Minecraft:Badlands Plateau: Difference between revisions
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{{ | {{unobtainable|edition=bedrock}}{{outdated|edition=java}} | ||
{{Infobox biome | {{Infobox biome | ||
| | | group = Old | ||
| | | 1-1 = Badlands Plateau.png | ||
| | | 1-1size = 500px | ||
| | | group2 = Vibrant Visuals | ||
| 2-1 = Badlands Plateau Vibrant Visuals.png | |||
| 2-1size = 500px | |||
| temperature = 2.0 | | temperature = 2.0 | ||
| downfall = 0.0 | | downfall = 0.0 | ||
| Line 13: | Line 15: | ||
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#55809E}}{{only|bedrock|short=y}} | | watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#55809E}}{{only|bedrock|short=y}} | ||
| structures = {{EnvLink|Badlands mineshaft}} | | structures = {{EnvLink|Badlands mineshaft}} | ||
| blocks = {{BlockLink|Red Sand}}<br>{{BlockLink|Terracotta}}<br>{{BlockLink|Stained Terracotta}}<br>{{BlockLink|Cactus}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Gold Ore}} | | blocks = {{BlockLink|Red Sand}}<br>{{BlockLink|Terracotta}}<br>{{BlockLink|Stained Terracotta}}<br>{{BlockLink|Cactus}}<br>{{BlockLink|Cactus Flower}}<br>{{BlockLink|Short Dry Grass}}<br>{{BlockLink|Tall Dry Grass}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Gold Ore}} | ||
|atmospherics = Mesa | |atmospherics = Mesa | ||
|lighting = Warmish | |lighting = Warmish | ||
| Line 19: | Line 21: | ||
|colorgrading = Mesa | |colorgrading = Mesa | ||
}} | }} | ||
The '''badlands plateau''' or '''mesa plateau''' | The '''badlands plateau''' or '''mesa plateau''' is a variant of the [[Minecraft:badlands]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and was removed {{in|je}}. | ||
== Description == | == Description == | ||
=== Old === | |||
The badlands plateau featured large flat-topped hills composed of stratified colors of [[Minecraft:terracotta]] ranging in warm colors. Plateaus had steep edges that rose to within 20-30 blocks above sea level, where they quickly flatten. The top of these plateaus typically had scattered [[Minecraft:dead bush]]es. Occasional [[Minecraft:pond]]s appeared on plateau tops. The sides of the plateau occasionally revealed [[Minecraft:cave]]s and [[Minecraft:mineshaft]]s. [[Minecraft:River]]s that passed through badlands plateau biomes cut steep grooves, giving off the appearance of narrow canyons. These posed a fall damage hazard if the player was not careful. [[Minecraft:Canyon]]s would also generate here. | The badlands plateau featured large flat-topped hills composed of stratified colors of [[Minecraft:terracotta]] ranging in warm colors. Plateaus had steep edges that rose to within 20-30 blocks above sea level, where they quickly flatten. The top of these plateaus typically had scattered [[Minecraft:dead bush]]es. Occasional [[Minecraft:pond]]s appeared on plateau tops. The sides of the plateau occasionally revealed [[Minecraft:cave]]s and [[Minecraft:mineshaft]]s. [[Minecraft:River]]s that passed through badlands plateau biomes cut steep grooves, giving off the appearance of narrow canyons. These posed a fall damage hazard if the player was not careful. [[Minecraft:Canyon]]s would also generate here. | ||
=== Current === | |||
{{IN|be}}, badlands plateaus in older worlds still received updates. When generated through [[Minecraft:single biome]] or [[Minecraft:behavior pack]]s, they can also generate new blocks. | |||
They appear similar to [[Minecraft:badlands]]. [[Minecraft:Armadillo]]s can spawn, and manually spawned farm [[Minecraft:animal]]s use their warm variants. [[Minecraft:Short dry grass]] and [[Minecraft:tall dry grass]] generates in patches between the dead bushes, and some cacti have [[Minecraft:cactus flower]]s. | |||
With [[Minecraft:Vibrant Visuals]], badlands plateaus have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night, while the daytime horizon is tinted brown. Moonlight is more vibrant blue, and the warm color grading tints the environment more yellow, although color saturation is slightly lower. | With [[Minecraft:Vibrant Visuals]], badlands plateaus have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night, while the daytime horizon is tinted brown. Moonlight is more vibrant blue, and the warm color grading tints the environment more yellow, although color saturation is slightly lower. | ||
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{{Spawn row|Witch|weight=5|size=1}} | {{Spawn row|Witch|weight=5|size=1}} | ||
{{Spawn row|Zombie Villager|weight=5|size=2-4}} | {{Spawn row|Zombie Villager|weight=5|size=2-4}} | ||
| | |creature= | ||
{{Spawn row|Sheep|weight=12|size=2-3}} | |||
{{Spawn row|Warm Chicken|weight=10|size=2-4}} | |||
{{Spawn row|Warm Pig|weight=10|size=1-3}} | |||
{{Spawn row|Warm Cow|weight=8|size=2-3}} | |||
{{Spawn row|Armadillo|weight=6|size=1-2}} | |||
{{Spawn row|Glow Squid|weight=10|size=2-4}} | |||
}} | |||
{{-}} | {{-}} | ||
== Sounds == | |||
=== Music === | |||
Badlands plateaus use the same music as [[Minecraft:badlands]], in the latest version. | |||
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks" | |||
!'''Filename<br>in Minecraft''' | |||
![[Minecraft:Gameplay]] | |||
!'''Soundtrack title''' | |||
!Soundtrack | |||
!class="unsortable" |Track preview | |||
!Weight | |||
|- | |||
!crescent_dunes.ogg | |||
|[[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]] | |||
|"[[Minecraft:Crescent Dunes]]" | |||
|{{sort|T04|''[[Minecraft: Trails & Tales (Original Game Soundtrack)]]'' No. 4}} | |||
|[[File:Crescent Dunes.ogg]] | |||
|2 | |||
|- | |||
!echo_in_the_wind.ogg | |||
|[[Minecraft:Cherry Grove]], [[Minecraft:Flower Forest]], [[Minecraft:Lush Caves]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]] | |||
|"[[Minecraft:Echo in the Wind]]" | |||
|{{sort|T01|''[[Minecraft: Trails & Tales (Original Game Soundtrack)]]'' No. 1}} | |||
|[[File:Echo in the Wind.ogg]] | |||
|1 | |||
|- | |||
!one_more_day.ogg | |||
|[[Minecraft:The Overworld]], further emphasized in [[Minecraft:Snowy Slopes]], [[Minecraft:Meadow]], [[Minecraft:Forest]], [[Minecraft:Old Growth Taiga]], [[Minecraft:Lush Caves]], [[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], and [[Minecraft:Wooded Badlands]] | |||
|"[[Minecraft:One More Day]]" | |||
|{{sort|C06|''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 6}} | |||
|[[File:One more day.ogg]] | |||
|1 | |||
|- | |||
!featherfall.ogg | |||
|[[Minecraft:The Overworld]], further emphasized in [[Minecraft:Flower Forest]], [[Minecraft:Cherry Grove]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]], [[Minecraft:Lush Caves]], and [[Minecraft:Main menu]] | |||
|"[[Minecraft:Featherfall]]" | |||
|{{sort|TT01|''[[Minecraft: Tricky Trials (Original Game Soundtrack)]]'' No. 1}} | |||
|[[File:Featherfall.ogg]] | |||
|1 | |||
|- | |||
!hal1.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Subwoofer Lullaby]]" | |||
|{{sort|A03|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 3}} | |||
|[[File:Subwoofer lullaby.ogg]] | |||
|1 | |||
|- | |||
!hal2.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Living Mice]]" | |||
|{{sort|A05|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 5}} | |||
|[[File:Living mice.ogg]] | |||
|1 | |||
|- | |||
!hal3.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Haggstrom]]" | |||
|{{sort|A07|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 7}} | |||
|[[File:Haggstrom.ogg]] | |||
|1 | |||
|- | |||
!hal4.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Danny]]" | |||
|{{sort|A21|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 21}} | |||
|[[File:Danny.ogg]] | |||
|1 | |||
|- | |||
!nuance1.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Key (song)|Key]]" | |||
|{{sort|A01|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 1}} | |||
|[[File:Key.ogg]] | |||
|1 | |||
|- | |||
!nuance2.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Oxygène]]" | |||
|{{Sort|A09|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 9}} | |||
|[[File:Oxygene.ogg]] | |||
|1 | |||
|- | |||
!piano1.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Dry Hands]]" | |||
|{{sort|A12|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 12}} | |||
|[[File:Dry hands.ogg]] | |||
|1 | |||
|- | |||
!piano2.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Wet Hands]]" | |||
|{{sort|A13|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 13}} | |||
|[[File:Wet hands.ogg]] | |||
|1 | |||
|- | |||
!piano3.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Mice on Venus]]" | |||
|{{sort|A11|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 11}} | |||
|[[File:Mice on venus.ogg]] | |||
|1 | |||
|} | |||
== Data values == | == Data values == | ||
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|{{HistoryLine||v0.15.0|dev=build 1|[[Minecraft:Hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.}} | |{{HistoryLine||v0.15.0|dev=build 1|[[Minecraft:Hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Mesa plateau no longer generates.}} | |{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Mesa plateau no longer generates. They can still be generated using [[Minecraft:single biome]] or [[Minecraft:add-on]]s.|The extra [[Minecraft:gold ore]] in badlands biomes now generates up to Y{{=}}255.}} | ||
|{{HistoryLine||1.20.70|exp=Armadillo and Wolf Armor|dev=Preview 1.20.70.20|[[Minecraft:Armadillo]]s now spawn in badlands plateaus and their variants.}} | |||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Dead bush]]es now generate more frequently.}} | |||
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in badlands are now the warm variant.}} | |||
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|[[Minecraft:Cow]]s that spawn in badlands are now the warm variant.}} | |||
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in badlands are now the warm variant.|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in badland plateaus.}} | |||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added mesa atmospherics and color grading, and warmish lighting to badlands plateaus with [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added mesa atmospherics and color grading, and warmish lighting to badlands plateaus with [[Minecraft:Vibrant Visuals]].}} | ||
}} | }} | ||
Revision as of 11:01, 2 May 2026
Template:UnobtainableTemplate:Outdated Template:Infobox biome The badlands plateau or mesa plateau is a variant of the Minecraft:badlands that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed Template:In.
Description
Old
The badlands plateau featured large flat-topped hills composed of stratified colors of Minecraft:terracotta ranging in warm colors. Plateaus had steep edges that rose to within 20-30 blocks above sea level, where they quickly flatten. The top of these plateaus typically had scattered Minecraft:dead bushes. Occasional Minecraft:ponds appeared on plateau tops. The sides of the plateau occasionally revealed Minecraft:caves and Minecraft:mineshafts. Minecraft:Rivers that passed through badlands plateau biomes cut steep grooves, giving off the appearance of narrow canyons. These posed a fall damage hazard if the player was not careful. Minecraft:Canyons would also generate here.
Current
Template:IN, badlands plateaus in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.
They appear similar to Minecraft:badlands. Minecraft:Armadillos can spawn, and manually spawned farm Minecraft:animals use their warm variants. Minecraft:Short dry grass and Minecraft:tall dry grass generates in patches between the dead bushes, and some cacti have Minecraft:cactus flowers.
With Minecraft:Vibrant Visuals, badlands plateaus have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night, while the daytime horizon is tinted brown. Moonlight is more vibrant blue, and the warm color grading tints the environment more yellow, although color saturation is slightly lower.
Mobs
The following mobs naturally spawn here: Template:Spawn table
Sounds
Music
Badlands plateaus use the same music as Minecraft:badlands, in the latest version.
Data values
ID
History
Reveal
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Gallery
-
The first image of the mesa, tweeted by Minecraft:Jeb.
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A badlands plateau in Bedrock Edition
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The side of a badlands plateau in Bedrock Edition
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A river in a badlands plateau in Bedrock Edition
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A badlands plateau in Java Edition
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A badlands plateau Minecraft:single biome world.
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The Mesa Plateau seed preset (discontinued).
-
A badlands plateau with Minecraft:ray tracing.