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Minecraft:Mace: Difference between revisions

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{{For}}
{{MC/For}}
{{Infobox item
{{Infobox item
| image = Mace.png
| image = Mace.png
Line 8: Line 8:
| attackrange = 3
| attackrange = 3
| hitboxmargin = 0
| hitboxmargin = 0
| durability = {{jebe|500|501}}
| durability = {{MC/JEBE|500|501}}
| enchantability = 15
| enchantability = 15
| renewable = No (except via ominous vault)
| renewable = No (except via ominous vault)
Line 26: Line 26:
== Usage ==
== Usage ==
=== Attacking ===
=== Attacking ===
{{control|attack|text=Attacking}} with a mace costs 1 durability, regardless of whether the attack is a smash attack (see below). {{IN|java}}, a [[Minecraft:boat]] or [[Minecraft:minecart]] hit by a mace is instantly destroyed without decreasing the mace's durability.
{{MC/Control|attack|text=Attacking}} with a mace costs 1 durability, regardless of whether the attack is a smash attack (see below). {{MC/In|java}}, a [[Minecraft:boat]] or [[Minecraft:minecart]] hit by a mace is instantly destroyed without decreasing the mace's durability.


==== Normal attack ====
==== Normal attack ====
A mace can be {{control|attack|text=used}} while standing on the ground to perform a normal attack, dealing {{hp|6}} damage when the attack cooldown is fully charged. {{IN|java}}, it has the slowest attack speed in the game, at 0.6. If used normally, it deals 3.6 damage per second (DPS) or 5.4 if using critical hits, while a wooden sword deals 6.4 DPS. In {{JE}}, a Breach IV mace has the third-highest DPS and the highest damage per hit of all weapons versus entities wearing diamond or netherite armor. In {{BE}}, Breach IV maces have both the highest damage per hit and the highest DPS against entities wearing diamond or netherite armor, due to having no attack cooldown.
A mace can be {{MC/Control|attack|text=used}} while standing on the ground to perform a normal attack, dealing {{hp|6}} damage when the attack cooldown is fully charged. {{MC/In|java}}, it has the slowest attack speed in the game, at 0.6. If used normally, it deals 3.6 damage per second (DPS) or 5.4 if using critical hits, while a wooden sword deals 6.4 DPS. In {{MC/JE}}, a Breach IV mace has the third-highest DPS and the highest damage per hit of all weapons versus entities wearing diamond or netherite armor. In {{MC/BE}}, Breach IV maces have both the highest damage per hit and the highest DPS against entities wearing diamond or netherite armor, due to having no attack cooldown.


==== Smash attack ====
==== Smash attack ====
[[File:Mace wind charge.gif|thumb|Using a wind charge to do a smash attack from the ground.]]
[[File:Mace wind charge.gif|thumb|Using a wind charge to do a smash attack from the ground.]]
===== Falling =====
===== Falling =====
A mace does a smash attack when it is {{control|attack|text=used}} after the player has fallen 1.5 blocks or more, regardless of the mace's current attack cooldown progress.<ref>{{cite bug|MC|270160|Mace Smash Attacks Activate on Cooldown|resolution=Works As Intended}}</ref> The player must not be grounded or in elytra flight, and the fall height used in calculation is simply the starting height (Y coordinate) minus the ending height (Y coordinate). Successfully performing a smash attack without touching the ground resets the player's fall height to the height where the smash attack was performed, nullifying any fall damage. The player begins accumulating fall damage once again if they continue to fall.
A mace does a smash attack when it is {{MC/Control|attack|text=used}} after the player has fallen 1.5 blocks or more, regardless of the mace's current attack cooldown progress.<ref>{{MC/Cite bug|MC|270160|Mace Smash Attacks Activate on Cooldown|resolution=Works As Intended}}</ref> The player must not be grounded or in elytra flight, and the fall height used in calculation is simply the starting height (Y coordinate) minus the ending height (Y coordinate). Successfully performing a smash attack without touching the ground resets the player's fall height to the height where the smash attack was performed, nullifying any fall damage. The player begins accumulating fall damage once again if they continue to fall.


===== Activation =====
===== Activation =====
When a smash attack is performed, extra damage is dealt to the attacked entity based on the distance fallen prior to the attack. All entities within 2.5 blocks of the attack are knocked back, similar to the effect of a wind charge.{{Info needed|By how much?}} The knockback from smash attacks does not affect the attacker, though the Wind Burst enchantment can be used to launch them in a similar way. A smash attack can be performed on any entity, which includes mobs, players, and non-mob entities like armor stands. Smash attacks cannot be performed if the player has the Slow Falling effect.
When a smash attack is performed, extra damage is dealt to the attacked entity based on the distance fallen prior to the attack. All entities within 2.5 blocks of the attack are knocked back, similar to the effect of a wind charge.{{MC/Info needed|By how much?}} The knockback from smash attacks does not affect the attacker, though the Wind Burst enchantment can be used to launch them in a similar way. A smash attack can be performed on any entity, which includes mobs, players, and non-mob entities like armor stands. Smash attacks cannot be performed if the player has the Slow Falling effect.


Descending with an [[Minecraft:elytra]] counts as blocks fallen for smash attacks.<ref>{{cite bug|MC|270393|Extra mace damage could be accumulated while using the elytra|resolution=Works As Intended}}</ref> In {{JE}}, the elytra must be unequipped before attacking for the smash attack to activate, as being in elytra flight does not activate a smash attack.<ref name="mace-elytra">{{cite bug|MC|269388|Mace falling damage increase is applied while using an elytra|resolution=Fixed}}</ref> In {{BE}}, unequipping the elytra before attacking is not necessary, as smash attacks activate even while the user is in elytra flight.<ref>{{Cite bug|MCPE|179914|Mace can applies falling damage increase while using an elytra}}</ref>
Descending with an [[Minecraft:elytra]] counts as blocks fallen for smash attacks.<ref>{{MC/Cite bug|MC|270393|Extra mace damage could be accumulated while using the elytra|resolution=Works As Intended}}</ref> In {{MC/JE}}, the elytra must be unequipped before attacking for the smash attack to activate, as being in elytra flight does not activate a smash attack.<ref name="mace-elytra">{{MC/Cite bug|MC|269388|Mace falling damage increase is applied while using an elytra|resolution=Fixed}}</ref> In {{MC/BE}}, unequipping the elytra before attacking is not necessary, as smash attacks activate even while the user is in elytra flight.<ref>{{MC/Cite bug|MCPE|179914|Mace can applies falling damage increase while using an elytra}}</ref>


===== Damage =====
===== Damage =====
Line 59: Line 59:
=== Statistics ===
=== Statistics ===
==== ''Java Edition'' ====
==== ''Java Edition'' ====
{{IN|java}}, maces have an attack speed of 0.6 (1.667 seconds), and have the following statistics:
{{MC/In|java}}, maces have an attack speed of 0.6 (1.667 seconds), and have the following statistics:


{| class="wikitable"
{| class="wikitable"
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!Type!!Attack damage!!Attack speed!!<abbr title="Damage/Second">DPS</abbr>!!Attack range!!Hitbox margin!!Lifetime damage inflicted<ref group="note" name="lifetime-damage">The formula to find the total lifetime damage is ''Lifetime damage minimum = Durability × Damage per hit''. It assumes the mace is at maximum charge.</ref>!!Durability!!Enchantability
!Type!!Attack damage!!Attack speed!!<abbr title="Damage/Second">DPS</abbr>!!Attack range!!Hitbox margin!!Lifetime damage inflicted<ref group="note" name="lifetime-damage">The formula to find the total lifetime damage is ''Lifetime damage minimum = Durability × Damage per hit''. It assumes the mace is at maximum charge.</ref>!!Durability!!Enchantability
|-
|-
|{{ItemSprite|Mace}}||{{hp|6}}|| rowspan=2 |0.6 (1.667 seconds)||3.6|| rowspan=2 |3 (3 blocks)|| rowspan=2 |0||{{hp|3000}}|| rowspan=2 |500|| rowspan=2 |15
|{{MC/ItemSprite|Mace}}||{{hp|6}}|| rowspan=2 |0.6 (1.667 seconds)||3.6|| rowspan=2 |3 (3 blocks)|| rowspan=2 |0||{{hp|3000}}|| rowspan=2 |500|| rowspan=2 |15
|-
|-
|{{ItemSprite|Mace}} (critical)||{{hp|9}}||5.4||{{hp|4500}}
|{{MC/ItemSprite|Mace}} (critical)||{{hp|9}}||5.4||{{hp|4500}}
|}
|}


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!Type!!Armor type!!Unenchanted!!Breach I!!Breach II!!Breach III!!Breach IV
!Type!!Armor type!!Unenchanted!!Breach I!!Breach II!!Breach III!!Breach IV
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Leather Cap}}{{ItemSprite|Leather Tunic}}{{ItemSprite|Leather Pants}}{{ItemSprite|Leather Boots}} Leather Armor||{{hp|6}}||{{hp|6.919872}}||{{hp|6.979992}}||{{hp|6.979992}}||{{hp|6.979992}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Leather Cap}}{{MC/ItemSprite|Leather Tunic}}{{MC/ItemSprite|Leather Pants}}{{MC/ItemSprite|Leather Boots}} Leather Armor||{{hp|6}}||{{hp|6.919872}}||{{hp|6.979992}}||{{hp|6.979992}}||{{hp|6.979992}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.617929}}||{{hp|9.739863}}||{{hp|9.780389}}||{{hp|9.780389}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.617929}}||{{hp|9.739863}}||{{hp|9.780389}}||{{hp|9.780389}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Copper Helmet}}{{ItemSprite|Copper Chestplate}}{{ItemSprite|Copper Leggings}}{{ItemSprite|Copper Boots}} Copper Armor||{{hp|6}}||{{hp|7.045408}}||{{hp|7.912878}}||{{hp|7.912878}}||{{hp|7.912878}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Copper Helmet}}{{MC/ItemSprite|Copper Chestplate}}{{MC/ItemSprite|Copper Leggings}}{{MC/ItemSprite|Copper Boots}} Copper Armor||{{hp|6}}||{{hp|7.045408}}||{{hp|7.912878}}||{{hp|7.912878}}||{{hp|7.912878}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.964975}}||{{hp|10.3673}}||{{hp|10.58808}}||{{hp|10.67586}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.964975}}||{{hp|10.3673}}||{{hp|10.58808}}||{{hp|10.67586}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Golden Helmet}}{{ItemSprite|Golden Chestplate}}{{ItemSprite|Golden Leggings}}{{ItemSprite|Golden Boots}} Golden Armor||{{hp|6}}||{{hp|7.095023}}||{{hp|8.135944}}||{{hp|8.271057}}||{{hp|8.271057}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Golden Helmet}}{{MC/ItemSprite|Golden Chestplate}}{{MC/ItemSprite|Golden Leggings}}{{MC/ItemSprite|Golden Boots}} Golden Armor||{{hp|6}}||{{hp|7.095023}}||{{hp|8.135944}}||{{hp|8.271057}}||{{hp|8.271057}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.00521}}||{{hp|10.42335}}||{{hp|10.87971}}||{{hp|10.96998}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.00521}}||{{hp|10.42335}}||{{hp|10.87971}}||{{hp|10.96998}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Chainmail Helmet}}{{ItemSprite|Chainmail Chestplate}}{{ItemSprite|Chainmail Leggings}}{{ItemSprite|Chainmail Boots}} Chainmail Armor||{{hp|6}}||{{hp|7.149442}}||{{hp|8.236761}}||{{hp|8.656408}}||{{hp|8.656408}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Chainmail Helmet}}{{MC/ItemSprite|Chainmail Chestplate}}{{MC/ItemSprite|Chainmail Leggings}}{{MC/ItemSprite|Chainmail Boots}} Chainmail Armor||{{hp|6}}||{{hp|7.149442}}||{{hp|8.236761}}||{{hp|8.656408}}||{{hp|8.656408}}
|-
|-
|{{ItemSprite|Enchanted Mace}}(critical)||{{hp|9}}||{{hp|10.04886}}||{{hp|10.76973}}||{{hp|11.05203}}||{{hp|11.09876}}
|{{MC/ItemSprite|Enchanted Mace}}(critical)||{{hp|9}}||{{hp|10.04886}}||{{hp|10.76973}}||{{hp|11.05203}}||{{hp|11.09876}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Iron Helmet}}{{ItemSprite|Iron Chestplate}}{{ItemSprite|Iron Leggings}}{{ItemSprite|Iron Boots}} Iron Armor||{{hp|6}}||{{hp|7.349352}}||{{hp|8.601075}}||{{hp|9.77372}}||{{hp|10}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Iron Helmet}}{{MC/ItemSprite|Iron Chestplate}}{{MC/ItemSprite|Iron Leggings}}{{MC/ItemSprite|Iron Boots}} Iron Armor||{{hp|6}}||{{hp|7.349352}}||{{hp|8.601075}}||{{hp|9.77372}}||{{hp|10}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.4267}}||{{hp|11.44761}}||{{hp|12.06808}}||{{hp|12.22049}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.4267}}||{{hp|11.44761}}||{{hp|12.06808}}||{{hp|12.22049}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Diamond Helmet}}{{ItemSprite|Diamond Chestplate}}{{ItemSprite|Diamond Leggings}}{{ItemSprite|Diamond Boots}} Diamond Armor||{{hp|6}}||{{hp|8.601075}}||{{hp|10.88061}}||{{hp|12.93469}}||{{hp|14.81935}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Diamond Helmet}}{{MC/ItemSprite|Diamond Chestplate}}{{MC/ItemSprite|Diamond Leggings}}{{MC/ItemSprite|Diamond Boots}} Diamond Armor||{{hp|6}}||{{hp|8.601075}}||{{hp|10.88061}}||{{hp|12.93469}}||{{hp|14.81935}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|11.65641}}||{{hp|14.57641}}||{{hp|17.2672}}||{{hp|19.56349}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|11.65641}}||{{hp|14.57641}}||{{hp|17.2672}}||{{hp|19.56349}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Netherite Helmet}}{{ItemSprite|Netherite Chestplate}}{{ItemSprite|Netherite Leggings}}{{ItemSprite|Netherite Boots}} Netherite Armor||{{hp|6}}||{{hp|8.824868}}||{{hp|11.31701}}||{{hp|13.57202}}||{{hp|15.64694}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Netherite Helmet}}{{MC/ItemSprite|Netherite Chestplate}}{{MC/ItemSprite|Netherite Leggings}}{{MC/ItemSprite|Netherite Boots}} Netherite Armor||{{hp|6}}||{{hp|8.824868}}||{{hp|11.31701}}||{{hp|13.57202}}||{{hp|15.64694}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|12.09675}}||{{hp|15.31636}}||{{hp|18.20016}}||{{hp|20.83542}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|12.09675}}||{{hp|15.31636}}||{{hp|18.20016}}||{{hp|20.83542}}
|-
|-
!Type!!Base attack damage!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> I!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> II!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> III!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> IV!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> V
!Type!!Base attack damage!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> I!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> II!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> III!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> IV!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> V
|-
|-
|{{ItemSprite|Enchanted Mace}}||{{hp|6}}||{{hp|8.5}}||{{hp|11}}||{{hp|13.5}}||{{hp|16}}||{{hp|18.5}}
|{{MC/ItemSprite|Enchanted Mace}}||{{hp|6}}||{{hp|8.5}}||{{hp|11}}||{{hp|13.5}}||{{hp|16}}||{{hp|18.5}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|11.5}}||{{hp|14}}||{{hp|16.5}}||{{hp|19}}||{{hp|21.5}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|11.5}}||{{hp|14}}||{{hp|16.5}}||{{hp|19}}||{{hp|21.5}}
|}
|}
{{Calculator|maceDamage}}
{{Calculator|maceDamage}}


==== ''Bedrock Edition'' ====
==== ''Bedrock Edition'' ====
{{IN|bedrock}}, maces have no attack cooldown, and have the following statistics:
{{MC/In|bedrock}}, maces have no attack cooldown, and have the following statistics:


{| class="wikitable"
{| class="wikitable"
Line 120: Line 120:
!Type!!Attack damage!!<abbr title="Damage/Second">DPS</abbr>!!Attack range!!Hitbox margin!!Lifetime damage inflicted<ref group="note" name="lifetime-damage"/>!!Durability!!Enchantability
!Type!!Attack damage!!<abbr title="Damage/Second">DPS</abbr>!!Attack range!!Hitbox margin!!Lifetime damage inflicted<ref group="note" name="lifetime-damage"/>!!Durability!!Enchantability
|-
|-
|{{ItemSprite|Mace}}||{{hp|6}}||12|| rowspan=2 |3 (3 blocks)|| rowspan=2 |0||{{hp|3006}}|| rowspan=2 |501|| rowspan=2 |15
|{{MC/ItemSprite|Mace}}||{{hp|6}}||12|| rowspan=2 |3 (3 blocks)|| rowspan=2 |0||{{hp|3006}}|| rowspan=2 |501|| rowspan=2 |15
|-
|-
|{{ItemSprite|Mace}} (critical)||{{hp|9}}||18||{{hp|4509}}
|{{MC/ItemSprite|Mace}} (critical)||{{hp|9}}||18||{{hp|4509}}
|}
|}


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!Type!!Armor type!!Unenchanted!!Breach I!!Breach II!!Breach III!!Breach IV
!Type!!Armor type!!Unenchanted!!Breach I!!Breach II!!Breach III!!Breach IV
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Leather Cap}}{{ItemSprite|Leather Tunic}}{{ItemSprite|Leather Pants}}{{ItemSprite|Leather Boots}} Leather Armor||{{hp|6}}||{{hp|6.919872}}||{{hp|6.979992}}||{{hp|6.979992}}||{{hp|6.979992}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Leather Cap}}{{MC/ItemSprite|Leather Tunic}}{{MC/ItemSprite|Leather Pants}}{{MC/ItemSprite|Leather Boots}} Leather Armor||{{hp|6}}||{{hp|6.919872}}||{{hp|6.979992}}||{{hp|6.979992}}||{{hp|6.979992}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.617929}}||{{hp|9.739863}}||{{hp|9.780389}}||{{hp|9.780389}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.617929}}||{{hp|9.739863}}||{{hp|9.780389}}||{{hp|9.780389}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Copper Helmet}}{{ItemSprite|Copper Chestplate}}{{ItemSprite|Copper Leggings}}{{ItemSprite|Copper Boots}} Copper Armor||{{hp|6}}||{{hp|7.045408}}||{{hp|7.912878}}||{{hp|7.912878}}||{{hp|7.912878}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Copper Helmet}}{{MC/ItemSprite|Copper Chestplate}}{{MC/ItemSprite|Copper Leggings}}{{MC/ItemSprite|Copper Boots}} Copper Armor||{{hp|6}}||{{hp|7.045408}}||{{hp|7.912878}}||{{hp|7.912878}}||{{hp|7.912878}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.964975}}||{{hp|10.3673}}||{{hp|10.58808}}||{{hp|10.67586}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|9.964975}}||{{hp|10.3673}}||{{hp|10.58808}}||{{hp|10.67586}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Golden Helmet}}{{ItemSprite|Golden Chestplate}}{{ItemSprite|Golden Leggings}}{{ItemSprite|Golden Boots}} Golden Armor||{{hp|6}}||{{hp|7.095023}}||{{hp|8.135944}}||{{hp|8.271057}}||{{hp|8.271057}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Golden Helmet}}{{MC/ItemSprite|Golden Chestplate}}{{MC/ItemSprite|Golden Leggings}}{{MC/ItemSprite|Golden Boots}} Golden Armor||{{hp|6}}||{{hp|7.095023}}||{{hp|8.135944}}||{{hp|8.271057}}||{{hp|8.271057}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.00521}}||{{hp|10.42335}}||{{hp|10.87971}}||{{hp|10.96998}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.00521}}||{{hp|10.42335}}||{{hp|10.87971}}||{{hp|10.96998}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Chainmail Helmet}}{{ItemSprite|Chainmail Chestplate}}{{ItemSprite|Chainmail Leggings}}{{ItemSprite|Chainmail Boots}} Chainmail Armor||{{hp|6}}||{{hp|7.149442}}||{{hp|8.236761}}||{{hp|8.656408}}||{{hp|8.656408}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Chainmail Helmet}}{{MC/ItemSprite|Chainmail Chestplate}}{{MC/ItemSprite|Chainmail Leggings}}{{MC/ItemSprite|Chainmail Boots}} Chainmail Armor||{{hp|6}}||{{hp|7.149442}}||{{hp|8.236761}}||{{hp|8.656408}}||{{hp|8.656408}}
|-
|-
|{{ItemSprite|Enchanted Mace}}(critical)||{{hp|9}}||{{hp|10.04886}}||{{hp|10.76973}}||{{hp|11.05203}}||{{hp|11.09876}}
|{{MC/ItemSprite|Enchanted Mace}}(critical)||{{hp|9}}||{{hp|10.04886}}||{{hp|10.76973}}||{{hp|11.05203}}||{{hp|11.09876}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Iron Helmet}}{{ItemSprite|Iron Chestplate}}{{ItemSprite|Iron Leggings}}{{ItemSprite|Iron Boots}} Iron Armor||{{hp|6}}||{{hp|7.349352}}||{{hp|8.601075}}||{{hp|9.77372}}||{{hp|10}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Iron Helmet}}{{MC/ItemSprite|Iron Chestplate}}{{MC/ItemSprite|Iron Leggings}}{{MC/ItemSprite|Iron Boots}} Iron Armor||{{hp|6}}||{{hp|7.349352}}||{{hp|8.601075}}||{{hp|9.77372}}||{{hp|10}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.4267}}||{{hp|11.44761}}||{{hp|12.06808}}||{{hp|12.22049}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|10.4267}}||{{hp|11.44761}}||{{hp|12.06808}}||{{hp|12.22049}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Diamond Helmet}}{{ItemSprite|Diamond Chestplate}}{{ItemSprite|Diamond Leggings}}{{ItemSprite|Diamond Boots}} Diamond Armor||{{hp|6}}||{{hp|8.601075}}||{{hp|10.88061}}||{{hp|12.93469}}||{{hp|14.81935}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Diamond Helmet}}{{MC/ItemSprite|Diamond Chestplate}}{{MC/ItemSprite|Diamond Leggings}}{{MC/ItemSprite|Diamond Boots}} Diamond Armor||{{hp|6}}||{{hp|8.601075}}||{{hp|10.88061}}||{{hp|12.93469}}||{{hp|14.81935}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|11.65641}}||{{hp|14.57641}}||{{hp|17.2672}}||{{hp|19.56349}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|11.65641}}||{{hp|14.57641}}||{{hp|17.2672}}||{{hp|19.56349}}
|-
|-
|{{ItemSprite|Enchanted Mace}}|| rowspan=2 |{{ItemSprite|Netherite Helmet}}{{ItemSprite|Netherite Chestplate}}{{ItemSprite|Netherite Leggings}}{{ItemSprite|Netherite Boots}} Netherite Armor||{{hp|6}}||{{hp|8.824868}}||{{hp|11.31701}}||{{hp|13.57202}}||{{hp|15.64694}}
|{{MC/ItemSprite|Enchanted Mace}}|| rowspan=2 |{{MC/ItemSprite|Netherite Helmet}}{{MC/ItemSprite|Netherite Chestplate}}{{MC/ItemSprite|Netherite Leggings}}{{MC/ItemSprite|Netherite Boots}} Netherite Armor||{{hp|6}}||{{hp|8.824868}}||{{hp|11.31701}}||{{hp|13.57202}}||{{hp|15.64694}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|12.09675}}||{{hp|15.31636}}||{{hp|18.20016}}||{{hp|20.83542}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|12.09675}}||{{hp|15.31636}}||{{hp|18.20016}}||{{hp|20.83542}}
|-
|-
!Type!!Base attack damage!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> I!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> II!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> III!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> IV!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> V
!Type!!Base attack damage!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> I!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> II!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> III!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> IV!!Smite / <abbr title="Bane of Arthopods">BoA</abbr> V
|-
|-
|{{ItemSprite|Enchanted Mace}}||{{hp|6}}||{{hp|8}}||{{hp|11}}||{{hp|13}}||{{hp|16}}||{{hp|18}}
|{{MC/ItemSprite|Enchanted Mace}}||{{hp|6}}||{{hp|8}}||{{hp|11}}||{{hp|13}}||{{hp|16}}||{{hp|18}}
|-
|-
|{{ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|12}}||{{hp|16.5}}||{{hp|19.5}}||{{hp|24}}||{{hp|27}}
|{{MC/ItemSprite|Enchanted Mace}} (critical)||{{hp|9}}||{{hp|12}}||{{hp|16.5}}||{{hp|19.5}}||{{hp|24}}||{{hp|27}}
|}
|}


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==== Anvil repair ====
==== Anvil repair ====
{{main|Anvil mechanics#Unit repair}}
{{MC/Main|Anvil mechanics#Unit repair}}
{{Repairing
{{Repairing
|Damaged Mace
|Damaged Mace
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|Increases the damage dealt per block fallen, increasing by 0.5 per level.
|Increases the damage dealt per block fallen, increasing by 0.5 per level.
|V
|V
|{{BlockLink|Enchanting Table}}<br />{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br />{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
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|Reduces the effectiveness of the [[Minecraft:armor]] on the target. The armor's effectiveness is reduced by 15% per level.
|Reduces the effectiveness of the [[Minecraft:armor]] on the target. The armor's effectiveness is reduced by 15% per level.
|IV
|IV
|{{BlockLink|Enchanting Table}}<br />{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br />{{MC/Blocklink|Anvil}}
|4
|4
|-
|-
Line 227: Line 227:
|Emits a burst of wind (like that of a wind charge) upon executing a mace smash attack on an entity, launching the attacker upward. It can be used to chain smash attacks together, and the strength of the launch increases per level.
|Emits a burst of wind (like that of a wind charge) upon executing a mace smash attack on an entity, launching the attacker upward. It can be used to chain smash attacks together, and the strength of the launch increases per level.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
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|Increases the damage dealt to [[Minecraft:undead]].
|Increases the damage dealt to [[Minecraft:undead]].
|V
|V
|{{BlockLink|Enchanting Table}}{{only|be|short=1}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{only|be|short=1}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
Line 239: Line 239:
|Increases the damage dealt to [[Minecraft:arthropod]]s.
|Increases the damage dealt to [[Minecraft:arthropod]]s.
|V
|V
|{{BlockLink|Enchanting Table}}{{only|be|short=1}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{only|be|short=1}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|Fire Aspect
|Fire Aspect
|Ignites any targets hit by the mace. {{IN|bedrock}}, it also lights unlit [[Minecraft:candle]]s, [[Minecraft:campfire]]s, and blocks of [[Minecraft:TNT]] when used.
|Ignites any targets hit by the mace. {{MC/In|bedrock}}, it also lights unlit [[Minecraft:candle]]s, [[Minecraft:campfire]]s, and blocks of [[Minecraft:TNT]] when used.
|II
|II
|{{BlockLink|Enchanting Table}}{{only|be|short=1}}<br />{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{only|be|short=1}}<br />{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
Line 251: Line 251:
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{BlockLink|Enchanting Table}}<br />{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br />{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
Line 257: Line 257:
|Repairs the mace when obtaining experience.
|Repairs the mace when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
Line 263: Line 263:
|The mace vanishes on death, not dropping as an item.
|The mace vanishes on death, not dropping as an item.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|}
|}
Line 271: Line 271:


===== Density =====
===== Density =====
{{main|Density}}
{{MC/Main|Density}}
Maces enchanted with Density deal more damage when executing a smash attack. The damage is increased by {{Hp|0.5}} for each block fallen per level of enchantment, with a maximum level of 5. Normal attacks do not have their damage increased.
Maces enchanted with Density deal more damage when executing a smash attack. The damage is increased by {{Hp|0.5}} for each block fallen per level of enchantment, with a maximum level of 5. Normal attacks do not have their damage increased.


===== Breach =====
===== Breach =====
{{main|Breach}}
{{MC/Main|Breach}}
Maces enchanted with Breach partially ignore a target's armor points and armor toughness when attacking. The reduction is 15% per level of enchantment, with a maximum level of 4. By use of Breach IV, a mace's normal attack has the highest damage-per-hit of any melee weapon against targets wearing diamond or netherite armor.
Maces enchanted with Breach partially ignore a target's armor points and armor toughness when attacking. The reduction is 15% per level of enchantment, with a maximum level of 4. By use of Breach IV, a mace's normal attack has the highest damage-per-hit of any melee weapon against targets wearing diamond or netherite armor.


===== Wind Burst =====
===== Wind Burst =====
{{main|Wind Burst}}
{{MC/Main|Wind Burst}}
[[File:Chaining smash attacks.gif|thumb|Chaining smash attacks by use of Wind Burst.]]
[[File:Chaining smash attacks.gif|thumb|Chaining smash attacks by use of Wind Burst.]]
Maces enchanted with Wind Burst cause a powerful upwards knockback effect upon executing a successful smash attack. The height gain is 8 blocks per level, with a maximum level of 3. Wind Burst can be used to repeatedly chain smash attacks together. Unlike wind charges, Wind Burst does not negate fall damage.
Maces enchanted with Wind Burst cause a powerful upwards knockback effect upon executing a successful smash attack. The height gain is 8 blocks per level, with a maximum level of 3. Wind Burst can be used to repeatedly chain smash attacks together. Unlike wind charges, Wind Burst does not negate fall damage.


== Sounds ==
== Sounds ==
{{JE}}:
{{MC/JE}}:
{{SoundTable
{{SoundTable
| type = java
| type = java
Line 325: Line 325:
}}
}}


{{BE}}:
{{MC/BE}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
Line 359: Line 359:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 370: Line 370:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 385: Line 385:


== Achievements ==
== Achievements ==
{{load achievements|Overkill;Over-Overkill}}
{{MC/Load achievements|Overkill;Over-Overkill}}


== Advancements ==
== Advancements ==
{{load advancements|Over-Overkill}}
{{MC/Load advancements|Over-Overkill}}


== Videos ==
== Videos ==
{{yt|uqlUTYLnadw}}
{{MC/Yt|uqlUTYLnadw}}
{{yt|SGsDQc7HAIc}}
{{MC/Yt|SGsDQc7HAIc}}


== History ==
== History ==
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.20.5|dev=24w11a|experiment=Update 1.21|[[File:Mace JE1 BE1.png|32px]] Added maces. No enchantments can be applied to it in Survival.}}
|{{MC/HistoryLine||1.20.5|dev=24w11a|experiment=Update 1.21|[[File:Mace JE1 BE1.png|32px]] Added maces. No enchantments can be applied to it in Survival.}}
|{{HistoryLine|||dev=24w12a|experiment=Update 1.21|Maces no longer break webs faster like swords do.<ref>{{cite bug|MC|269513|Maces can break cobwebs|resolution=Fixed}}</ref>
|{{HistoryLine|||dev=24w12a|experiment=Update 1.21|Maces no longer break webs faster like swords do.<ref>{{MC/Cite bug|MC|269513|Maces can break cobwebs|resolution=Fixed}}</ref>
|Maces now have a unique sound when hitting an entity from a fall of more than five blocks.}}
|Maces now have a unique sound when hitting an entity from a fall of more than five blocks.}}
|{{HistoryLine|||dev=24w13a|experiment=Update 1.21|Mace falling damage increase is no longer applied while using an elytra.<ref name="mace-elytra"/>
|{{HistoryLine|||dev=24w13a|experiment=Update 1.21|Mace falling damage increase is no longer applied while using an elytra.<ref name="mace-elytra"/>
Line 414: Line 414:
|Mace attack speed has been drastically reduced from 1.6 to 0.5, the lowest attack speed in the game.
|Mace attack speed has been drastically reduced from 1.6 to 0.5, the lowest attack speed in the game.
|Mace smash attack mechanics have been changed. Rather than damage increasing by {{Hp|3}} per fallen block, the damage is instead increased {{Hp|4}} for the first 3 blocks fallen, by {{Hp|2}} for the next 5 blocks fallen, and by {{Hp|1}} for all subsequent blocks fallen.
|Mace smash attack mechanics have been changed. Rather than damage increasing by {{Hp|3}} per fallen block, the damage is instead increased {{Hp|4}} for the first 3 blocks fallen, by {{Hp|2}} for the next 5 blocks fallen, and by {{Hp|1}} for all subsequent blocks fallen.
|Sharpness can now be applied to maces.<ref>{{cite bug|MC|272982|Mace can have sharpness|resolution=Fixed}}</ref>
|Sharpness can now be applied to maces.<ref>{{MC/Cite bug|MC|272982|Mace can have sharpness|resolution=Fixed}}</ref>
|Fire Aspect can no longer be applied to maces.
|Fire Aspect can no longer be applied to maces.
|Density, Breach, Smite and Bane of Arthropods are now incompatible with each other.}}
|Density, Breach, Smite and Bane of Arthropods are now incompatible with each other.}}
|{{HistoryLine|||dev=24w19a|Fire Aspect can now once again be applied to maces.
|{{MC/HistoryLine|||dev=24w19a|Fire Aspect can now once again be applied to maces.
|Density and Breach are now mutually exclusive.}}
|Density and Breach are now mutually exclusive.}}
|{{HistoryLine|||dev=pre1|Mace attack speed has been increased from 0.5 to 0.6.}}
|{{MC/HistoryLine|||dev=pre1|Mace attack speed has been increased from 0.5 to 0.6.}}
|{{HistoryLine|||dev=pre2|Mace rarity has been changed from "Common" to "Epic".}}
|{{MC/HistoryLine|||dev=pre2|Mace rarity has been changed from "Common" to "Epic".}}
|{{HistoryLine|||dev=pre4|Sharpness can no longer be applied to maces.}}
|{{MC/HistoryLine|||dev=pre4|Sharpness can no longer be applied to maces.}}
|{{HistoryLine||1.21.2|dev=24w33a|Added a new death message for being killed by a mace smash attack.}}
|{{MC/HistoryLine||1.21.2|dev=24w33a|Added a new death message for being killed by a mace smash attack.}}
|{{HistoryLine|||dev=24w37a|Mace damage now scales with distance fallen when it is used by mobs.<ref>{{bug|MC-275300||Mace smash attack damage does not work with mobs, even though particles and sounds happen|Fixed}}</ref>}}
|{{HistoryLine|||dev=24w37a|Mace damage now scales with distance fallen when it is used by mobs.<ref>{{bug|MC-275300||Mace smash attack damage does not work with mobs, even though particles and sounds happen|Fixed}}</ref>}}
}}
}}
Line 428: Line 428:
=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.22|experiment=Update 1.21|[[File:Mace JE1 BE1.png|32px]] Added maces.}}
|{{MC/HistoryLine||1.20.80|dev=Preview 1.20.80.22|experiment=Update 1.21|[[File:Mace JE1 BE1.png|32px]] Added maces.}}
|{{HistoryLine|||dev=Preview 1.20.80.23|Maces now have a unique sound when hitting an entity from a fall of more than five blocks.
|{{MC/HistoryLine|||dev=Preview 1.20.80.23|Maces now have a unique sound when hitting an entity from a fall of more than five blocks.
|Renamed sound events and sounds files from <code>windswept_mace</code> to <code>mace</code>.}}
|Renamed sound events and sounds files from <code>windswept_mace</code> to <code>mace</code>.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.21|experiment=Update 1.21|Maces now have a more explosive particle effect when executing a smash attack.
|{{MC/HistoryLine||1.21.0|dev=Preview 1.21.0.21|experiment=Update 1.21|Maces now have a more explosive particle effect when executing a smash attack.
|Added Density, Breach, and Wind Burst enchantments, which are unique to the mace.}}
|Added Density, Breach, and Wind Burst enchantments, which are unique to the mace.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Maces are now available without using the "Update 1.21" experimental toggle.}}
|{{MC/HistoryLine||1.21.0|dev=Preview 1.21.0.22|Maces are now available without using the "Update 1.21" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.21.0.23|Unbreaking, Smite, Bane of Arthropods, and Fire Aspect enchantments can now be applied to maces.
|{{MC/HistoryLine|||dev=Preview 1.21.0.23|Unbreaking, Smite, Bane of Arthropods, and Fire Aspect enchantments can now be applied to maces.
|Tweaked the cost of applying the mace's exclusive enchantments in the enchantment table.}}
|Tweaked the cost of applying the mace's exclusive enchantments in the enchantment table.}}
|{{HistoryLine|||dev=Preview 1.21.0.24|Mace durability has been increased from 251 to 501.
|{{HistoryLine|||dev=Preview 1.21.0.24|Mace durability has been increased from 251 to 501.
Line 442: Line 442:
|Mace smash attack no longer creates dirt particles when hitting a target whose center is in the air.
|Mace smash attack no longer creates dirt particles when hitting a target whose center is in the air.
|Density and Breach are now mutually exclusive}}
|Density and Breach are now mutually exclusive}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.22|Mace rarity has been changed from "Common" to "Epic".}}
|{{MC/HistoryLine||1.21.20|dev=Preview 1.21.10.22|Mace rarity has been changed from "Common" to "Epic".}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Added a new death message for when players or their pets are defeated by a mace smash attack.}}
|{{MC/HistoryLine||1.21.30|dev=Preview 1.21.30.22|Added a new death message for when players or their pets are defeated by a mace smash attack.}}
|{{HistoryLine|||dev=Preview 1.21.30.24|Mobs equipped with maces can now perform smash attacks.|Due to bug, maces can now be stacked up to 64.<ref>{{bug|MCPE-185896}}</ref>}}
|{{HistoryLine|||dev=Preview 1.21.30.24|Mobs equipped with maces can now perform smash attacks.|Due to bug, maces can now be stacked up to 64.<ref>{{bug|MCPE-185896}}</ref>}}
|{{HistoryLine|||dev=Preview 1.21.30.25|Maces are no longer stackable.|Mobs can no longer perform mace smash attacks.}}
|{{MC/HistoryLine|||dev=Preview 1.21.30.25|Maces are no longer stackable.|Mobs can no longer perform mace smash attacks.}}
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.21|Mobs can now perform mace smash attacks again.}}
|{{MC/HistoryLine||1.21.40|dev=Preview 1.21.40.21|Mobs can now perform mace smash attacks again.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Mace damage now scales with distance fallen when it is used by mobs.}}
|{{MC/HistoryLine||1.21.50|dev=Preview 1.21.50.20|Mace damage now scales with distance fallen when it is used by mobs.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
* The mace's design pitch was made by developer Ulraf.<ref> https://youtu.be/2cxUNoWNy50?t=4173</ref>
* The mace's design pitch was made by developer Ulraf.<ref> https://youtu.be/2cxUNoWNy50?t=4173</ref>
* One of the original ideas for what would be the main reward of the trial chambers was a long-ranged weapon, before the mace was conceptualized and chosen over it by the developers.<ref> https://youtu.be/2cxUNoWNy50?t=4208</ref>
* One of the original ideas for what would be the main reward of the trial chambers was a long-ranged weapon, before the mace was conceptualized and chosen over it by the developers.<ref> https://youtu.be/2cxUNoWNy50?t=4208</ref>
* The earliest implementation of the mace in {{el|be}} used the attachable system, a system used to play custom animations. However the mace's attachable system files did not contain any custom animations, and it was later rewritten to use the standard item system.
* The earliest implementation of the mace in {{MC/El|be}} used the attachable system, a system used to play custom animations. However the mace's attachable system files did not contain any custom animations, and it was later rewritten to use the standard item system.


== Gallery ==
== Gallery ==
Line 482: Line 482:
Ari Noor Maces.jpg|Ari and Noor holding maces.
Ari Noor Maces.jpg|Ari and Noor holding maces.
AMCMEventMace.png|A mace as it appears in [[Minecraft:A Minecraft Movie Live Event]].
AMCMEventMace.png|A mace as it appears in [[Minecraft:A Minecraft Movie Live Event]].
Mace (MCD).png|A {{MCD|mace}} {{in|MCD}}.
Mace (MCD).png|A {{MC/MCD|mace}} {{MC/In|MCD}}.
</gallery>
</gallery>


== See also ==
== See also ==
*{{ItemLink|Spear}}
*{{MC/Itemlink|Spear}}
**{{ItemLink|Wooden Spear}}
**{{MC/Itemlink|Wooden Spear}}
**{{ItemLink|Stone Spear}}
**{{MC/Itemlink|Stone Spear}}
**{{ItemLink|Copper Spear}}
**{{MC/Itemlink|Copper Spear}}
**{{ItemLink|Iron Spear}}
**{{MC/Itemlink|Iron Spear}}
**{{ItemLink|Golden Spear}}
**{{MC/Itemlink|Golden Spear}}
**{{ItemLink|Diamond Spear}}
**{{MC/Itemlink|Diamond Spear}}
**{{ItemLink|Netherite Spear}}
**{{MC/Itemlink|Netherite Spear}}


== Notes ==
== Notes ==
Line 499: Line 499:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== External links ==
== External links ==
Line 505: Line 505:


== Navigation ==
== Navigation ==
{{Navbox weapons}}
{{MC/Navbox weapons}}
{{Navbox items|tools}}
{{MC/Navbox items|tools}}
{{Navbox combat|melee}}
{{MC/Navbox combat|melee}}


[[Category:Combat]]
[[Category:Combat]]

Revision as of 20:35, 9 April 2026

Template:Hatnote Template:Infobox item A mace is a melee Minecraft:weapon that can do smash attacks which deal more damage the farther the user falls before hitting an entity. Landing a successful smash attack causes the user to land without taking any fall damage accumulated prior to attacking. It is crafted with a heavy core which only drops from ominous vaults at a chance of 7.5%, and a breeze rod which is obtained from breezes.

Obtaining

Crafting

Template:Crafting

Usage

Attacking

{{#vardefine: control | left click on mouse or right trigger on gamepad }}Attacking with a mace costs 1 durability, regardless of whether the attack is a smash attack (see below). in Template:Editions, a Minecraft:boat or Minecraft:minecart hit by a mace is instantly destroyed without decreasing the mace's durability.

Normal attack

A mace can be {{#vardefine: control | left click on mouse or right trigger on gamepad }}used while standing on the ground to perform a normal attack, dealing Template:Hp damage when the attack cooldown is fully charged. in Template:Editions, it has the slowest attack speed in the game, at 0.6. If used normally, it deals 3.6 damage per second (DPS) or 5.4 if using critical hits, while a wooden sword deals 6.4 DPS. In Java Edition, a Breach IV mace has the third-highest DPS and the highest damage per hit of all weapons versus entities wearing diamond or netherite armor. In Bedrock Edition, Breach IV maces have both the highest damage per hit and the highest DPS against entities wearing diamond or netherite armor, due to having no attack cooldown.

Smash attack

File:Mace wind charge.gif
Using a wind charge to do a smash attack from the ground.
Falling

A mace does a smash attack when it is {{#vardefine: control | left click on mouse or right trigger on gamepad }}used after the player has fallen 1.5 blocks or more, regardless of the mace's current attack cooldown progress.<ref>Template:Citation  Resolved as "Works As Intended".</ref> The player must not be grounded or in elytra flight, and the fall height used in calculation is simply the starting height (Y coordinate) minus the ending height (Y coordinate). Successfully performing a smash attack without touching the ground resets the player's fall height to the height where the smash attack was performed, nullifying any fall damage. The player begins accumulating fall damage once again if they continue to fall.

Activation

When a smash attack is performed, extra damage is dealt to the attacked entity based on the distance fallen prior to the attack. All entities within 2.5 blocks of the attack are knocked back, similar to the effect of a wind charge.​<more information needed></more information needed> The knockback from smash attacks does not affect the attacker, though the Wind Burst enchantment can be used to launch them in a similar way. A smash attack can be performed on any entity, which includes mobs, players, and non-mob entities like armor stands. Smash attacks cannot be performed if the player has the Slow Falling effect.

Descending with an Minecraft:elytra counts as blocks fallen for smash attacks.<ref>Template:Citation  Resolved as "Works As Intended".</ref> In Java Edition, the elytra must be unequipped before attacking for the smash attack to activate, as being in elytra flight does not activate a smash attack.<ref name="mace-elytra">Template:Citation  Resolved as "Fixed".</ref> In Bedrock Edition, unequipping the elytra before attacking is not necessary, as smash attacks activate even while the user is in elytra flight.<ref>Template:Citation</ref>

Damage

A successful smash attack causes a mace to deal Template:Hp extra damage for each of the first 3 blocks fallen, Template:Hp extra damage for each of the next 5 blocks fallen, and Template:Hp extra damage for each block fallen after that. The Density enchantment can be used to increase smash attack damage by Template:Hp per level for each block fallen. Smash attacks are usually critical hits, where both the mace's base damage and its smash attack damage are increased by 50%. The damage a mace smash attack can accumulate from falling is unlimited.<ref>Template:Bug</ref>

Damage comparisons

The amount of fallen blocks needed to defeat a player wearing full Protection IV netherite armor from full health are the following:

  • Unenchanted mace: A critical hit after falling 30 blocks.
  • Breach IV mace: A critical hit after falling 19 blocks.
  • Density V mace: A critical hit after falling 10 blocks.
  • Breach IV mace with Strength II: A critical hit after falling 13 blocks.
  • Density V mace with Strength II: A critical hit after falling 9 blocks.

The amount of fallen blocks needed to defeat a Minecraft:warden from full health are the following:

  • Unenchanted mace: A critical hit after falling 321 blocks.
  • Density V mace: A critical hit after falling 95 blocks.
  • Density V mace with Strength II: A critical hit after falling 93 blocks.

Statistics

Java Edition

in Template:Editions, maces have an attack speed of 0.6 (1.667 seconds), and have the following statistics:

Unenchanted normal attack
Type Attack damage Attack speed DPS Attack range Hitbox margin Lifetime damage inflicted<ref group="note" name="lifetime-damage">The formula to find the total lifetime damage is Lifetime damage minimum = Durability × Damage per hit. It assumes the mace is at maximum charge.</ref> Durability Enchantability
Script error: No such module "SpriteFile". Template:Hp 0.6 (1.667 seconds) 3.6 3 (3 blocks) 0 Template:Hp 500 15
Script error: No such module "SpriteFile". (critical) Template:Hp 5.4 Template:Hp
Enchanted normal attack
Type Armor type Unenchanted Breach I Breach II Breach III Breach IV
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Leather Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Copper Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Golden Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Chainmail Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile".(critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Iron Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Diamond Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Netherite Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Type Base attack damage Smite / BoA I Smite / BoA II Smite / BoA III Smite / BoA IV Smite / BoA V
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Template:Calculator

Bedrock Edition

in Template:Editions, maces have no attack cooldown, and have the following statistics:

Unenchanted normal attack
Type Attack damage DPS Attack range Hitbox margin Lifetime damage inflicted<ref group="note" name="lifetime-damage"/> Durability Enchantability
Script error: No such module "SpriteFile". Template:Hp 12 3 (3 blocks) 0 Template:Hp 501 15
Script error: No such module "SpriteFile". (critical) Template:Hp 18 Template:Hp
Enchanted normal attack
Type Armor type Unenchanted Breach I Breach II Breach III Breach IV
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Leather Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Copper Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Golden Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Chainmail Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile".(critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Iron Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Diamond Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Netherite Armor Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Type Base attack damage Smite / BoA I Smite / BoA II Smite / BoA III Smite / BoA IV Smite / BoA V
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". (critical) Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Repairing

Combining

Template:Crafting Template:Grinding

Anvil repair

{{#vardefine:params|0 }}Template:Hatnote Template:Repairing

A mace can be repaired in an Minecraft:anvil by adding breeze rods or another mace. One breeze rod restores 25% of the mace's durability. Both methods preserve the mace's enchantments.

Enchantments

Applicable enchantments

A mace can receive the following enchantments:

Name Description Max level Method Weight
Density<ref group="note" name="note1">Density, Breach, Smite, and Bane of Arthropods are mutually exclusive.</ref> Increases the damage dealt per block fallen, increasing by 0.5 per level. V
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Breach<ref group="note" name="note1" /> Reduces the effectiveness of the Minecraft:armor on the target. The armor's effectiveness is reduced by 15% per level. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

4
Wind Burst Emits a burst of wind (like that of a wind charge) upon executing a mace smash attack on an entity, launching the attacker upward. It can be used to chain smash attacks together, and the strength of the launch increases per level. III
  1. redirect Template:blockLink

Template:Redr

2
Smite<ref group="note" name="note1" /> Increases the damage dealt to Minecraft:undead. V
  1. redirect Template:blockLink

Template:RedrTemplate:Only

  1. redirect Template:blockLink

Template:Redr

5
Bane of Arthropods<ref group="note" name="note1" /> Increases the damage dealt to Minecraft:arthropods. V
  1. redirect Template:blockLink

Template:RedrTemplate:Only

  1. redirect Template:blockLink

Template:Redr

5
Fire Aspect Ignites any targets hit by the mace. in Template:Editions, it also lights unlit Minecraft:candles, Minecraft:campfires, and blocks of Minecraft:TNT when used. II
  1. redirect Template:blockLink

Template:RedrTemplate:Only

  1. redirect Template:blockLink

Template:Redr

2
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Mending Repairs the mace when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The mace vanishes on death, not dropping as an item. I
  1. redirect Template:blockLink

Template:Redr

1

Enchantment behavior

Maces have exclusive access to the Density, Breach, and Wind Burst enchantments.

Density

{{#vardefine:params|0 }}Template:Hatnote Maces enchanted with Density deal more damage when executing a smash attack. The damage is increased by Template:Hp for each block fallen per level of enchantment, with a maximum level of 5. Normal attacks do not have their damage increased.

Breach

{{#vardefine:params|0 }}Template:Hatnote Maces enchanted with Breach partially ignore a target's armor points and armor toughness when attacking. The reduction is 15% per level of enchantment, with a maximum level of 4. By use of Breach IV, a mace's normal attack has the highest damage-per-hit of any melee weapon against targets wearing diamond or netherite armor.

Wind Burst

{{#vardefine:params|0 }}Template:Hatnote

File:Chaining smash attacks.gif
Chaining smash attacks by use of Wind Burst.

Maces enchanted with Wind Burst cause a powerful upwards knockback effect upon executing a successful smash attack. The height gain is 8 blocks per level, with a maximum level of 3. Wind Burst can be used to repeatedly chain smash attacks together. Unlike wind charges, Wind Burst does not negate fall damage.

Sounds

Java Edition: Template:SoundTable

Bedrock Edition: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

Videos

  1. REDIRECT Template:YouTube

Template:Redr

  1. REDIRECT Template:YouTube

Template:Redr

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • The mace's design pitch was made by developer Ulraf.<ref> https://youtu.be/2cxUNoWNy50?t=4173</ref>
  • One of the original ideas for what would be the main reward of the trial chambers was a long-ranged weapon, before the mace was conceptualized and chosen over it by the developers.<ref> https://youtu.be/2cxUNoWNy50?t=4208</ref>
  • The earliest implementation of the mace in
  1. REDIRECT Template:Edition

Template:Rcat used the attachable system, a system used to play custom animations. However the mace's attachable system files did not contain any custom animations, and it was later rewritten to use the standard item system.

Gallery

Icons

Mojang screenshots

In other media

See also

  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
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  1. REDIRECT Template:ItemLink
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Notes

Template:Notelist

References

<references group="">

 </references>

External links

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