Minecraft:Taiga Mountains: Difference between revisions
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| structures = | | structures = | ||
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Short Grass}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Sweet Berry Bush}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}}<br>{{BlockLink|Vines}}{{only|be|short=y}}<br>{{BlockLink|Mushrooms}}{{only|be|short=y}} | | blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Short Grass}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Sweet Berry Bush}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}}<br>{{BlockLink|Vines}}{{only|be|short=y}}<br>{{BlockLink|Mushrooms}}{{only|be|short=y}} | ||
|atmospherics = Default | |||
|lighting = Cold | |||
|volumetric = Semi-humid | |||
|colorgrading = Coolish | |||
}} | }} | ||
The '''taiga mountains''' or '''taiga mutated''' was a rare variant of the [[Minecraft:taiga]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and was removed {{in|je}}. | The '''taiga mountains''' or '''taiga mutated''' was a rare variant of the [[Minecraft:taiga]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and was removed {{in|je}}. | ||
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[[Minecraft:Village]]s and [[Minecraft:Pillager Outpost|pillager outposts]] didn't generate in this biome, though wolves and foxes still spawned. | [[Minecraft:Village]]s and [[Minecraft:Pillager Outpost|pillager outposts]] didn't generate in this biome, though wolves and foxes still spawned. | ||
With [[Minecraft:Vibrant Visuals]], taiga mountains use a coolish humid [[Minecraft:Fog#Volumetric fog|volumetric fog]] setting, which slightly fades the distance in an orange tint. Taiga mountains have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn. | |||
== Mobs == | == Mobs == | ||
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|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.17.30|dev=beta 1.17.30.23|The taiga hills and taiga mountain biomes no longer generate without [[Minecraft:add-on]]s or mods.}} | |{{HistoryLine||1.17.30|dev=beta 1.17.30.23|The taiga hills and taiga mountain biomes no longer generate without [[Minecraft:add-on]]s or mods.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, cold lighting, and coolish color grading to taiga mountains with [[Minecraft:Vibrant Visuals]].}} | |||
}} | }} | ||
Revision as of 11:13, 24 April 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Removed feature Template:Unobtainable Template:Infobox biome The taiga mountains or taiga mutated was a rare variant of the Minecraft:taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed Template:In.
Description
The terrain in taiga mountains was much steeper than in the regular taiga and Minecraft:taiga hills, with peaks occasionally crossing the snowfall line, making this a more difficult variant among the taiga family. However, it wasn't as mountainous as the windswept hills.
Minecraft:Villages and pillager outposts didn't generate in this biome, though wolves and foxes still spawned.
With Minecraft:Vibrant Visuals, taiga mountains use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taiga mountains have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Mobs
Taiga mountains used the same mob spawning chances as taigas.
The following mobs spawned naturally here:
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Gallery
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A taiga mountains biome during sunset.
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Taiga mountains next to a flower forest.
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A village generated next to a taiga mountains biome, with a flower forest on the background.
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Taiga mountains in Bedrock Edition.
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A taiga mountains Minecraft:single biome world.
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Taiga mountains with Minecraft:ray tracing.