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Minecraft:Iron Helmet: Difference between revisions

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| stackable = No
| stackable = No
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An '''iron helmet''' is a variant of [[Minecraft:helmet]] that is crafted from [[Minecraft:iron ingots]]. It is the fifth-highest [[Minecraft:tier]] of helmet, having the same armor points as a [[Minecraft:copper helmet]] but with higher durability.
An '''iron helmet''' is a variant of [[Minecraft:helmet]] that is crafted from iron ingots. It is the fifth-highest tier of helmet, having the same armor points as a copper helmet but with higher durability.


== Obtaining ==
== Obtaining ==
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=== Natural generation ===
=== Natural generation ===
Two [[Minecraft:armor stand]]s are found in each taiga [[Minecraft:village]] outdoor armory, one of them equipped with an [[Minecraft:iron helmet]].
Two armor stands are found in each taiga village outdoor armory, one of them equipped with an iron helmet.


=== Generated loot ===
=== Generated loot ===
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=== Mob loot ===
=== Mob loot ===
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a small chance to spawn wearing armor, which may include an iron helmet. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped helmet is usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include an iron helmet. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.


{{IN|bedrock}}, [[Minecraft:vindicator]]s and [[Minecraft:pillager]]s spawned in [[Minecraft:raid]]s have a 4.16% chance (5.128% on hard difficulty) to drop an iron helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.
{{IN|bedrock}}, vindicators and pillagers spawned in raids have a 4.16% chance (5.128% on hard difficulty) to drop an iron helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.


=== Trading ===
=== Trading ===
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== Usage ==
== Usage ==
When worn, an iron helmet provides {{armor|2}} [[Minecraft:armor points]].
When worn, an iron helmet provides {{armor|2}} armor points.


=== Repairing ===
=== Repairing ===
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}}
}}


An iron helmet can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:iron ingot]]s, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two iron helmets can also be combined in an anvil. Both methods preserve the helmet's [[Minecraft:enchantment]]s.
An iron helmet can be repaired in an [[Minecraft:anvil]] by adding iron ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two iron helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.


=== Enchantments ===
=== Enchantments ===
An iron helmet can receive the following [[Minecraft:enchantment]]s. Note that while iron and chainmail have the same durability, chainmail has a higher [[Minecraft:enchantability]] than iron or diamond.
An iron helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.
{| class="wikitable"
{| class="wikitable"
|+
|+
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!Description
!Description
!Max Level
!Max Level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
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|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref name="exc" group="note" />
|Projectile Protection<ref name="exc" group="note" />
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref name="exc" group="note" />
|Blast Protection<ref name="exc" group="note" />
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
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|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref name="exc" group="note" />
|Fire Protection<ref name="exc" group="note" />
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
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|1
|1
|-
|-
|[[Minecraft:Respiration]]
|Respiration
|Extends breathing time underwater.
|Extends breathing time underwater.
|III
|III
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|2
|2
|-
|-
|[[Minecraft:Aqua Affinity]]
|Aqua Affinity
|Increases underwater mining speed.
|Increases underwater mining speed.
|I
|I
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|2
|2
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
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|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the helmet when obtaining [[Minecraft:experience]].
|Repairs the helmet when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{BlockLink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The helmet vanishes on death, not dropping as an item.
|The helmet vanishes on death, not dropping as an item.
|I
|I
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|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the helmet.
|Removes the ability to de-equip the helmet.
|I
|I
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=== Armor trimming ===
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], an iron helmet, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).
It is possible to upgrade armor with trims. This requires a smithing template, an iron helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick).


These trims have no effect on the gameplay or strength of the armor.
These trims have no effect on the gameplay or strength of the armor.
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{{HistoryTable
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine|java classic}}
|{{HistoryLine||August 13, 2009|link=wordofnotch:162091556|Notch tested armor models on [[Minecraft:mob (entity)|mob]]. Only [[Minecraft:chestplate]]s and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.}}
|{{HistoryLine||August 13, 2009|link=wordofnotch:162091556|Notch tested armor models on mob. Only [[Minecraft:chestplate]]s and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.}}
|{{HistoryLine||0.24_SURVIVAL_TEST|[[File:Plate Helmet.png|32px]] Added [[Minecraft:Java_Edition_removed_features#Armor_in_Survival_Test|plate helmet]]s.
|{{HistoryLine||0.24_SURVIVAL_TEST|[[File:Plate Helmet.png|32px]] Added plate helmets.
|[[File:Zombie full set.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[Minecraft:zombie]]s and [[Minecraft:skeleton]]s. It had no effect on gameplay.}}
|[[File:Zombie full set.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[Minecraft:zombie]]s and skeletons. It had no effect on gameplay.}}
|{{HistoryLine|java indev}}
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091223-0040|Plate armor [[Minecraft:model]]s are no longer used.}}
|{{HistoryLine||0.31|dev=20091223-0040|Plate armor models are no longer used.}}
|{{HistoryLine|||dev=20091231-2147|[[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmets. They were taken from one of [[Minecraft:notch]]'s games, ''[[Minecraft:Legend of the Chambered 2]]''.}}
|{{HistoryLine|||dev=20091231-2147|[[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmets. They were taken from one of notch's games, ''Legend of the Chambered 2''.}}
|{{HistoryLine||20100212-1210|Iron helmets can now be crafted.}}
|{{HistoryLine||20100212-1210|Iron helmets can now be crafted.}}
|{{HistoryLine||20100218|[[File:Iron Helmet JE1 BE1.png|32px]] Added models for iron helmets.
|{{HistoryLine||20100218|[[File:Iron Helmet JE1 BE1.png|32px]] Added models for iron helmets.
Line 275: Line 275:
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}}
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a [[Minecraft:player]] wearing enchanted armor are revealed.}}
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a player wearing enchanted armor are revealed.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Iron helmets can now be found in the new [[Minecraft:stronghold]] altar [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Iron helmets can now be found in the new stronghold altar [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be [[Minecraft:enchanting|enchanted]].}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be enchanted.}}
|{{HistoryLine||1.1|dev=12w01a|Iron helmets can now be found in the new blacksmith [[Minecraft:chest]]s in [[Minecraft:village]]s.}}
|{{HistoryLine||1.1|dev=12w01a|Iron helmets can now be found in the new blacksmith [[Minecraft:chest]]s in villages.}}
|{{HistoryLine||1.2.1|dev=12w06a|[[Minecraft:Zombie]]s now drop iron helmets on rare occasions and [[Minecraft:zombie pigmen]] now drop golden helmets.}}
|{{HistoryLine||1.2.1|dev=12w06a|[[Minecraft:Zombie]]s now drop iron helmets on rare occasions and zombie pigmen now drop golden helmets.}}
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}}
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}}
|{{HistoryLine|||dev=12w21a|Blacksmith villagers now sell iron helmets for 4–5 emeralds.}}
|{{HistoryLine|||dev=12w21a|Blacksmith villagers now sell iron helmets for 4–5 emeralds.}}
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, [[Minecraft:skeleton]]s and [[Minecraft:zombie pigmen]], with the likelihood increasing with difficulty.}}
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, skeletons and zombie pigmen, with the likelihood increasing with difficulty.}}
|{{HistoryLine||1.5|dev=13w04a|Helmets in the [[Minecraft:player]]'s hand can now be equipped by right-clicking.
|{{HistoryLine||1.5|dev=13w04a|Helmets in the player's hand can now be equipped by right-clicking.
|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|{{HistoryLine||1.8|dev=14w02a|Armorer villagers now sell iron helmets for 4–6 emeralds.}}
|{{HistoryLine||1.8|dev=14w02a|Armorer villagers now sell iron helmets for 4–6 emeralds.}}
|{{HistoryLine|||dev=14w05a|Iron helmets no longer turns red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{HistoryLine|||dev=14w05a|Iron helmets no longer turns red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine|||dev=14w06a|Helmets are now visible on [[Minecraft:giant]]s.}}
|{{HistoryLine|||dev=14w06a|Helmets are now visible on giants.}}
|{{HistoryLine||1.9|dev=15w31a|Enchanted iron helmets can now be found in [[Minecraft:end city]] chests.
|{{HistoryLine||1.9|dev=15w31a|Enchanted iron helmets can now be found in end city chests.
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}}
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}}
|{{HistoryLine|||dev=15w34b|Helmet [[Minecraft:durability]] now affects armor value.}}
|{{HistoryLine|||dev=15w34b|Helmet durability now affects armor value.}}
|{{HistoryLine|||dev=15w36a|Armor and armor [[Minecraft:enchanting|enchantment]] calculations have been changed. For the original values, see [[Minecraft:Armor/Old|here]].}}
|{{HistoryLine|||dev=15w36a|Armor and armor enchantment calculations have been changed. For the original values, see here.}}
|{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.
|{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.
|Iron helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|Iron helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}
|{{HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}
|{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}
|{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}
|{{HistoryLine||1.11.1|dev=16w50a|Iron helmets can now be smelted into [[Minecraft:iron nuggets]].}}
|{{HistoryLine||1.11.1|dev=16w50a|Iron helmets can now be smelted into iron nuggets.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed.}}
|{{HistoryLine|||dev=18w50a|Iron helmets can now be found on [[Minecraft:armor stand]]s in [[Minecraft:taiga]] villages.}}
|{{HistoryLine|||dev=18w50a|Iron helmets can now be found on armor stands in taiga villages.}}
|{{HistoryLine|||dev=19w11a|Armorer villagers now sell iron helmets for 5 emeralds.}}
|{{HistoryLine|||dev=19w11a|Armorer villagers now sell iron helmets for 5 emeralds.}}
|{{HistoryLine||1.16|dev=20w07a|[[File:Iron piglin helmet.png|32px]] Added textures and [[Minecraft:model]]s for iron helmets when they are used by [[Minecraft:piglin]]s.}}
|{{HistoryLine||1.16|dev=20w07a|[[File:Iron piglin helmet.png|32px]] Added textures and models for iron helmets when they are used by [[Minecraft:piglin]]s.}}
|{{HistoryLine|||dev=pre3|The special helmet [[Minecraft:model]]s and textures created for [[Minecraft:piglin]]s have been removed.}}
|{{HistoryLine|||dev=pre3|The special helmet models and textures created for [[Minecraft:piglin]]s have been removed.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Helmets can now be trimmed using a [[Minecraft:smithing table]].
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Helmets can now be trimmed using a smithing table.
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz}}
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz}}
|{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}}
|{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}}
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|{{HistoryLine||1.19.4|dev=23w05a|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryLine||1.19.4|dev=23w05a|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}
|{{HistoryLine||1.20.5|dev=24w03a|Helmets can now receive [[Minecraft:Thorns]] through an enchanting table, rather than only through an anvil.}}
|{{HistoryLine||1.20.5|dev=24w03a|Helmets can now receive Thorns through an enchanting table, rather than only through an anvil.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Iron Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Iron Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}
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|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmets.}}
|{{HistoryLine||v0.6.0|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmets.}}
|{{HistoryLine||v0.9.0|dev=build 1|Iron helmets now naturally generate in [[Minecraft:village]] [[Minecraft:chest]]s and in [[Minecraft:stronghold]] altar chests.}}
|{{HistoryLine||v0.9.0|dev=build 1|Iron helmets now naturally generate in village [[Minecraft:chest]]s and in stronghold altar chests.}}
|{{HistoryLine||v0.11.0|dev=build 11|Helmets now protect against [[Minecraft:damage]] from [[Minecraft:mob]]s only.}}
|{{HistoryLine||v0.11.0|dev=build 11|Helmets now protect against damage from [[Minecraft:mob]]s only.}}
|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}}
|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}}
|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from [[Minecraft:stray]]s and [[Minecraft:husk]]s that naturally spawn with armor.}}
|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from strays and [[Minecraft:husk]]s that naturally spawn with armor.}}
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[Minecraft:Enchanting|Enchanted]] iron helmets can now be found inside [[Minecraft:chest]]s within [[Minecraft:end cities]].}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Enchanted iron helmets can now be found inside [[Minecraft:chest]]s within end cities.}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron helmets helmets are now [[Minecraft:trading|sold]] by armorer smith [[Minecraft:villager]]s via trading.}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron helmets helmets are now sold by armorer smith [[Minecraft:villager]]s via trading.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Iron helmets can now be [[Minecraft:smelt]]ed down into [[Minecraft:iron nugget]]s.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Iron helmets can now be smelted down into iron nuggets.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed.
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed.
|Iron helmets now can be found in plains [[Minecraft:village]] weaponsmith [[Minecraft:chest]]s.}}
|Iron helmets now can be found in plains village weaponsmith [[Minecraft:chest]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Iron helmets now can be found in [[Minecraft:savanna]], [[Minecraft:taiga]], [[Minecraft:desert]], [[Minecraft:snowy taiga]] and [[Minecraft:snowy tundra]] [[Minecraft:village]] weaponsmith [[Minecraft:chest]]s.
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Iron helmets now can be found in savanna, taiga, desert, snowy taiga and snowy tundra village weaponsmith [[Minecraft:chest]]s.
|Iron helmets can now be found in [[Minecraft:village]] armorer chests.}}
|Iron helmets can now be found in village armorer chests.}}
|{{HistoryLine|||dev=beta 1.11.0.4|[[Minecraft:Pillager]]s and [[Minecraft:vindicator]]s that spawn in [[Minecraft:raid]]s can now drop iron helmets.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Pillagers and vindicators that spawn in raids can now drop iron helmets.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a [[Minecraft:smithing table]].}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a smithing table.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Iron Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Iron Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmet.
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmet.
|Added a quick equip for armor to the [[Minecraft:inventory]] interface.}}
|Added a quick equip for armor to the [[Minecraft:inventory]] interface.}}
|{{HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|[[Minecraft:Item repair]] can now repair helmets.|Blacksmith villagers now sell iron helmets for 4–5 emeralds.}}
|{{HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|Item repair can now repair helmets.|Blacksmith villagers now sell iron helmets for 4–5 emeralds.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[Minecraft:Mob]] armor has been introduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, [[Minecraft:skeleton]]s.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[Minecraft:Mob]] armor has been introduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, skeletons.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Iron helmets no longer turns red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Iron helmets no longer turns red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Iron helmets now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Iron helmets now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers now sell iron helmets for 4–6 emeralds.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers now sell iron helmets for 4–6 emeralds.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Enchanted iron helmets can now be found in [[Minecraft:end city]] chests.|Iron helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Enchanted iron helmets can now be found in end city chests.|Iron helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Iron helmets can now be [[Minecraft:smelt]]ed down into [[Minecraft:iron nugget]]s.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Iron helmets can now be smelted down into iron nuggets.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet items have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet items have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|[[Minecraft:Pillager]]s and [[Minecraft:vindicator]]s that spawn in [[Minecraft:raid]]s can now drop iron helmets.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Pillagers and vindicators that spawn in raids can now drop iron helmets.}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numerical ID was 306.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numerical ID was 306.}}
}}
}}


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File:Enchanted Iron Helmet.gif | Enchanted appearance when worn
File:Enchanted Iron Helmet.gif | Enchanted appearance when worn
File:Enchanted Iron Helmet (item).gif | Enchanted appearance in inventory
File:Enchanted Iron Helmet (item).gif | Enchanted appearance in inventory
File:Zombie helmet.png | A zombie wearing an iron helmet in [[Minecraft:Survival Test]].
File:Zombie helmet.png | A zombie wearing an iron helmet in Survival Test.
</gallery>
</gallery>


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{{Navbox items|tools}}
{{Navbox items|tools}}


[[Minecraft:fr:Casque#Fer]]
fr:Casque
[[Minecraft:pt:Capacete de Ferro]]
pt:Capacete de Ferro

Revision as of 15:52, 9 April 2026

Template:Infobox item An iron helmet is a variant of Minecraft:helmet that is crafted from iron ingots. It is the fifth-highest tier of helmet, having the same armor points as a copper helmet but with higher durability.

Obtaining

Crafting

Template:Crafting

Natural generation

Two armor stands are found in each taiga village outdoor armory, one of them equipped with an iron helmet.

Generated loot

Template:LootChestItem

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include an iron helmet. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.

Template:IN, vindicators and pillagers spawned in raids have a 4.16% chance (5.128% on hard difficulty) to drop an iron helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.

Trading

Template:Trade sources

Usage

When worn, an iron helmet provides Template:Armor armor points.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main

Template:Repairing

An iron helmet can be repaired in an Minecraft:anvil by adding iron ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two iron helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.

Enchantments

An iron helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.

Name Description Max Level Method Weight
Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLinkTemplate:BlockLink 10
Projectile Protection<ref name="exc" group="note" /> Increases damage reduction against projectiles. IV Template:BlockLinkTemplate:BlockLink 5
Blast Protection<ref name="exc" group="note" /> Increases damage reduction against explosions. IV Template:BlockLinkTemplate:BlockLink 2
Fire Protection<ref name="exc" group="note" /> Increases damage reduction against fire. IV Template:BlockLinkTemplate:BlockLink 5
Thorns Deals returning damage to attackers. III Template:BlockLinkTemplate:BlockLink 1
Respiration Extends breathing time underwater. III Template:BlockLinkTemplate:BlockLink 2
Aqua Affinity Increases underwater mining speed. I Template:BlockLinkTemplate:BlockLink 2
Unbreaking Grants a chance to negate durability consumption. III Template:BlockLinkTemplate:BlockLink 5
Mending Repairs the helmet when obtaining experience. I Template:BlockLink 2
Curse of Vanishing The helmet vanishes on death, not dropping as an item. I Template:BlockLink 1
Curse of Binding Removes the ability to de-equip the helmet. I Template:BlockLink 1

<references group="note"/>

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, an iron helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor. Template:Smithing

Smelting

Template:Smelting

Sounds

Template:El:

Template:SoundTable Template:El: Template:SoundTable

Data values

ID

Template:JE: Template:ID table Template:BE: Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:More sounds

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Armor durability from Indev until late Beta
Leather Golden Chainmail Iron Diamond
33 66 66 132 264

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Renders

References

<references />

External links

Navigation

Template:Navbox armor Template:Navbox iron Template:Navbox items

fr:Casque pt:Capacete de Ferro