Minecraft:Bedrock Edition Preview 1.21.120.24: Difference between revisions
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=== Technical === | === Technical === | ||
''' | '''API''' | ||
* {{cd|ContainerRulesError}} | * {{cd|ContainerRulesError}} | ||
** Moved property {{cd|reason: ContainerRulesErrorReason}} from {{cd|beta}} to {{cd|v2.3.0}}. | ** Moved property {{cd|reason: ContainerRulesErrorReason}} from {{cd|beta}} to {{cd|v2.3.0}}. | ||
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== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" and "Experimental Creator Cameras Features" | These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" and "Experimental Creator Cameras Features" experimental toggle. | ||
=== Additions === | === Additions === | ||
==== Techincal ==== | ==== Techincal ==== | ||
''' | '''API''' | ||
* Added the {{cd|BlockComponentBlockBreakEvent}} Custom Component Event to {{cd|beta}}. This event is called when a specific block is broken by either the player or other entity, a block (such as fire or water), or from a script or command that removes or destroys the block. | * Added the {{cd|BlockComponentBlockBreakEvent}} Custom Component Event to {{cd|beta}}. This event is called when a specific block is broken by either the player or other entity, a block (such as fire or water), or from a script or command that removes or destroys the block. | ||
** Added {{cd|entitySource}} read-only property. This contains the entity that caused the block's destruction. | ** Added {{cd|entitySource}} read-only property. This contains the entity that caused the block's destruction. | ||
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|;old | |;old | ||
|43953|Item outlines in some UIs still use old textures. | |43953|Item outlines in some UIs still use old textures. | ||
|55449| | |55449|Golden Apples give 8 Absorption hearts if eaten after [[Minecraft:Enchanted Golden Apple]]. | ||
|79532|Ambience sounds missing in | |79532|Ambience sounds missing in the nether and [[Minecraft:water]]. | ||
|82082|Issue with the | |82082|Issue with the drowned model. | ||
|108989|"score" text component does not accept names containing non-alphanumeric characters. | |108989|"score" text component does not accept names containing non-alphanumeric characters. | ||
|154327| | |154327|llama uses pre-texture update chest texture. | ||
|165390|Skeleton/Zombie Horse's & Donkey/Mule's saddles and chests are outdated or errors. | |165390|Skeleton/Zombie Horse's & Donkey/Mule's saddles and chests are outdated or errors. | ||
|166776|The ears of donkeys have a miscoloured top and bottom. | |166776|The ears of donkeys have a miscoloured top and bottom. | ||
|169440| | |169440|Drowned has an transparent pixels in inner body texture. | ||
|190339|[[Minecraft:Shield]] loses 2 durability after breaking a block. | |190339|[[Minecraft:Shield]] loses 2 durability after breaking a block. | ||
|219845|Stencil state causes glitches with Vibrant Visuals enabled. | |219845|Stencil state causes glitches with Vibrant Visuals enabled. | ||
|220733| | |220733|Skeletons with Punch bows can knock players back while blocking with a shield. | ||
|226433|Vibrant Visual: Gray Dye and Light Blue Dye have incorrect MERS texture. | |226433|Vibrant Visual: Gray Dye and Light Blue Dye have incorrect MERS texture. | ||
|;dev | |;dev | ||
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* Fixed missing pixels on [[Minecraft:Copper Horse Armor|copper]], [[Minecraft:Iron Horse Armor|iron]], [[Minecraft:Golden Horse Armor|gold]], and [[Minecraft:Diamond Horse Armor|diamond]] horse armor textures. | * Fixed missing pixels on [[Minecraft:Copper Horse Armor|copper]], [[Minecraft:Iron Horse Armor|iron]], [[Minecraft:Golden Horse Armor|gold]], and [[Minecraft:Diamond Horse Armor|diamond]] horse armor textures. | ||
* Fixed an issue that could cause excess critical hit particles to spawn. | * Fixed an issue that could cause excess critical hit particles to spawn. | ||
* Fixed | * Fixed structure block preview GUI misplacing custom blocks. | ||
* Fixed an issue where the replacement [[Minecraft:biome]]s were not read for client side chunk generation. | * Fixed an issue where the replacement [[Minecraft:biome]]s were not read for client side chunk generation. | ||
* Fixed a crash that occurs when selecting Vibrant Visuals panel settings. | * Fixed a crash that occurs when selecting Vibrant Visuals panel settings. | ||
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[[Category:Bedrock Edition 1.21.120 betas]] | [[Category:Bedrock Edition 1.21.120 betas]] | ||
de:Bedrock Edition beta 1.21.120.24 | |||
es:Bedrock Edition Preview 1.21.120.24 | |||
ko:Bedrock Edition 프리뷰 1.21.120.24 | |||
pt:Edição Bedrock Preview 1.21.120.24 | |||
uk:Preview 1.21.120.24 (Bedrock Edition) | |||
zh:基岩版1.21.120.24 | |||
Revision as of 15:26, 9 April 2026
Beta 1.21.120.24 (ChromeOS, Android) or Preview 1.21.120.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview version for Minecraft:Bedrock Edition 1.21.120, released on October 1, 2025,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
- Double copper chest textures' diagonal glint direction now match its single chest counterpart.
- Bolts on single and double copper chests are now shaded in the same way.
- Double and single copper chests now have consistent shading.
- Weathered double copper chest bottom textures are now consistent with other double copper chests.
- Water now reduces the light level by one instead of two units per block.
General
- Marketplace content can now be searched for using graphics filters for RTX and Minecraft:Vibrant Visuals.
General Settings Screen
- Updated the General settings tab with Minecraft:Ore UI.
Storage
- Shifted download storage on PlayStation 4 to new location. Players may need to redownload Marketplace content.
Technical
API
- Template:Cd
- Moved property Template:Cd from Template:Cd to Template:Cd.
- Moved enum Template:Cd from Template:Cd to Template:Cd.
- Moved interface Template:Cd from Template:Cd to Template:Cd.
- Template:Cd
- Moved property Template:Cd from Template:Cd to Template:Cd.
- Moved property Template:Cd from Template:Cd to Template:Cd.
- Moved property Template:Cd from Template:Cd to Template:Cd.
- Moved class Template:Cd from Template:Cd to Template:Cd.
Biome Components
- Added Template:Cd, Template:Cd, and Template:Cd fields to Template:Cd. They will be played when the audio listener position is inside of water.
- Template:Cd and Template:Cd now take both an asset and chance, the chance determines the chance for the sound to be played.
- Format versions before Template:Cd will automatically set the underwater versions to the same as the normal ones, and the chance to the previously hardcoded chance of Template:Cd.
- Removed Upcoming Creator Features toggle requirement from the Template:Cd component.
- Component Template:Cd no longer requires the "Upcoming Creator Features" toggle.
- Component Template:Cd no longer requires the "Upcoming Creator Features" toggle.
Entity Components
- Added Template:Cd property to Template:Cd in Template:Cd.
- The dophin's bubble particle emissions have been updated and are now emitted through its animation controller.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" and "Experimental Creator Cameras Features" experimental toggle.
Additions
Techincal
API
- Added the Template:Cd Custom Component Event to Template:Cd. This event is called when a specific block is broken by either the player or other entity, a block (such as fire or water), or from a script or command that removes or destroys the block.
- Added Template:Cd read-only property. This contains the entity that caused the block's destruction.
- Added Template:Cd read-only property. This contains the block that caused the block's destruction.
- Added Template:Cd read-only property. This contains the block permutation this custom component exists on.
- Added the ability for the custom creator camera to move on a spline.
- Added method Template:Cd to Template:Cd to play an animation curve. Only works when used on the Template:Cd camera preset.
- Added class Template:Cd to Template:Cd to create catmullrom splines for Template:Cd camera preset.
- Added class Template:Cd to Template:Cd to create linearly interpolated splines for Template:Cd camera preset.
- Added interface Template:Cd to Template:Cd for creating and playing a spline on the Template:Cd camera preset.
- Added interface Template:Cd to Template:Cd for setting progress key frames on a spline.
- Added interface Template:Cd to Template:Cd for setting rotation key frames on a spline.
- Added interface Template:Cd to Template:Cd for storing spline key frames.
Blocks
- Added boolean field Template:Cd to materials in Template:Cd component.
- Defaults to Template:Cd.
- When true, the alpha channel of the texture will be used to multiply the tint to the albedo of the texture.
- Requires Template:Cd >= 1.21.120
- Requires "Upcoming Creator Features" toggle.
- Requires Template:Cd other than Template:Cd.
- Requires Template:Cd to be Template:Cd.
- Added Template:Cd and Template:Cd camera commands for Template:Cd and Template:Cd presets.
- Accessible under the Experimental Creator Cameras experimental toggle.
Fixes
Template:Fixes Other
- Fixed missing pixels on copper, iron, gold, and diamond horse armor textures.
- Fixed an issue that could cause excess critical hit particles to spawn.
- Fixed structure block preview GUI misplacing custom blocks.
- Fixed an issue where the replacement Minecraft:biomes were not read for client side chunk generation.
- Fixed a crash that occurs when selecting Vibrant Visuals panel settings.
- Fixed ambient occlusion for custom blocks displayed in HUD.
References
Template:Navbox Bedrock Edition versions
de:Bedrock Edition beta 1.21.120.24 es:Bedrock Edition Preview 1.21.120.24 ko:Bedrock Edition 프리뷰 1.21.120.24 pt:Edição Bedrock Preview 1.21.120.24 uk:Preview 1.21.120.24 (Bedrock Edition) zh:基岩版1.21.120.24