Dragonwilds:Armour: Difference between revisions
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|[[Dragonwilds:Rune helmet]] | |||
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|[[Dragonwilds:Rune platebody]] | |||
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|[[Dragonwilds:Rune platelegs]] | |||
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|[[Dragonwilds:Black dragon helmet]] | |||
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|[[Dragonwilds:Black dragon chest]] | |||
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|[[Dragonwilds:Ancestral hat]] | |||
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|[[Dragonwilds:Ancestral robe top]] | |||
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|[[Dragonwilds:Ancestral robe bottom]] | |||
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|Crafted via [[Dragonwilds:blacksmith's bench]] | |Crafted via [[Dragonwilds:blacksmith's bench]] | ||
Rewarded by [[Dragonwilds:Icthlarin]] towards the end of the [[Dragonwilds:Icthlarin's Little Helper]] [[Dragonwilds:Quests|quest]]. | Rewarded by [[Dragonwilds:Icthlarin]] towards the end of the [[Dragonwilds:Icthlarin's Little Helper]] [[Dragonwilds:Quests|quest]]. | ||
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|[[File:Rune Shield.png|frameless|width=82x82]] | |||
|[[Dragonwilds:Rune shield]] | |||
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|Crafted via [[Dragonwilds:blacksmith's bench]] | |||
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Revision as of 11:00, 15 September 2026
Template:External Armour describes items worn in the head, chest, leg, or cape slot to defend against damage from melee, ranged, or magic-based attacks. Most armour pieces have Dragonwilds:durability which degrades either during combat or other sources of Damage, such as falling or failing Dragonwilds:vault traps.
Armour is classified under three classes, representing the RuneScape combat triangle, and provides additional set bonuses for wearing multiple pieces within the same class type.
width=52x52Melee Armour
Melee armour generally offers the highest defence against melee damage and has the following set bonus:
1/3 Set Bonus: -33% Block stamina cost
2/3 Set Bonus: +50% Crit chance after blocking
3/3 Set Bonus: +25% Damage to staggered targets
width=52x52Ranged Armour
Ranged armour generally offers the highest defence against ranged damage and has the following set bonus:
1/3 Set Bonus: +40 Stealth speed
2/3 Set Bonus: -33% Ranged attack stamina cost
3/3 Set Bonus: +25% Weak point damage
width=52x52Magic Armour
Magic armour generally offers the highest defence against magic damage and has the following set bonus:
1/3 Set Bonus: -50% Stamina regen delay
2/3 Set Bonus: +10% Magic attack speed
3/3 Set Bonus: +15% Magical crit chance
Capes
- This section depicts capes acquired in the game. If you want to view the Capes of Accomplishment, please click/tap here.
Capes are worn in the back slot, providing minor defensive bonuses but are otherwise mainly cosmetic.
Back slot
| Image | Name | Melee defence | Ranged defence | Magic defence | Crafting Requirements | Misc. Information |
|---|---|---|---|---|---|---|
| width=82x82 | Dragonwilds:Ava's accumulator | 2 | 2 | 2 | 4Template:Pic link, 2Template:Pic link, 1Template:Pic link, 5Template:Pic link | Crafted via Dragonwilds:crafting table
Reward from Dragonwilds:Animal Magnetism |
| width=82x82 | Dragonwilds:Lumber backpack | 2 | 2 | 2 | 3 Template:Pic link, 2 Template:Pic link, 1 Template:Pic link, 3 Template:Pic link | +15% Special item drop chance
Crafted via Dragonwilds:crafting table or Dragonwilds:armour bench Unlocks at 59 Dragonwilds:Woodcutting |
Shields
Shields are equipped in the off-hand and allow players to block and Dragonwilds:parry incoming attacks.
- Blocking reduces the incoming damage from the attack of a monster by the block value of the equipped shield.
- Parrying is when the beginning of a block coincides with the timing of an attack of a monster. An audible "clang" will sound, and the enemy becomes staggered as long as they are not immune (e.g., Dragonwilds:Velgar).
Miscellaneous Armour
Some armour provides little combat effectiveness, no set bonus, or is used for other purposes (e.g., skill improvements or vanity):