Dragonwilds:Runecrafting: Difference between revisions
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'''Runecrafting''' is one of the eleven [[Dragonwilds: | '''Runecrafting''' is one of the eleven [[Dragonwilds:Skill]]s in ''Runescape: Dragonwilds'' and allows players to create [[Dragonwilds:Runes]] for use in casting combat [[Dragonwilds:Magic]] and utility [[Dragonwilds:Spells]]. | ||
Players earn Runecrafting experience by imbuing [[Dragonwilds:Rune Essence]] into [[Dragonwilds:Runes]] at a [[Dragonwilds:Rune Altar]] and at [[Dragonwilds:Anima Vents]]. [[Dragonwilds:Rune Essence]] can be mined from [[Dragonwilds:Rune Essence (Rock)|Rune Essence Rocks]] found near [[Dragonwilds:Rune Essence Geyser | Players earn Runecrafting experience by imbuing [[Dragonwilds:Rune Essence]] into [[Dragonwilds:Runes]] at a [[Dragonwilds:Rune Altar]] and at [[Dragonwilds:Anima Vents]]. [[Dragonwilds:Rune Essence]] can be mined from [[Dragonwilds:Rune Essence (Rock)|Rune Essence Rocks]] found near [[Dragonwilds:Rune Essence Geyser]]s, by collecting them from [[Dragonwilds:Pack]]s, or by recycling them with the [[Dragonwilds:Runes to Rune Essence]] [[Dragonwilds:Spell]]. | ||
==Runes== | ==Runes== | ||
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The [[Dragonwilds:Runecrafting#Attunement|Attunement Phase]] brings up the player's chosen rune with frequencies surrounding it with a pointer facing outwards. By moving the pointer around the [[Dragonwilds:rune]], it will resonate with low, medium, and high frequencies. By locking in the resonance (default LMB on MnK), It will display the [[Dragonwilds:Runecrafting#Attunement|attunement]] strength (weak, moderate, or strong), the number of bonus runes to expect (33%, 66%, or 100% more), and the difficulty (easy, normal, or hard). | The [[Dragonwilds:Runecrafting#Attunement|Attunement Phase]] brings up the player's chosen rune with frequencies surrounding it with a pointer facing outwards. By moving the pointer around the [[Dragonwilds:rune]], it will resonate with low, medium, and high frequencies. By locking in the resonance (default LMB on MnK), It will display the [[Dragonwilds:Runecrafting#Attunement|attunement]] strength (weak, moderate, or strong), the number of bonus runes to expect (33%, 66%, or 100% more), and the difficulty (easy, normal, or hard). | ||
At lower | At lower Runecrafting levels, this phase lasts a short time, and the frequencies may shift before the player can find and lock in the one they want. However, there's nothing lost by failing to lock in a resonance—In fact, hitting the escape key will back out of the [[Dragonwilds:Runecrafting#Attunement|Attunement Phase]] with nothing lost except time. With experience (both numerical and literal), finding the desired frequency can be achieved quickly. Every level will increase the phase by 0.6% up to a maximum of 58.8%. | ||
===Infusion=== | ===Infusion=== | ||
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The [[Dragonwilds:Runecrafting#Infusion|Infusion Phase]] then rotates the pointer inwards. Cracks will begin to appear on the rune which the player will need to seal. Attempting to seal a crack will halt the pointer, so the player will need to be sure to only click on cracks. The pointer moves slower with short mouse movements but will move faster to keep up with larger movements, and will even flip across the [[Dragonwilds:Rune]] if needed. It is good practice to overshoot a crack with the mouse but then seal the crack as soon as the pointer reaches it. | The [[Dragonwilds:Runecrafting#Infusion|Infusion Phase]] then rotates the pointer inwards. Cracks will begin to appear on the rune which the player will need to seal. Attempting to seal a crack will halt the pointer, so the player will need to be sure to only click on cracks. The pointer moves slower with short mouse movements but will move faster to keep up with larger movements, and will even flip across the [[Dragonwilds:Rune]] if needed. It is good practice to overshoot a crack with the mouse but then seal the crack as soon as the pointer reaches it. | ||
At lower | At lower Runecrafting levels, this phase can last a long time, and it can become difficult to keep up with how many cracks appear. There will be a maximum of five cracks at once, and a few seconds of that will drain the bonus runes you would have received to slightly less than what you would have gotten by [[Dragonwilds:Runecrafting#Auto Crafting|auto crafting]]. However, even a failed infusion will award more XP than [[Dragonwilds:Runecrafting#Auto Crafting|auto crafting]]. Levels 17, 48, and 78 unlock [[Dragonwilds:Lesser Infusion Duration|Infusion Duration reductions]], such that there's only enough time for 5 cracks to even appear starting at level 78. | ||
There is a delay between when a crack first appears and when it begins draining bonus runes, and by sealing all of the cracks before they begin draining, it is possible to achieve a '''Perfect Infusion'''. Again, with practice and experience, this becomes easier and more reliable to perform. Due to this, although Low and Medium [[Dragonwilds:Runecrafting#Attunement|Attunement]] is a good introduction to Attuning, the player should prioritize '''High Attunements and Perfect Infusions''' in order to maximize their Runes and Experience received. | There is a delay between when a crack first appears and when it begins draining bonus runes, and by sealing all of the cracks before they begin draining, it is possible to achieve a '''Perfect Infusion'''. Again, with practice and experience, this becomes easier and more reliable to perform. Due to this, although Low and Medium [[Dragonwilds:Runecrafting#Attunement|Attunement]] is a good introduction to Attuning, the player should prioritize '''High Attunements and Perfect Infusions''' in order to maximize their Runes and Experience received. | ||
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Anima Vent (concept art).webp| | Anima Vent (concept art).webp| | ||
</gallery> | </gallery> | ||
[[Dragonwilds:Anima Vent | [[Dragonwilds:Anima Vent]]s can be found throughout [[Dragonwilds:Ashenfall]], and produce sounds and runes specific to their type. The player can siphon [[Dragonwilds:Runes]] from them using [[Dragonwilds:Rune Essence]] at any level, making them a source of runes that the player may not yet be able to craft. Like other resource nodes, they respawn after 3 in-game days. | ||
Each normal node will turn 10 [[Dragonwilds:Rune Essence]] into 100 [[Dragonwilds:Runes]] and 40 XP, or 70 XP with 45% XP Boosts. With [[Dragonwilds:Lesser Anima Siphoning]] at level 46, the runes will increase to 120, a ratio of 1:12, and with [[Dragonwilds:Greater Anima Siphoning]] it will further increase to 150 per 10 [[Dragonwilds:Rune Essence]], or a ratio of 1:15. | Each normal node will turn 10 [[Dragonwilds:Rune Essence]] into 100 [[Dragonwilds:Runes]] and 40 XP, or 70 XP with 45% XP Boosts. With [[Dragonwilds:Lesser Anima Siphoning]] at level 46, the runes will increase to 120, a ratio of 1:12, and with [[Dragonwilds:Greater Anima Siphoning]] it will further increase to 150 per 10 [[Dragonwilds:Rune Essence]], or a ratio of 1:15. | ||
[[Dragonwilds:Anima Vent | [[Dragonwilds:Anima Vent]]s have a chance to be '''Concentrated''', which means they will have triple the available runes as long as they player has triple the available essence. With the previous two abilities, that means that the player can get up to 450 Runes and 120/210 XP for only 30 Rune Essence from a '''Concentrated''' Vent with [[Dragonwilds:Greater Anima Siphoning]]. Also with [[Dragonwilds:Greater Elemental Spirits]] at level 64, the [[Dragonwilds:Summon Elemental Spirits]] spell from level 19 will indicate any '''Concentrated''' Vents. | ||
In addition, starting at level 34, there is a 1/5 chance while siphoning for a [[Dragonwilds:Pure Essence]] rock to appear, which will float in the air and move quickly. It disappears after a short time, but by hitting it with a [[Dragonwilds:Magic|combat spell]], [[Dragonwilds:Ranged|arrow, or bolt]], it will provide 700 XP and 20-30 additional Runes that match the vent as well as 20-30 additional Nature and Law Runes. | In addition, starting at level 34, there is a 1/5 chance while siphoning for a [[Dragonwilds:Pure Essence]] rock to appear, which will float in the air and move quickly. It disappears after a short time, but by hitting it with a [[Dragonwilds:Magic|combat spell]], [[Dragonwilds:Ranged|arrow, or bolt]], it will provide 700 XP and 20-30 additional Runes that match the vent as well as 20-30 additional Nature and Law Runes. | ||
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|- | |- | ||
|{{plink|Inspiring Ring of Runecrafting}} | |{{plink|Inspiring Ring of Runecrafting}} | ||
|Increases the player's [[Dragonwilds:Experience]] gain in | |Increases the player's [[Dragonwilds:Experience]] gain in Runecrafting by 5% | ||
|} | |} | ||
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|300s | |300s | ||
600s | 600s | ||
| Grants a 15% XP BOOST for the | | Grants a 15% XP BOOST for the RUNECRAFTING Skill | ||
|- | |- | ||
|{{plink|Focused Runecrafting Potion}} | |{{plink|Focused Runecrafting Potion}} | ||
|{{plink|Focused Runecrafting II}} | |{{plink|Focused Runecrafting II}} | ||
|300s | |300s | ||
| Grants a 30% XP BOOST for the | | Grants a 30% XP BOOST for the RUNECRAFTING Skill | ||
|- | |- | ||
|} | |} | ||
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''See [[Dragonwilds:Experience]] for a table of the experience required to reach each level.'' | ''See [[Dragonwilds:Experience]] for a table of the experience required to reach each level.'' | ||
Levelling up Runecrafting grants access to unique passive benefits, in addition to unlocking [[Dragonwilds:Spells]] and other abilities. | |||
{| class="wikitable sortable mw-collapsible" | {| class="wikitable sortable mw-collapsible" | ||
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|{{plink|Lesser Anima Siphoning|pic=T Icon Skills Perks Global}} | |{{plink|Lesser Anima Siphoning|pic=T Icon Skills Perks Global}} | ||
|Passive | |Passive | ||
|Each [[Dragonwilds:Anima Vent]] siphon consumes 1 [[Dragonwilds:Rune Essence|rune essence]] to produce 12 [[Dragonwilds: | |Each [[Dragonwilds:Anima Vent]] siphon consumes 1 [[Dragonwilds:Rune Essence|rune essence]] to produce 12 [[Dragonwilds:runes]]. | ||
|- | |- | ||
|48 | |48 | ||
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|{{plink|Greater Elemental Spirits}} | |{{plink|Greater Elemental Spirits}} | ||
|Spell | |Spell | ||
|The [[Dragonwilds:Summon Elemental Spirits]] [[Dragonwilds:Spells|perk]] now also indicates which [[Dragonwilds:Anima Vent | |The [[Dragonwilds:Summon Elemental Spirits]] [[Dragonwilds:Spells|perk]] now also indicates which [[Dragonwilds:Anima Vent]]s are Concentrated. | ||
|- | |- | ||
|68 | |68 | ||
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|{{plink|Greater Anima Siphoning|pic=T Icon Skills Perks Global +}} | |{{plink|Greater Anima Siphoning|pic=T Icon Skills Perks Global +}} | ||
|Passive | |Passive | ||
|Each [[Dragonwilds:Anima Vent]] siphon consumes 1 [[Dragonwilds:Rune Essence|rune essence]] to produce 15 [[Dragonwilds: | |Each [[Dragonwilds:Anima Vent]] siphon consumes 1 [[Dragonwilds:Rune Essence|rune essence]] to produce 15 [[Dragonwilds:runes]]. | ||
|- | |- | ||
|75 | |75 | ||
Revision as of 11:33, 20 July 2026
Template:External Template:Otheruses Template:Infobox Skill
Runecrafting is one of the eleven Dragonwilds:Skills in Runescape: Dragonwilds and allows players to create Dragonwilds:Runes for use in casting combat Dragonwilds:Magic and utility Dragonwilds:Spells.
Players earn Runecrafting experience by imbuing Dragonwilds:Rune Essence into Dragonwilds:Runes at a Dragonwilds:Rune Altar and at Dragonwilds:Anima Vents. Dragonwilds:Rune Essence can be mined from Rune Essence Rocks found near Dragonwilds:Rune Essence Geysers, by collecting them from Dragonwilds:Packs, or by recycling them with the Dragonwilds:Runes to Rune Essence Dragonwilds:Spell.
Runes
| Image | Name | XP | Recipe | Efficiency |
|---|---|---|---|---|
| width=82x82 | Dragonwilds:Air Rune | 5 | Level 1 | Level 22 |
| width=82x82 | Dragonwilds:Astral Rune | 8 | Level 3 | Level 30 |
| width=82x82 | Dragonwilds:Water Rune | 10 | Level 11 | Level 58 |
| width=82x82 | Dragonwilds:Earth Rune | 13 | Level 15 | Level 68 |
| width=82x82 | Dragonwilds:Fire Rune | 18 | Level 25 | Level 75 |
| width=82x82 | Dragonwilds:Nature Rune | 25 | Level 38 | Level 87 |
| width=82x82 | Dragonwilds:Law Rune | 50 | Level 50 | Level 94 |
Rune Altar
The Dragonwilds:Rune Altar is a crafting table used to craft Dragonwilds:Runes using Dragonwilds:Rune Essence. Its menu displays options to select which Dragonwilds:rune you want to craft, a slider for how many you want to craft (from 1 to 50), and has two different methods to do so—Attune and Auto Craft:
- Attuning is a two-step process involving Attunement and Infusion and can award the maximum available XP and Dragonwilds:Rune Essence to Dragonwilds:Runes ratio of 1:10.
- Auto Crafting instantly crafts Dragonwilds:runes but only awards 25% of the XP and requires Efficiency upgrades to get the 1:10 ratio.
Attunement
Find an attunement frequency to infuse the runes with magical energy. Higher attunement levels grant additional bonus runes.
The Attunement Phase brings up the player's chosen rune with frequencies surrounding it with a pointer facing outwards. By moving the pointer around the Dragonwilds:rune, it will resonate with low, medium, and high frequencies. By locking in the resonance (default LMB on MnK), It will display the attunement strength (weak, moderate, or strong), the number of bonus runes to expect (33%, 66%, or 100% more), and the difficulty (easy, normal, or hard).
At lower Runecrafting levels, this phase lasts a short time, and the frequencies may shift before the player can find and lock in the one they want. However, there's nothing lost by failing to lock in a resonance—In fact, hitting the escape key will back out of the Attunement Phase with nothing lost except time. With experience (both numerical and literal), finding the desired frequency can be achieved quickly. Every level will increase the phase by 0.6% up to a maximum of 58.8%.
Infusion
As the attuned rune fills with power, mend its cracks to contain the magic within and safeguard you bonus runes.
The Infusion Phase then rotates the pointer inwards. Cracks will begin to appear on the rune which the player will need to seal. Attempting to seal a crack will halt the pointer, so the player will need to be sure to only click on cracks. The pointer moves slower with short mouse movements but will move faster to keep up with larger movements, and will even flip across the Dragonwilds:Rune if needed. It is good practice to overshoot a crack with the mouse but then seal the crack as soon as the pointer reaches it.
At lower Runecrafting levels, this phase can last a long time, and it can become difficult to keep up with how many cracks appear. There will be a maximum of five cracks at once, and a few seconds of that will drain the bonus runes you would have received to slightly less than what you would have gotten by auto crafting. However, even a failed infusion will award more XP than auto crafting. Levels 17, 48, and 78 unlock Infusion Duration reductions, such that there's only enough time for 5 cracks to even appear starting at level 78.
There is a delay between when a crack first appears and when it begins draining bonus runes, and by sealing all of the cracks before they begin draining, it is possible to achieve a Perfect Infusion. Again, with practice and experience, this becomes easier and more reliable to perform. Due to this, although Low and Medium Attunement is a good introduction to Attuning, the player should prioritize High Attunements and Perfect Infusions in order to maximize their Runes and Experience received.
Auto Craft
As stated before, Auto Crafting instantly crafts Dragonwilds:Runes but only awards 25% of the XP and requires Efficiency upgrades to get the 1:10 ratio—it otherwise only provides a ratio of 1:5.
Although it is an option to quickly create Dragonwilds:Runes without performing the minigame, the high level requirements for some of the Dragonwilds:Runes Efficiency Upgrades, and the significantly hampered experience, it is not recommended to auto craft, at the very least not until level 99.
Anima Vents
Dragonwilds:Anima Vents can be found throughout Dragonwilds:Ashenfall, and produce sounds and runes specific to their type. The player can siphon Dragonwilds:Runes from them using Dragonwilds:Rune Essence at any level, making them a source of runes that the player may not yet be able to craft. Like other resource nodes, they respawn after 3 in-game days.
Each normal node will turn 10 Dragonwilds:Rune Essence into 100 Dragonwilds:Runes and 40 XP, or 70 XP with 45% XP Boosts. With Dragonwilds:Lesser Anima Siphoning at level 46, the runes will increase to 120, a ratio of 1:12, and with Dragonwilds:Greater Anima Siphoning it will further increase to 150 per 10 Dragonwilds:Rune Essence, or a ratio of 1:15.
Dragonwilds:Anima Vents have a chance to be Concentrated, which means they will have triple the available runes as long as they player has triple the available essence. With the previous two abilities, that means that the player can get up to 450 Runes and 120/210 XP for only 30 Rune Essence from a Concentrated Vent with Dragonwilds:Greater Anima Siphoning. Also with Dragonwilds:Greater Elemental Spirits at level 64, the Dragonwilds:Summon Elemental Spirits spell from level 19 will indicate any Concentrated Vents.
In addition, starting at level 34, there is a 1/5 chance while siphoning for a Dragonwilds:Pure Essence rock to appear, which will float in the air and move quickly. It disappears after a short time, but by hitting it with a combat spell, arrow, or bolt, it will provide 700 XP and 20-30 additional Runes that match the vent as well as 20-30 additional Nature and Law Runes.
And finally, with Dragonwilds:Runes to Rune Essence at level 27 and especially with Runes to Rune Essence Upgrade at level 81 giving back 40% and 60% of the Dragonwilds:Rune Essence, the player can interact with every Dragonwilds:Anima Vent they come across and almost entirely refund the Dragonwilds:Rune Essence consumed, gaining free siphon XP as well as a chance for a Dragonwilds:Pure Essence rock. Even if they don't have any Dragonwilds:Rune Essence on hand, they can generate some with the spell using Dragonwilds:Runes that don't weigh anything and from the Rune Pouch which is separate from the inventory.
Boosts
Players can equip a Dragonwilds:Trinket, eat a Dragonwilds:Food, and consume a Dragonwilds:Potion to gain Dragonwilds:Perks that will boost their Runecrafting experience gain.
Only one of each category can provide a benefit.
| Trinket | Description |
|---|---|
| Template:Plink | Increases the player's Dragonwilds:Experience gain in Runecrafting by 5% |
| Food | Perk | Duration | Description |
|---|---|---|---|
| Template:Plink | Template:Plink | 300s
600s 600s 600s 600s |
Increases the player's Dragonwilds:experience gain in all Dragonwilds:skills by 10% |
| Potion | Perk | Duration | Description |
|---|---|---|---|
| Template:Plink | Template:Plink | 300s
600s |
Grants a 15% XP BOOST for the RUNECRAFTING Skill |
| Template:Plink | Template:Plink | 300s | Grants a 30% XP BOOST for the RUNECRAFTING Skill |
Level up table
See Dragonwilds:Experience for a table of the experience required to reach each level.
Levelling up Runecrafting grants access to unique passive benefits, in addition to unlocking Dragonwilds:Spells and other abilities.
| Level | Ability | Type | Description |
|---|---|---|---|
| All | Template:Plink | Passive | Increases the attunement phase duration of Runecrafting by 0.6% every level, up to a maximum of 58.8% at level 99. |
| 1 | Template:Plink | Recipe | Unlocks recipe for Template:Plink, which can be crafted at the Dragonwilds:Rune Altar. |
| 3 | Template:Plink | Recipe | Unlocks recipe for Template:Plink, which can be crafted at the Dragonwilds:Rune Altar. |
| 7 | Template:Plink | Spell | Summons the power of air magic to jump higher and descend slower. |
| 11 | Template:Plink | Recipe | Unlocks recipe for Template:Plink, which can be crafted at the Dragonwilds:Rune Altar. |
| 15 | Template:Plink | Recipe | Unlocks recipe for Template:Plink, which can be crafted at the Dragonwilds:Rune Altar. |
| 17 | Template:Plink | Passive | Reduces the infusion phase duration of Runecrafting. |
| 19 | Template:Plink | Spell | Call on wisps to guide you to nearby anima vents that you can siphon! |
| 22 | Template:Plink | Passive | Get a better yield when auto-crafting air runes. |
| 25 | Template:Plink | Recipe | Unlocks recipe for Template:Plink, which can be crafted at the Dragonwilds:Rune Altar. |
| 27 | Template:Plink | Spell | Too many runes of the wrong type and no essence around? Throw your runes on the ground and this spell will draw out their magic, leaving you with 40% of the rune essence. |
| 30 | Template:Plink | Passive | Get a better yield when auto-crafting astral runes. |
| 34 | Template:Plink | Passive | Unlocks a chance of the Pure Essence Stone eruption while siphoning. It's hard to catch... But the reward is a burst of runes... |
| 38 | Template:Plink | Recipe | Unlocks recipe for Template:Plink, which can be crafted at the Dragonwilds:Rune Altar. |
| 42 | Template:Plink | Spell | Conjure forth a fire spirit to light your way. |
| 46 | Template:Plink | Passive | Each Dragonwilds:Anima Vent siphon consumes 1 rune essence to produce 12 Dragonwilds:runes. |
| 48 | Template:Plink | Passive | Reduces the infusion phase duration of runecrafting. |
| 50 | Template:Plink | Recipe | Unlocks recipe for Template:Plink, which can be crafted at the Dragonwilds:Rune Altar. |
| 53 | Template:Plink | Passive | The weight of rune essence is reduced by 50%. |
| 58 | Template:Plink | Passive | Get a better yield when auto-crafting water runes. |
| 64 | Template:Plink | Spell | The Dragonwilds:Summon Elemental Spirits perk now also indicates which Dragonwilds:Anima Vents are Concentrated. |
| 68 | Template:Plink | Passive | Get a better yield when auto-crafting earth runes. |
| 71 | Template:Plink | Passive | Each Dragonwilds:Anima Vent siphon consumes 1 rune essence to produce 15 Dragonwilds:runes. |
| 75 | Template:Plink | Passive | Get a better yield when auto-crafting fire runes. |
| 78 | Template:Plink | Passive | Reduces the infusion phase duration of runecrafting. |
| 81 | Template:Plink | Spell | As your mastery grows, so does your yield. You can now extract 60% of the rune essence. |
| 87 | Template:Plink | Passive | Get a better yield when auto-crafting nature runes. |
| 94 | Template:Plink | Passive | Get a better yield when auto-crafting law runes. |
| 99 | Template:Plink | Recipe | A true showcase of Skill Mastery. Unlocks the ability to craft and wear the Runecrafting Skillcape. |
Update history
Trivia
- In Template:OSL, the skill is named "Runecraft", without the "-ing", although in Template:RSL it is also named "Runecrafting".
- Unlike the counterparts in Template:OSL and Template:RSL, the Dragonwilds:Runecrafting Guild in Runescape: Dragonwilds lays in ruins and serves no purpose related to the Runecrafting skill.
References
<references />
Template:Runecrafting Template:Skills Template:Skill training guides