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Minecraft:Zombie Head: Difference between revisions

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Fix template calls: add MC/ prefix
 
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| flammable = No
| flammable = No
| lavasusceptible = No
| lavasusceptible = No
| waterloggable = {{jebe|No|Yes}}
| waterloggable = {{MC/JEBE|No|Yes}}
| rarity = Uncommon
| rarity = Uncommon
}}
}}
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=== Breaking ===
=== Breaking ===
No tool can accelerate the breaking process of zombie head.<ref>{{bug|MC-192905||Heads & Skulls have no assigned tool}}</ref>
No tool can accelerate the breaking process of zombie head.<ref>{{bug|MC-192905||Heads & Skulls have no assigned tool}}</ref>
{{breaking row|horizontal=1|Zombie Head}}
{{MC/Breaking row|horizontal=1|Zombie Head}}
Zombie head drops itself when it's destroyed.
Zombie head drops itself when it's destroyed.
When destroyed by an explosion, the zombie head always drops as an item.
When destroyed by an explosion, the zombie head always drops as an item.


=== Mob loot ===
=== Mob loot ===
Zombie heads are always dropped by a [[Minecraft:zombie]] if it dies due to a charged creeper's explosion. {{IN|bedrock}}, if multiple mobs are killed by the same charged creeper, all of them drop their heads, however {{in|java}} only one mob selected at random drops its head.<ref>{{bug|MC-63534|||WAI}}</ref>
Zombie heads are always dropped by a [[Minecraft:zombie]] if it dies due to a charged creeper's explosion. {{MC/In|bedrock}}, if multiple mobs are killed by the same charged creeper, all of them drop their heads, however {{MC/In|java}} only one mob selected at random drops its head.<ref>{{bug|MC-63534|||WAI}}</ref>
{{Drop sources|Zombie Head}}
{{Drop sources|Zombie Head}}


Line 28: Line 28:


=== Wearing ===
=== Wearing ===
{{See also|#Renders}}
{{MC/See also|#Renders}}


The player can wear zombie heads, similarly to carved pumpkins or helmets. This overlays the second layer of the player's skin.
The player can wear zombie heads, similarly to carved pumpkins or helmets. This overlays the second layer of the player's skin.
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Wearing a zombie head reduces the detection range for [[Minecraft:zombie]]s to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the [[Minecraft:Invisibility]] status effect.
Wearing a zombie head reduces the detection range for [[Minecraft:zombie]]s to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the [[Minecraft:Invisibility]] status effect.


{{IN|bedrock}}, wearing a zombie head makes the player invisible to other players on a locator [[Minecraft:map]].
{{MC/In|bedrock}}, wearing a zombie head makes the player invisible to other players on a locator [[Minecraft:map]].


=== Dispensers ===
=== Dispensers ===
Line 62: Line 62:
|Curse of Binding
|Curse of Binding
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|-
|-
|Curse of Vanishing
|Curse of Vanishing
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|-
|-
|}
|}


=== Note blocks ===
=== Note blocks ===
Placing a zombie head above a note block causes the note block to play the [[Minecraft:zombie]]'s {{cd|ambient}} sound when activated.
Placing a zombie head above a note block causes the note block to play the [[Minecraft:zombie]]'s {{MC/Cd|ambient}} sound when activated.


The block below the note block does not affect the mob sound it creates.
The block below the note block does not affect the mob sound it creates.
Line 80: Line 80:
== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Sound table/Block/Stone}}
{{MC/Sound table/Block/Stone}}


=== Unique ===
=== Unique ===
{{Edition|Java}}:
{{MC/Edition|Java}}:
{{SoundTable
{{SoundTable
| type = java
| type = java
Line 117: Line 117:


<!--volumes and pitches seem to be approximately v=0.9 p=0.84, but those values are approximate and are not in the files. They are probably inside of the code.-->
<!--volumes and pitches seem to be approximately v=0.9 p=0.84, but those values are approximate and are not in the files. They are probably inside of the code.-->
{{Edition|Bedrock}}:
{{MC/Edition|Bedrock}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
Line 145: Line 145:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 168: Line 168:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 191: Line 191:


=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


{{#lst:Head|block states}}
{{#lst:Head|block states}}
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A zombie head has a block entity associated with it that holds additional data about the block.
A zombie head has a block entity associated with it that holds additional data about the block.


{{el|java}}:
{{MC/El|java}}:
{{see also|Block entity format}}
{{MC/See also|Block entity format}}
{{#lst:Head|block data}}
{{#lst:Head|block data}}


{{el|bedrock}}:
{{MC/El|bedrock}}:
: See [[Minecraft:Bedrock Edition level format/Block entity format]].
: See [[Minecraft:Bedrock Edition level format/Block entity format]].


== Achievements ==
== Achievements ==
{{load achievements|Camouflage}}
{{MC/Load achievements|Camouflage}}


== History ==
== History ==
{{See asset history|type=block}}
{{MC/See asset history|type=block}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.4.2|dev=12w36a|[[File:Zombie Head (item) JE1.png|32px]] Added zombie heads, obtainable only from the [[Minecraft:Creative inventory]].}}
|{{MC/HistoryLine||1.4.2|dev=12w36a|[[File:Zombie Head (item) JE1.png|32px]] Added zombie heads, obtainable only from the [[Minecraft:Creative inventory]].}}
|{{HistoryLine|||dev=12w37a|[[File:Zombie Head (item) JE1 BE1.png|32px]] Changed item textures.}}
|{{MC/HistoryLine|||dev=12w37a|[[File:Zombie Head (item) JE1 BE1.png|32px]] Changed item textures.}}
|{{HistoryLine||1.4.6|dev=12w49a|A zombie head can now be used to craft a firework star with creeper-face effect.}}
|{{MC/HistoryLine||1.4.6|dev=12w49a|A zombie head can now be used to craft a firework star with creeper-face effect.}}
|{{HistoryLine||1.8|dev=14w29a|Zombie heads now display a cracking animation.}}
|{{MC/HistoryLine||1.8|dev=14w29a|Zombie heads now display a cracking animation.}}
|{{HistoryLine|||dev=14w30a|[[File:Zombie Head (item) JE2.png|32px]] Zombie heads in inventories and held by mobs/players now display as [[Minecraft:block]]s.
|{{MC/HistoryLine|||dev=14w30a|[[File:Zombie Head (item) JE2.png|32px]] Zombie heads in inventories and held by mobs/players now display as [[Minecraft:block]]s.
|Zombie heads are now displayed on the armor layer. Previously, the zombie head replaced the mob/player's head texture; the hat layer appeared over the zombie head.
|Zombie heads are now displayed on the armor layer. Previously, the zombie head replaced the mob/player's head texture; the hat layer appeared over the zombie head.
|Zombie heads are now available in Survival. The player can obtain them by killing a [[Minecraft:zombie]] with a charged creeper.}}
|Zombie heads are now available in Survival. The player can obtain them by killing a [[Minecraft:zombie]] with a charged creeper.}}
|{{HistoryLine|||dev=14w30b|A single charged creeper explosion no longer yields more than one mob [[Minecraft:head]]. The mob head that drops is chosen randomly.}}
|{{MC/HistoryLine|||dev=14w30b|A single charged creeper explosion no longer yields more than one mob [[Minecraft:head]]. The mob head that drops is chosen randomly.}}
|{{HistoryLine||1.9|dev=15w31a|Zombie heads now appear larger in the [[Minecraft:inventory]].}}
|{{MC/HistoryLine||1.9|dev=15w31a|Zombie heads now appear larger in the [[Minecraft:inventory]].}}
|{{HistoryLine|||dev=15w32a|Zombie heads can now be worn to reduce detection by zombies by 50%.}}
|{{MC/HistoryLine|||dev=15w32a|Zombie heads can now be worn to reduce detection by zombies by 50%.}}
|{{HistoryLine|||dev=15w33c|The disguise that is given by zombie heads now reduces detection range to 37.5% of normal.}}
|{{MC/HistoryLine|||dev=15w33c|The disguise that is given by zombie heads now reduces detection range to 37.5% of normal.}}
|{{HistoryLine|||dev=15w36a|The disguise that is given by zombie heads now reduces detection range to 50% of normal again.}}
|{{MC/HistoryLine|||dev=15w36a|The disguise that is given by zombie heads now reduces detection range to 50% of normal again.}}
|{{HistoryLine|||dev=15w39a|[[Minecraft:Dispenser]]s can now equip zombie heads onto players, [[Minecraft:mob]]s and armor stands.}}
|{{MC/HistoryLine|||dev=15w39a|[[Minecraft:Dispenser]]s can now equip zombie heads onto players, [[Minecraft:mob]]s and armor stands.}}
|{{HistoryLine|||dev=15w49a|Zombie heads no longer turn red when the player or mob takes damage.<ref>{{bug|MC-85756}}</ref>}}
|{{HistoryLine|||dev=15w49a|Zombie heads no longer turn red when the player or mob takes damage.<ref>{{bug|MC-85756}}</ref>}}
|{{HistoryLine||1.13|dev=17w47a|Zombie heads now play a sound when placed.
|{{HistoryLine||1.13|dev=17w47a|Zombie heads now play a sound when placed.
|Zombie heads can no longer be placed inside entities.<ref>{{bug|MC-2208}}</ref>}}
|Zombie heads can no longer be placed inside entities.<ref>{{bug|MC-2208}}</ref>}}
|{{HistoryLine|||dev=18w21a|The rarity of zombie heads has been changed from "Common" to "Uncommon".}}
|{{MC/HistoryLine|||dev=18w21a|The rarity of zombie heads has been changed from "Common" to "Uncommon".}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Zombie heads can now be placed on top of note blocks without sneaking.}}
|{{MC/HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Zombie heads can now be placed on top of note blocks without sneaking.}}
|{{HistoryLine||1.19.4|dev=23w05a|Zombie heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryLine||1.19.4|dev=23w05a|Zombie heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
}}
}}
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=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Zombie Head (item) JE1 BE1.png|32px]] Added zombie heads.  
|{{MC/HistoryLine||v0.12.1|dev=build 1|[[File:Zombie Head (item) JE1 BE1.png|32px]] Added zombie heads.  
|The zombie heads use the Java textures prior to 14w30a.}}
|The zombie heads use the Java textures prior to 14w30a.}}
|{{HistoryLine||v0.14.0|dev=build 1|Zombie heads can now be worn as armor.}}
|{{MC/HistoryLine||v0.14.0|dev=build 1|Zombie heads can now be worn as armor.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Zombie heads can now be used to craft firework stars.}}
|{{MC/HistoryLine||1.2.0|dev=beta 1.2.0.2|Zombie heads can now be used to craft firework stars.}}
|{{HistoryLine|||dev=beta 1.2.0.11|[[File:Zombie Head (item) BE2.png|32px]] Zombie heads in inventories and when held by mobs/players now display as [[Minecraft:block]]s.}}
|{{MC/HistoryLine|||dev=beta 1.2.0.11|[[File:Zombie Head (item) BE2.png|32px]] Zombie heads in inventories and when held by mobs/players now display as [[Minecraft:block]]s.}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|Heads can now be placed on top of note blocks without sneaking.}}
|{{MC/HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|Heads can now be placed on top of note blocks without sneaking.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of zombie skulls has been changed from "Common" to "Uncommon" to match {{JE}}.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of zombie skulls has been changed from "Common" to "Uncommon" to match {{MC/JE}}.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Zombie Head (item) JE1 BE1.png|32px]] Added zombie heads to the [[Minecraft:Creative inventory]].}}
|{{MC/HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Zombie Head (item) JE1 BE1.png|32px]] Added zombie heads to the [[Minecraft:Creative inventory]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A zombie head can now be used to craft a firework star with creeper-face effect.}}
|{{MC/HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A zombie head can now be used to craft a firework star with creeper-face effect.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Zombie Head (item) JE2.png|32px]] Zombie heads in inventories and held by mobs/players now display as [[Minecraft:block]]s.|Zombie heads are now available in Survival. The player can obtain them by killing a [[Minecraft:zombie]] with a charged creeper.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Zombie Head (item) JE2.png|32px]] Zombie heads in inventories and held by mobs/players now display as [[Minecraft:block]]s.|Zombie heads are now available in Survival. The player can obtain them by killing a [[Minecraft:zombie]] with a charged creeper.}}
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Zombie heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.}}
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Zombie heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Zombie heads are now held the same way as on ''Java Edition'' in first person.}}
|{{MC/HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Zombie heads are now held the same way as on ''Java Edition'' in first person.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Zombie Head (item) JE1 BE1.png|32px]] Added zombie heads.}}
|{{MC/HistoryLine||0.1.0|[[File:Zombie Head (item) JE1 BE1.png|32px]] Added zombie heads.}}
}}
}}


=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|The separate and direct item forms of the <code>skull</code> block ID have been merged and its [[Minecraft:Bedrock Edition data values|data values]] have been split up into their own IDs.}}
|{{MC/HistoryLine||1.21.40|dev=Preview 1.21.40.20|The separate and direct item forms of the <code>skull</code> block ID have been merged and its [[Minecraft:Bedrock Edition data values|data values]] have been split up into their own IDs.}}
}}
}}


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
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== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox blocks|Utility}}
{{MC/Navbox blocks|Utility}}
{{Navbox combat|armor}}
{{MC/Navbox combat|armor}}


[[Category:Utility blocks]]
[[Category:Utility blocks]]

Latest revision as of 21:08, 9 April 2026

Template:Infobox block A zombie head is the Minecraft:head of a Minecraft:zombie in the form of a Minecraft:block. It can only be obtained by killing a zombie using a charged creeper's explosion.

Obtaining

Breaking

No tool can accelerate the breaking process of zombie head.<ref>Template:Bug</ref> Script error: No such module "breaking row". Zombie head drops itself when it's destroyed. When destroyed by an explosion, the zombie head always drops as an item.

Mob loot

Zombie heads are always dropped by a Minecraft:zombie if it dies due to a charged creeper's explosion. in Template:Editions, if multiple mobs are killed by the same charged creeper, all of them drop their heads, however in Template:Editions only one mob selected at random drops its head.<ref>Template:Bug</ref> Template:Drop sources

Usage

Decoration

Zombie heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to Minecraft:signs. They can be placed on top of, or beside each other by shift clicking.

Wearing

{{#vardefine:params|0 }}Template:Hatnote

The player can wear zombie heads, similarly to carved pumpkins or helmets. This overlays the second layer of the player's skin.

Disguise

Wearing a zombie head reduces the detection range for Minecraft:zombies to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Minecraft:Invisibility status effect.

in Template:Editions, wearing a zombie head makes the player invisible to other players on a locator Minecraft:map.

Dispensers

A Minecraft:dispenser can equip a zombie head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.

Crafting ingredient

Template:Crafting

Enchantments

Zombie heads can receive the following enchantments, but only through an Minecraft:anvil.

Name Max level Method
Curse of Binding I
  1. redirect Template:blockLink

Template:Redr

Curse of Vanishing I
  1. redirect Template:blockLink

Template:Redr

Note blocks

Placing a zombie head above a note block causes the note block to play the Minecraft:zombie's

  1. REDIRECT Template:Code

Template:Redr sound when activated.

The block below the note block does not affect the mob sound it creates.

Piston interactivity

Zombie head is destroyed when the Minecraft:piston tries to push it. It can't be pulled by the sticky piston.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Stone/BE

Unique

Template:!((Java EditionTemplate:))!: Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable | Template:SoundLine }}

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

{{#lst:Head|block states}}

Block data

A zombie head has a block entity associated with it that holds additional data about the block.

  1. REDIRECT Template:Edition

Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote {{#lst:Head|block data}}

  1. REDIRECT Template:Edition

Template:Rcat:

See Minecraft:Bedrock Edition level format/Block entity format.

Achievements

Script error: No such module "Achievement".

History

Template:Hatnote

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Renders

In other media

References

<references group="">

 </references>

Navigation

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es:Cabeza ko:좀비 머리 pt:Cabeça de Zumbi zh:僵尸的头