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Minecraft:Bedrock Edition installation files: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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** {{File|file|dwmcorei.dll}}: Library related to Windows App SDK.
** {{File|file|dwmcorei.dll}}: Library related to Windows App SDK.
** {{File|file|DwmSceneI.dll}}: Library related to Windows App SDK.
** {{File|file|DwmSceneI.dll}}: Library related to Windows App SDK.
** {{File|file|dxcompiler.dll}}: Library related to DirectX Shader Compiler<ref name="directx-shader-compiler">https://github.com/microsoft/DirectXShaderCompiler</ref> (not in ''Preview'')
** {{File|file|dxil.dll}}: Library related to DirectX Shader Compiler<ref name="directx-shader-compiler" /> (not in ''Preview'')
** {{File|file|fmod.dll}}: {{w|FMOD}} audio processing library. All sound files in the vanilla resource packs are encoded in {{cd|.fsb}}, which requires this library.
** {{File|file|fmod.dll}}: {{w|FMOD}} audio processing library. All sound files in the vanilla resource packs are encoded in {{cd|.fsb}}, which requires this library.
** {{File|file|gamelaunchhelper.exe}}: Alternative executable for launching the game.
** {{File|file|gamelaunchhelper.exe}}: Alternative executable for launching the game.
Line 151: Line 149:
|{{HistoryLine||26.30|dev=Preview 26.30.29|Added {{File|file|data/packetlimitconfig.json|inline=1}}.}}
|{{HistoryLine||26.30|dev=Preview 26.30.29|Added {{File|file|data/packetlimitconfig.json|inline=1}}.}}
|{{HistoryLine||26.30|Renamed {{File|file|layout_8b08c6ae-d30f-3099-2f7c-557abd18d01b.xml|inline=1}} to {{File|file|layout_51799afd-84ea-174d-c1e4-204d4e4086d3.xml|inline=1}}.}}
|{{HistoryLine||26.30|Renamed {{File|file|layout_8b08c6ae-d30f-3099-2f7c-557abd18d01b.xml|inline=1}} to {{File|file|layout_51799afd-84ea-174d-c1e4-204d4e4086d3.xml|inline=1}}.}}
|{{HistoryLine||26.40|Removed {{File|file|dxcompiler.dll|inline=1}} and {{File|file|dxil.dll|inline=1}}.}}
}}
}}



Revision as of 11:29, 18 August 2026

Template:Italic title The installation files for Template:BE contain the game program as well as resources required to run the game, such as Minecraft:resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:Vibrant Visuals configurations. On the Windows version of Template:BE, those are located in Template:File or Template:File.

Location

Windows

On Windows, the files are located under the Template:File (or Template:File when installed through Microsoft Store.) For Preview, the files are located under Template:File (or Template:File when installed through Microsoft Store.)

This directory contains a few unknown files and a Template:File directory containing all data. The Template:File directory may also be located on other Template:W depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref>

The main Template:File directory can also be accessed from the old UWP storage location in Template:Cd. The directory's name is different based on each versions:

Android

On Android, the files are located inside Template:W files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the Template:File directory on Windows are located in the Template:File split, inside the Template:File directory.

When the game is installed, the APK files are installed into Template:File. While this directory is not readable without root, it is possible to access the APK files using Template:W (ADB) or third-party tools like Package Manager.

Directory structure

History

Template:Expand section Template:HistoryTable

See also

References

<references/>

Navigation

Template:Navbox Bedrock Edition

Minecraft:es:Archivos de instalación de Bedrock Edition