Minecraft:Shield: Difference between revisions
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{{About|the item in '' | {{About|the item in ''Minecraft''|the object in {{AMCM}}|Movie:Shield}}{{Infobox item | ||
| group = Plain | | group = Plain | ||
| 1-1 = Shield.png | | 1-1 = Shield.png | ||
| Line 60: | Line 60: | ||
| stackable = No | | stackable = No | ||
}} | }} | ||
A '''shield''' is a defensive [[Minecraft:tool]] that can be used to block | A '''shield''' is a defensive [[Minecraft:tool]] that can be used to block damage from melee attacks, ranged attacks and explosions. Shields are temporarily disabled when hit by an [[Minecraft:axe]] or attacked by a [[Minecraft:warden]] while blocking, and certain damage sources ignore a shield's protection. Shields can have ornamental [[Minecraft:banner]] designs applied to them. | ||
== Obtaining == | == Obtaining == | ||
| Line 96: | Line 96: | ||
== Usage == | == Usage == | ||
=== Defense === | === Defense === | ||
Shields are used for | Shields are used for blocking incoming attacks. {{control|Using}}{{Only|Java|short=1}} or {{Control|sneaking}}{{Only|Bedrock|short=1}} causes a player to slow to a sneaking pace, and after {{convert|5|ticks|seconds}}<ref>{{bug|MC-100949||Shield blocking is delayed}}</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacks, unless the entity is immune to knockback.{{Only|Bedrock|short=1}} When the shield blocks an attack of {{hp|3}} or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation. | ||
Most blocked projectiles that carry status effects (such as | Most blocked projectiles that carry status effects (such as shulker bullets, flaming [[Minecraft:arrow]]s, or tipped arrows {{Only|Java|short=1}}), do not affect the blocker, while the effects of tipped arrow still applies.{{Only|bedrock|short=1}} Channeling tridents still summon lightning upon blocking, but the trident itself does not damage the player.{{Only|Bedrock|short=1}} [[Minecraft:Trident]]s and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from explosions, hoglin, zoglin, and ravager attacks are significantly reduced. {{Only|Java|short=1}} | ||
The shield directionally blocks all attacks coming from within the horizontal direction the wielder is facing, providing a full semicylinder of coverage to them. Pitch is unaccounted for. | The shield directionally blocks all attacks coming from within the horizontal direction the wielder is facing, providing a full semicylinder of coverage to them. Pitch is unaccounted for. | ||
Mobs that deal continuous contact damage such as the | Mobs that deal continuous contact damage such as the slime, magma cube, and blaze rapidly drain the shield's durability for as long as the shielded player remains within the mob's hitbox.<ref>{{bug|MC-169167}}</ref><ref>{{bug|MCPE-119451||Slimes, magma cubes, and ender dragons can attack quickly, using up a shield's durability in seconds|Fixed}}</ref> | ||
==== Blockable attacks ==== | ==== Blockable attacks ==== | ||
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** Status effects do not carry through to the blocker. | ** Status effects do not carry through to the blocker. | ||
*Normal, tipped, and spectral [[Minecraft:arrow]]s | *Normal, tipped, and spectral [[Minecraft:arrow]]s | ||
** Arrows other than | ** Arrows other than Piercing are deflected and can hit other targets. | ||
** Status effects do not carry through to the blocker. | ** Status effects do not carry through to the blocker. | ||
* | *Flaming arrows | ||
** Burning does not carry through to the blocker. | ** Burning does not carry through to the blocker. | ||
*Thrown [[Minecraft:trident]]s | *Thrown [[Minecraft:trident]]s | ||
*[[Minecraft:Snowball]]s and [[Minecraft:egg]]s | *[[Minecraft:Snowball]]s and [[Minecraft:egg]]s | ||
*Spines from | *Spines from pufferfish | ||
*Bullets from | *Bullets from shulkers | ||
** The Levitation effect does not carry through to the blocker.{{Only|Java|short=1}} | ** The Levitation effect does not carry through to the blocker.{{Only|Java|short=1}} | ||
*Spit from | *Spit from llamas | ||
* | *Fireballs, such as from blazes and fire charges | ||
** Burning does not carry through to the blocker. | ** Burning does not carry through to the blocker. | ||
*Direct hits from | *Direct hits from ghast fireballs | ||
** These still cause environmental damage. | ** These still cause environmental damage. | ||
*All explosions{{only|JE|short=1}} | *All explosions{{only|JE|short=1}} | ||
*Explosion damage from | *Explosion damage from creepers | ||
*[[Minecraft:TNT]] that another player lit | *[[Minecraft:TNT]] that another player lit | ||
*Skull attacks from the [[Minecraft:wither]] | *Skull attacks from the [[Minecraft:wither]] | ||
* | *Ravager headbutts | ||
** These still knock the blocker back by about 3 blocks. | ** These still knock the blocker back by about 3 blocks. | ||
** Blocking these strikes has a chance to stun the ravager for a moment, and it roars afterward. | ** Blocking these strikes has a chance to stun the ravager for a moment, and it roars afterward. | ||
*Ravager roars are blocked but still knock back the blocker. | *Ravager roars are blocked but still knock back the blocker. | ||
* | *Bee stings are blocked, but bees continuously attack until the player stops blocking and the player is stung. | ||
==== Unblockable attacks ==== | ==== Unblockable attacks ==== | ||
Attacks that cannot be blocked include: | Attacks that cannot be blocked include: | ||
*Arrows from a [[Minecraft:crossbow]] enchanted with | *Arrows from a [[Minecraft:crossbow]] enchanted with Piercing | ||
** This does not reduce the shield's durability. | ** This does not reduce the shield's durability. | ||
*Lightning, even from Channeling tridents | *Lightning, even from Channeling tridents | ||
*Status effects from splash/lingering [[Minecraft:potion]]s, | *Status effects from splash/lingering [[Minecraft:potion]]s, evokers' fangs, or breath from the ender dragon | ||
*Warden's sonic boom attack | *Warden's sonic boom attack | ||
* | *Fall damage, including that from ender pearls | ||
** This also includes when the player rides an | ** This also includes when the player rides an entity that died due to fall damage. | ||
Laser beam attacks from | Laser beam attacks from guardians and elder guardians are only partially blocked (does not block the magic damage they deal). | ||
=== Disabling === | === Disabling === | ||
*All of a user's shields are disabled for 5 seconds if hit by an [[Minecraft:axe]]-wielding player while the user's shield is up. | *All of a user's shields are disabled for 5 seconds if hit by an [[Minecraft:axe]]-wielding player while the user's shield is up. | ||
*Melee strikes from a warden or any axe-wielding mob (e.g., | *Melee strikes from a warden or any axe-wielding mob (e.g., vindicators, piglin brutes, [[Minecraft:zombie]]s, etc) also disable shields for 5 seconds. | ||
*A shield cannot be disabled during their 5 game tick blocking delay. The shield must be fully active to be disabled. | *A shield cannot be disabled during their 5 game tick blocking delay. The shield must be fully active to be disabled. | ||
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=== Enchantments === | === Enchantments === | ||
A shield can receive the following | A shield can receive the following enchantments: | ||
{| class="wikitable col-3-center" | {| class="wikitable col-3-center" | ||
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!Description | !Description | ||
!Max Level | !Max Level | ||
! | !Method | ||
!Weight | !Weight | ||
|- | |- | ||
| | |Unbreaking | ||
|Grants a chance to negate durability consumption. | |Grants a chance to negate durability consumption. | ||
|III | |III | ||
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|5 | |5 | ||
|- | |- | ||
| | |Mending | ||
|Repairs the shield when obtaining | |Repairs the shield when obtaining experience. | ||
|I | |I | ||
|{{BlockLink|Anvil}} | |{{BlockLink|Anvil}} | ||
|2 | |2 | ||
|- | |- | ||
| | |Curse of Vanishing | ||
|The shield vanishes upon death, not dropping as an item. | |The shield vanishes upon death, not dropping as an item. | ||
|I | |I | ||
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|} | |} | ||
Despite using iron in its crafting recipe, shields cannot be smelted into | Despite using iron in its crafting recipe, shields cannot be smelted into iron nuggets.<ref>{{bug|MC-111738}}</ref> | ||
== Sounds == | == Sounds == | ||
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=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||July 10, 2011|link=http://minetimes.wordpress.com/2011/07/10/interview-mit-jeb-ihr-konntet-die-fragen-stellen/|During an interview, | |{{HistoryLine||July 10, 2011|link=http://minetimes.wordpress.com/2011/07/10/interview-mit-jeb-ihr-konntet-die-fragen-stellen/|During an interview, Jeb says that "shields for the left arm" might be added.}} | ||
}} | }} | ||
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|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.9|dev=15w33c|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Added shields. | |{{HistoryLine||1.9|dev=15w33c|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Added shields. | ||
|Shields replace the | |Shields replace the blocking functionality of [[Minecraft:sword]]s, although blocking more damage. | ||
|The current [[Minecraft:crafting]] recipe of shields includes [[Minecraft:wool]], producing 16 possible colored shields. There currently isn't a blank, uncolored shield. | |The current [[Minecraft:crafting]] recipe of shields includes [[Minecraft:wool]], producing 16 possible colored shields. There currently isn't a blank, uncolored shield. | ||
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" | {{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" | ||
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|{{HistoryLine|||dev=15w34c|When an attack is blocked by a shield, the attacker now may be knocked back. | |{{HistoryLine|||dev=15w34c|When an attack is blocked by a shield, the attacker now may be knocked back. | ||
|Being attacked with an [[Minecraft:axe]] now may disable shield use for 5 seconds.}} | |Being attacked with an [[Minecraft:axe]] now may disable shield use for 5 seconds.}} | ||
|{{HistoryLine|||dev=15w37a|The [[Minecraft:crafting]] recipe of shields has been changed to 6 [[Minecraft:planks]] and 1 | |{{HistoryLine|||dev=15w37a|The [[Minecraft:crafting]] recipe of shields has been changed to 6 [[Minecraft:planks]] and 1 iron ingot. | ||
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" | {{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" | ||
! Recipe | ! Recipe | ||
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|{{HistoryLine|||dev=15w44a|Shields can now be repaired by combining with other shields. This removes any [[Minecraft:banner]] that had been applied.}} | |{{HistoryLine|||dev=15w44a|Shields can now be repaired by combining with other shields. This removes any [[Minecraft:banner]] that had been applied.}} | ||
|{{HistoryLine|||dev=15w45a|Crafting a banner onto a shield now consumes the banner.}} | |{{HistoryLine|||dev=15w45a|Crafting a banner onto a shield now consumes the banner.}} | ||
|{{HistoryLine|||dev=15w47b|Added shield blocking | |{{HistoryLine|||dev=15w47b|Added shield blocking sounds.}} | ||
|{{HistoryLine|||dev=16w07a|Added more variation of shield blocking sounds.}} | |{{HistoryLine|||dev=16w07a|Added more variation of shield blocking sounds.}} | ||
|{{HistoryLine|||dev=pre1|The | |{{HistoryLine|||dev=pre1|The durability of shields has been increased from 181 to 337.}} | ||
|{{HistoryLine||1.10|dev=16w21a|Shields can now be equipped by [[Minecraft:dispenser]]s.}} | |{{HistoryLine||1.10|dev=16w21a|Shields can now be equipped by [[Minecraft:dispenser]]s.}} | ||
|{{HistoryLine||1.11|dev=16w33a|[[Minecraft:Crafting]] a shield with a banner no longer changes the durability, nor does it remove | |{{HistoryLine||1.11|dev=16w33a|[[Minecraft:Crafting]] a shield with a banner no longer changes the durability, nor does it remove enchantments from it.}} | ||
|{{HistoryLine|||dev=16w35a|Shields now block 100% of | |{{HistoryLine|||dev=16w35a|Shields now block 100% of damage/knockback/debuffs dealt in melee combat. | ||
|Shields are now always disabled 100% of the time when blocking an attack from an axe-wielding mob or player. | |Shields are now always disabled 100% of the time when blocking an attack from an axe-wielding mob or player. | ||
|An attacker's | |An attacker's Efficiency level on their axe, as well as whether or not they're sprinting, no longer impact shield disabling chance.}} | ||
|{{HistoryLine||1.13|dev=pre6|Enchanted shields now show the | |{{HistoryLine||1.13|dev=pre6|Enchanted shields now show the enchantment glint.}} | ||
|{{HistoryLine||1.13.2|dev=release|Shields now properly block attacks when the player is facing down.<ref>{{bug|MC-92019||Shields don't block anything if facing straight down|Fixed}}</ref>}} | |{{HistoryLine||1.13.2|dev=release|Shields now properly block attacks when the player is facing down.<ref>{{bug|MC-92019||Shields don't block anything if facing straight down|Fixed}}</ref>}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Shield JE2 BE1.png|22px]] The texture of shields has been changed. | |{{HistoryLine||1.14|dev=18w43a|[[File:Shield JE2 BE1.png|22px]] The texture of shields has been changed. | ||
|Shields no longer deal knockback to attackers.}} | |Shields no longer deal knockback to attackers.}} | ||
|{{HistoryLine|||dev=19w11a|Shields can now be | |{{HistoryLine|||dev=19w11a|Shields can now be bought from armorer [[Minecraft:villager]]s for 5 emeralds.}} | ||
|{{HistoryLine||1.14.3|dev=pre3|Shields blocking flaming [[Minecraft:arrow]]s no longer put the | |{{HistoryLine||1.14.3|dev=pre3|Shields blocking flaming [[Minecraft:arrow]]s no longer put the player on [[Minecraft:fire]].}} | ||
|{{HistoryLine||1.16|dev=20w06a| | |{{HistoryLine||1.16|dev=20w06a|Crimson planks and warped planks can now be used to craft shields.}} | ||
|{{HistoryLine||1.19|dev=22w11a| | |{{HistoryLine||1.19|dev=22w11a|Mangrove planks can now be used to craft shields.}} | ||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a| | |{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Bamboo planks can now be used to craft shields.}} | ||
|{{HistoryLine||1.19.3|dev=22w43a|Shields can now properly block all explosions.}} | |{{HistoryLine||1.19.3|dev=22w43a|Shields can now properly block all explosions.}} | ||
|{{HistoryLine||1.19.4|dev=23w06a|A sound is now played when a shield is placed into the offhand slot.}} | |{{HistoryLine||1.19.4|dev=23w06a|A sound is now played when a shield is placed into the offhand slot.}} | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a| | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Cherry planks can now be used to craft shields.}} | ||
|{{HistoryLine||1.20.3|dev=23w40a|When a player is blocking with a shield, the arm with the shield now follows the direction the player is looking at, when viewed from third person perspective. | |{{HistoryLine||1.20.3|dev=23w40a|When a player is blocking with a shield, the arm with the shield now follows the direction the player is looking at, when viewed from third person perspective. | ||
|Shields now properly block attacks when the player is facing straight up.<ref name="MC-109101">{{bug|MC-109101||Shields do not block damage while the player faces straight up|Fixed}}</ref>}} | |Shields now properly block attacks when the player is facing straight up.<ref name="MC-109101">{{bug|MC-109101||Shields do not block damage while the player faces straight up|Fixed}}</ref>}} | ||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Damaged shields can now generate in reward chests inside | |{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Damaged shields can now generate in reward chests inside trial chambers.}} | ||
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w05a|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}} | |{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w05a|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}} | ||
|{{HistoryLine||1.21|dev=24w18a|While holding a shield and an axe, blocking with the shield is now prioritized over stripping or scraping blocks with the axe.<ref>{{bug|MC-270047||Axes prioritize scraping copper over blocking with shields|Fixed}}</ref>}} | |{{HistoryLine||1.21|dev=24w18a|While holding a shield and an axe, blocking with the shield is now prioritized over stripping or scraping blocks with the axe.<ref>{{bug|MC-270047||Axes prioritize scraping copper over blocking with shields|Fixed}}</ref>}} | ||
|{{HistoryLine||1.21.2|dev=24w33a|Enchanted shields now have the same reduced glint as enchanted armor.}} | |{{HistoryLine||1.21.2|dev=24w33a|Enchanted shields now have the same reduced glint as enchanted armor.}} | ||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a| | |{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Pale oak planks can now be used to craft shields.}} | ||
}} | }} | ||
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Shield JE2 BE1.png|22px]] Added shields. | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Shield JE2 BE1.png|22px]] Added shields. | ||
|Shields cannot be customized with [[Minecraft:banner]]s as of right now. | |Shields cannot be customized with [[Minecraft:banner]]s as of right now. | ||
|Shields are activated by | |Shields are activated by crouching or mounting [[Minecraft:mob]]s.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Shields can now be | |{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Shields can now be bought from armorer [[Minecraft:villager]]s.}} | ||
|{{HistoryLine||1.16.210|dev=beta 1.16.210.51|Now grants partial knockback protection from the | |{{HistoryLine||1.16.210|dev=beta 1.16.210.51|Now grants partial knockback protection from the goat ram attack.}} | ||
|{{HistoryLine||1.16.220|dev=beta 1.16.220.50|[[Minecraft:Mob]]s that pick up shields now place them to their off-hand.}} | |{{HistoryLine||1.16.220|dev=beta 1.16.220.50|[[Minecraft:Mob]]s that pick up shields now place them to their off-hand.}} | ||
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.27|Being attacked with an [[Minecraft:axe]] now may disable shield use. This was not mentioned in the official changelog.<ref>{{tweet|kingbdogz|1504505321884196872|We missed a change in recent changelogs for the Bedrock beta that you may like - we have now made a parity fix that makes shields get disabled for 5 seconds when attacked by an Axe-wielding mob or player. We will make sure to list this properly in the next beta :)|March 17, 2022}}</ref>}} | |{{HistoryLine||1.18.30|dev=Preview 1.18.30.27|Being attacked with an [[Minecraft:axe]] now may disable shield use. This was not mentioned in the official changelog.<ref>{{tweet|kingbdogz|1504505321884196872|We missed a change in recent changelogs for the Bedrock beta that you may like - we have now made a parity fix that makes shields get disabled for 5 seconds when attacked by an Axe-wielding mob or player. We will make sure to list this properly in the next beta :)|March 17, 2022}}</ref>}} | ||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Shields can now be customized using a banner.}} | |{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Shields can now be customized using a banner.}} | ||
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|A sound is now played when a shield is placed into the offhand slot.}} | |{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|A sound is now played when a shield is placed into the offhand slot.}} | ||
|{{HistoryLine||1.20.40|dev=Preview 1.20.40.21|The effects from a tipped arrow are no longer transferred to the blocking player. However, shulker bullets can still transfer the | |{{HistoryLine||1.20.40|dev=Preview 1.20.40.21|The effects from a tipped arrow are no longer transferred to the blocking player. However, shulker bullets can still transfer the levitation effect to the blocking player.}} | ||
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.22|Shields can now partially block damage from | |{{HistoryLine||1.20.80|dev=Preview 1.20.80.22|Shields can now partially block damage from guardians' and elder guardians' laser beams.}} | ||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Damaged shields can now generate in reward chests inside | |{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Damaged shields can now generate in reward chests inside trial chambers.}} | ||
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}} | |{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}} | ||
}} | }} | ||
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|{{HistoryLine||1.14.3|Critical hits now bypass shields. | |{{HistoryLine||1.14.3|Critical hits now bypass shields. | ||
|The warm-up delay has been removed from shields. | |The warm-up delay has been removed from shields. | ||
|When in the off-hand, shields now activate when | |When in the off-hand, shields now activate when sneaking.}} | ||
|{{HistoryLine||2|Shields now protect against critical attacks again. | |{{HistoryLine||2|Shields now protect against critical attacks again. | ||
|Shields can be activated only when the weapon is charged to 200%.}} | |Shields can be activated only when the weapon is charged to 200%.}} | ||
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|Shields in the offhand now activate when forced to sneak in 1.5 blocks tall areas. | |Shields in the offhand now activate when forced to sneak in 1.5 blocks tall areas. | ||
|Shields in the offhand no longer activate when flying down in creative mode.}} | |Shields in the offhand no longer activate when flying down in creative mode.}} | ||
|{{HistoryLine||6|Shields now protect up to 5 | |{{HistoryLine||6|Shields now protect up to 5 damage for melee attacks (still 100% against projectiles). | ||
|Shields activate instantly regardless if the weapon is charged, similar to Combat test 1. | |Shields activate instantly regardless if the weapon is charged, similar to Combat test 1. | ||
|Shields now recover faster after an attack.}} | |Shields now recover faster after an attack.}} | ||
|{{HistoryLine||7c|Shields now add a 50% knockback resistance when active. | |{{HistoryLine||7c|Shields now add a 50% knockback resistance when active. | ||
|Shields now protect against 100% | |Shields now protect against 100% explosion damage. | ||
|Pressing {{control|use}} on a shield when it is already activated by sneaking no longer slows down the player even more.}} | |Pressing {{control|use}} on a shield when it is already activated by sneaking no longer slows down the player even more.}} | ||
|{{HistoryLine||8c|The knockback calculations for shields have been fixed.{{Info needed}} | |{{HistoryLine||8c|The knockback calculations for shields have been fixed.{{Info needed}} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 442.}} | ||
}} | }} | ||
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=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
File:JebShield.png|One of the first images of shields. | File:JebShield.png|One of the first images of shields. Jeb wearing diamond armor while holding a creeper-emblazoned shield during MineCon 2015. | ||
File:Jeb Crafting Shield.png|Jeb crafting a shield. | File:Jeb Crafting Shield.png|Jeb crafting a shield. | ||
File:Player with Shield.png|Alex holding the default shield. | File:Player with Shield.png|Alex holding the default shield. | ||
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File:ShieldFirstPerson.png|Blocking with a shield as seen in first person. | File:ShieldFirstPerson.png|Blocking with a shield as seen in first person. | ||
File:Enchanted Shield (item).gif|An enchanted shield as seen in the [[Minecraft:inventory]]. | File:Enchanted Shield (item).gif|An enchanted shield as seen in the [[Minecraft:inventory]]. | ||
File:ItemSprite ominous-shield.png|A shield with the | File:ItemSprite ominous-shield.png|A shield with the ominous banner on it as seen in the inventory. | ||
File:Kai-Shield.jpg|An image of | File:Kai-Shield.jpg|An image of Kai wielding a shield decorated with a banner, used to announce the feature on [[Minecraft:Bedrock Edition]]. | ||
File:Bedrock-Shields.jpg|Custom shield examples. | File:Bedrock-Shields.jpg|Custom shield examples. | ||
</gallery> | </gallery> | ||
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== External links == | == External links == | ||
* {{Mcnet|taking-inventory--shield|Taking Inventory: Shield|July 25, 2019| | * {{Mcnet|taking-inventory--shield|Taking Inventory: Shield|July 25, 2019|Duncan Geere}} | ||
== Navigation == | == Navigation == | ||
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[[Category:Combat]] | [[Category:Combat]] | ||
de:Schild (Kampf) | |||
es:Escudo | |||
fr:Bouclier | |||
it:Scudo | |||
ja:盾 | |||
ko:방패 | |||
nl:Schild | |||
pl:Tarcza | |||
pt:Escudo | |||
ru:Щит | |||
th:โล่ | |||
uk:Щит | |||
zh:盾牌 | |||
Revision as of 16:03, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox item A shield is a defensive Minecraft:tool that can be used to block damage from melee attacks, ranged attacks and explosions. Shields are temporarily disabled when hit by an Minecraft:axe or attacked by a Minecraft:warden while blocking, and certain damage sources ignore a shield's protection. Shields can have ornamental Minecraft:banner designs applied to them.
Obtaining
Crafting
Template:Crafting Template:Crafting
Generated loot
Trading
Usage
Defense
Shields are used for blocking incoming attacks. Template:ControlTemplate:Only or Template:ControlTemplate:Only causes a player to slow to a sneaking pace, and after Template:Convert<ref>Template:Bug</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacks, unless the entity is immune to knockback.Template:Only When the shield blocks an attack of Template:Hp or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation.
Most blocked projectiles that carry status effects (such as shulker bullets, flaming Minecraft:arrows, or tipped arrows Template:Only), do not affect the blocker, while the effects of tipped arrow still applies.Template:Only Channeling tridents still summon lightning upon blocking, but the trident itself does not damage the player.Template:Only Minecraft:Tridents and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from explosions, hoglin, zoglin, and ravager attacks are significantly reduced. Template:Only
The shield directionally blocks all attacks coming from within the horizontal direction the wielder is facing, providing a full semicylinder of coverage to them. Pitch is unaccounted for.
Mobs that deal continuous contact damage such as the slime, magma cube, and blaze rapidly drain the shield's durability for as long as the shielded player remains within the mob's hitbox.<ref>Template:Bug</ref><ref>Template:Bug</ref>
Blockable attacks
Attacks that can be blocked include:
- Melee attacks from all sources. When blocking melee attacks from axe-wielding players, axe-wielding mobs, and Minecraft:wardens, only a single attack can be blocked before a shield is disabled for 5 seconds.
- Status effects do not carry through to the blocker.
- Normal, tipped, and spectral Minecraft:arrows
- Arrows other than Piercing are deflected and can hit other targets.
- Status effects do not carry through to the blocker.
- Flaming arrows
- Burning does not carry through to the blocker.
- Thrown Minecraft:tridents
- Minecraft:Snowballs and Minecraft:eggs
- Spines from pufferfish
- Bullets from shulkers
- The Levitation effect does not carry through to the blocker.Template:Only
- Spit from llamas
- Fireballs, such as from blazes and fire charges
- Burning does not carry through to the blocker.
- Direct hits from ghast fireballs
- These still cause environmental damage.
- All explosionsTemplate:Only
- Explosion damage from creepers
- Minecraft:TNT that another player lit
- Skull attacks from the Minecraft:wither
- Ravager headbutts
- These still knock the blocker back by about 3 blocks.
- Blocking these strikes has a chance to stun the ravager for a moment, and it roars afterward.
- Ravager roars are blocked but still knock back the blocker.
- Bee stings are blocked, but bees continuously attack until the player stops blocking and the player is stung.
Unblockable attacks
Attacks that cannot be blocked include:
- Arrows from a Minecraft:crossbow enchanted with Piercing
- This does not reduce the shield's durability.
- Lightning, even from Channeling tridents
- Status effects from splash/lingering Minecraft:potions, evokers' fangs, or breath from the ender dragon
- Warden's sonic boom attack
- Fall damage, including that from ender pearls
- This also includes when the player rides an entity that died due to fall damage.
Laser beam attacks from guardians and elder guardians are only partially blocked (does not block the magic damage they deal).
Disabling
- All of a user's shields are disabled for 5 seconds if hit by an Minecraft:axe-wielding player while the user's shield is up.
- Melee strikes from a warden or any axe-wielding mob (e.g., vindicators, piglin brutes, Minecraft:zombies, etc) also disable shields for 5 seconds.
- A shield cannot be disabled during their 5 game tick blocking delay. The shield must be fully active to be disabled.
Applying patterns
Shields can be decorated by applying a Minecraft:banner.
Unlike with Minecraft:banners, shields cannot be repainted or washed in a Minecraft:cauldron. Shields have only half the resolution of banners, making patterns look slightly different. In the game files, the pattern textures can be found in a separate directory called entity/shield.
Template:IN, shields with patterns can also be obtained using the same commands as banners, except banner has to be replaced with shield.
Repairing
Combining
Template:Crafting Template:Grinding
Unit repair
Template:Main Template:Repairing
A shield can be repaired in an Minecraft:anvil by adding Minecraft:planks or another shield. Shields repaired on anvils retain their pattern. One plank restores 25% of the shield's durability.Template:Verify
Enchantments
A shield can receive the following enchantments:
| Name | Description | Max Level | Method | Weight |
|---|---|---|---|---|
| Unbreaking | Grants a chance to negate durability consumption. | III | Template:BlockLink | 5 |
| Mending | Repairs the shield when obtaining experience. | I | Template:BlockLink | 2 |
| Curse of Vanishing | The shield vanishes upon death, not dropping as an item. | I | Template:BlockLink | 1 |
Despite using iron in its crafting recipe, shields cannot be smelted into iron nuggets.<ref>Template:Bug</ref>
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Item data
Template:JE: Template:See also
- Template:Nbt: the item's components tag.
Data component format/banner patterns Data component format/base color Data component format/blocks attacks
Advancements
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
Java Edition Combat Tests
Data history
Issues
Gallery
Renders
-
Shield
-
White Shield
-
Light Gray Shield
-
Gray Shield
-
Black Shield
-
Brown Shield
-
Red Shield
-
Orange Shield
-
Yellow Shield
-
Lime Shield
-
Green Shield
-
Cyan Shield
-
Light Blue Shield
-
Blue Shield
-
Purple Shield
-
Magenta Shield
-
Pink Shield
-
Ominous Shield
Screenshots
-
One of the first images of shields. Jeb wearing diamond armor while holding a creeper-emblazoned shield during MineCon 2015.
-
Jeb crafting a shield.
-
Alex holding the default shield.
-
Makena blocking with a shield.
-
Blocking with a shield as seen in first person.
-
An enchanted shield as seen in the Minecraft:inventory.
-
A shield with the ominous banner on it as seen in the inventory.
-
An image of Kai wielding a shield decorated with a banner, used to announce the feature on Minecraft:Bedrock Edition.
-
Custom shield examples.
Notes
References
External links
Template:Navbox items Template:Navbox combat
de:Schild (Kampf) es:Escudo fr:Bouclier it:Scudo ja:盾 ko:방패 nl:Schild pl:Tarcza pt:Escudo ru:Щит th:โล่ uk:Щит zh:盾牌