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Minecraft:Deep Ocean: Difference between revisions

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Deep oceans generate at moderate temperatures, bordering regular oceans when continentalness increases. Deep oceans border [[Minecraft:deep lukewarm ocean]]s when temperature increases, and [[Minecraft:deep cold ocean]]s when temperature decreases.
Deep oceans generate at moderate temperatures, bordering regular oceans when continentalness increases. Deep oceans border [[Minecraft:deep lukewarm ocean]]s when temperature increases, and [[Minecraft:deep cold ocean]]s when temperature decreases.
Although cave biomes are uncommon, [[Minecraft:lush caves]] may generate if humidity is high. [[Minecraft:Sulfur caves]] can rarely generate if weirdness is low.


== Description ==
== Description ==

Revision as of 11:10, 23 October 2026

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A deep ocean is a variant of the regular Minecraft:ocean with the seafloor twice as deep.

Generation

Deep oceans generate adjacent to oceans when Minecraft:continentalness drops even lower. This means that they cannot border land biomes, except Minecraft:mushroom fields. The seafloor is twice as deep as in regular oceans, usually around Y=30, and islands are much rarer, yet not impossible.

Deep oceans generate at moderate temperatures, bordering regular oceans when continentalness increases. Deep oceans border Minecraft:deep lukewarm oceans when temperature increases, and Minecraft:deep cold oceans when temperature decreases.

Although cave biomes are uncommon, Minecraft:lush caves may generate if humidity is high. Minecraft:Sulfur caves can rarely generate if weirdness is low.

Description

Like in any deep ocean, Minecraft:ocean monuments generate in deep oceans, meaning Minecraft:guardians and Minecraft:elder guardians can spawn there. Tall seagrass also generates more frequently in deep oceans compared to shallower oceans. In any other aspect, deep oceans are the same as regular oceans, with a Minecraft:gravel seabed and common Minecraft:fish spawning.

Mobs

The following mobs naturally spawn here:

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Sounds

Music

These music tracks when the player is underwater in a deep ocean:

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These music tracks play while the player is not underwater in a deep ocean:

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Data values

ID

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Biome definition

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Achievements

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Advancements

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Videos

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

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Trivia

  • Before Minecraft:1.18, the Minecraft:plains and Minecraft:forest biomes generated in patches within regular deep ocean biomes, similar to how "hills" biomes generated within their respective base biomes, creating islands.
    • Although normal deep ocean biome could generate standalone, normal deep ocean biomes also generated in patches within normal ocean biomes.

Gallery

Screenshots

Historical screenshots

See also

References

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Navigation

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Minecraft:fr:Océan profond Minecraft:pt:Oceano profundo Minecraft:uk:Глибокий океан Minecraft:zh:深海