gains health in Peaceful difficulty, so burning alone cannot kill the player in this mode. After leaving a fire source, the player or mob continues burning for some time depending on how long it was exposed to the soul fire (stored in a <code>Fire</code> tag shared by all entities). Players and mobs that are burning can be extinguished by powder snow, rain, [[Minecraft:water]], or a [[Minecraft:cauldron]]. | ||
{{See also|Fire#Burning}} | {{MC/See also|Fire#Burning}} | ||
=== Extinguishing === | === Extinguishing === | ||
Soul fire never extinguishes unless punched or when it receives a block update and finds there is no soul soil or soul sand below it. | Soul fire never extinguishes unless punched or when it receives a block update and finds there is no soul soil or soul sand below it. | ||
Punching or hitting a soul fire block extinguishes it, making the ''Fire extinguished'' sound (see below). Hitting soul fire while holding a tool does not reduce the tool's durability. Placing blocks on soul fire also extinguishes it. Water and lava extinguish soul fires that they flow into, and thrown [[Minecraft:Splash Potion#Splash water bottles|splash]] and [[Minecraft:Lingering Potion|lingering]] water bottles extinguish soul fires in the block hit and the four blocks horizontally surrounding it.<!--{{Info needed|is this also true for soul fire?}} tested in 25w19a--> | Punching or hitting a soul fire block extinguishes it, making the ''Fire extinguished'' sound (see below). Hitting soul fire while holding a tool does not reduce the tool's durability. Placing blocks on soul fire also extinguishes it. Water and lava extinguish soul fires that they flow into, and thrown [[Minecraft:Splash Potion#Splash water bottles|splash]] and [[Minecraft:Lingering Potion|lingering]] water bottles extinguish soul fires in the block hit and the four blocks horizontally surrounding it.<!--{{MC/Info needed|is this also true for soul fire?}} tested in 25w19a--> | ||
Mobs on fire are extinguished when in water or in a [[Minecraft:cauldron]] containing it. In the latter case, one layer of water disappears. | Mobs on fire are extinguished when in water or in a [[Minecraft:cauldron]] containing it. In the latter case, one layer of water disappears. | ||
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== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{ | {{MC/Edition|java}}: <ref group=sound>{{Bug|MC-171366}}</ref> | ||
{{Sound table/Block/Wool/JE}} | {{MC/Sound table/Block/Wool/JE}} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{Sound table/Block/Stone/BE}} | {{MC/Sound table/Block/Stone/BE}} | ||
=== Unique === | === Unique === | ||
{{Main|Fire#Unique}} | {{MC/Main|Fire#Unique}} | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{JE}}: | {{MC/JE}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 78: | Line 78: | ||
|foot=1}} | |foot=1}} | ||
{{BE}}: | {{MC/BE}}: | ||
{{ID table2 | {{ID table2 | ||
|edition=bedrock | |edition=bedrock | ||
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=== Block states === | === Block states === | ||
{{ | {{MC/See also|Block states}} | ||
<section begin="block states"/>{{ | <section begin="block states"/>{{MC/El|be}}:<br> | ||
{{bst|showaux=1|bits=0x1,0x2,0x4,0x8|age|0|0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15|Newly placed fire has an age of 0.<br>This factor affects how the fire extinguishes.|foot=1}}<section end="block states"/> | {{bst|showaux=1|bits=0x1,0x2,0x4,0x8|age|0|0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15|Newly placed fire has an age of 0.<br>This factor affects how the fire extinguishes.|foot=1}}<section end="block states"/> | ||
== Videos == | == Videos == | ||
{{ | {{MC/Yt|kJLoViAIJWg}} | ||
== History == | == History == | ||
{{See technical block|Fire}} | {{MC/See technical block|Fire}} | ||
=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||September 28, 2019|link={{ | |{{HistoryLine||September 28, 2019|link={{MC/Ytl|OZqNaEX8208&t|t=2h13m39s}}|[[File:Soul Fire.png|32px]] Soul fire is shown unnamed as part of soul sand valley biome at Minecon 2019.}} | ||
|{{HistoryLine||December 3, 2019|link=https://twitter.com/MiaLem_n/status/1201782817417580544|Maria Lemón confirms that fire set on soul sand does not become soul fire.}} | |{{MC/HistoryLine||December 3, 2019|link=https://twitter.com/MiaLem_n/status/1201782817417580544|Maria Lemón confirms that fire set on soul sand does not become soul fire.}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.16|dev=20w06a|[[File:Soul Fire.png|32px]] Added soul fire. | |{{HistoryLine||1.16|dev=20w06a|[[File:Soul Fire.png|32px]] Added soul fire. | ||
|Fire no longer burns [[Minecraft:item]]s.<ref>{{bug|MC-170881}}</ref>}} | |Fire no longer burns [[Minecraft:item]]s.<ref>{{bug|MC-170881}}</ref>}} | ||
|{{HistoryLine|||dev=20w07a|The texture of soul fire has been changed. The color channel of transparent pixels is now filled to black.{{Info needed|image needed}} | |{{HistoryLine|||dev=20w07a|The texture of soul fire has been changed. The color channel of transparent pixels is now filled to black.{{MC/Info needed|image needed}} | ||
|Normal fire burns [[Minecraft:item]]s again, and soul fire now burns items.}} | |Normal fire burns [[Minecraft:item]]s again, and soul fire now burns items.}} | ||
|{{HistoryLine|||dev=20w11a|Soul sand is now capable of supporting fire on its top surface,<ref>{{bug|MC-170836}}</ref> however this is regular fire, not soul fire.<ref>{{bug|MC-174467}}</ref>}} | |{{HistoryLine|||dev=20w11a|Soul sand is now capable of supporting fire on its top surface,<ref>{{bug|MC-170836}}</ref> however this is regular fire, not soul fire.<ref>{{bug|MC-174467}}</ref>}} | ||
|{{HistoryLine|||dev=20w12a|Fire lit on top of soul sand is now soul fire. | |{{MC/HistoryLine|||dev=20w12a|Fire lit on top of soul sand is now soul fire. | ||
|A dedicated block tag is now used to determine what [[Minecraft:block]]s support soul fire.}} | |A dedicated block tag is now used to determine what [[Minecraft:block]]s support soul fire.}} | ||
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Soul fire now generate as part of ancient cities.}} | |{{MC/HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Soul fire now generate as part of ancient cities.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Soul Fire BE.png|32px]] Added soul fire.}} | |{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Soul Fire BE.png|32px]] Added soul fire.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.59|Fire lit on top of soul sand is now soul fire.}} | |{{MC/HistoryLine|||dev=beta 1.16.0.59|Fire lit on top of soul sand is now soul fire.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.63|Soul fire is now created when <code>randomTickSpeed</code> is set to {{ | |{{HistoryLine|||dev=beta 1.16.0.63|Soul fire is now created when <code>randomTickSpeed</code> is set to {{MC/Cd|0}}. | ||
|Soul fire is now created when {{ | |Soul fire is now created when {{MC/Cd|doFireTick}} is set to {{MC/Cd|false}}.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{Issue list}} | {{MC/Issue list}} | ||
== Trivia == | == Trivia == | ||
* While soul fire was not announced until MINECON Live 2019, a similar-looking blue fire was seen in the spin-off game '' Story Mode'', years earlier. | * While soul fire was not announced until MINECON Live 2019, a similar-looking blue fire was seen in the spin-off game '' Story Mode'', years earlier. | ||
* Soul fire cannot normally be placed on any other block other than soul sand or soul soil, even if it's placed with {{ | * Soul fire cannot normally be placed on any other block other than soul sand or soul soil, even if it's placed with {{MC/Cmd|setblock}}.{{only|java}} {{MC/In|Bedrock}}, soul fire can be placed on other blocks with {{MC/Cmd|setblock}}. | ||
== Gallery == | == Gallery == | ||
| Line 146: | Line 146: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox blocks|Natural}} | {{MC/Navbox blocks|Natural}} | ||
[[Category:Natural blocks]] | [[Category:Natural blocks]] | ||
Latest revision as of 20:58, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox block Soul fire is a dimmer turquoise variation of Minecraft:fire that is created when soul sand or soul soil is ignited. Soul fire deals more damage than normal fire and does not spread.
Obtaining
Soul fire cannot be obtained as an item under any circumstances in Template:Editions, though in Template:Editions soul fire may be obtained as an item via inventory editing.
Breaking
Soul fire is immediately destroyed when broken. When Minecraft:shears are used to break soul fire, they don't lose durability. Script error: No such module "breaking row". Soul fire drops nothing when destroyed.
Natural generation
Soul fire naturally generates in the soul sand valley biome in the Nether. It exclusively generates on soul soil; it does not generate on soul sand within either the same biome<ref>Template:Bug</ref> nor in the nether wastes biome.<ref>Template:Bug</ref>
Soul fire also generates in ancient cities.
- REDIRECT Template:Block distribution
Usage
Placement
Soul fire can be placed on soul sand or soul soil using flint and steel or a fire charge, and explosions from sources like beds or ghast fireballs can ignite soul fire as well. Unlike regular fire, it can be placed only on the top of a block.
When placed, a soul fire burns and does not extinguish by itself. Minecraft:Water that touches soul fire extinguishes it.
It cannot be placed suspended in midair, even with commands.<ref>Template:Bug</ref>
Burning entities
Players and many Minecraft:mobs burn when exposed to soul fire. Burning obstructs the player's view slightly. While inside a soul fire block, the fire inflicts damage at a rate of Template:Hp per tick, twice as many as with the normal Minecraft:fire (although damage immunity reduces this to once every half-second) unless the player or mob has Fire Resistance or a total Fire Protection of 7 or higher.Template:Only When the player is on fire outside the soul fire block, they take damage at Template:Hp per second, the same as with normal fire.<ref>Template:Bug</ref><ref>Template:Bug</ref> This is the same rate that the player gains health in Peaceful difficulty, so burning alone cannot kill the player in this mode. After leaving a fire source, the player or mob continues burning for some time depending on how long it was exposed to the soul fire (stored in a Fire tag shared by all entities). Players and mobs that are burning can be extinguished by powder snow, rain, Minecraft:water, or a Minecraft:cauldron.
{{#vardefine:params|0 }}Template:Hatnote
Extinguishing
Soul fire never extinguishes unless punched or when it receives a block update and finds there is no soul soil or soul sand below it.
Punching or hitting a soul fire block extinguishes it, making the Fire extinguished sound (see below). Hitting soul fire while holding a tool does not reduce the tool's durability. Placing blocks on soul fire also extinguishes it. Water and lava extinguish soul fires that they flow into, and thrown splash and lingering water bottles extinguish soul fires in the block hit and the four blocks horizontally surrounding it.
Mobs on fire are extinguished when in water or in a Minecraft:cauldron containing it. In the latter case, one layer of water disappears.
Piglins
Soul fire repels Minecraft:piglins. Piglin brutes are not repelled by soul fire.
Sounds
Generic
Template:!((Java EditionTemplate:))!: <ref group=sound>Template:Bug</ref> Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Unique
{{#vardefine:params|0 }}Template:Hatnote
Data values
ID
Java Edition: Template:ID table
Bedrock Edition: Template:ID table2
Block states
{{#vardefine:params|0 }}Template:Hatnote
<section begin="block states"/>
- REDIRECT Template:Edition
Template:Rcat:
Template:Bst<section end="block states"/>
Videos
- REDIRECT Template:YouTube
History
Development
Java Edition
Bedrock Edition
Issues
Script error: No such module "Issue list".
Trivia
- While soul fire was not announced until MINECON Live 2019, a similar-looking blue fire was seen in the spin-off game Story Mode, years earlier.
- Soul fire cannot normally be placed on any other block other than soul sand or soul soil, even if it's placed with
- REDIRECT Template:Command
Template:Redr.Template:Only in Template:Editions, soul fire can be placed on other blocks with
- REDIRECT Template:Command
Gallery
Screenshots
-
Soul fire on soul soil.
-
Naturally generated soul fire in an ancient city.
References
<references group="">
</references>
Template:Article otherTemplate:Article other
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