Minecraft:Fishing Rod: Difference between revisions
More actions
imported>User-12316399 |
Remove broken links to missing pages |
||
| Line 10: | Line 10: | ||
| stackable = No | | stackable = No | ||
}} | }} | ||
A '''fishing rod''' is a [[Minecraft:tool]] that casts a bobber used to | A '''fishing rod''' is a [[Minecraft:tool]] that casts a bobber used to fish in [[Minecraft:water]] or to hook and pull [[Minecraft:mob]]s, [[Minecraft:Item (entity)|items]]{{only|java|short=1}}, and some other entities towards the player. | ||
== Obtaining == | == Obtaining == | ||
| Line 26: | Line 26: | ||
===Fishing=== | ===Fishing=== | ||
{{Main|Fishing}} | {{Main|Fishing}} | ||
Enchanted fishing rods are obtainable through fishing, with a 0.8% chance per attempt, while unenchanted ones are obtainable with a 0.2% chance per attempt. See | Enchanted fishing rods are obtainable through fishing, with a 0.8% chance per attempt, while unenchanted ones are obtainable with a 0.2% chance per attempt. See fishing for more details. | ||
=== Mob loot === | === Mob loot === | ||
Drowned have a 3.75% chance of spawning holding a fishing rod in their main hand, and {{in|bedrock}}, a converted drowned has a 1% chance to spawn with a fishing rod. If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted. | |||
=== Generated loot === | === Generated loot === | ||
| Line 39: | Line 39: | ||
=== Carrot/warped fungus on a stick === | === Carrot/warped fungus on a stick === | ||
If a | If a carrot on a stick or a warped fungus on a stick is used to the point of zero durability, it becomes a fishing rod again. | ||
== Usage == | == Usage == | ||
| Line 45: | Line 45: | ||
{{main|Fishing}} | {{main|Fishing}} | ||
Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber | Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber entity despawns, unless the fishing rod is moved to the off-hand or it has been swapped with another fishing rod.{{Cn|Cn=Research on the way fishing rods behave when you swap rod or have two equipped (one in the main and one in the off hand) needs to be done}} | ||
=== Crafting ingredient === | === Crafting ingredient === | ||
| Line 53: | Line 53: | ||
{{see also|Fishing#Fishing rod durability}} | {{see also|Fishing#Fishing rod durability}} | ||
The fishing rod can be used to hook [[Minecraft:mob]]s and some other | The fishing rod can be used to hook [[Minecraft:mob]]s and some other entities, including [[Minecraft:item (entity)|items]]{{only|java}} and players. The fishing rod can then be reeled in, dragging the hooked object toward the player without dealing damage. Reeling in a [[Minecraft:mob]] or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of {{frac|1|10}} the distance between the mob and the player. Hooking entities {{in|BE}} with a flaming bobber cast through fire or lava can ignite the entity. | ||
The maximum distance the | The maximum distance the player can get between the bobber and themselves is 33 blocks. A hooked entity that exceeds this distance detaches from the bobber. | ||
{{:Calculators/Projectile motion|name=Bobber|type=3|gravity=-0.03|dragx=0.92|dragy=0.92|hideproperties=1|hidedynamics=1}} | {{:Calculators/Projectile motion|name=Bobber|type=3|gravity=-0.03|dragx=0.92|dragy=0.92|hideproperties=1|hidedynamics=1}} | ||
| Line 70: | Line 70: | ||
* {{EntityLink|Wind Charge|Wind Charges}} | * {{EntityLink|Wind Charge|Wind Charges}} | ||
* {{BlockSprite|TNT}} Primed [[Minecraft:TNT]] | * {{BlockSprite|TNT}} Primed [[Minecraft:TNT]] | ||
* Any | * Any falling block such as: | ||
** {{BlockLink|Sand}} | ** {{BlockLink|Sand}} | ||
** {{BlockLink|Gravel}} | ** {{BlockLink|Gravel}} | ||
| Line 99: | Line 99: | ||
=== Redstone === | === Redstone === | ||
The hook can also be used to activate | The hook can also be used to activate wooden pressure plates or weighted pressure plates. | ||
=== Repairing === | === Repairing === | ||
| Line 118: | Line 118: | ||
|Damaged Fishing Rod | |Damaged Fishing Rod | ||
|Fishing Rod | |Fishing Rod | ||
|description=The | |description=The durability of the two fishing rods is added together, plus an extra 5% durability. | ||
}} | }} | ||
| Line 129: | Line 129: | ||
|Fishing Rod | |Fishing Rod | ||
|tail=1}} | |tail=1}} | ||
A fishing rod can be combined with another fishing rod in an [[Minecraft:anvil]], preserving the | A fishing rod can be combined with another fishing rod in an [[Minecraft:anvil]], preserving the enchantments of both. | ||
=== Enchantments === | === Enchantments === | ||
| Line 138: | Line 138: | ||
!Description | !Description | ||
!Max level | !Max level | ||
! | !Method | ||
!Weight | !Weight | ||
|- | |- | ||
| | |Lure | ||
|Decreases the wait time for hooking. | |Decreases the wait time for hooking. | ||
|III | |III | ||
| Line 147: | Line 147: | ||
|2 | |2 | ||
|- | |- | ||
| | |Luck of the Sea | ||
|Increases fishing luck. | |Increases fishing luck. | ||
|III | |III | ||
| Line 153: | Line 153: | ||
|2 | |2 | ||
|- | |- | ||
| | |Unbreaking | ||
|Grants a chance to negate durability consumption. | |Grants a chance to negate durability consumption. | ||
|III | |III | ||
| Line 159: | Line 159: | ||
|5 | |5 | ||
|- | |- | ||
| | |Mending | ||
|Repairs the fishing rod when obtaining | |Repairs the fishing rod when obtaining experience. | ||
|I | |I | ||
|{{BlockLink|Anvil}} | |{{BlockLink|Anvil}} | ||
|2 | |2 | ||
|- | |- | ||
| | |Curse of Vanishing | ||
|The fishing rod vanishes on death, not dropping as an item. | |The fishing rod vanishes on death, not dropping as an item. | ||
|I | |I | ||
| Line 180: | Line 180: | ||
| imagesize = 100px | | imagesize = 100px | ||
| size = Height: 0.25 blocks<br>Width: 0.25 blocks | | size = Height: 0.25 blocks<br>Width: 0.25 blocks | ||
| networkid = ''' | | networkid = '''JE:''' 90 | ||
}} | }} | ||
{{see also|Entity format}} | {{see also|Entity format}} | ||
| Line 187: | Line 187: | ||
== Sounds == | == Sounds == | ||
{{Edition|Java}}:<br> | {{Edition|Java}}:<br> | ||
Fishing bobbers use the Friendly Creatures sound category for | Fishing bobbers use the Friendly Creatures sound category for entity-dependent sound events.<ref group="sound" name="oddcats" /> | ||
{{SoundTable | {{SoundTable | ||
| Line 339: | Line 339: | ||
|Fishing rods currently have no function. | |Fishing rods currently have no function. | ||
|Fishing rods are stackable.}} | |Fishing rods are stackable.}} | ||
|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Fishing rods have been updated to be able to | |{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Fishing rods have been updated to be able to catch fish from any body of [[Minecraft:water]]. | ||
|In first and third person view, fishing rods are now held more realistically, similarly to other [[Minecraft:tool]]s, and they now also use the [[File:Stick JE1 BE1.png|32px]] [[Minecraft:stick]] texture when cast. However, a normal fishing rod is still always shown in the hotbar. | |In first and third person view, fishing rods are now held more realistically, similarly to other [[Minecraft:tool]]s, and they now also use the [[File:Stick JE1 BE1.png|32px]] [[Minecraft:stick]] texture when cast. However, a normal fishing rod is still always shown in the hotbar. | ||
|Fishing rods now have a durability of 64 uses.}} | |Fishing rods now have a durability of 64 uses.}} | ||
| Line 347: | Line 347: | ||
|{{HistoryLine||1.6|dev=Test Build 3|Fishing rods are no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever. | |{{HistoryLine||1.6|dev=Test Build 3|Fishing rods are no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever. | ||
|[[File:Cast Fishing Rod JE2 BE1.png|32px]] In first person, cast fishing rods now use a texture without the line to show that it is no longer on the rod. The stick texture is still used in third person, however.}} | |[[File:Cast Fishing Rod JE2 BE1.png|32px]] In first person, cast fishing rods now use a texture without the line to show that it is no longer on the rod. The stick texture is still used in third person, however.}} | ||
|{{HistoryLine||Sound Update|The fishing rod cast | |{{HistoryLine||Sound Update|The fishing rod cast sound has been changed.{{check version|Other pages list the change version as RC1. Which is more accurate, and which should we go with?}}}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.3.1|dev=12w17a|Fishing rods now have infinite | |{{HistoryLine||1.3.1|dev=12w17a|Fishing rods now have infinite durability in Creative mode.}} | ||
|{{HistoryLine|||dev=12w18a|Fishing rods in multiplayer no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.}} | |{{HistoryLine|||dev=12w18a|Fishing rods in multiplayer no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.}} | ||
|{{HistoryLine||1.4.2|dev=12w36a|Added the | |{{HistoryLine||1.4.2|dev=12w36a|Added the carrot on a stick, which can be crafted using a fishing rod and a [[Minecraft:carrot]].}} | ||
|{{HistoryLine|||dev=12w37a|Fishing now gives the player | |{{HistoryLine|||dev=12w37a|Fishing now gives the player experience with each fish caught.}} | ||
|{{HistoryLine||1.4.6|dev=12w49a|Fishing rods can now be | |{{HistoryLine||1.4.6|dev=12w49a|Fishing rods can now be enchanted with Unbreaking using enchanted books.}} | ||
|{{HistoryLine||1.7.2|dev=13w36a|Fishing rods now have 2 new | |{{HistoryLine||1.7.2|dev=13w36a|Fishing rods now have 2 new enchantments: Lure and Luck of the Sea. | ||
|Fishing rods can now be | |Fishing rods can now be enchanted in an enchantment table. | ||
|Enchanted fishing rods can now be obtained as a "treasure" item from | |Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.}} | ||
|{{HistoryLine||1.8|dev=14w02a|Fisherman [[Minecraft:villager]]s now | |{{HistoryLine||1.8|dev=14w02a|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 7–8 [[Minecraft:emerald]]s.}} | ||
|{{HistoryLine|||dev=14w30a|Fishing rods are now rendered bigger and backwards in first person view.}} | |{{HistoryLine|||dev=14w30a|Fishing rods are now rendered bigger and backwards in first person view.}} | ||
|{{HistoryLine|||dev=14w31a|Fishing rods are no longer rendered backwards in first person, but are still rendered bigger.}} | |{{HistoryLine|||dev=14w31a|Fishing rods are no longer rendered backwards in first person, but are still rendered bigger.}} | ||
|{{HistoryLine|||dev=14w33b|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}} | |{{HistoryLine|||dev=14w33b|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}} | ||
|{{HistoryLine||1.9|dev=15w31a|Cast fishing rods now use the cast texture in the | |{{HistoryLine||1.9|dev=15w31a|Cast fishing rods now use the cast texture in the hotbar and [[Minecraft:inventory]].}} | ||
|{{HistoryLine|||dev=15w32a|Fishing rods no longer | |{{HistoryLine|||dev=15w32a|Fishing rods no longer damage the ender dragon.}} | ||
|{{HistoryLine|||dev=15w36a|Fishing rods now properly hook | |{{HistoryLine|||dev=15w36a|Fishing rods now properly hook entities. | ||
|Fishing rods no longer cause knockback and pseudo-damage when hooking an entity. | |Fishing rods no longer cause knockback and pseudo-damage when hooking an entity. | ||
|Reeling in while hooked to a non-item entity now costs 5 | |Reeling in while hooked to a non-item entity now costs 5 durability (was 3) to the fishing rod.}} | ||
|{{HistoryLine||1.10|dev=16w21a|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}} | |{{HistoryLine||1.10|dev=16w21a|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}} | ||
|{{HistoryLine||1.11|dev=16w33a|Fishing rods can now be used to fuel [[Minecraft:furnace]]s.}} | |{{HistoryLine||1.11|dev=16w33a|Fishing rods can now be used to fuel [[Minecraft:furnace]]s.}} | ||
|{{HistoryLine||1.12|dev=17w13a|The | |{{HistoryLine||1.12|dev=17w13a|The sound of the bobbers of fishing rods being thrown has been changed.}} | ||
|{{HistoryLine|||dev=17w16a|Added sounds for reeling in fishing bobbers.}} | |{{HistoryLine|||dev=17w16a|Added sounds for reeling in fishing bobbers.}} | ||
|{{HistoryLine||1.13|dev=17w50a|[[Minecraft:Crafting]] a | |{{HistoryLine||1.13|dev=17w50a|[[Minecraft:Crafting]] a carrot on a stick no longer requires the fishing rod to be at full durability.<ref>{{bug|MC-123196||Carrot on a stick can be crafted using damaged fishing rod|WAI}}</ref>}} | ||
|{{HistoryLine|||dev=18w09a| | |{{HistoryLine|||dev=18w09a|Enchanted fishing rods now generate in the [[Minecraft:chest]]s of underwater ruins.}} | ||
|{{HistoryLine|||dev=18w11a|Added | |{{HistoryLine|||dev=18w11a|Added drowned, which have a chance to spawn drop fishing rods upon death.}} | ||
|{{HistoryLine|||dev=18w14a|Catching a | |{{HistoryLine|||dev=18w14a|Catching a fish with the fishing rod now grants the "Fishy Business" advancement.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}} | ||
|{{HistoryLine|||dev=19w11a|Fisherman villagers now sell enchanted fishing rods for 8-22 emeralds.}} | |{{HistoryLine|||dev=19w11a|Fisherman villagers now sell enchanted fishing rods for 8-22 emeralds.}} | ||
|{{HistoryLine||1.16|dev=20w12a|Enchanted fishing rods can now only be caught when fishing in open water like any other treasure item.}} | |{{HistoryLine||1.16|dev=20w12a|Enchanted fishing rods can now only be caught when fishing in open water like any other treasure item.}} | ||
|{{HistoryLine|||dev=20w13a|Fishing rod is now used to craft | |{{HistoryLine|||dev=20w13a|Fishing rod is now used to craft warped fungus on a stick.}} | ||
|{{HistoryLine|||dev=20w14a|The bobber of fishing rods is now considered a projectile and can ignite (if on [[Minecraft:fire]]) [[Minecraft:TNT]], activate [[Minecraft:target]]s and ring [[Minecraft:bell]]s.}} | |{{HistoryLine|||dev=20w14a|The bobber of fishing rods is now considered a projectile and can ignite (if on [[Minecraft:fire]]) [[Minecraft:TNT]], activate [[Minecraft:target]]s and ring [[Minecraft:bell]]s.}} | ||
|{{HistoryLine||1.20.2|exp=Villager Trade Rebalance|dev=23w31a|Enchantments exclusive to fishing rods are no longer obtainable from villager | |{{HistoryLine||1.20.2|exp=Villager Trade Rebalance|dev=23w31a|Enchantments exclusive to fishing rods are no longer obtainable from villager trading.}} | ||
|{{HistoryLine||1.21.2|dev=24w34a|The bobber of fishing rods can now bounce on the | |{{HistoryLine||1.21.2|dev=24w34a|The bobber of fishing rods can now bounce on the world border if hit.<ref group="note">Although claimed by [https://www.minecraft.net/en-us/article/minecraft-snapshot-24w34a minecraft.net] that fishing bobbers bounce on the world border, they don't and instead behave the same way as they did before.</ref>}} | ||
}} | }} | ||
| Line 387: | Line 387: | ||
|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Fishing Rod JE1 BE1.png|32px]] [[File:Cast Fishing Rod JE2 BE1.png|32px]] Added fishing rods.}} | |{{HistoryLine||v0.11.0|dev=build 1|[[File:Fishing Rod JE1 BE1.png|32px]] [[File:Cast Fishing Rod JE2 BE1.png|32px]] Added fishing rods.}} | ||
|{{HistoryLine|||dev=build 8|If an | |{{HistoryLine|||dev=build 8|If an entity is mounted on another entity, reeling it in with a fishing rod now pulls it off its ride.}} | ||
|{{HistoryLine|||dev=build 11|Fishing rods are now functional in | |{{HistoryLine|||dev=build 11|Fishing rods are now functional in third person view.}} | ||
|{{HistoryLine||v0.12.1|dev=build 12|Fishing rods now make a less repetitive | |{{HistoryLine||v0.12.1|dev=build 12|Fishing rods now make a less repetitive sound. | ||
|Fishing rods now grant | |Fishing rods now grant experience when successful. | ||
|Fishing rods can now be | |Fishing rods can now be enchanted. | ||
|Enchanted fishing rods can now be found as "treasure" from | |Enchanted fishing rods can now be found as "treasure" from fishing.}} | ||
|{{HistoryLine||v0.15.0|dev=build 1|Added the | |{{HistoryLine||v0.15.0|dev=build 1|Added the carrot on a stick, which can be crafted using a fishing rod and a [[Minecraft:carrot]].}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Fisherman [[Minecraft:villager]]s now | |{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added | |{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added drowned, which can spawn with and drop fishing rods.}} | ||
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Fishing rods and | |{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Fishing rods and enchanted fishing rods can now be found in underwater ruins.}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Fisherman [[Minecraft:villager]]s now | |{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 6 [[Minecraft:emerald]]s as part of their third tier trade.}} | ||
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.22|Increased thickness of fishing line in [[Minecraft:Vibrant Visuals]] mode so it does not disappear from TAA.}} | |{{HistoryLine||1.21.100|dev=Preview 1.21.100.22|Increased thickness of fishing line in [[Minecraft:Vibrant Visuals]] mode so it does not disappear from TAA.}} | ||
}} | }} | ||
| Line 411: | Line 411: | ||
|{{HistoryLine||xbox=TU7|[[File:Cast Fishing Rod JE2 BE1.png|32px]] [[File:Stick JE1 BE1.png|32px]] Fishing rods no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast. | |{{HistoryLine||xbox=TU7|[[File:Cast Fishing Rod JE2 BE1.png|32px]] [[File:Stick JE1 BE1.png|32px]] Fishing rods no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast. | ||
|The cast fishing rod texture appears in first person, while the stick texture is used instead in third person.}} | |The cast fishing rod texture appears in first person, while the stick texture is used instead in third person.}} | ||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the | |{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the carrot on a stick, which can be crafted using a fishing rod and a [[Minecraft:carrot]].}} | ||
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}} | |{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Fishing rods now have 2 new | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Fishing rods now have 2 new enchantments: Lure and Luck of the Sea. | ||
|Fishing rods can now be | |Fishing rods can now be enchanted in an enchantment table. | ||
|Enchanted fishing rods can now be obtained as a "treasure" item from | |Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 7–8 [[Minecraft:emerald]]s.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}} | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}} | ||
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|The fishing rod's holding position in first person view has been updated to match with their Java 1.8 counterpart.}} | |{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|The fishing rod's holding position in first person view has been updated to match with their Java 1.8 counterpart.}} | ||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|The | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|The sound of the bobbers of fishing rods being thrown has been changed.|Added sounds for reeling in fishing bobbers.|Fishing rods no longer cause knockback and pseudo-damage when hooking an entity.|Fishing rods can now be used to fuel [[Minecraft:furnace]]s.}} | ||
|{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|Fishing rods once again cause knockback and pseudo-damage when hooking an entity.{{check version}}}} | |{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|Fishing rods once again cause knockback and pseudo-damage when hooking an entity.{{check version}}}} | ||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none| | |{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted fishing rods now generate in the [[Minecraft:chest]]s of underwater ruins. | ||
|Added | |Added drowned, which have a chance to spawn drop fishing rods upon death.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Fisherman [[Minecraft:villager]]s now | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 6 [[Minecraft:emerald]]s as part of their third tier trade.}} | ||
}} | }} | ||
| Line 436: | Line 436: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 346.{{info needed|and what was the entity's?}}}} | ||
|{{HistoryLine|||dev=18w02a|The bobber of fishing rods now has its own | |{{HistoryLine|||dev=18w02a|The bobber of fishing rods now has its own entity ID (<code>fishing_bobber</code>), although summoning the bobber alone is still not possible. This allows players to properly select fishing bobbers in commands via the <code>type</code> target selector argument, instead of using <code><nowiki>[name=unknown]</nowiki></code>.|The bobber of fishing rods now has its own translation string ("Fishing Bobber"), and no longer displays as "unknown" in command output strings when called by a target selector.}} | ||
}} | }} | ||
| Line 443: | Line 443: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID of fishing rods has been changed from <code>fishinghook</code> to <code>fishing_hook</code>.}} | ||
}} | }} | ||
| Line 450: | Line 450: | ||
== Trivia == | == Trivia == | ||
* | *Skeletons can be pulled into their own [[Minecraft:arrow]]s. | ||
*When casting the rod into a [[Minecraft:Nether Portal (block)|Nether portal]], the bobber may stick to it like a normal [[Minecraft:block]], go through and travel in [[Minecraft:the Nether]], or stop on the next block behind the portal. | *When casting the rod into a [[Minecraft:Nether Portal (block)|Nether portal]], the bobber may stick to it like a normal [[Minecraft:block]], go through and travel in [[Minecraft:the Nether]], or stop on the next block behind the portal. | ||
*If the player stands directly in front of a | *If the player stands directly in front of a bubble column and casts the line onto a block above the player, the line falls downward, if it is a downwards one. | ||
== Gallery == | == Gallery == | ||
| Line 462: | Line 462: | ||
=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
13w36a banner.png| | 13w36a banner.png|13w36a snapshot banner | ||
Bobber and bubbles.png|Trail of bubbles indicating that a | Bobber and bubbles.png|Trail of bubbles indicating that a fish is about to bite | ||
Bobber2D.png|Two-dimensional bobber {{in|je}} | Bobber2D.png|Two-dimensional bobber {{in|je}} | ||
Bobber3D.png|Three-dimensional bobber {{in|be}} | Bobber3D.png|Three-dimensional bobber {{in|be}} | ||
Enderman Fishing.png|Bobbers can be attached to | Enderman Fishing.png|Bobbers can be attached to mobs, like this [[Minecraft:enderman]] | ||
Drowned with Fishing rod.png|A | Drowned with Fishing rod.png|A drowned holding a fishing rod. | ||
Firebobber.png|A bobber cast in fire | Firebobber.png|A bobber cast in fire | ||
Fishingbobber.png|Fishing in 2010 | Fishingbobber.png|Fishing in 2010 | ||
| Line 474: | Line 474: | ||
=== Mojang screenshots === | === Mojang screenshots === | ||
<gallery> | <gallery> | ||
File:Fishing Rod Hooking Teaser.png|Image from | File:Fishing Rod Hooking Teaser.png|Image from dinnerbone teasing the addition of fishing rods hooking entities | ||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:Sunny Fishing.jpg| | File:Sunny Fishing.jpg|Sunny reeling back a fishing rod | ||
File:Croc Ad 1.jpg| | File:Croc Ad 1.jpg|Noor catching a salmon<ref>{{ytl|e1AJo7jU5MI|Minecraft x Crocs|crocs|February 16, 2023}}</ref> | ||
File:Fishing Rod SDGP.png|Fishing rod in the [[Minecraft:Super Duper Graphics Pack]] | File:Fishing Rod SDGP.png|Fishing rod in the [[Minecraft:Super Duper Graphics Pack]] | ||
File:Warden Fishing Rod.png|A [[Minecraft:warden]] holding a fishing rod, jokingly suggested by | File:Warden Fishing Rod.png|A [[Minecraft:warden]] holding a fishing rod, jokingly suggested by Chi Wong to be “scarier” as a reference to 1.8 PvP<ref>{{Tweet|wChiwi|1494616239041355787|I've made the Warden scarier|February 18,2022}}</ref> | ||
File:happi_noodle, grim_noodle, and PlayPoppyTim3.jpeg| | File:happi_noodle, grim_noodle, and PlayPoppyTim3.jpeg|Kissy Missy using a fishing rod | ||
</gallery> | </gallery> | ||
| Line 500: | Line 500: | ||
[[Category:Tools]] | [[Category:Tools]] | ||
cs:Rybářský prut | |||
de:Angel | |||
es:Caña de pescar | |||
fr:Canne à pêche | |||
hu:Horgászbot | |||
it:Canna da pesca | |||
ja:釣竿 | |||
ko:낚싯대 | |||
lzh:漁竿 | |||
nl:Vishengel | |||
pl:Wędka | |||
pt:Vara de Pesca | |||
ru:Удочка | |||
uk:Вудка | |||
zh:钓鱼竿 | |||
Revision as of 15:49, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox item A fishing rod is a Minecraft:tool that casts a bobber used to fish in Minecraft:water or to hook and pull Minecraft:mobs, itemsTemplate:Only, and some other entities towards the player.
Obtaining
Crafting
Fishing
Template:Main Enchanted fishing rods are obtainable through fishing, with a 0.8% chance per attempt, while unenchanted ones are obtainable with a 0.2% chance per attempt. See fishing for more details.
Mob loot
Drowned have a 3.75% chance of spawning holding a fishing rod in their main hand, and Template:In, a converted drowned has a 1% chance to spawn with a fishing rod. If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted.
Generated loot
Template:LootChestItem Template:Notelist
Trading
Carrot/warped fungus on a stick
If a carrot on a stick or a warped fungus on a stick is used to the point of zero durability, it becomes a fishing rod again.
Usage
Fishing
Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber entity despawns, unless the fishing rod is moved to the off-hand or it has been swapped with another fishing rod.Template:Cn
Crafting ingredient
Hooking mobs and other entities
The fishing rod can be used to hook Minecraft:mobs and some other entities, including itemsTemplate:Only and players. The fishing rod can then be reeled in, dragging the hooked object toward the player without dealing damage. Reeling in a Minecraft:mob or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of Template:Frac the distance between the mob and the player. Hooking entities Template:In with a flaming bobber cast through fire or lava can ignite the entity.
The maximum distance the player can get between the bobber and themselves is 33 blocks. A hooked entity that exceeds this distance detaches from the bobber.
Multiple players can hook the same entity, and when multiple players reel in the entity at the same time, it flies a larger distance than normal.
Besides mobs and items, entities that can be reeled in include:
- Template:ItemLink
- Template:ItemLink
- Template:ItemLink of any type
- Template:ItemLink
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
- Template:BlockSprite Primed Minecraft:TNT
- Any falling block such as:
Some entities can be hooked, but cannot be reeled in:
- Template:EntitySprite Players or mobs riding vehicles or other mobs Template:Only
- Template:EntityLink
- Template:EntityLink Template:Only
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink
Attempting to reel in said entities still costs durability to the rod.
Any other entities cannot be hooked at all.
Dismounting entities
Template:Exclusive Template:IN, a mob or a player riding a Minecraft:minecart, a Minecraft:boat, or a mob can be dismounted by reeling it in.
Fuel
A fishing rod can be used as fuel in Minecraft:furnaces, smelting 1.5 items per fishing rod, regardless of its durability.
Redstone
The hook can also be used to activate wooden pressure plates or weighted pressure plates.
Repairing
Combining
Template:Crafting Template:Grinding
Unit repair
Template:Main Template:Repairing A fishing rod can be combined with another fishing rod in an Minecraft:anvil, preserving the enchantments of both.
Enchantments
A fishing rod can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Lure | Decreases the wait time for hooking. | III | Template:BlockLink Template:BlockLink |
2 |
| Luck of the Sea | Increases fishing luck. | III | Template:BlockLink Template:BlockLink |
2 |
| Unbreaking | Grants a chance to negate durability consumption. | III | Template:BlockLink Template:BlockLink |
5 |
| Mending | Repairs the fishing rod when obtaining experience. | I | Template:BlockLink | 2 |
| Curse of Vanishing | The fishing rod vanishes on death, not dropping as an item. | I | Template:BlockLink | 1 |
Fishing bobber
Template:Infobox entity Template:See also Fishing bobbers have entity data associated with them that contain various properties of the entity. Template:IN, they despawn after being on ground for more than 1200 ticks. When fishing bobber enters water (Template:Nbt becomes Template:Cd), despawn timer resets. Template:Info needed
Sounds
Template:Edition:
Fishing bobbers use the Friendly Creatures sound category for entity-dependent sound events.<ref group="sound" name="oddcats" />
Data values
ID
Template:Edition: Template:ID table Template:ID table
Template:Edition: Template:ID table Template:ID table
Entity data
<section begin="entity data"/>
- Template:Nbt Entity data
<section end="entity data"/>
Achievements
Advancements
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Trivia
- Skeletons can be pulled into their own Minecraft:arrows.
- When casting the rod into a Nether portal, the bobber may stick to it like a normal Minecraft:block, go through and travel in Minecraft:the Nether, or stop on the next block behind the portal.
- If the player stands directly in front of a bubble column and casts the line onto a block above the player, the line falls downward, if it is a downwards one.
Gallery
Renders
-
An enchanted fishing rod.
Screenshots
-
13w36a snapshot banner
-
Trail of bubbles indicating that a fish is about to bite
-
Two-dimensional bobber Template:In
-
Three-dimensional bobber Template:In
-
Bobbers can be attached to mobs, like this Minecraft:enderman
-
A drowned holding a fishing rod.
-
A bobber cast in fire
-
Fishing in 2010
Mojang screenshots
-
Image from dinnerbone teasing the addition of fishing rods hooking entities
In other media
-
Sunny reeling back a fishing rod
-
Noor catching a salmon<ref>Template:Ytl</ref>
-
Fishing rod in the Minecraft:Super Duper Graphics Pack
-
A Minecraft:warden holding a fishing rod, jokingly suggested by Chi Wong to be “scarier” as a reference to 1.8 PvP<ref>Template:Tweet</ref>
-
Kissy Missy using a fishing rod
Notes
References
Template:Navbox tools Template:Navbox items Template:Navbox entities Template:Navbox combat
cs:Rybářský prut de:Angel es:Caña de pescar fr:Canne à pêche hu:Horgászbot it:Canna da pesca ja:釣竿 ko:낚싯대 lzh:漁竿 nl:Vishengel pl:Wędka pt:Vara de Pesca ru:Удочка uk:Вудка zh:钓鱼竿