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Minecraft:Fishing Rod: Difference between revisions

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| stackable = No
| stackable = No
}}
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A '''fishing rod''' is a [[Minecraft:tool]] that casts a bobber used to [[Minecraft:Fishing|fish]] in [[Minecraft:water]] or to hook and pull [[Minecraft:mob]]s, [[Minecraft:Item (entity)|items]]{{only|java|short=1}}, and some other [[Minecraft:entities]] towards the player.
A '''fishing rod''' is a [[Minecraft:tool]] that casts a bobber used to fish in [[Minecraft:water]] or to hook and pull [[Minecraft:mob]]s, [[Minecraft:Item (entity)|items]]{{only|java|short=1}}, and some other entities towards the player.


== Obtaining ==
== Obtaining ==
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===Fishing===
===Fishing===
{{Main|Fishing}}
{{Main|Fishing}}
Enchanted fishing rods are obtainable through fishing, with a 0.8% chance per attempt, while unenchanted ones are obtainable with a 0.2% chance per attempt. See [[Minecraft:fishing]] for more details.
Enchanted fishing rods are obtainable through fishing, with a 0.8% chance per attempt, while unenchanted ones are obtainable with a 0.2% chance per attempt. See fishing for more details.


=== Mob loot ===
=== Mob loot ===
[[Minecraft:Drowned]] have a 3.75% chance of spawning holding a fishing rod in their main hand, and {{in|bedrock}}, a converted drowned has a 1% chance to spawn with a fishing rod. If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted.
Drowned have a 3.75% chance of spawning holding a fishing rod in their main hand, and {{in|bedrock}}, a converted drowned has a 1% chance to spawn with a fishing rod. If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted.


=== Generated loot ===
=== Generated loot ===
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=== Carrot/warped fungus on a stick ===
=== Carrot/warped fungus on a stick ===
If a [[Minecraft:carrot on a stick]] or a [[Minecraft:warped fungus on a stick]] is used to the point of zero durability, it becomes a fishing rod again.
If a carrot on a stick or a warped fungus on a stick is used to the point of zero durability, it becomes a fishing rod again.


== Usage ==
== Usage ==
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{{main|Fishing}}
{{main|Fishing}}


Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber [[Minecraft:entity]] despawns, unless the fishing rod is moved to the off-hand or it has been swapped with another fishing rod.{{Cn|Cn=Research on the way fishing rods behave when you swap rod or have two equipped (one in the main and one in the off hand) needs to be done}}
Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber entity despawns, unless the fishing rod is moved to the off-hand or it has been swapped with another fishing rod.{{Cn|Cn=Research on the way fishing rods behave when you swap rod or have two equipped (one in the main and one in the off hand) needs to be done}}


=== Crafting ingredient ===
=== Crafting ingredient ===
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{{see also|Fishing#Fishing rod durability}}
{{see also|Fishing#Fishing rod durability}}


The fishing rod can be used to hook [[Minecraft:mob]]s and some other [[Minecraft:entities]], including [[Minecraft:item (entity)|items]]{{only|java}} and [[Minecraft:player]]s. The fishing rod can then be reeled in, dragging the hooked object toward the player without dealing damage. Reeling in a [[Minecraft:mob]] or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of {{frac|1|10}} the distance between the mob and the player. Hooking entities {{in|BE}} with a flaming bobber cast through fire or lava can ignite the entity.
The fishing rod can be used to hook [[Minecraft:mob]]s and some other entities, including [[Minecraft:item (entity)|items]]{{only|java}} and players. The fishing rod can then be reeled in, dragging the hooked object toward the player without dealing damage. Reeling in a [[Minecraft:mob]] or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of {{frac|1|10}} the distance between the mob and the player. Hooking entities {{in|BE}} with a flaming bobber cast through fire or lava can ignite the entity.


The maximum distance the [[Minecraft:player]] can get between the bobber and themselves is 33 blocks. A hooked entity that exceeds this distance detaches from the bobber.
The maximum distance the player can get between the bobber and themselves is 33 blocks. A hooked entity that exceeds this distance detaches from the bobber.


{{:Calculators/Projectile motion|name=Bobber|type=3|gravity=-0.03|dragx=0.92|dragy=0.92|hideproperties=1|hidedynamics=1}}
{{:Calculators/Projectile motion|name=Bobber|type=3|gravity=-0.03|dragx=0.92|dragy=0.92|hideproperties=1|hidedynamics=1}}
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* {{EntityLink|Wind Charge|Wind Charges}}
* {{EntityLink|Wind Charge|Wind Charges}}
* {{BlockSprite|TNT}} Primed [[Minecraft:TNT]]
* {{BlockSprite|TNT}} Primed [[Minecraft:TNT]]
* Any [[Minecraft:falling block]] such as:
* Any falling block such as:
** {{BlockLink|Sand}}
** {{BlockLink|Sand}}
** {{BlockLink|Gravel}}
** {{BlockLink|Gravel}}
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=== Redstone ===
=== Redstone ===
The hook can also be used to activate [[Minecraft:wooden pressure plate]]s or [[Minecraft:weighted pressure plate]]s.
The hook can also be used to activate wooden pressure plates or weighted pressure plates.


=== Repairing ===
=== Repairing ===
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|Damaged Fishing Rod
|Damaged Fishing Rod
|Fishing Rod
|Fishing Rod
|description=The [[Minecraft:durability]] of the two fishing rods is added together, plus an extra 5% durability.
|description=The durability of the two fishing rods is added together, plus an extra 5% durability.
}}
}}


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|Fishing Rod
|Fishing Rod
|tail=1}}
|tail=1}}
A fishing rod can be combined with another fishing rod in an [[Minecraft:anvil]], preserving the [[Minecraft:enchantment]]s of both.
A fishing rod can be combined with another fishing rod in an [[Minecraft:anvil]], preserving the enchantments of both.


=== Enchantments ===
=== Enchantments ===
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!Description
!Description
!Max level
!Max level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Lure]]
|Lure
|Decreases the wait time for hooking.
|Decreases the wait time for hooking.
|III
|III
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|2
|2
|-
|-
|[[Minecraft:Luck of the Sea]]
|Luck of the Sea
|Increases fishing luck.
|Increases fishing luck.
|III
|III
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|2
|2
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
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|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the fishing rod when obtaining [[Minecraft:experience]].
|Repairs the fishing rod when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{BlockLink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The fishing rod vanishes on death, not dropping as an item.
|The fishing rod vanishes on death, not dropping as an item.
|I
|I
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| imagesize = 100px
| imagesize = 100px
| size = Height: 0.25 blocks<br>Width: 0.25 blocks
| size = Height: 0.25 blocks<br>Width: 0.25 blocks
| networkid = '''[[Minecraft:JE]]:''' 90
| networkid = '''JE:''' 90
}}
}}
{{see also|Entity format}}
{{see also|Entity format}}
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== Sounds ==
== Sounds ==
{{Edition|Java}}:<br>
{{Edition|Java}}:<br>
Fishing bobbers use the Friendly Creatures sound category for [[Minecraft:Sound#Entity-dependent categories|entity-dependent sound events]].<ref group="sound" name="oddcats" />
Fishing bobbers use the Friendly Creatures sound category for entity-dependent sound events.<ref group="sound" name="oddcats" />


{{SoundTable
{{SoundTable
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|Fishing rods currently have no function.
|Fishing rods currently have no function.
|Fishing rods are stackable.}}
|Fishing rods are stackable.}}
|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Fishing rods have been updated to be able to [[Minecraft:fishing|catch fish]] from any body of [[Minecraft:water]].
|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Fishing rods have been updated to be able to catch fish from any body of [[Minecraft:water]].
|In first and third person view, fishing rods are now held more realistically, similarly to other [[Minecraft:tool]]s, and they now also use the [[File:Stick JE1 BE1.png|32px]] [[Minecraft:stick]] texture when cast. However, a normal fishing rod is still always shown in the hotbar.
|In first and third person view, fishing rods are now held more realistically, similarly to other [[Minecraft:tool]]s, and they now also use the [[File:Stick JE1 BE1.png|32px]] [[Minecraft:stick]] texture when cast. However, a normal fishing rod is still always shown in the hotbar.
|Fishing rods now have a durability of 64 uses.}}
|Fishing rods now have a durability of 64 uses.}}
Line 347: Line 347:
|{{HistoryLine||1.6|dev=Test Build 3|Fishing rods are no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever.
|{{HistoryLine||1.6|dev=Test Build 3|Fishing rods are no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever.
|[[File:Cast Fishing Rod JE2 BE1.png|32px]] In first person, cast fishing rods now use a texture without the line to show that it is no longer on the rod. The stick texture is still used in third person, however.}}
|[[File:Cast Fishing Rod JE2 BE1.png|32px]] In first person, cast fishing rods now use a texture without the line to show that it is no longer on the rod. The stick texture is still used in third person, however.}}
|{{HistoryLine||Sound Update|The fishing rod cast [[Minecraft:sound]] has been changed.{{check version|Other pages list the change version as RC1. Which is more accurate, and which should we go with?}}}}
|{{HistoryLine||Sound Update|The fishing rod cast sound has been changed.{{check version|Other pages list the change version as RC1. Which is more accurate, and which should we go with?}}}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w17a|Fishing rods now have infinite [[Minecraft:durability]] in [[Minecraft:Creative]] mode.}}
|{{HistoryLine||1.3.1|dev=12w17a|Fishing rods now have infinite durability in Creative mode.}}
|{{HistoryLine|||dev=12w18a|Fishing rods in multiplayer no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.}}
|{{HistoryLine|||dev=12w18a|Fishing rods in multiplayer no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.}}
|{{HistoryLine||1.4.2|dev=12w36a|Added the [[Minecraft:carrot on a stick]], which can be [[Minecraft:craft]]ed using a fishing rod and a [[Minecraft:carrot]].}}
|{{HistoryLine||1.4.2|dev=12w36a|Added the carrot on a stick, which can be crafted using a fishing rod and a [[Minecraft:carrot]].}}
|{{HistoryLine|||dev=12w37a|Fishing now gives the player [[Minecraft:experience]] with each [[Minecraft:fish]] caught.}}
|{{HistoryLine|||dev=12w37a|Fishing now gives the player experience with each fish caught.}}
|{{HistoryLine||1.4.6|dev=12w49a|Fishing rods can now be [[Minecraft:enchanted]] with [[Minecraft:Unbreaking]] using [[Minecraft:enchanted book]]s.}}
|{{HistoryLine||1.4.6|dev=12w49a|Fishing rods can now be enchanted with Unbreaking using enchanted books.}}
|{{HistoryLine||1.7.2|dev=13w36a|Fishing rods now have 2 new [[Minecraft:enchantments]]: [[Minecraft:Lure]] and [[Minecraft:Luck of the Sea]].
|{{HistoryLine||1.7.2|dev=13w36a|Fishing rods now have 2 new enchantments: Lure and Luck of the Sea.
|Fishing rods can now be [[Minecraft:enchanted]] in an [[Minecraft:enchantment table]].
|Fishing rods can now be enchanted in an enchantment table.
|Enchanted fishing rods can now be obtained as a "treasure" item from [[Minecraft:fishing]], and unenchanted ones as a "junk" item.}}
|Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.}}
|{{HistoryLine||1.8|dev=14w02a|Fisherman [[Minecraft:villager]]s now [[Minecraft:trading|sell]] enchanted fishing rods for 7–8 [[Minecraft:emerald]]s.}}
|{{HistoryLine||1.8|dev=14w02a|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 7–8 [[Minecraft:emerald]]s.}}
|{{HistoryLine|||dev=14w30a|Fishing rods are now rendered bigger and backwards in first person view.}}
|{{HistoryLine|||dev=14w30a|Fishing rods are now rendered bigger and backwards in first person view.}}
|{{HistoryLine|||dev=14w31a|Fishing rods are no longer rendered backwards in first person, but are still rendered bigger.}}
|{{HistoryLine|||dev=14w31a|Fishing rods are no longer rendered backwards in first person, but are still rendered bigger.}}
|{{HistoryLine|||dev=14w33b|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}}
|{{HistoryLine|||dev=14w33b|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}}
|{{HistoryLine||1.9|dev=15w31a|Cast fishing rods now use the cast texture in the [[Minecraft:hotbar]] and [[Minecraft:inventory]].}}
|{{HistoryLine||1.9|dev=15w31a|Cast fishing rods now use the cast texture in the hotbar and [[Minecraft:inventory]].}}
|{{HistoryLine|||dev=15w32a|Fishing rods no longer [[Minecraft:damage]] the [[Minecraft:ender dragon]].}}
|{{HistoryLine|||dev=15w32a|Fishing rods no longer damage the ender dragon.}}
|{{HistoryLine|||dev=15w36a|Fishing rods now properly hook [[Minecraft:entities]].
|{{HistoryLine|||dev=15w36a|Fishing rods now properly hook entities.
|Fishing rods no longer cause knockback and pseudo-damage when hooking an entity.
|Fishing rods no longer cause knockback and pseudo-damage when hooking an entity.
|Reeling in while hooked to a non-item entity now costs 5 [[Minecraft:durability]] (was 3) to the fishing rod.}}
|Reeling in while hooked to a non-item entity now costs 5 durability (was 3) to the fishing rod.}}
|{{HistoryLine||1.10|dev=16w21a|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}}
|{{HistoryLine||1.10|dev=16w21a|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}}
|{{HistoryLine||1.11|dev=16w33a|Fishing rods can now be used to fuel [[Minecraft:furnace]]s.}}
|{{HistoryLine||1.11|dev=16w33a|Fishing rods can now be used to fuel [[Minecraft:furnace]]s.}}
|{{HistoryLine||1.12|dev=17w13a|The [[Minecraft:sound]] of the bobbers of fishing rods being thrown has been changed.}}
|{{HistoryLine||1.12|dev=17w13a|The sound of the bobbers of fishing rods being thrown has been changed.}}
|{{HistoryLine|||dev=17w16a|Added sounds for reeling in fishing bobbers.}}
|{{HistoryLine|||dev=17w16a|Added sounds for reeling in fishing bobbers.}}
|{{HistoryLine||1.13|dev=17w50a|[[Minecraft:Crafting]] a [[Minecraft:carrot on a stick]] no longer requires the fishing rod to be at full [[Minecraft:durability]].<ref>{{bug|MC-123196||Carrot on a stick can be crafted using damaged fishing rod|WAI}}</ref>}}
|{{HistoryLine||1.13|dev=17w50a|[[Minecraft:Crafting]] a carrot on a stick no longer requires the fishing rod to be at full durability.<ref>{{bug|MC-123196||Carrot on a stick can be crafted using damaged fishing rod|WAI}}</ref>}}
|{{HistoryLine|||dev=18w09a|[[Minecraft:Enchanted]] fishing rods now generate in the [[Minecraft:chest]]s of [[Minecraft:underwater ruins]].}}
|{{HistoryLine|||dev=18w09a|Enchanted fishing rods now generate in the [[Minecraft:chest]]s of underwater ruins.}}
|{{HistoryLine|||dev=18w11a|Added [[Minecraft:drowned]], which have a chance to spawn [[Minecraft:drop]] fishing rods upon [[Minecraft:death]].}}
|{{HistoryLine|||dev=18w11a|Added drowned, which have a chance to spawn drop fishing rods upon death.}}
|{{HistoryLine|||dev=18w14a|Catching a [[Minecraft:fish]] with the fishing rod now grants the "Fishy Business" [[Minecraft:advancement]].}}
|{{HistoryLine|||dev=18w14a|Catching a fish with the fishing rod now grants the "Fishy Business" advancement.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
|{{HistoryLine|||dev=19w11a|Fisherman villagers now sell enchanted fishing rods for 8-22 emeralds.}}
|{{HistoryLine|||dev=19w11a|Fisherman villagers now sell enchanted fishing rods for 8-22 emeralds.}}
|{{HistoryLine||1.16|dev=20w12a|Enchanted fishing rods can now only be caught when fishing in open water like any other treasure item.}}
|{{HistoryLine||1.16|dev=20w12a|Enchanted fishing rods can now only be caught when fishing in open water like any other treasure item.}}
|{{HistoryLine|||dev=20w13a|Fishing rod is now used to craft [[Minecraft:warped fungus on a stick]].}}
|{{HistoryLine|||dev=20w13a|Fishing rod is now used to craft warped fungus on a stick.}}
|{{HistoryLine|||dev=20w14a|The bobber of fishing rods is now considered a projectile and can ignite (if on [[Minecraft:fire]]) [[Minecraft:TNT]], activate [[Minecraft:target]]s and ring [[Minecraft:bell]]s.}}
|{{HistoryLine|||dev=20w14a|The bobber of fishing rods is now considered a projectile and can ignite (if on [[Minecraft:fire]]) [[Minecraft:TNT]], activate [[Minecraft:target]]s and ring [[Minecraft:bell]]s.}}
|{{HistoryLine||1.20.2|exp=Villager Trade Rebalance|dev=23w31a|Enchantments exclusive to fishing rods are no longer obtainable from villager [[Minecraft:trading]].}}
|{{HistoryLine||1.20.2|exp=Villager Trade Rebalance|dev=23w31a|Enchantments exclusive to fishing rods are no longer obtainable from villager trading.}}
|{{HistoryLine||1.21.2|dev=24w34a|The bobber of fishing rods can now bounce on the [[Minecraft:world border]] if hit.<ref group="note">Although claimed by [https://www.minecraft.net/en-us/article/minecraft-snapshot-24w34a minecraft.net] that fishing bobbers bounce on the world border, they don't and instead behave the same way as they did before.</ref>}}
|{{HistoryLine||1.21.2|dev=24w34a|The bobber of fishing rods can now bounce on the world border if hit.<ref group="note">Although claimed by [https://www.minecraft.net/en-us/article/minecraft-snapshot-24w34a minecraft.net] that fishing bobbers bounce on the world border, they don't and instead behave the same way as they did before.</ref>}}
}}
}}


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|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Fishing Rod JE1 BE1.png|32px]] [[File:Cast Fishing Rod JE2 BE1.png|32px]] Added fishing rods.}}
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Fishing Rod JE1 BE1.png|32px]] [[File:Cast Fishing Rod JE2 BE1.png|32px]] Added fishing rods.}}
|{{HistoryLine|||dev=build 8|If an [[Minecraft:entity]] is mounted on another entity, reeling it in with a fishing rod now pulls it off its ride.}}
|{{HistoryLine|||dev=build 8|If an entity is mounted on another entity, reeling it in with a fishing rod now pulls it off its ride.}}
|{{HistoryLine|||dev=build 11|Fishing rods are now functional in [[Minecraft:third person view]].}}
|{{HistoryLine|||dev=build 11|Fishing rods are now functional in third person view.}}
|{{HistoryLine||v0.12.1|dev=build 12|Fishing rods now make a less repetitive [[Minecraft:sound]].
|{{HistoryLine||v0.12.1|dev=build 12|Fishing rods now make a less repetitive sound.
|Fishing rods now grant [[Minecraft:experience]] when successful.
|Fishing rods now grant experience when successful.
|Fishing rods can now be [[Minecraft:enchanted]].
|Fishing rods can now be enchanted.
|Enchanted fishing rods can now be found as "treasure" from [[Minecraft:fishing]].}}
|Enchanted fishing rods can now be found as "treasure" from fishing.}}
|{{HistoryLine||v0.15.0|dev=build 1|Added the [[Minecraft:carrot on a stick]], which can be [[Minecraft:craft]]ed using a fishing rod and a [[Minecraft:carrot]].}}
|{{HistoryLine||v0.15.0|dev=build 1|Added the carrot on a stick, which can be crafted using a fishing rod and a [[Minecraft:carrot]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Fisherman [[Minecraft:villager]]s now [[Minecraft:trading|sell]] enchanted fishing rods.}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added [[Minecraft:drowned]], which can spawn with and [[Minecraft:drop]] fishing rods.}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added drowned, which can spawn with and drop fishing rods.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Fishing rods and [[Minecraft:enchanted]] fishing rods can now be found in [[Minecraft:underwater ruins]].}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Fishing rods and enchanted fishing rods can now be found in underwater ruins.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Fisherman [[Minecraft:villager]]s now [[Minecraft:trading|sell]] enchanted fishing rods for 6 [[Minecraft:emerald]]s as part of their third tier trade.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 6 [[Minecraft:emerald]]s as part of their third tier trade.}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.22|Increased thickness of fishing line in [[Minecraft:Vibrant Visuals]] mode so it does not disappear from TAA.}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.22|Increased thickness of fishing line in [[Minecraft:Vibrant Visuals]] mode so it does not disappear from TAA.}}
}}
}}
Line 411: Line 411:
|{{HistoryLine||xbox=TU7|[[File:Cast Fishing Rod JE2 BE1.png|32px]] [[File:Stick JE1 BE1.png|32px]] Fishing rods no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.
|{{HistoryLine||xbox=TU7|[[File:Cast Fishing Rod JE2 BE1.png|32px]] [[File:Stick JE1 BE1.png|32px]] Fishing rods no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.
|The cast fishing rod texture appears in first person, while the stick texture is used instead in third person.}}
|The cast fishing rod texture appears in first person, while the stick texture is used instead in third person.}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the [[Minecraft:carrot on a stick]], which can be [[Minecraft:craft]]ed using a fishing rod and a [[Minecraft:carrot]].}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the carrot on a stick, which can be crafted using a fishing rod and a [[Minecraft:carrot]].}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Fishing rods now have 2 new [[Minecraft:enchantments]]: [[Minecraft:Lure]] and [[Minecraft:Luck of the Sea]].
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Fishing rods now have 2 new enchantments: Lure and Luck of the Sea.
|Fishing rods can now be [[Minecraft:enchanted]] in an [[Minecraft:enchantment table]].
|Fishing rods can now be enchanted in an enchantment table.
|Enchanted fishing rods can now be obtained as a "treasure" item from [[Minecraft:fishing]], and unenchanted ones as a "junk" item.|Fisherman [[Minecraft:villager]]s now [[Minecraft:trading|sell]] enchanted fishing rods for 7–8 [[Minecraft:emerald]]s.}}
|Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 7–8 [[Minecraft:emerald]]s.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Fishing rods now hook [[Minecraft:item (entity)|item]]s, which costs 3 durability.}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|The fishing rod's holding position in first person view has been updated to match with their Java 1.8 counterpart.}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|The fishing rod's holding position in first person view has been updated to match with their Java 1.8 counterpart.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|The [[Minecraft:sound]] of the bobbers of fishing rods being thrown has been changed.|Added sounds for reeling in fishing bobbers.|Fishing rods no longer cause knockback and pseudo-damage when hooking an entity.|Fishing rods can now be used to fuel [[Minecraft:furnace]]s.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|The sound of the bobbers of fishing rods being thrown has been changed.|Added sounds for reeling in fishing bobbers.|Fishing rods no longer cause knockback and pseudo-damage when hooking an entity.|Fishing rods can now be used to fuel [[Minecraft:furnace]]s.}}
|{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|Fishing rods once again cause knockback and pseudo-damage when hooking an entity.{{check version}}}}
|{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|Fishing rods once again cause knockback and pseudo-damage when hooking an entity.{{check version}}}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[Minecraft:Enchanted]] fishing rods now generate in the [[Minecraft:chest]]s of [[Minecraft:underwater ruins]].
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted fishing rods now generate in the [[Minecraft:chest]]s of underwater ruins.
|Added [[Minecraft:drowned]], which have a chance to spawn [[Minecraft:drop]] fishing rods upon [[Minecraft:death]].}}
|Added drowned, which have a chance to spawn drop fishing rods upon death.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Fisherman [[Minecraft:villager]]s now [[Minecraft:trading|sell]] enchanted fishing rods for 6 [[Minecraft:emerald]]s as part of their third tier trade.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Fisherman [[Minecraft:villager]]s now sell enchanted fishing rods for 6 [[Minecraft:emerald]]s as part of their third tier trade.}}
}}
}}


Line 436: Line 436:
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numeral ID was 346.{{info needed|and what was the entity's?}}}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 346.{{info needed|and what was the entity's?}}}}
|{{HistoryLine|||dev=18w02a|The bobber of fishing rods now has its own [[Minecraft:entity]] ID (<code>fishing_bobber</code>), although summoning the bobber alone is still not possible. This allows players to properly select fishing bobbers in commands via the <code>type</code> [[Minecraft:target selector argument]], instead of using <code><nowiki>[name=unknown]</nowiki></code>.|The bobber of fishing rods now has its own translation string ("Fishing Bobber"), and no longer displays as "unknown" in command output strings when called by a target selector.}}
|{{HistoryLine|||dev=18w02a|The bobber of fishing rods now has its own entity ID (<code>fishing_bobber</code>), although summoning the bobber alone is still not possible. This allows players to properly select fishing bobbers in commands via the <code>type</code> target selector argument, instead of using <code><nowiki>[name=unknown]</nowiki></code>.|The bobber of fishing rods now has its own translation string ("Fishing Bobber"), and no longer displays as "unknown" in command output strings when called by a target selector.}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The [[Minecraft:entity]] ID of fishing rods has been changed from <code>fishinghook</code> to <code>fishing_hook</code>.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID of fishing rods has been changed from <code>fishinghook</code> to <code>fishing_hook</code>.}}
}}
}}


Line 450: Line 450:


== Trivia ==
== Trivia ==
*[[Minecraft:Skeleton]]s can be pulled into their own [[Minecraft:arrow]]s.
*Skeletons can be pulled into their own [[Minecraft:arrow]]s.
*When casting the rod into a [[Minecraft:Nether Portal (block)|Nether portal]], the bobber may stick to it like a normal [[Minecraft:block]], go through and travel in [[Minecraft:the Nether]], or stop on the next block behind the portal.
*When casting the rod into a [[Minecraft:Nether Portal (block)|Nether portal]], the bobber may stick to it like a normal [[Minecraft:block]], go through and travel in [[Minecraft:the Nether]], or stop on the next block behind the portal.
*If the player stands directly in front of a [[Minecraft:bubble column]] and casts the line onto a block above the player, the line falls downward, if it is a downwards one.
*If the player stands directly in front of a bubble column and casts the line onto a block above the player, the line falls downward, if it is a downwards one.


== Gallery ==
== Gallery ==
Line 462: Line 462:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
13w36a banner.png|[[Minecraft:13w36a]] snapshot banner
13w36a banner.png|13w36a snapshot banner
Bobber and bubbles.png|Trail of bubbles indicating that a [[Minecraft:fish]] is about to bite
Bobber and bubbles.png|Trail of bubbles indicating that a fish is about to bite
Bobber2D.png|Two-dimensional bobber {{in|je}}
Bobber2D.png|Two-dimensional bobber {{in|je}}
Bobber3D.png|Three-dimensional bobber {{in|be}}
Bobber3D.png|Three-dimensional bobber {{in|be}}
Enderman Fishing.png|Bobbers can be attached to [[Minecraft:mobs]], like this [[Minecraft:enderman]]
Enderman Fishing.png|Bobbers can be attached to mobs, like this [[Minecraft:enderman]]
Drowned with Fishing rod.png|A [[Minecraft:drowned]] holding a fishing rod.
Drowned with Fishing rod.png|A drowned holding a fishing rod.
Firebobber.png|A bobber cast in fire
Firebobber.png|A bobber cast in fire
Fishingbobber.png|Fishing in 2010
Fishingbobber.png|Fishing in 2010
Line 474: Line 474:
=== Mojang screenshots ===
=== Mojang screenshots ===
<gallery>
<gallery>
File:Fishing Rod Hooking Teaser.png|Image from [[Minecraft:dinnerbone]] teasing the addition of fishing rods hooking entities
File:Fishing Rod Hooking Teaser.png|Image from dinnerbone teasing the addition of fishing rods hooking entities
</gallery>
</gallery>


=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:Sunny Fishing.jpg|[[Minecraft:Sunny]] reeling back a fishing rod
File:Sunny Fishing.jpg|Sunny reeling back a fishing rod
File:Croc Ad 1.jpg|[[Minecraft:Noor]] catching a [[Minecraft:salmon]]<ref>{{ytl|e1AJo7jU5MI|Minecraft x Crocs|crocs|February 16, 2023}}</ref>
File:Croc Ad 1.jpg|Noor catching a salmon<ref>{{ytl|e1AJo7jU5MI|Minecraft x Crocs|crocs|February 16, 2023}}</ref>
File:Fishing Rod SDGP.png|Fishing rod in the [[Minecraft:Super Duper Graphics Pack]]
File:Fishing Rod SDGP.png|Fishing rod in the [[Minecraft:Super Duper Graphics Pack]]
File:Warden Fishing Rod.png|A [[Minecraft:warden]] holding a fishing rod, jokingly suggested by [[Minecraft:Chi Wong]] to be “scarier” as a reference to 1.8 PvP<ref>{{Tweet|wChiwi|1494616239041355787|I've made the Warden scarier|February 18,2022}}</ref>
File:Warden Fishing Rod.png|A [[Minecraft:warden]] holding a fishing rod, jokingly suggested by Chi Wong to be “scarier” as a reference to 1.8 PvP<ref>{{Tweet|wChiwi|1494616239041355787|I've made the Warden scarier|February 18,2022}}</ref>
File:happi_noodle, grim_noodle, and PlayPoppyTim3.jpeg|[[Minecraft:Kissy Missy]] using a fishing rod
File:happi_noodle, grim_noodle, and PlayPoppyTim3.jpeg|Kissy Missy using a fishing rod
</gallery>
</gallery>


Line 500: Line 500:
[[Category:Tools]]
[[Category:Tools]]


[[Minecraft:cs:Rybářský prut]]
cs:Rybářský prut
[[Minecraft:de:Angel]]
de:Angel
[[Minecraft:es:Caña de pescar]]
es:Caña de pescar
[[Minecraft:fr:Canne à pêche]]
fr:Canne à pêche
[[Minecraft:hu:Horgászbot]]
hu:Horgászbot
[[Minecraft:it:Canna da pesca]]
it:Canna da pesca
[[Minecraft:ja:釣竿]]
ja:釣竿
[[Minecraft:ko:낚싯대]]
ko:낚싯대
[[Minecraft:lzh:漁竿]]
lzh:漁竿
[[Minecraft:nl:Vishengel]]
nl:Vishengel
[[Minecraft:pl:Wędka]]
pl:Wędka
[[Minecraft:pt:Vara de Pesca]]
pt:Vara de Pesca
[[Minecraft:ru:Удочка]]
ru:Удочка
[[Minecraft:uk:Вудка]]
uk:Вудка
[[Minecraft:zh:钓鱼竿]]
zh:钓鱼竿

Revision as of 15:49, 9 April 2026

Template:Dungeons hatnote

Template:Infobox item A fishing rod is a Minecraft:tool that casts a bobber used to fish in Minecraft:water or to hook and pull Minecraft:mobs, itemsTemplate:Only, and some other entities towards the player.

Obtaining

Crafting

Template:Crafting

Fishing

Template:Main Enchanted fishing rods are obtainable through fishing, with a 0.8% chance per attempt, while unenchanted ones are obtainable with a 0.2% chance per attempt. See fishing for more details.

Mob loot

Drowned have a 3.75% chance of spawning holding a fishing rod in their main hand, and Template:In, a converted drowned has a 1% chance to spawn with a fishing rod. If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted.

Generated loot

Template:LootChestItem Template:Notelist

Trading

Template:Trade sources

Carrot/warped fungus on a stick

If a carrot on a stick or a warped fungus on a stick is used to the point of zero durability, it becomes a fishing rod again.

Usage

Fishing

Template:Main

Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber entity despawns, unless the fishing rod is moved to the off-hand or it has been swapped with another fishing rod.Template:Cn

Crafting ingredient

Template:Crafting usage

Hooking mobs and other entities

Template:See also

The fishing rod can be used to hook Minecraft:mobs and some other entities, including itemsTemplate:Only and players. The fishing rod can then be reeled in, dragging the hooked object toward the player without dealing damage. Reeling in a Minecraft:mob or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of Template:Frac the distance between the mob and the player. Hooking entities Template:In with a flaming bobber cast through fire or lava can ignite the entity.

The maximum distance the player can get between the bobber and themselves is 33 blocks. A hooked entity that exceeds this distance detaches from the bobber.

Calculators/Projectile motion

Multiple players can hook the same entity, and when multiple players reel in the entity at the same time, it flies a larger distance than normal.

Besides mobs and items, entities that can be reeled in include:

Some entities can be hooked, but cannot be reeled in:

Attempting to reel in said entities still costs durability to the rod.

Any other entities cannot be hooked at all.

Dismounting entities

Template:Exclusive Template:IN, a mob or a player riding a Minecraft:minecart, a Minecraft:boat, or a mob can be dismounted by reeling it in.

Fuel

A fishing rod can be used as fuel in Minecraft:furnaces, smelting 1.5 items per fishing rod, regardless of its durability.

Redstone

The hook can also be used to activate wooden pressure plates or weighted pressure plates.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing A fishing rod can be combined with another fishing rod in an Minecraft:anvil, preserving the enchantments of both.

Enchantments

A fishing rod can receive the following enchantments:

Name Description Max level Method Weight
Lure Decreases the wait time for hooking. III Template:BlockLink
Template:BlockLink
2
Luck of the Sea Increases fishing luck. III Template:BlockLink
Template:BlockLink
2
Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Mending Repairs the fishing rod when obtaining experience. I Template:BlockLink 2
Curse of Vanishing The fishing rod vanishes on death, not dropping as an item. I Template:BlockLink 1

Fishing bobber

Template:Infobox entity Template:See also Fishing bobbers have entity data associated with them that contain various properties of the entity. Template:IN, they despawn after being on ground for more than 1200 ticks. When fishing bobber enters water (Template:Nbt becomes Template:Cd), despawn timer resets. Template:Info needed

Sounds

Template:Edition:
Fishing bobbers use the Friendly Creatures sound category for entity-dependent sound events.<ref group="sound" name="oddcats" />

Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table Template:ID table

Template:Edition: Template:ID table Template:ID table

Entity data

Template:JE: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:BE:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:More sounds

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Skeletons can be pulled into their own Minecraft:arrows.
  • When casting the rod into a Nether portal, the bobber may stick to it like a normal Minecraft:block, go through and travel in Minecraft:the Nether, or stop on the next block behind the portal.
  • If the player stands directly in front of a bubble column and casts the line onto a block above the player, the line falls downward, if it is a downwards one.

Gallery

Renders

Screenshots

Mojang screenshots

In other media

Notes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox tools Template:Navbox items Template:Navbox entities Template:Navbox combat

cs:Rybářský prut de:Angel es:Caña de pescar fr:Canne à pêche hu:Horgászbot it:Canna da pesca ja:釣竿 ko:낚싯대 lzh:漁竿 nl:Vishengel pl:Wędka pt:Vara de Pesca ru:Удочка uk:Вудка zh:钓鱼竿