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Dragonwilds:Death: Difference between revisions

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lodestone respawn
 
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Fix template calls: add DW/ prefix
 
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{{external|os|rs=Death (mechanic)|rsc}}
{{DW/External|os|rs=Death (mechanic)|rsc}}
{{otheruses|the death mechanic if a player dies|the Grim Reaper|Death (Grim Reaper)}}
{{DW/Otheruses|the death mechanic if a player dies|the Grim Reaper|Death (Grim Reaper)}}
'''Death''' occurs when a player's [[Dragonwilds:Health|hitpoints]] reach 0. Upon dying, a system message in the [[Dragonwilds:chat]] interface will say, "USERNAME has died". In a standard death, players can have multiple [[Dragonwilds:gravestone]]s and can retrieve their items at any time. In addition, players will retain their skill [[Dragonwilds:experience]]. In a hard mode death, players can only have one gravestone; not claiming their items from their first gravestone and dying again will delete all of the items in the previous gravestone.  
'''Death''' occurs when a player's [[Dragonwilds:Health|hitpoints]] reach 0. Upon dying, a system message in the [[Dragonwilds:chat]] interface will say, "USERNAME has died". In a standard death, players can have multiple [[Dragonwilds:gravestone]]s and can retrieve their items at any time. In addition, players will retain their skill [[Dragonwilds:experience]]. In a hard mode death, players can only have one gravestone; not claiming their items from their first gravestone and dying again will delete all of the items in the previous gravestone.  
[[File:Death interface (message).png|thumb|right|The system message after dying.]]
[[File:Death interface (message).png|thumb|right|The system message after dying.]]

Latest revision as of 18:35, 9 April 2026

Script error: No such module "Top icons". Template:Hatnote Death occurs when a player's hitpoints reach 0. Upon dying, a system message in the Dragonwilds:chat interface will say, "USERNAME has died". In a standard death, players can have multiple Dragonwilds:gravestones and can retrieve their items at any time. In addition, players will retain their skill Dragonwilds:experience. In a hard mode death, players can only have one gravestone; not claiming their items from their first gravestone and dying again will delete all of the items in the previous gravestone.

File:Death interface (message).png
The system message after dying.

Respawning

After dying, players in both normal and hard difficulty worlds will either spawn back at their claimed bed or the lodestone inside Dragonwilds:Wise Old Man's temple if no bed has been claimed.

Types of Death

Players can die from the following: