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Minecraft:Campfire: Difference between revisions

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Campfires can be mined with any tool or by hand, but [[Minecraft:axe]]s are the fastest. When mined regularly, a campfire drops 2 [[Minecraft:charcoal]]. If mined with a tool enchanted with [[Minecraft:Silk Touch]], the campfire instead drops itself as an item.
Campfires can be mined with any tool or by hand, but [[Minecraft:axe]]s are the fastest. When mined regularly, a campfire drops 2 [[Minecraft:charcoal]]. If mined with a tool enchanted with [[Minecraft:Silk Touch]], the campfire instead drops itself as an item.


{{IN|BE}}, a campfire can also be broken by pushing it with a [[Minecraft:piston]] or sticky piston. Pistons cannot move or break campfires {{in|je}}.
{{MC/In|BE}}, a campfire can also be broken by pushing it with a [[Minecraft:piston]] or sticky piston. Pistons cannot move or break campfires {{MC/In|je}}.


{{breaking row|Campfire|axe|drop=0|horizontal=1}}
{{MC/Breaking row|Campfire|axe|drop=0|horizontal=1}}


=== Natural generation ===
=== Natural generation ===
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Lit campfires emit a light level of 15. Unlike regular [[Minecraft:fire]], a campfire's fire does not spread under any circumstances.
Lit campfires emit a light level of 15. Unlike regular [[Minecraft:fire]], a campfire's fire does not spread under any circumstances.


Campfires are lit by default when placed. A campfire can be manually lit by {{control|using}} flint and steel on it (either by player or by [[Minecraft:dispenser]]), {{control|using}} a fire charge on it, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when {{cmd|gamerule mobGriefing}} is true. {{IN|bedrock}}, campfires can also be lit by {{control|using}} an item enchanted with Fire Aspect, or stepping on it while burning.  
Campfires are lit by default when placed. A campfire can be manually lit by {{MC/Control|using}} flint and steel on it (either by player or by [[Minecraft:dispenser]]), {{MC/Control|using}} a fire charge on it, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when {{MC/Cmd|gamerule mobGriefing}} is true. {{MC/In|bedrock}}, campfires can also be lit by {{MC/Control|using}} an item enchanted with Fire Aspect, or stepping on it while burning.  


A campfire can be extinguished by waterlogging it (placing [[Minecraft:water]] in the same block space), throwing a splash water bottle on it, or {{control|using}} a [[Minecraft:shovel]] on it. Campfires cannot be extinguished from their bottom face.{{only|java|short=1}}<ref>{{bug|MC-262205||Campfires can't be extinguished on the bottom face|WAI}}</ref> {{IN|bedrock}}, campfires can also be extinguished by placing a water source or allowing water to flow in the space above the campfire. As with torches, rain does not extinguish campfires.<ref>{{bug|MC-141920||Rain doesn't put out campfire|Works as Intended}}</ref>
A campfire can be extinguished by waterlogging it (placing [[Minecraft:water]] in the same block space), throwing a splash water bottle on it, or {{MC/Control|using}} a [[Minecraft:shovel]] on it. Campfires cannot be extinguished from their bottom face.{{only|java|short=1}}<ref>{{bug|MC-262205||Campfires can't be extinguished on the bottom face|WAI}}</ref> {{MC/In|bedrock}}, campfires can also be extinguished by placing a water source or allowing water to flow in the space above the campfire. As with torches, rain does not extinguish campfires.<ref>{{bug|MC-141920||Rain doesn't put out campfire|Works as Intended}}</ref>


Using flint and steel on the side of a waterlogged or lit campfire sets the adjacent air block on fire instead.
Using flint and steel on the side of a waterlogged or lit campfire sets the adjacent air block on fire instead.


{{IN|be}}, if a campfire item is named in an [[Minecraft:anvil]], it will display the name above the campfire block on hover.
{{MC/In|be}}, if a campfire item is named in an [[Minecraft:anvil]], it will display the name above the campfire block on hover.


=== Particles and smoke signals ===
=== Particles and smoke signals ===
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=== Cooking ===
=== Cooking ===
[[File:Campfire (Cooking).gif|thumb|Some food being cooked on a campfire]]
[[File:Campfire (Cooking).gif|thumb|Some food being cooked on a campfire]]
The player can place any of the following food items on a lit campfire by {{control|using}} the food item on it.
The player can place any of the following food items on a lit campfire by {{MC/Control|using}} the food item on it.


*{{ItemLink|Raw Beef}}
*{{MC/Itemlink|Raw Beef}}
*{{ItemLink|Raw Chicken}}
*{{MC/Itemlink|Raw Chicken}}
*{{ItemLink|Raw Rabbit}}
*{{MC/Itemlink|Raw Rabbit}}
*{{ItemLink|Raw Porkchop}}
*{{MC/Itemlink|Raw Porkchop}}
*{{ItemLink|Raw Mutton}}
*{{MC/Itemlink|Raw Mutton}}
*{{ItemLink|Raw Cod}}
*{{MC/Itemlink|Raw Cod}}
*{{ItemLink|Raw Salmon}}
*{{MC/Itemlink|Raw Salmon}}
*{{ItemLink|Potato}}
*{{MC/Itemlink|Potato}}
*{{ItemLink|Kelp}}
*{{MC/Itemlink|Kelp}}


Up to four food items can be placed on a campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 [[Minecraft:tick]]s) to cook, compared to 10 seconds for [[Minecraft:furnace]]s or 5 seconds for [[Minecraft:smoker]]s. Assuming that one uses all four slots to cook at once, campfires are more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, the remaining cooking time quickly counts back up. Food items can be placed on an unlit campfire. Any items cooking on a campfire always drop when the campfire block is broken.
Up to four food items can be placed on a campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 [[Minecraft:tick]]s) to cook, compared to 10 seconds for [[Minecraft:furnace]]s or 5 seconds for [[Minecraft:smoker]]s. Assuming that one uses all four slots to cook at once, campfires are more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, the remaining cooking time quickly counts back up. Food items can be placed on an unlit campfire. Any items cooking on a campfire always drop when the campfire block is broken.
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=== Piston interactivity ===
=== Piston interactivity ===
{{IN|BE}}, pushing a campfire with a [[Minecraft:piston]] or sticky piston breaks it, dropping two [[Minecraft:charcoal]]. Campfires cannot be pulled by sticky pistons.
{{MC/In|BE}}, pushing a campfire with a [[Minecraft:piston]] or sticky piston breaks it, dropping two [[Minecraft:charcoal]]. Campfires cannot be pulled by sticky pistons.


{{IN|JE}}, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons.
{{MC/In|JE}}, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons.


== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Sound table/Block/Wood}}
{{MC/Sound table/Block/Wood}}


=== Unique ===
=== Unique ===
{{edition|java}}
{{MC/Edition|java}}
{{SoundTable
{{SoundTable
| type = java
| type = java
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}}
}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table2
{{ID table2
|edition=bedrock
|edition=bedrock
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=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


<section begin="block states"/>{{el|je}}:
<section begin="block states"/>{{MC/El|je}}:
{{bst|facing|north|east,north,south,west|The direction the campfire is facing.<br>The opposite from the direction the player faces while placing the campfire.}}
{{bst|facing|north|east,north,south,west|The direction the campfire is facing.<br>The opposite from the direction the player faces while placing the campfire.}}
{{bst|lit|true|false,true|Whether the campfire is lit.}}
{{bst|lit|true|false,true|Whether the campfire is lit.}}
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{{bst|waterlogged|false|false,true|Whether or not there's water in the same place as this campfire.|foot=1}}
{{bst|waterlogged|false|false,true|Whether or not there's water in the same place as this campfire.|foot=1}}


{{el|be}}:
{{MC/El|be}}:
{{bst|showaux=1|bits=0x4|extinguished|false|false,true|Whether the campfire is put out.|0,1}}
{{bst|showaux=1|bits=0x4|extinguished|false|false,true|Whether the campfire is put out.|0,1}}
{{bst|bits=|minecraft:cardinal_direction|south|east,north,south,west|The direction the campfire is facing.<br>The opposite from the direction the player faces while placing the campfire.|Unsupported|foot=1}}<section end="block states"/>
{{bst|bits=|minecraft:cardinal_direction|south|east,north,south,west|The direction the campfire is facing.<br>The opposite from the direction the player faces while placing the campfire.|Unsupported|foot=1}}<section end="block states"/>
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A campfire has a [[Minecraft:block entity]] associated with it that holds additional data about the [[Minecraft:block]].
A campfire has a [[Minecraft:block entity]] associated with it that holds additional data about the [[Minecraft:block]].


{{el|java}}:
{{MC/El|java}}:
{{see also|Block entity format}}
{{MC/See also|Block entity format}}
<section begin="block data"/><div class="treeview">
<section begin="block data"/><div class="treeview">
* {{nbt|compound}} Block entity data
* {{MC/Nbt|compound}} Block entity data
** {{nbt inherit/blockentity}}
** {{MC/Nbt inherit/blockentity}}
** {{nbt|list|Items}}: List of items in this container. Represents the {{DCL|minecraft:container}} component.
** {{MC/Nbt|list|Items}}: List of items in this container. Represents the {{DCL|minecraft:container}} component.
*** {{nbt|compound}}: An item, including the slot tag. Campfire slots are numbered 0-3, with 0 starting in the bottom right corner based on the rotation the campfire was placed in, and the rest moving around clockwise.
*** {{MC/Nbt|compound}}: An item, including the slot tag. Campfire slots are numbered 0-3, with 0 starting in the bottom right corner based on the rotation the campfire was placed in, and the rest moving around clockwise.
**** {{nbt inherit/item|indent=****}}
**** {{MC/Nbt inherit/item|indent=****}}
** {{nbt|int-array|CookingTimes}}: How long each item has been cooking, first index is slot 0, etc.
** {{MC/Nbt|int-array|CookingTimes}}: How long each item has been cooking, first index is slot 0, etc.
** {{nbt|int-array|CookingTotalTimes}}: How long each item has to cook, first index is slot 0, etc.
** {{MC/Nbt|int-array|CookingTotalTimes}}: How long each item has to cook, first index is slot 0, etc.
</div><section end="block data"/>
</div><section end="block data"/>


{{el|bedrock}}:
{{MC/El|bedrock}}:
:See [[Minecraft:Bedrock Edition level format/Block entity format]].
:See [[Minecraft:Bedrock Edition level format/Block entity format]].


== Achievements ==
== Achievements ==
{{load achievements|Bee our guest}}
{{MC/Load achievements|Bee our guest}}


== Advancements ==
== Advancements ==
{{Load advancements|Bee Our Guest}}
{{MC/Load advancements|Bee Our Guest}}


== History ==
== History ==
{{See asset history|type=block}}
{{MC/See asset history|type=block}}
=== Announcement and biome vote ===
=== Announcement and biome vote ===
{{main|MINECON Earth 2018#Biome chooser}}
{{MC/Main|MINECON Earth 2018#Biome chooser}}
{{HistoryTable
{{HistoryTable
|{{HistoryLine||September 26, 2018|link={{tweet|minecraft|1044587405779451906}}|Campfires are announced to be part of the [[Minecraft:biome]] vote at MINECON Earth 2018.}}
|{{HistoryLine||September 26, 2018|link={{tweet|minecraft|1044587405779451906}}|Campfires are announced to be part of the [[Minecraft:biome]] vote at MINECON Earth 2018.}}
|{{HistoryLine||September 29, 2018|link={{ytl|HoMDyRqMNMA}}|Campfires are showcased at MINECON Earth 2018.}}
|{{HistoryLine||September 29, 2018|link={{MC/Ytl|HoMDyRqMNMA}}|Campfires are showcased at MINECON Earth 2018.}}
|{{HistoryLine||September 29, 2018|link={{tweet|minecraft|1046097775199498325}}|Taiga wins the [[Minecraft:biome]] vote, meaning campfires are to be added to the game in 1.14.}}
|{{HistoryLine||September 29, 2018|link={{tweet|minecraft|1046097775199498325}}|Taiga wins the [[Minecraft:biome]] vote, meaning campfires are to be added to the game in 1.14.}}
}}
}}
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=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.14|dev=19w02a|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.}}
|{{MC/HistoryLine||1.14|dev=19w02a|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.}}
|{{HistoryLine|||dev=19w03a|[[File:Campfire (item) JE1 BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The model and texture of the campfire have been changed.
|{{MC/HistoryLine|||dev=19w03a|[[File:Campfire (item) JE1 BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The model and texture of the campfire have been changed.
|Lit campfires now produce spark particles.
|Lit campfires now produce spark particles.
|The light level of campfires has been changed from 9 to 15.
|The light level of campfires has been changed from 9 to 15.
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|{{HistoryLine|||dev=19w04a|Campfires now spawn in taiga villages on the ground and inside chimneys.
|{{HistoryLine|||dev=19w04a|Campfires now spawn in taiga villages on the ground and inside chimneys.
|Crouching on a campfire no longer prevents the player from taking damage from it.<ref>{{Bug|MC-141913||Sneaking on a campfire prevents damage|Fixed}}</ref>}}
|Crouching on a campfire no longer prevents the player from taking damage from it.<ref>{{Bug|MC-141913||Sneaking on a campfire prevents damage|Fixed}}</ref>}}
|{{HistoryLine|||dev=19w08a|Campfires can now be extinguished by splash water bottles.}}
|{{MC/HistoryLine|||dev=19w08a|Campfires can now be extinguished by splash water bottles.}}
|{{HistoryLine|||dev=19w11a|Fisherman [[Minecraft:villager]]s now sell campfires for 2 emeralds.}}
|{{MC/HistoryLine|||dev=19w11a|Fisherman [[Minecraft:villager]]s now sell campfires for 2 emeralds.}}
|{{HistoryLine||1.14.1|dev=pre2|Campfires can now be lit by flaming [[Minecraft:arrow]]s.}}
|{{MC/HistoryLine||1.14.1|dev=pre2|Campfires can now be lit by flaming [[Minecraft:arrow]]s.}}
|{{HistoryLine||1.14.2|dev=pre1|Flaming arrows can no longer light waterlogged campfires.}}
|{{MC/HistoryLine||1.14.2|dev=pre1|Flaming arrows can no longer light waterlogged campfires.}}
|{{HistoryLine||1.15|dev=19w34a|Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them.}}
|{{MC/HistoryLine||1.15|dev=19w34a|Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them.}}
|{{HistoryLine|||dev=19w37a|Campfires can now be extinguished using a [[Minecraft:shovel]].}}
|{{MC/HistoryLine|||dev=19w37a|Campfires can now be extinguished using a [[Minecraft:shovel]].}}
|{{HistoryLine|||dev=19w42a|Campfires can now be lit by small fireballs.}}
|{{MC/HistoryLine|||dev=19w42a|Campfires can now be lit by small fireballs.}}
|{{HistoryLine||1.16|dev=20w11a|Campfires can now be lit by any burning projectile.}}
|{{MC/HistoryLine||1.16|dev=20w11a|Campfires can now be lit by any burning projectile.}}
|{{HistoryLine|||dev=20w13a|Campfires can now be crafted using [[Minecraft:log|stems]] and hyphae.}}
|{{MC/HistoryLine|||dev=20w13a|Campfires can now be crafted using [[Minecraft:log|stems]] and hyphae.}}
|{{HistoryLine|||dev=20w22a|Campfires now drop the [[Minecraft:food]] being cooked when they are put out with a [[Minecraft:shovel]] or water bottle.}}
|{{MC/HistoryLine|||dev=20w22a|Campfires now drop the [[Minecraft:food]] being cooked when they are put out with a [[Minecraft:shovel]] or water bottle.}}
|{{HistoryLine|||dev=pre3|[[File:Unlit Campfire with foods on it.png|32px]] Food can now be placed on unlit campfires. However, due to a bug,<ref>{{Bug|MC-188448||Food pops off of campfire when extinguished|Fixed}}</ref> food pops off of campfires when extinguished.}}
|{{HistoryLine|||dev=pre3|[[File:Unlit Campfire with foods on it.png|32px]] Food can now be placed on unlit campfires. However, due to a bug,<ref>{{Bug|MC-188448||Food pops off of campfire when extinguished|Fixed}}</ref> food pops off of campfires when extinguished.}}
|{{HistoryLine||1.17|dev=20w46a|Food no longer pops off of campfires when extinguished.}}
|{{MC/HistoryLine||1.17|dev=20w46a|Food no longer pops off of campfires when extinguished.}}
|{{HistoryLine||1.18|dev=21w41a|[[File:Campfire (item) JE2.png|32px]] Changed campfire textures as items.}}
|{{MC/HistoryLine||1.18|dev=21w41a|[[File:Campfire (item) JE2.png|32px]] Changed campfire textures as items.}}
|{{HistoryLine||1.19|dev=22w13a|Campfires now generate in camps inside ancient cities.}}
|{{MC/HistoryLine||1.19|dev=22w13a|Campfires now generate in camps inside ancient cities.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=pre1|Cherry logs, wood, and their stripped variations can now used to craft a campfire.<ref>{{bug|MC-260149||Cherry logs can't be used to craft campfires|Fixed}}</ref>}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=pre1|Cherry logs, wood, and their stripped variations can now used to craft a campfire.<ref>{{bug|MC-260149||Cherry logs can't be used to craft campfires|Fixed}}</ref>}}
}}
}}
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=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|exp=Experimental Gameplay|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|exp=Experimental Gameplay|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.
|Campfires are available only through Experimental Gameplay.}}
|Campfires are available only through Experimental Gameplay.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Campfires have been fully implemented.
|{{MC/HistoryLine||1.11.0|dev=beta 1.11.0.1|Campfires have been fully implemented.
|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The model and texture of the campfire have been changed.}}
|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The model and texture of the campfire have been changed.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Campfires can now be bought from fishermen [[Minecraft:villager]]s.}}
|{{MC/HistoryLine|||dev=beta 1.11.0.4|Campfires can now be bought from fishermen [[Minecraft:villager]]s.}}
|{{HistoryLine||1.13.0|dev=?|Campfires now emit embers similar to [[Minecraft:lava]].}}
|{{MC/HistoryLine||1.13.0|dev=?|Campfires now emit embers similar to [[Minecraft:lava]].}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Campfires under bee nests and [[Minecraft:beehive]]s now prevent bees from aggravating toward players who harvest them.}}
|{{MC/HistoryLine||1.14.0|dev=beta 1.14.0.1|Campfires under bee nests and [[Minecraft:beehive]]s now prevent bees from aggravating toward players who harvest them.}}
|{{HistoryLine||1.17.30|dev=beta 1.17.30.23|Campfires are now stackable in the inventory.}}
|{{MC/HistoryLine||1.17.30|dev=beta 1.17.30.23|Campfires are now stackable in the inventory.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Campfires now drop 2 [[Minecraft:charcoal]] instead of 1 when broken by a piston or explosion.<ref>{{bug|MCPE-139467||Campfires drop 1 charcoal when broken by a piston or an explosion|Fixed}}</ref>}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Campfires now drop 2 [[Minecraft:charcoal]] instead of 1 when broken by a piston or explosion.<ref>{{bug|MCPE-139467||Campfires drop 1 charcoal when broken by a piston or an explosion|Fixed}}</ref>}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Campfire (item) JE2.png|32px]] Changed campfire textures as items.}}
|{{MC/HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Campfire (item) JE2.png|32px]] Changed campfire textures as items.}}
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.23|Campfires no longer set players and mobs on fire.}}
|{{MC/HistoryLine||1.19.60|dev=Preview 1.19.60.23|Campfires no longer set players and mobs on fire.}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.22|Campfires now damage mobs standing on top of them.}}
|{{MC/HistoryLine||1.19.80|dev=Preview 1.19.80.22|Campfires now damage mobs standing on top of them.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness and blast resistance campfires from 5 to 2.}}
|{{MC/HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness and blast resistance campfires from 5 to 2.}}
|{{HistoryLine||1.20.60|dev=Preview 1.20.60.21|Campfires now drop 2 charcoal when mined, rather than 4.}}
|{{MC/HistoryLine||1.20.60|dev=Preview 1.20.60.21|Campfires now drop 2 charcoal when mined, rather than 4.}}
}}
}}


=== ''PlayStation 4 Edition'' ===
=== ''PlayStation 4 Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|ps4}}
|{{MC/HistoryLine|ps4}}
|{{HistoryLine||1.91|[[File:Campfire (item) JE1 BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] Added campfires.|Campfires can be bought from fishermen [[Minecraft:villager]]s for 2 emeralds.|Campfires are not stackable.}}
|{{MC/HistoryLine||1.91|[[File:Campfire (item) JE1 BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] Added campfires.|Campfires can be bought from fishermen [[Minecraft:villager]]s for 2 emeralds.|Campfires are not stackable.}}
}}
}}


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=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|Campfires now use the <code>minecraft:cardinal_direction</code> block state instead of <code>direction</code>.}}
|{{MC/HistoryLine||1.20.30|dev=Preview 1.20.30.20|Campfires now use the <code>minecraft:cardinal_direction</code> block state instead of <code>direction</code>.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
Line 417: Line 417:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== External links ==
== External links ==
Line 423: Line 423:


== Navigation ==
== Navigation ==
{{Navbox blocks|Utility}}
{{MC/Navbox blocks|Utility}}


[[Category:Utility blocks]]
[[Category:Utility blocks]]

Revision as of 19:59, 9 April 2026

Template:Infobox block A campfire is a block that can be used to cook Minecraft:food, pacify bees, or act as a spread-proof light source, a smoke signal, or a damaging trap.

Obtaining

Breaking

Campfires can be mined with any tool or by hand, but Minecraft:axes are the fastest. When mined regularly, a campfire drops 2 Minecraft:charcoal. If mined with a tool enchanted with Minecraft:Silk Touch, the campfire instead drops itself as an item.

in Template:Editions, a campfire can also be broken by pushing it with a Minecraft:piston or sticky piston. Pistons cannot move or break campfires in Template:Editions.

Script error: No such module "breaking row".

Natural generation

Campfires can generate in taiga and snowy taigaTemplate:Only villages.

Campfires can generate in camps inside ancient cities, beneath a pile of blue, light blue and cyan Minecraft:wool blocks.

Campfires can generate in trail ruins.

Crafting

Template:Crafting Note that crimson and warped stems are valid campfire ingredients even though they are not themselves flammable as items.

Trading

Template:Trade sources

Usage

Lit campfires emit a light level of 15. Unlike regular Minecraft:fire, a campfire's fire does not spread under any circumstances.

Campfires are lit by default when placed. A campfire can be manually lit by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using flint and steel on it (either by player or by Minecraft:dispenser), {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a fire charge on it, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when

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Template:Redr is true. in Template:Editions, campfires can also be lit by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using an item enchanted with Fire Aspect, or stepping on it while burning.

A campfire can be extinguished by waterlogging it (placing Minecraft:water in the same block space), throwing a splash water bottle on it, or {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a Minecraft:shovel on it. Campfires cannot be extinguished from their bottom face.Template:Only<ref>Template:Bug</ref> in Template:Editions, campfires can also be extinguished by placing a water source or allowing water to flow in the space above the campfire. As with torches, rain does not extinguish campfires.<ref>Template:Bug</ref>

Using flint and steel on the side of a waterlogged or lit campfire sets the adjacent air block on fire instead.

in Template:Editions, if a campfire item is named in an Minecraft:anvil, it will display the name above the campfire block on hover.

Particles and smoke signals

File:Campfire with smoke.gif
A campfire emitting smoke

Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead. At 198 campfires within render distance, the height of a smoke signal produced by a campfire with a hay bale placed below reduces by 1 block. Further campfires reduce this number down to the minimum height of 1 block above each campfire.

Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks any higher than that.

Although a trapdoor is thinner than a slab, a trapdoor can block the smoke completely, preventing the smoke from floating up.

Campfires emit extra smoke particles during rain, similar to Minecraft:lava.

Campfires also occasionally emit ember particles, similar to lava.

Damage

If lit, campfires damage Minecraft:mobs standing on top of them, even if underwater (with exceptions such as shulkers, zombified piglins, or guardians). Campfires deal Template:Hp every tick (although damage immunity reduces this to once every half-second). Campfires do not cause lasting burning or destroy items. Because campfires do not set mobs on fire, mobs that die to them drop raw food instead of cooked food. Damage taken is considered fire damage, so Minecraft:armor itself does not reduce damage caused by campfire; to do so, the player needs the Resistance potion effect, or the Protection or Fire Protection enchantments. The player can avoid being damaged at all, either by using a potion of Fire Resistance or wearing Frost Walker boots.

Regardless of height, all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.

Cooking

File:Campfire (Cooking).gif
Some food being cooked on a campfire

The player can place any of the following food items on a lit campfire by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the food item on it.

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Up to four food items can be placed on a campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 Minecraft:ticks) to cook, compared to 10 seconds for Minecraft:furnaces or 5 seconds for Minecraft:smokers. Assuming that one uses all four slots to cook at once, campfires are more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, the remaining cooking time quickly counts back up. Food items can be placed on an unlit campfire. Any items cooking on a campfire always drop when the campfire block is broken.

Other items can be placed on campfires using external editors, mods, or add-ons.

Hoppers

Campfires do not have an external inventory. Raw food cannot be loaded into the campfire with a Minecraft:hopper.

A hopper placed directly underneath a campfire pulls through any items dropped into the campfire. Any drops from a mob that dies in the campfire get pulled into the hopper.

Bees

Placing a campfire under a Minecraft:beehive or bee nest allows honey bottles and Minecraft:honeycomb to be harvested without provoking the bees.

There must be unobstructed air between the campfire and the beehive or bee nest. Copper grates and Minecraft:carpetsTemplate:Only are an exception.

Light source

Standard lit campfires emit a light level of 15. Like most other sources of light, campfires melt nearby Minecraft:snow and Minecraft:ice.

Note blocks

Campfires can be placed under note blocks to produce "bass" sounds.

Piston interactivity

in Template:Editions, pushing a campfire with a Minecraft:piston or sticky piston breaks it, dropping two Minecraft:charcoal. Campfires cannot be pulled by sticky pistons.

in Template:Editions, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Wood/JE

Template:Edition: Template:Sound table/Block/Wood/BE

Unique

Template:!((Java EditionTemplate:))! Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table2 Template:ID table Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

<section begin="block states"/>

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Template:Rcat: Template:Bst Template:Bst Template:Bst Template:Bst

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Template:Rcat: Template:Bst Template:Bst<section end="block states"/>

Block data

A campfire has a Minecraft:block entity associated with it that holds additional data about the Minecraft:block.

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Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote

<section begin="block data"/>

<section end="block data"/>

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Template:Rcat:

See Minecraft:Bedrock Edition level format/Block entity format.

Achievements

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Advancements

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History

Template:Hatnote

Announcement and biome vote

{{#vardefine:params|0 }}Template:Hatnote Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

PlayStation 4 Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

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Gallery

Screenshots

Mojang screenshots

In other media

Trivia

  • An early campfire design can be seen in the Legacy Console Edition Minigames when the Player's being a "Camper".

References

<references group="">

 </references>

External links

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