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Minecraft:Bedrock Edition 26.50: Difference between revisions

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=== General ===
=== General ===
'''[[Minecraft:Experiments]]'''
* Removed the "Drop 3 of 2026" experiment and implemented all features in vanilla gameplay.
'''Graphical'''
* "Automatic" upscaling quality now defaults to native resolution when using the Custom graphics preset.
'''[[Minecraft:Realms]]'''
'''[[Minecraft:Realms]]'''
* Disabled an expired Realm's Renew button when renewal is not supported on current device.
* Disabled an expired Realm's Renew button when renewal is not supported on current device.
Line 211: Line 217:
* Add different default values for some subscription details information that can come back null from Realms services to avoid blocking players from viewing subscription related screens with an error modal.
* Add different default values for some subscription details information that can come back null from Realms services to avoid blocking players from viewing subscription related screens with an error modal.
* Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.
* Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.
* Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.


'''[[Minecraft:Settings]]'''
'''[[Minecraft:Settings]]'''
Line 231: Line 238:
* Updated the inventory panel in the Loom, Stonecutter, Cartography Table, Villager, and Wandering Trader screens in Pocket UI to match the header style used by the Inventory and Crafting Table screens.
* Updated the inventory panel in the Loom, Stonecutter, Cartography Table, Villager, and Wandering Trader screens in Pocket UI to match the header style used by the Inventory and Crafting Table screens.
* Added Acquired date as the default sort option for the Owned by me tab in Create from template, showing the most recently acquired templates first.
* Added Acquired date as the default sort option for the Owned by me tab in Create from template, showing the most recently acquired templates first.
* Text strings on world tile buttons across My World, My Templates, and Servers menus are no longer truncated by ellipses.
* Screenshots can now be set as world thumbnails without triggering an assertion.
* Trusted servers no longer prompt players for confirmation after restarting the client.
=== Mobs ===
'''[[Minecraft:Bat]]'''
* Now spawns in all [[Minecraft:Overworld]] biomes except the [[Minecraft:deep dark]], as long as the light level is low enough.
'''[[Minecraft:Monster]]s'''
* [[Minecraft:Armor stand]]s and [[Minecraft:drowned]] are now harder for hostile mobs to detect while invisible.


=== Technical ===
=== Technical ===
Line 249: Line 266:
** {{cd|minecraft:physics}}
** {{cd|minecraft:physics}}
** {{cd|minecraft:projectile}}
** {{cd|minecraft:projectile}}
** {{cd|minecraft:tamemount}}
** {{cd|minecraft:trade_table}}
** {{cd|minecraft:trade_table}}
** The {{cd|interactions}}, {{cd|spawn_entities}}, and {{cd|play_sounds}} fields has changed to only take arrays.
** The {{cd|interactions}}, {{cd|spawn_entities}}, and {{cd|play_sounds}} fields has changed to only take arrays.
Line 256: Line 274:
** {{cd|damage}} field under {{cd|impact_damage}} now takes an object with {{cd|min}} and {{cd|max}} fields.
** {{cd|damage}} field under {{cd|impact_damage}} now takes an object with {{cd|min}} and {{cd|max}} fields.
** {{cd|effects}} field under {{cd|mob_effects}} now now takes an array of mob instances.
** {{cd|effects}} field under {{cd|mob_effects}} now now takes an array of mob instances.
'''AI Goals'''
* Added {{cd|in_range_movement_mode}} to {{cd|minecraft:behavior.ranged_attack}} for format versions 1.26.50 and newer.
** {{cd|hold_position}} makes the entity hold its position while within attack range.
** {{cd|follow_target}} makes the entity continue moving toward its target while within attack range.
* Actor goal {{cd|minecraft:behavior.ranged_attack}} now takes a float range for {{cd|attack_range}} instead of {{cd|attack_radius_min}} and {{cd|attack_radius}} for format versions 1.26.50 and newer.


'''[[Minecraft:API]]'''  
'''[[Minecraft:API]]'''  
Line 284: Line 308:
* Released property {{cd|WorldBeforeEvents.entityTamed}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Released property {{cd|WorldBeforeEvents.entityTamed}}  from {{cd|beta}} to {{cd|v2.10.0}}.
* Moved {{cd|BlockInstrumentComponent}} from {{cd|beta}} into {{cd|2.10.0}}.
* Moved {{cd|BlockInstrumentComponent}} from {{cd|beta}} into {{cd|2.10.0}}.
* Released the class {{cd|EntityStartSneakingAfterEvent}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the class {{cd|EntityStartSneakingAfterEventSignal}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the class {{cd|EntityStopSneakingAfterEvent}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the class {{cd|EntityStopSneakingAfterEventSignal}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the interface {{cd|EntitySneakingChangedEventOptions}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the property {{cd|WorldAfterEvents.entityStartSneaking}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the property {{cd|WorldAfterEvents.entityStopSneaking}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released {{cd|Player.fogSettings}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the class {{cd|FogSettings}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the class {{cd|FogSettingsError}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the class {{cd|BlockDynamicPropertiesComponent}} from {{cd|beta}} to {{cd|v2.10.0}}.
* Released the class {{cd|ItemBlockDynamicPropertiesComponent}} from {{cd|beta}} to {{cd|v2.10.0}}.
'''Blocks'''
* [[Minecraft:Fence]]s:
** Vanilla fence blocks now expose per-direction connection block states ({{cd|minecraft:connection_north}}, {{cd|minecraft:connection_east}}, {{cd|minecraft:connection_south}}, {{cd|minecraft:connection_west}}), reflecting which neighbors the fence connects to. Changing a fence's connections now sends block updates to neighboring blocks in worlds using version 1.26.50 and later.
* [[Minecraft:Stairs]]
** Vanilla stair blocks now expose a {{cd|minecraft:corner}} block state ({{cd|none}}, {{cd|inner_left}}, {{cd|inner_right}}, {{cd|outer_left}}, {{cd|outer_right}}) reflecting the corner shape formed with adjacent stairs.
** For new worlds (base game version 1.26.40 and later), stair corner-state changes now trigger neighbor block updates for parity with ''Java Edition''; existing worlds keep the prior client-only update behavior.
'''[[Minecraft:Camera]]'''
* Camera presets that inherit from {{cd|minecraft:follow_orbit}} no longer reset the player's rotation the first time they are applied, for presets using format version 1.26.50 or later.


'''DDUI'''
'''DDUI'''
* Added {{cd|fixedFormatDigits}} to {{cd|SliderOptions}} within {{cd|@minecraft/server-ui}} so the slider display can format to a certain decimal point.
* Added {{cd|fixedFormatDigits}} to {{cd|SliderOptions}} within {{cd|@minecraft/server-ui}} so the slider display can format to a certain decimal point.
* Released {{cd|CustomForm.image}} and {{cd|ImageOptions}} to version 2.2.0 of {{cd|@minecraft/server-ui}}.


'''Entity components'''
'''Entity components'''
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* The {{cd|multiple_targets}} field on the {{cd|minecraft:projectile}} component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
* The {{cd|multiple_targets}} field on the {{cd|minecraft:projectile}} component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
* Made the schema for {{cd|minecraft:insomnia}} stricter for format version 1.26.50 and later.
* Made the schema for {{cd|minecraft:insomnia}} stricter for format version 1.26.50 and later.
* Immunity to the freezing from [[Minecraft:powder snow]] is no longer hardcoded at runtime and is instead defined by the {{cd|minecraft:freezing_immune}} component.
** The following mobs will be upgraded to automatically have this component:
*** {{cd|minecraft:creaking}}
*** {{cd|minecraft:ender_dragon}}
*** {{cd|minecraft:polar_bear}}
*** {{cd|minecraft:skeleton}}
*** {{cd|minecraft:snow_golem}}
*** {{cd|minecraft:stray}}
*** {{cd|minecraft:wither}}
** All non-mob entities are implicitly immune.
* The ambient sounds of entities are no longer redefined at runtime and instead respect the conditions defined by {{cd|minecraft:ambient_sound_interval}}.
** Previously the ambient sound event name of an entity would be overwritten in these conditions:
*** If its head was in water then it would become {{cd|ambient.in.water}}.
*** If it was not on the ground then it would become {{cd|ambient.in.air}}.
*** If it would otherwise play ambient sounds and it was a baby then it would become {{cd|ambient.baby}}.
** If any of these conditions were true then it would override any user-defined entry in the {{cd|event_names}} parameter of {{cd|minecraft:ambient_sound_interval}}.
** Now this will no longer happen and only the event name specified by {{cd|minecraft:ambient_sound_interval}} will be used.
** Entities defined in any older version will fall back to the original overriding path as a {{cd|minecraft:uses_legacy_ambient_sounds}} component will be added.
** The {{cd|minecraft:uses_legacy_ambient_sounds}} is deprecated as users should now specify the indended behavior in {{cd|minecraft:ambient_sound_interval}}.
* Deprecated {{cd|minecraft:projectile}}'s {{cd|owner_launch_immunity_ticks}} field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
** Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.


'''[[Minecraft:Feature]]s'''
'''[[Minecraft:Feature]]s'''
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** 4+ blocks: {{cd|base_block}} + one or more {{cd|middle_block}} + {{cd|frustum_block}} + {{cd|tip_block}}
** 4+ blocks: {{cd|base_block}} + one or more {{cd|middle_block}} + {{cd|frustum_block}} + {{cd|tip_block}}
** The restrictions include: {{cd|may_place_on}} which restricts valid placement surfaces and {{cd|may_replace}} to restrict which existing blocks may be replaced (omit to allow any).
** The restrictions include: {{cd|may_place_on}} which restricts valid placement surfaces and {{cd|may_replace}} to restrict which existing blocks may be replaced (omit to allow any).
* A new value, {{cd|wall}}, to the field {{cd|surface}} has been added to the schema of {{cd|snap_to_surface_feature}}, which allows the feature to be snapped to walls as well as ceilings and floors.
* A new field {{cd|allow_non_air_placement}} has been added to the schema of {{cd|snap_to_surface_feature}}, which allows specifying whether the snapped feature can be snapped through solid blocks.
** If the snap is started inside a block that is not water or air, this field decides if the feature can snap out of it.
* Renamed the field {{cd|vertical_search_range}} to {{cd|search_range}} in the schema for {{cd|snap_to_surface_feature}}.
'''[[Minecraft:Loot table]]s'''
* Added the optional operator field to all loot table conditions, allowing control of whether the condition's result is used directly or negated.
** {{cd|{{=}}{{=}}}} and equals apply when the condition evaluates to {{cd|true}}.
** {{cd|!{{=}}}} and not apply when the condition evaluates to {{cd|false}}.
** Omitting operator preserves the existing behavior and is equivalent to using {{cd|{{=}}{{=}}}}.
'''Mobs'''
* Many mob properties are no longer saved if their values are the default.


'''[[Minecraft:Molang]]'''
'''[[Minecraft:Molang]]'''
* Added {{cd|query.has_all_biome_tags}} world generation Molang query that returns {{cd|1.0}} if the biome at the current placement position has all of the specified tags.
* Added {{cd|query.has_all_biome_tags}} world generation Molang query that returns {{cd|1.0}} if the biome at the current placement position has all of the specified tags.
* Added {{cd|query.has_any_biome_tags}} world generation Molang query that returns {{cd|1.0}} if the biome at the current placement position has at least one of the specified tags.
* Added {{cd|query.has_any_biome_tags}} world generation Molang query that returns {{cd|1.0}} if the biome at the current placement position has at least one of the specified tags.
* Added new query {{cd|query.head_is_in_water}} which checks if the head of the entity is in water.


'''Packs'''
'''Packs'''
* System packs are now sorted into alpha-numeric ordering before being added to the stack.
* System packs are now sorted into alpha-numeric ordering before being added to the stack.
'''Script Debugger'''
* Added the {{cd|script-debugger-listen-address}} server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.


'''Server'''
'''Server'''
Line 328: Line 413:
'''[[Minecraft:API]]'''
'''[[Minecraft:API]]'''
* Added {{cd|lineHeightOverride}} property to {{cd|TextPrimitive}} and {{cd|DebugText}}.  
* Added {{cd|lineHeightOverride}} property to {{cd|TextPrimitive}} and {{cd|DebugText}}.  
* Changed the following beta APIs in {{cd|@minecraft/server-admin}}:
** Changed arguments for {{cd|AllowList.add()}} take an {{cd|AllowListEntryNameInfo}} and boolean to allow this player to ignore player limits when joining the server.
** Changed arguments for {{cd|AllowList.contains()}} to take an {{cd|AllowListEntryNameInfo}}.
** Changed arguments for {{cd|AllowList.remove()}} to take an {{cd|AllowListEntryNameInfo}}.
** Added property {{cd|ignoresPlayerLimit}} to {{cd|AllowListEntry}}.
** Added new {{cd|AllowListEntryNameInfo}}.
* {{cd|ChatSendBeforeEvent}}:
** The {{cd|targets}} property can now be modified to control which players receive the chat message.


'''Blocks'''
'''Blocks'''
Line 355: Line 448:
|117298|Tridents, eggs and snowballs hit the endermen.
|117298|Tridents, eggs and snowballs hit the endermen.
|167490|The space droppers and crafters check to push into storage entities is offset by -0.5 X, Y, and Z.
|167490|The space droppers and crafters check to push into storage entities is offset by -0.5 X, Y, and Z.
|181173|Teleporting non-player entities between dimensions by commands will cause them appear in wrong position.
|186514|Achievement page displays about "Preview" while using beta version.
|186514|Achievement page displays about "Preview" while using beta version.
|227980|Same stronghold has variable eyes of ender count.
|234311|Game no longer registers every individual scroll wheel step.
|234311|Game no longer registers every individual scroll wheel step.
|235450|Text going off a book and cannot see.
|235450|Text going off a book and cannot see.
|237771|Sulfur cube spawn egg MERS is inconsistent with its item texture.
|237771|Sulfur cube spawn egg MERS is inconsistent with its item texture.
|238556|Can't change the tick speed to 0 While in world.
|238556|Can't change the tick speed to 0 While in world.
|239320|Furnace recipe book preferences are not saved after reloading a world.
|239554|No green tint from Nausea when screen distortion is zero.
|239554|No green tint from Nausea when screen distortion is zero.
|239639|Pressing Tab repeatedly while dying freezes/crashes the game.
|239802|The Japanese font is no longer Noto Sans.
|238926|Memory leak from moving blocks that are far from the player.
|240015|[Experimental] Cannot compost poplar saplings.
|240015|[Experimental] Cannot compost poplar saplings.
|240016|[Experimental] Can be given wool double slabs.
|240018|[Experimental] The new single wool slabs and stairs conduct redstone.
|240018|[Experimental] The new single wool slabs and stairs conduct redstone.
|240031|Orange popular leaves are placed before red in the creative inventory.
|240050|Placing two double slabs together turns into normal slabs.
|240461|Cushion name (as entity) displays raw translation key.
|240461|Cushion name (as entity) displays raw translation key.
|240464|Cushion item and color in order with creative inventory goes wrong.
|240465|Some new subtitles added in 26.40.30 preview have placeholder text.
|240465|Some new subtitles added in 26.40.30 preview have placeholder text.
|240468|Cushions float slightly above the block it is placed on.
|240468|Cushions float slightly above the block it is placed on.
|240484|Straw Bed breaking texture is heavily corrupted and patchy.
|240484|Straw Bed breaking texture is heavily corrupted and patchy.
|240499|Player sitting in cushion are positioned much higher compared to ''Java Edition''.
|240499|Player sitting in cushion are positioned much higher compared to ''Java Edition''.
|240527|Arrows shot downwards get stuck in the player's own hitbox.
|240546|Baby Foxes have no texture.
|240546|Baby Foxes have no texture.
|240721|Very long item catalog group names crash the game.
|240723|The texture of straw beds does not align with the texture of sideways hay bales.
|240723|The texture of straw beds does not align with the texture of sideways hay bales.
|otherissuescount=18
|240792|Cushions are not placed immediately after beds in the Creative inventory.
|otherissuescount=30
}}
}}
'''Other'''
'''Other'''
Line 394: Line 500:
* Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
* Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
* Fixed dedicated server system packs not loading pack settings.
* Fixed dedicated server system packs not loading pack settings.
* Fixed a bug where damage calculation did not apply correctly to [[Minecraft:Player]]s falling from certain heights through one block of [[Minecraft:water]].
* Fixed an issue that could cause players who died while inside a [[Minecraft:Nether portal]] to respawn in the [[Minecraft:Nether]].
* Fixed tears in the dithering effect when looking through models in Vibrant Visuals.
* Fixed downloading a copy of a Realm world never happening if the settings were changed.
* Fixed height on the members search bar.
* Fixed the string Core and Plus sometimes being translated in other languages than the selected one.
* Fixed a crash that could occur when opening Change Control Mode under Touch Settings after deleting a world.
* Fixed vertical menu screen reader narration in Settings screens.
* Fixed capes causing visual discrepancies between the in game model and the model shown in the Dressing Room.
* Fixed error message display when the Marketplace wishlist fails to load, ensuring players receive appropriate feedback about connectivity and service issues.
* Fixed a bug where hiding a CustomForm and then immediately showing another one would get the response UserBusy.
* Fixed input and HUD delay after closing Data Driven UI screens.


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|2026}}
{{Navbox Bedrock Edition versions|2026}}


[[Minecraft:de:Bedrock Edition 26.50]]
[[Minecraft:es:Bedrock Edition 26.50]]
[[Minecraft:ru:26.50 (Bedrock Edition)]]
[[Minecraft:ru:26.50 (Bedrock Edition)]]
[[Minecraft:zh:基岩版26.50]]
[[Minecraft:zh:基岩版26.50]]

Revision as of 11:05, 30 July 2026

Template:Infobox version Template:Relevant guide

26.50 (also known as 1.26.50), the release of the third game drop of 2026, is an upcoming Minecraft:game drop for Template:BE set to release in the third quarter of 2026, which adds the Minecraft:dappled forest biome, including Minecraft:red shrubs, Minecraft:shelf mushrooms, Minecraft:wool stairs and slabs, Minecraft:straw beds, Minecraft:cushions, and a new Minecraft:abandoned camp structure.

Additions

Template:Additions table

Blocks

File:Straw Bed.png Minecraft:Straw bed

Template:Crafting

File:Poplar Sapling.png Minecraft:Poplar sapling

Template:Animate Minecraft:Poplar leaves

  • Added three new types of leaves that grow on their respective poplar tree variants.
  • Randomly play ambient block sounds.

File:Poplar Log.png Minecraft:Poplar log

File:Poplar Wood.png Minecraft:Poplar wood

File:Poplar Planks.png Minecraft:Poplar planks

File:Red Shrub.png Minecraft:Red shrub

File:Shelf Mushroom.png Minecraft:Shelf mushroom

Template:AnimateTemplate:Animate Minecraft:Wool stairs and slabs

  • New variants of Minecraft:wool blocks that can be dyed in sixteen colors.

Non-mob entities

Template:Animate Minecraft:Cushion

Template:Crafting

  • Can be placed on any flat surface.
    • Always aligns horizontally to the grid, but vertically sit on top of the supporting surface.
    • Breaks if the supporting block is removed.
  • Cannot be moved.
  • Does not have collision and can overlap with other objects (except other cushions).

World generation

Template:BiomeLink

Template:Animate Minecraft:Poplar tree

  • A Minecraft:tree that generates in dappled forests.
  • Has three different colors of leaves: red, orange, and yellow, randomly chosen at generation or sapling growth.
  • File:Poplar Fallen Log.png Fallen poplar trees have shelf mushrooms on them.

File:Abandoned Camp.png Minecraft:Abandoned camp

Changes

Blocks

File:Hay Bale (UD) JE3 BE3.png Minecraft:Hay bale

General

Minecraft:Experiments

  • Removed the "Drop 3 of 2026" experiment and implemented all features in vanilla gameplay.

Graphical

  • "Automatic" upscaling quality now defaults to native resolution when using the Custom graphics preset.

Minecraft:Realms

  • Disabled an expired Realm's Renew button when renewal is not supported on current device.
  • Users are now warned when applying custom packs to their Realm and how they will appear when profanity filter is enabled. Custom pack names and descriptions are filtered when viewing in Edit world when profanity filter is enabled.
  • Added support for Realm name changed and Realm description changed admin log events.
  • Add different default values for some subscription details information that can come back null from Realms services to avoid blocking players from viewing subscription related screens with an error modal.
  • Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.
  • Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.

Minecraft:Settings

  • Renamed Point Light Quality to Block Light Quality in the video settings.
  • Moved the Block Light Quality setting out of the Render Dragon Features for Creators experiment.
  • Removed the "Text to Speech with Device Settings" option.
  • Added a Clear Layout Cache action to Storage settings for cached server tab content.

UI

File:New UI - Marketplace Screen Menu "Wishlist" Tab (Bedrock Preview 26.50.20).png
New Wishlist screen
  • Added high-resolution Korean font support and fixed Korean text showing as question marks on mobile.
  • Added missing translation text to layout button of the achievements screen.
  • Selecting a featured item from the Dressing Room no longer requires 2 clicks to select the item.
  • Ported the party eligibility check when joining multiplayer from JSON to the Ore UI.
  • Added a new grid option for viewing achievements and some general UX improvements.
  • Removed flickering icon and world card texture on layout change in the Play screen.
  • The Play screen column layout now alternate between 4, 3 and 2 columns depending on GUI scale.
  • Updated the inventory panel in the Loom, Stonecutter, Cartography Table, Villager, and Wandering Trader screens in Pocket UI to match the header style used by the Inventory and Crafting Table screens.
  • Added Acquired date as the default sort option for the Owned by me tab in Create from template, showing the most recently acquired templates first.
  • Text strings on world tile buttons across My World, My Templates, and Servers menus are no longer truncated by ellipses.
  • Screenshots can now be set as world thumbnails without triggering an assertion.
  • Trusted servers no longer prompt players for confirmation after restarting the client.

Mobs

Minecraft:Bat

Minecraft:Monsters

Technical

Actor Components

  • Made the Template:Cd schema stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer.

AI Components

AI Goals

Minecraft:API

Blocks

  • Minecraft:Fences:
    • Vanilla fence blocks now expose per-direction connection block states (Template:Cd, Template:Cd, Template:Cd, Template:Cd), reflecting which neighbors the fence connects to. Changing a fence's connections now sends block updates to neighboring blocks in worlds using version 1.26.50 and later.
  • Minecraft:Stairs
    • Vanilla stair blocks now expose a Template:Cd block state (Template:Cd, Template:Cd, Template:Cd, Template:Cd, Template:Cd) reflecting the corner shape formed with adjacent stairs.
    • For new worlds (base game version 1.26.40 and later), stair corner-state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.

Minecraft:Camera

  • Camera presets that inherit from Template:Cd no longer reset the player's rotation the first time they are applied, for presets using format version 1.26.50 or later.

DDUI

Entity components

  • Added Template:Cd teleportation fields to the Template:Cd component.
    • Template:Cd determines whether the entity attempts to teleport away from an incoming projectile and defaults to Template:Cd.
    • Template:Cd defines the conditions an incoming projectile must meet to trigger a teleport attempt.
  • Added type families to vanilla projectile entities.
  • The Template:Cd field on the Template:Cd component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
  • Made the schema for Template:Cd stricter for format version 1.26.50 and later.
  • Immunity to the freezing from Minecraft:powder snow is no longer hardcoded at runtime and is instead defined by the Template:Cd component.
  • The ambient sounds of entities are no longer redefined at runtime and instead respect the conditions defined by Template:Cd.
    • Previously the ambient sound event name of an entity would be overwritten in these conditions:
      • If its head was in water then it would become Template:Cd.
      • If it was not on the ground then it would become Template:Cd.
      • If it would otherwise play ambient sounds and it was a baby then it would become Template:Cd.
    • If any of these conditions were true then it would override any user-defined entry in the Template:Cd parameter of Template:Cd.
    • Now this will no longer happen and only the event name specified by Template:Cd will be used.
    • Entities defined in any older version will fall back to the original overriding path as a Template:Cd component will be added.
    • The Template:Cd is deprecated as users should now specify the indended behavior in Template:Cd.
  • Deprecated Template:Cd's Template:Cd field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
    • Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.

Minecraft:Features

Minecraft:Loot tables

  • Added the optional operator field to all loot table conditions, allowing control of whether the condition's result is used directly or negated.

Mobs

  • Many mob properties are no longer saved if their values are the default.

Minecraft:Molang

  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has all of the specified tags.
  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has at least one of the specified tags.
  • Added new query Template:Cd which checks if the head of the entity is in water.

Packs

  • System packs are now sorted into alpha-numeric ordering before being added to the stack.

Script Debugger

  • Added the Template:Cd server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.

Server

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Render Dragon Features for Creators", and new "Creator World Clocks Features" Minecraft:experimental toggles.

Changes

Technical

Minecraft:API

Blocks

  • Blocks defined with the Template:Cd trait cannot also define the Template:Cd component if the multi-block direction field is horizontal.

DDUI

Fixes

Template:Fixes Other

  • Fixed the Minecraft:poplar sign UI texture to match with Java Edition.
  • Fixed the Minecraft:poplar log top texture to have the correct color palette.
  • Fixed Minecraft:clouds rendering as bright white spots after switching to Minecraft:Vibrant Visuals in-game with low cloud render distance.
  • Fixed a bug when a pack's dependency packs would not load pack settings properly.
  • Fixed in-game realms system performance regression.
  • Fixed a rare crash that could occur while ticking block entities.
  • Fixed a crash that can occur when failing to parse certain resource pack contents.
  • Fixed an issue where updates to chunks would sometimes not save correctly when the same chunk was unloaded and loaded rapidly.
  • Fixed Template:Cd and Template:Cd so they can be called from before events.
  • Fixed a bug where large Images in CustomForms cause the background of the form to be invisible for an extended period of time.
  • Fixed MERS not applying to assets in multiple Vanilla content slices:
  • Fixed Template:Cd not being compatible with certain JSON tools.
  • Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
  • Fixed the alignment of the Minecraft:spruce shelf MERS texture.
  • Fixed an issue which sometimes caused Template:Cd from resource packs to have no effect.
  • Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
  • Fixed dedicated server system packs not loading pack settings.
  • Fixed a bug where damage calculation did not apply correctly to Minecraft:Players falling from certain heights through one block of Minecraft:water.
  • Fixed an issue that could cause players who died while inside a Minecraft:Nether portal to respawn in the Minecraft:Nether.
  • Fixed tears in the dithering effect when looking through models in Vibrant Visuals.
  • Fixed downloading a copy of a Realm world never happening if the settings were changed.
  • Fixed height on the members search bar.
  • Fixed the string Core and Plus sometimes being translated in other languages than the selected one.
  • Fixed a crash that could occur when opening Change Control Mode under Touch Settings after deleting a world.
  • Fixed vertical menu screen reader narration in Settings screens.
  • Fixed capes causing visual discrepancies between the in game model and the model shown in the Dressing Room.
  • Fixed error message display when the Marketplace wishlist fails to load, ensuring players receive appropriate feedback about connectivity and service issues.
  • Fixed a bug where hiding a CustomForm and then immediately showing another one would get the response UserBusy.
  • Fixed input and HUD delay after closing Data Driven UI screens.

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