Minecraft:Bedrock Edition beta 1.5.0.0: Difference between revisions
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{{Infobox version | {{Infobox version | ||
| title = v1.5.0.0 | |||
|image=Bedrock 1.5.0.0.png | |image=Bedrock 1.5.0.0.png | ||
|edition=Bedrock | |edition=Bedrock | ||
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== Additions == | == Additions == | ||
=== Gameplay === | === Gameplay === | ||
''' | '''[[Minecraft:Enchantment]]s''' | ||
* Riptide | * [[Minecraft:Riptide]] | ||
** Added an animation when using Riptide in first person perspective. | ** Added an animation when using Riptide in first person perspective. | ||
== Changes == | == Changes == | ||
=== Items === | === Items === | ||
'''Nautilus | '''[[Minecraft:Nautilus shell]]s''' | ||
* Are no longer only available through Experimental gameplay. | * Are no longer only available through [[Minecraft:Experimental gameplay]]. | ||
'''[[Minecraft:Trident]]s''' | '''[[Minecraft:Trident]]s''' | ||
* Can now be enchanted with Mending and Unbreaking. | * Can now be enchanted with [[Minecraft:Mending]] and [[Minecraft:Unbreaking]]. | ||
=== Mobs === | === Mobs === | ||
''' | '''[[Minecraft:Dolphin]]s''' | ||
* Can now be given raw fish or raw salmon and will swim towards the nearest underwater ruin or shipwreck. | * Can now be given [[Minecraft:raw fish]] or [[Minecraft:raw salmon]] and will swim towards the nearest [[Minecraft:underwater ruin]] or [[Minecraft:shipwreck]]. | ||
'''Drowned''' | '''[[Minecraft:Drowned]]''' | ||
* Now spawn with a chance of holding a nautilus shell. | * Now spawn with a chance of holding a [[Minecraft:nautilus shell]]. | ||
* Are no longer only available through Experimental gameplay. | * Are no longer only available through [[Minecraft:Experimental gameplay]]. | ||
'''[[Minecraft:Husk]]s''' | '''[[Minecraft:Husk]]s''' | ||
* Husks that have sunk in [[Minecraft:water]] now transform into [[Minecraft:zombie]]s and zombies will transform into drowned. | * Husks that have sunk in [[Minecraft:water]] now transform into [[Minecraft:zombie]]s and zombies will transform into [[Minecraft:drowned]]. | ||
'''Skeleton | '''[[Minecraft:Skeleton horse]]s''' | ||
* Can now be ridden underwater. | * Can now be ridden underwater. | ||
''' | '''[[Minecraft:Skeleton]]s and [[Minecraft:stray]]s ''' | ||
* Now switch from ranged to melee attacks while underwater and switch back when out of water. | * Now switch from ranged to melee attacks while underwater and switch back when out of water. | ||
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* Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse. | * Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse. | ||
'''Enchantments''' | '''[[Minecraft:Enchantments]]''' | ||
* Riptide | * [[Minecraft:Riptide]] | ||
** Updated the spin texture. | ** Updated the spin texture. | ||
'''Swimming''' | '''[[Minecraft:Swimming]]''' | ||
* Improved the player's swimming at the surface of water. | * Improved the [[Minecraft:player]]'s swimming at the surface of water. | ||
== Fixes == | == Fixes == | ||
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* Firework rockets now appear in the recipe book when being searched for in Survival. | * Firework rockets now appear in the recipe book when being searched for in Survival. | ||
* Fixed fish not rendering when moving out of render distance and back. | * Fixed fish not rendering when moving out of render distance and back. | ||
* {{ | * {{cmd|clear}} will now clear items properly. | ||
* The first mouse click after re-mapping an action to a key is now recognized. | * The first mouse click after re-mapping an action to a key is now recognized. | ||
* Improved messaging when there are no old worlds to sync. | * Improved messaging when there are no old worlds to sync. | ||
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* Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world. | * Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world. | ||
* Fixed some visual issues with kelp. | * Fixed some visual issues with kelp. | ||
* Ladders no longer appear as invisible blocks with collision when placed using '{{ | * Ladders no longer appear as invisible blocks with collision when placed using '{{cmd|setblock}}'. | ||
* The surface of water can now be seen when viewing from behind glass underwater. | * The surface of water can now be seen when viewing from behind glass underwater. | ||
* Sneaking and jumping into water no longer prevents jumping or swimming upwards. | * Sneaking and jumping into water no longer prevents jumping or swimming upwards. | ||
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== References == | == References == | ||
{{ | {{Reflist}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox Bedrock Edition versions|1.x}} | ||
de:Bedrock Edition beta 1.5.0.0 | [[Minecraft:de:Bedrock Edition beta 1.5.0.0]] | ||
es:Bedrock Edition beta 1.5.0.0 | [[Minecraft:es:Bedrock Edition beta 1.5.0.0]] | ||
fr:Édition Bedrock bêta 1.5.0.0 | [[Minecraft:fr:Édition Bedrock bêta 1.5.0.0]] | ||
ja:Bedrock Edition beta 1.5.0.0 | [[Minecraft:ja:Bedrock Edition beta 1.5.0.0]] | ||
nl:Bedrockeditie 1.5 build 1 | [[Minecraft:nl:Bedrockeditie 1.5 build 1]] | ||
pt:Edição Bedrock beta 1.5.0.0 | [[Minecraft:pt:Edição Bedrock beta 1.5.0.0]] | ||
ru:Beta 1.5.0.0 (Bedrock Edition) | [[Minecraft:ru:Beta 1.5.0.0 (Bedrock Edition)]] | ||
zh:基岩版1.5.0.0 | [[Minecraft:zh:基岩版1.5.0.0]] | ||
Latest revision as of 11:09, 22 October 2026
Beta 1.5.0.0 is the first beta version for Minecraft:Bedrock Edition 1.5.0, released on April 25, 2018,<ref>Template:Cite</ref> which makes several changes and fixes bugs.
Additions
Gameplay
- Minecraft:Riptide
- Added an animation when using Riptide in first person perspective.
Changes
Items
- Are no longer only available through Minecraft:Experimental gameplay.
- Can now be enchanted with Minecraft:Mending and Minecraft:Unbreaking.
Mobs
- Can now be given Minecraft:raw fish or Minecraft:raw salmon and will swim towards the nearest Minecraft:underwater ruin or Minecraft:shipwreck.
- Now spawn with a chance of holding a Minecraft:nautilus shell.
- Are no longer only available through Minecraft:Experimental gameplay.
- Husks that have sunk in Minecraft:water now transform into Minecraft:zombies and zombies will transform into Minecraft:drowned.
- Can now be ridden underwater.
Minecraft:Skeletons and Minecraft:strays
- Now switch from ranged to melee attacks while underwater and switch back when out of water.
Minecraft:Undead mobs
- Now sink in water and can walk on the bottom.
Gameplay
- Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse.
- Minecraft:Riptide
- Updated the spin texture.
- Improved the Minecraft:player's swimming at the surface of water.
Fixes
- Fixed several of the top crashes that occurred during gameplay.
- Fixed a crash that occurred when playing Truffletop Town and dying while using elytra and fireworks.
- Pick Block will now work in Survival mode.
- Players can once again resurface after tapping "fly down" arrow while swimming with touch controls.
- Breaking coral with a pickaxe will now drop dead coral and will drop living coral when using Silk Touch.
- Fixed dolphins getting stuck in their idle animation.
- Firework rockets now appear in the recipe book when being searched for in Survival.
- Fixed fish not rendering when moving out of render distance and back.
- Template:Cmd will now clear items properly.
- The first mouse click after re-mapping an action to a key is now recognized.
- Improved messaging when there are no old worlds to sync.
- Leads and balloons can no longer be attached to horses being ridden by players.
- Enchantment names can now be seen on the enchantment table screen with Pocket UI when using keyboard and mouse.
- Fixed helmets being visible after being destroyed by taking damage from a mob.
- Resource and behavior packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds.
- Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world.
- Fixed some visual issues with kelp.
- Ladders no longer appear as invisible blocks with collision when placed using 'Template:Cmd'.
- The surface of water can now be seen when viewing from behind glass underwater.
- Sneaking and jumping into water no longer prevents jumping or swimming upwards.
- Double doors once again display correctly.
- Fixed the texture of dark prismarine Stairs.
- Banners are no longer consumed from the inventory when placed in Creative mode.
- Pick Block will now pick the proper variant of buttons and pressure plates.
- Glass once again renders properly at further distances and certain angles.
- Zombie villagers created during world generation are no longer super fast.
- It's once again possible to eat raw fish.
- It is no longer possible to refill breath by swimming against ice.
- Fixed a redundant gray line at the top of the drowned's legs.
- The trident will now be thrown the direction the cursor is pointing when playing in VR.
- Pressing the 'Default Settings' button will now only affect the control scheme that is selected.
- Personal game mode is now fully applied in Game Settings when switched from Survival to Creative.
- The ender dragon will no longer get stuck if the player moves too far away.
- Bone meal is now depleted when used on Kelp from a dispenser.
- Dropped items can once again pass under top slabs.
- Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen.
- The book on the enchantment table screen no longer overlaps the suggested enchantment's name.
- Tall birch trees will once again generate in mutated birch forests.
- Mobs will no longer rotate their heads 360 degrees while in boats.
- Fixed water not rendering when viewed at certain angles near the surface.
- Splash water bottles will now keep dolphins hydrated on land.
- A controller tooltip will now appear when it is possible to place blocks underwater.
- All overhangs and floating islands will once again generate with grass or snow under them.
- Bryce mesa biomes will now generate correctly.
- Fixed entering a minecart from another minecart.
- Players will no longer spawn on land in the swimming animation after swimming near land and exiting a world.
- Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode.
- Riptide can no longer be used while riding a mount.
- Icebergs, seagrass, and kelp can no longer replace blocks of an ocean monument when generated.
- Fixed the glint on enchanted tridents in first person.
- Fixed the rotation of tridents while charging in first person.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.5.0.0 Minecraft:es:Bedrock Edition beta 1.5.0.0 Minecraft:fr:Édition Bedrock bêta 1.5.0.0 Minecraft:ja:Bedrock Edition beta 1.5.0.0 Minecraft:nl:Bedrockeditie 1.5 build 1 Minecraft:pt:Edição Bedrock beta 1.5.0.0 Minecraft:ru:Beta 1.5.0.0 (Bedrock Edition) Minecraft:zh:基岩版1.5.0.0