Minecraft:Bedrock Edition Preview 1.21.130.26: Difference between revisions
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'''Beta 1.21.130.26''' (ChromeOS, Android) or '''Preview 1.21.130.26''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth ''Preview'' version for [[Minecraft:Bedrock Edition 1.21.130]], released on November 4, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/40853509126541-Minecraft-Beta-Preview-1-21-130-26|title=Minecraft Beta & Preview - 1.21.130.26|website=Minecraft Feedback|date=November 4, 2025}}</ref> which adds netherite horse armor, a coral zombie nautilus variant, and fixes bugs. | '''Beta 1.21.130.26''' (ChromeOS, Android) or '''Preview 1.21.130.26''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth ''Preview'' version for [[Minecraft:Bedrock Edition 1.21.130]], released on November 4, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/40853509126541-Minecraft-Beta-Preview-1-21-130-26|title=Minecraft Beta & Preview - 1.21.130.26|website=Minecraft Feedback|date=November 4, 2025}}</ref> which adds [[Minecraft:netherite horse armor]], a coral [[Minecraft:zombie nautilus]] variant, and fixes bugs. | ||
== Additions == | == Additions == | ||
=== Mobs === | === Mobs === | ||
[[File:Coral Zombie Nautilus.png|36px]] '''Coral Zombie Nautilus''' | [[File:Coral Zombie Nautilus.png|36px]] '''[[Minecraft:Coral Zombie Nautilus]]''' | ||
* A new variant of the zombie nautilus. | * A new variant of the [[Minecraft:zombie nautilus]]. | ||
* Spawns in warm | * Spawns in [[Minecraft:warm ocean]]s, replacing the normal zombie nautilus. | ||
=== Items === | === Items === | ||
[[File:Netherite Horse Armor (item).png|32px]] '''[[Minecraft:Netherite Horse Armor]]''' | [[File:Netherite Horse Armor (item).png|32px]] '''[[Minecraft:Netherite Horse Armor]]''' | ||
* Can be obtained by upgrading diamond horse armor with a smithing table. | * Can be obtained by upgrading diamond horse armor with a smithing table. | ||
{{ | {{Smithing|Netherite Upgrade|Diamond Horse Armor|Netherite Ingot|Netherite Horse Armor}} | ||
== Changes == | == Changes == | ||
| Line 44: | Line 44: | ||
* Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join". | * Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join". | ||
'''UI''' | '''[[Minecraft:UI]]''' | ||
* Added a new joystick for touch controls when using the control schemes {{ | * Added a new joystick for touch [[Minecraft:controls]] when using the control schemes {{cd|'player_relative_strafe'}} or {{cd|'camera_relative_strafe'}}. | ||
** The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes. | ** The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes. | ||
** Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes. | ** Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes. | ||
* Implemented the same HUD icon for ambient mob | * Implemented the same HUD icon for ambient mob [[Minecraft:effect]]s as {{JE}}. | ||
* All items now show the "Hit" attack prompt when aiming at a mob. | * All items now show the "Hit" attack prompt when aiming at a mob. | ||
* Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt. | * Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt. | ||
* Camel husks are now the appropriate size in their Pocket UI screen. | * [[Minecraft:Camel husks]] are now the appropriate size in their Pocket UI screen. | ||
* The mob's inventory panel is now hidden for all unchested mobs in the default UI. | * The mob's inventory panel is now hidden for all unchested mobs in the default UI. | ||
'''Panorama''' | '''[[Minecraft:Panorama]]''' | ||
* Updated the panorama to reflect Mounts of Mayhem. | * Updated the panorama to reflect [[Minecraft:Mounts of Mayhem]]. | ||
'''Performance''' | '''Performance''' | ||
* Improved loading times when exiting worlds. | * Improved loading times when exiting worlds. | ||
* Improved loading times when using the {{ | * Improved loading times when using the {{cmd|/reload all}} command. | ||
* Improved loading times when re-entering similar worlds. | * Improved loading times when re-entering similar worlds. | ||
* Improved loading times when transferring between servers. | * Improved loading times when transferring between servers. | ||
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=== Spawn events === | === Spawn events === | ||
{{ | {{cd|spawn_adult}} | ||
* Can now be applied when summoning zombified piglins, spawning as an adult. | * Can now be applied when summoning [[Minecraft:zombified piglins]], spawning as an adult. | ||
{{ | {{cd|spawn_baby}} | ||
* Can now be applied when summoning zombified piglins, spawning as a baby. | * Can now be applied when summoning [[Minecraft:zombified piglins]], spawning as a baby. | ||
=== Mobs === | === Mobs === | ||
[[File: | [[File:Camel Husk.png|32px]] '''[[Minecraft:Camel Husk]]''' | ||
* | * Can now properly spawn naturally with a [[Minecraft:husk]] rider holding an [[Minecraft:iron spear]] and a [[Minecraft:parched]]. | ||
[[File:Zombie Horse BE3.png|32px]] '''Zombie Horse''' | [[File:Dolphin.png|32px]] '''[[Minecraft:Dolphin]]''' | ||
* Zombie horses now spawn less frequently on Peaceful difficulty. | * No longer spawn in [[Minecraft:cold ocean]] or [[Minecraft:deep cold ocean]] biomes to match ''Java Edition''. | ||
[[File:Zombie Horse BE3.png|32px]] '''[[Minecraft:Zombie Horse]]''' | |||
* Zombie horses now spawn less frequently on [[Minecraft:Peaceful]] difficulty. | |||
=== Technical === | === Technical === | ||
'''AI Goals''' | '''AI Goals''' | ||
* Added a new field to {{ | * Added a new field to {{cd|behavior.nearest_attackable_target}} to enable a probability of target being chosen by {{cd|behavior.nearest_attackable_target}} goal: | ||
** {{ | ** {{cd|target_acquisition_probability:}} Probability (0.0 to 1.0) that an entity will accept a found target. | ||
*** The default value unless specified is 1.0. | *** The default value unless specified is 1.0. | ||
* Modified {{ | * Modified {{cd|behavior.nearest_attackable_target}}'s {{cd|attack_interval}} field to support a range of value: | ||
** {{ | ** {{cd|range_min}}: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0. | ||
** {{ | ** {{cd|range_max}}: Maximum time in seconds before the entity searches for a attack target. | ||
* Added the {{ | * Added the {{cd|"hijack_mount_navigation"}} field to the {{cd|"minecraft:behavior.use_kinetic_weapon"}} AI goal. | ||
** Allows a mob to override its mount’s navigation behavior with the one defined by this goal. | ** Allows a mob to override its mount’s navigation behavior with the one defined by this goal. | ||
*** Requires the mount to be running the {{ | *** Requires the mount to be running the {{cd|"minecraft:behavior.mount_pathing"}} goal, whose default behavior will be ignored. | ||
'''API''' | '''API''' | ||
* Released {{ | * Released {{cd|BlockComponentBlockBreakEvent}} from {{cd|beta}} to {{cd|v2.4.0}}. | ||
* {{ | * {{cmd|/structure}} and {{cmd|/place}} commands and {{cd|StructureManager}} API Place function now trigger {{cd|onBreak}} beta API event for custom blocks when overidden. | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
* Moved the {{ | * Moved the {{cd|minecraft:precipitation_interactions}} i.e. {{cd|Block Precipitations Interactions}} component from experimental to stable. | ||
* Extended {{ | * Extended {{cd|"minecraft:collision_box"}} height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled. | ||
* {{ | * {{cd|"minecraft:collision_box"}} now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled. | ||
'''Components''' | '''Components''' | ||
* Added {{ | * Added {{cd|is_controlling_passenger_family}} entity filter to check if the passenger controlling a mount is of the specified family. | ||
* Added {{ | * Added {{cd|has_item_with_component}} entity filter to check if the entity has equipped an item with the designated component name. | ||
'''Entity Components''' | '''Entity Components''' | ||
*Added the {{ | *Added the {{cd|ambient}} field to {{cd|minecraft:mob_effect}} component. | ||
** Causes the effect to render with the ambient effect background. | ** Causes the effect to render with the ambient effect background. | ||
** Causes the effect to not pulse for timing out. | ** Causes the effect to not pulse for timing out. | ||
'''Network''' | '''Network''' | ||
* Added {{ | * Added {{cd|Ambient}} boolean field to {{cd|MobEffectPacket}}, defines if the effect is considered ambient. | ||
== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" experimental toggles. | These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" [[Minecraft:experimental]] toggles. | ||
=== Additions === | === Additions === | ||
==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
* World: | * World: | ||
** Added property {{ | ** Added property {{cd|readonly}} {{cd|tickingAreaManager: TickingAreaManager}} to {{cd|beta}}. | ||
*Added class {{ | *Added class {{cd|TickingAreaManager}} to {{cd|beta}}. | ||
* Added interface {{ | * Added interface {{cd|TickingArea}} to {{cd|beta}}. | ||
* Added interface {{ | * Added interface {{cd|TickingAreaOptions}} to {{cd|beta}}. | ||
* Added class {{ | * Added class {{cd|TickingAreaError}} to {{cd|beta}}. | ||
* Added enum {{ | * Added enum {{cd|TickingAreaErrorReason}} to {{cd|beta}}. | ||
=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
* Blocks that use the {{ | * Blocks that use the {{cd|minecraft:placement_position}} block trait with the state {{cd|minecraft:vertical_half}} and {{cd|minecraft:placement_direction}} with the state {{cd|minecraft:corner_and_cardinal_direction}} now update the corner state immediately instead of a tick later. | ||
== Fixes == | == Fixes == | ||
| Line 140: | Line 143: | ||
|176018|Wolf's model has an offset to the left against their shadow. | |176018|Wolf's model has an offset to the left against their shadow. | ||
|178232|Some sounds of goats aren't controlled by the "Friendly Creatures" sound slider. | |178232|Some sounds of goats aren't controlled by the "Friendly Creatures" sound slider. | ||
|179847|{{ | |179847|{{cmd|/clone...filtered|link=none}} does not filter out water from waterlogged blocks, and will waterlog any block in target area. | ||
|222444|Other players' skins appear as Steve/default skin on Android. | |222444|Other players' skins appear as Steve/default skin on Android. | ||
|226509|Holding up on the D-pad no longer continuously scrolls up in JSON UI menus. | |226509|Holding up on the D-pad no longer continuously scrolls up in JSON UI menus. | ||
| Line 160: | Line 163: | ||
|229792|One of the baby nautilus' shell piece has been moved by 1 pixel. causing it to be different compared to Java edition's model. | |229792|One of the baby nautilus' shell piece has been moved by 1 pixel. causing it to be different compared to Java edition's model. | ||
|229868|Zombified Piglin Entity File does not load. | |229868|Zombified Piglin Entity File does not load. | ||
|230179|Camel Husk Jockeys do not spawn naturally | |||
|230280|Zombie Horse Spawn Egg texture doesn't match Java. | |230280|Zombie Horse Spawn Egg texture doesn't match Java. | ||
|otherissuescount=17}} | |otherissuescount=17}} | ||
'''Other''' | '''Other''' | ||
* Fixed a visual issue in the nautilus model that caused the top part of the shell to protrude. | * Fixed a visual issue in the [[Minecraft:nautilus]] model that caused the top part of the shell to protrude. | ||
* Fixed the parched being able to hit the [[Minecraft:husk]] driver when riding a camel husk. | * Fixed the [[Minecraft:parched]] being able to hit the [[Minecraft:husk]] driver when riding a [[Minecraft:camel husk]]. | ||
* Fixed the parched being able to hit the camel husk it is riding. | * Fixed the parched being able to hit the camel husk it is riding. | ||
* Fixed a visual issue in the zombie nautilus model that caused the top part of the shell to protrude. | * Fixed a visual issue in the [[Minecraft:zombie nautilus]] model that caused the top part of the shell to protrude. | ||
* Fixed [[Minecraft:water]] being rendered opaque. | * Fixed [[Minecraft:water]] being rendered opaque. | ||
* Fixed an issue where blocks moved by [[Minecraft:piston]]s are too dark. | * Fixed an issue where blocks moved by [[Minecraft:piston]]s are too dark. | ||
| Line 172: | Line 176: | ||
* Fixed damage particles sometimes rendering as black with vanilla renderer. | * Fixed damage particles sometimes rendering as black with vanilla renderer. | ||
* Fixed archaeology items sometimes rendering as nearly black. | * Fixed archaeology items sometimes rendering as nearly black. | ||
* Fixed an issue where players could get temporarily stuck when adding members to a newly purchased Realm. | * Fixed an issue where players could get temporarily stuck when adding members to a newly purchased [[Minecraft:Realm]]. | ||
* Fixed a crash from using a data driven renderer. | * Fixed a crash from using a data driven renderer. | ||
* Fixed ambient mob effects constantly flashing like they are timing out. | * Fixed ambient mob effects constantly flashing like they are timing out. | ||
* Fixed {{ | * Fixed {{cd|"ambient_occlusion"}} field in {{cd|"minecraft:material_instances"}} block component. | ||
* Fixed content warning that incorrectly occurred for {{ | * Fixed content warning that incorrectly occurred for {{cd|format_version}} field in entity json in versions before 1.8.0. | ||
* Fixed an issue where {{ | * Fixed an issue where {{cd|DebugShape}} objects were not cleaned up properly after running {{cmd|/reload}}. | ||
* Fixed an issue where {{ | * Fixed an issue where {{cd|DebugText}} would not be affected by the scale property. | ||
* Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.</onlyinclude> | * Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.</onlyinclude> | ||
== References == | == References == | ||
{{ | {{reflist}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox Bedrock Edition versions|1.2x}} | ||
de:Bedrock Edition beta 1.21.130.26 | [[Minecraft:de:Bedrock Edition beta 1.21.130.26]] | ||
es:Bedrock Edition Preview 1.21.130.26 | [[Minecraft:es:Bedrock Edition Preview 1.21.130.26]] | ||
pt:Edição Bedrock Preview 1.21.130.26 | [[Minecraft:pt:Edição Bedrock Preview 1.21.130.26]] | ||
zh:基岩版1.21.130.26 | [[Minecraft:zh:基岩版1.21.130.26]] | ||
Latest revision as of 11:02, 7 June 2026
Template:Infobox version Beta 1.21.130.26 (ChromeOS, Android) or Preview 1.21.130.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth Preview version for Minecraft:Bedrock Edition 1.21.130, released on November 4, 2025,<ref>Template:Cite</ref> which adds Minecraft:netherite horse armor, a coral Minecraft:zombie nautilus variant, and fixes bugs.
Additions
Mobs
File:Coral Zombie Nautilus.png Minecraft:Coral Zombie Nautilus
- A new variant of the Minecraft:zombie nautilus.
- Spawns in Minecraft:warm oceans, replacing the normal zombie nautilus.
Items
File:Netherite Horse Armor (item).png Minecraft:Netherite Horse Armor
- Can be obtained by upgrading diamond horse armor with a smithing table.
Changes
Blocks
File:Water.png Minecraft:Water
- Light absorption in water has been changed from 2 to 1 units, to match Java Edition.
General
- Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".
- Added a new joystick for touch Minecraft:controls when using the control schemes Template:Cd or Template:Cd.
- The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
- Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
- Implemented the same HUD icon for ambient mob Minecraft:effects as Template:JE.
- All items now show the "Hit" attack prompt when aiming at a mob.
- Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
- Minecraft:Camel husks are now the appropriate size in their Pocket UI screen.
- The mob's inventory panel is now hidden for all unchested mobs in the default UI.
- Updated the panorama to reflect Minecraft:Mounts of Mayhem.
Performance
- Improved loading times when exiting worlds.
- Improved loading times when using the Template:Cmd command.
- Improved loading times when re-entering similar worlds.
- Improved loading times when transferring between servers.
Graphical
- Minecraft:Kelp is now affected by block dithering when near the camera.
Items
File:Zombie Horse Spawn Egg JE3.png Minecraft:Spawn Eggs
- Changed zombie horse spawn egg texture to reflect the updated texture of the zombie horse.
Spawn events
- Can now be applied when summoning Minecraft:zombified piglins, spawning as an adult.
- Can now be applied when summoning Minecraft:zombified piglins, spawning as a baby.
Mobs
File:Camel Husk.png Minecraft:Camel Husk
- Can now properly spawn naturally with a Minecraft:husk rider holding an Minecraft:iron spear and a Minecraft:parched.
File:Dolphin.png Minecraft:Dolphin
- No longer spawn in Minecraft:cold ocean or Minecraft:deep cold ocean biomes to match Java Edition.
File:Zombie Horse BE3.png Minecraft:Zombie Horse
- Zombie horses now spawn less frequently on Minecraft:Peaceful difficulty.
Technical
AI Goals
- Added a new field to Template:Cd to enable a probability of target being chosen by Template:Cd goal:
- Template:Cd Probability (0.0 to 1.0) that an entity will accept a found target.
- The default value unless specified is 1.0.
- Template:Cd Probability (0.0 to 1.0) that an entity will accept a found target.
- Modified Template:Cd's Template:Cd field to support a range of value:
- Template:Cd: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0.
- Template:Cd: Maximum time in seconds before the entity searches for a attack target.
- Added the Template:Cd field to the Template:Cd AI goal.
- Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
- Requires the mount to be running the Template:Cd goal, whose default behavior will be ignored.
- Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
API
- Released Template:Cd from Template:Cd to Template:Cd.
- Template:Cmd and Template:Cmd commands and Template:Cd API Place function now trigger Template:Cd beta API event for custom blocks when overidden.
- Moved the Template:Cd i.e. Template:Cd component from experimental to stable.
- Extended Template:Cd height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
- Template:Cd now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
Components
- Added Template:Cd entity filter to check if the passenger controlling a mount is of the specified family.
- Added Template:Cd entity filter to check if the entity has equipped an item with the designated component name.
Entity Components
- Added the Template:Cd field to Template:Cd component.
- Causes the effect to render with the ambient effect background.
- Causes the effect to not pulse for timing out.
Network
- Added Template:Cd boolean field to Template:Cd, defines if the effect is considered ambient.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" Minecraft:experimental toggles.
Additions
Technical
API
- World:
- Added property Template:Cd Template:Cd to Template:Cd.
- Added class Template:Cd to Template:Cd.
- Added interface Template:Cd to Template:Cd.
- Added interface Template:Cd to Template:Cd.
- Added class Template:Cd to Template:Cd.
- Added enum Template:Cd to Template:Cd.
Changes
Technical
- Blocks that use the Template:Cd block trait with the state Template:Cd and Template:Cd with the state Template:Cd now update the corner state immediately instead of a tick later.
Fixes
Template:Fixes Other
- Fixed a visual issue in the Minecraft:nautilus model that caused the top part of the shell to protrude.
- Fixed the Minecraft:parched being able to hit the Minecraft:husk driver when riding a Minecraft:camel husk.
- Fixed the parched being able to hit the camel husk it is riding.
- Fixed a visual issue in the Minecraft:zombie nautilus model that caused the top part of the shell to protrude.
- Fixed Minecraft:water being rendered opaque.
- Fixed an issue where blocks moved by Minecraft:pistons are too dark.
- Fixed blocks flashing yellow when pushed with a piston with Minecraft:Vibrant Visuals enabled.
- Fixed damage particles sometimes rendering as black with vanilla renderer.
- Fixed archaeology items sometimes rendering as nearly black.
- Fixed an issue where players could get temporarily stuck when adding members to a newly purchased Minecraft:Realm.
- Fixed a crash from using a data driven renderer.
- Fixed ambient mob effects constantly flashing like they are timing out.
- Fixed Template:Cd field in Template:Cd block component.
- Fixed content warning that incorrectly occurred for Template:Cd field in entity json in versions before 1.8.0.
- Fixed an issue where Template:Cd objects were not cleaned up properly after running Template:Cmd.
- Fixed an issue where Template:Cd would not be affected by the scale property.
- Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.130.26 Minecraft:es:Bedrock Edition Preview 1.21.130.26 Minecraft:pt:Edição Bedrock Preview 1.21.130.26 Minecraft:zh:基岩版1.21.130.26