Minecraft:Powder Snow: Difference between revisions
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{{For||Snow (disambiguation)}} | {{MC/For||Snow (disambiguation)}} | ||
{{Infobox block | {{Infobox block | ||
|image=Powder Snow.png | |image=Powder Snow.png | ||
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== Obtaining == | == Obtaining == | ||
Powder snow does not have an item form {{ | Powder snow does not have an item form {{MC/In|java}}. | ||
The item form of it can be obtained only by inventory editing or with add-ons {{ | The item form of it can be obtained only by inventory editing or with add-ons {{MC/In|bedrock}}. | ||
=== Breaking === | === Breaking === | ||
No tool can accelerate the process of breaking powder snow.<ref>{{bug|MC-205407||Powder snow isn't mined any faster with shovels}}</ref><ref>{{bug|MCPE-104192||Powder snow doesn't break faster with a shovel|WF}}</ref> | No tool can accelerate the process of breaking powder snow.<ref>{{bug|MC-205407||Powder snow isn't mined any faster with shovels}}</ref><ref>{{bug|MCPE-104192||Powder snow doesn't break faster with a shovel|WF}}</ref> | ||
{{Breaking row|horizontal=1|Powder Snow|foot=1|drop=0}} | {{MC/Breaking row|horizontal=1|Powder Snow|foot=1|drop=0}} | ||
Powder snow drops nothing upon being destroyed. | Powder snow drops nothing upon being destroyed. | ||
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Powder snow naturally generates in groves and snowy slopes in strip formations. Powder snow cannot have a snow layer placed on it. | Powder snow naturally generates in groves and snowy slopes in strip formations. Powder snow cannot have a snow layer placed on it. | ||
Powder snow also generates in the room {{ | Powder snow also generates in the room {{MC/Cd|chamber_2}} in trial chambers. | ||
{{ | {{MC/Block Distribution}} | ||
=== Post-generation === | === Post-generation === | ||
{{ | {{MC/Main|Tutorial:Powder snow farming}} | ||
A [[Minecraft:cauldron]] in a snowy [[Minecraft:biome]] under open sky fills with powder snow when it is snowing. Powder snow can then be picked up from this cauldron with an empty [[Minecraft:bucket]]. | A [[Minecraft:cauldron]] in a snowy [[Minecraft:biome]] under open sky fills with powder snow when it is snowing. Powder snow can then be picked up from this cauldron with an empty [[Minecraft:bucket]]. | ||
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=== Freezing === | === Freezing === | ||
{{ | {{MC/For|the ''[[Minecraft:Minecraft Dungeons]]'' enchantment|MCD:Freezing}} | ||
{{ | {{MC/Redirect|Frost}} | ||
[[File:HUD recieving the freeze damage.gif|thumb|Freezing hearts when the player is in powder snow.]][[File:HUD recieving the freeze damage hardcore.gif|thumb|Freezing hearts when the player is in [[Hardcore]].]][[File:Skeleton become Stray.gif|thumb|right|Powder snow converting a [[skeleton]] into a stray.]] | [[File:HUD recieving the freeze damage.gif|thumb|Freezing hearts when the player is in powder snow.]][[File:HUD recieving the freeze damage hardcore.gif|thumb|Freezing hearts when the player is in [[Hardcore]].]][[File:Skeleton become Stray.gif|thumb|right|Powder snow converting a [[skeleton]] into a stray.]] | ||
When an entity is inside a powder snow block, they begin to freeze and shake, taking damage. | When an entity is inside a powder snow block, they begin to freeze and shake, taking damage. | ||
A player submerged in powder snow sees a frosty vignette slowly fade in at the sides of the screen and the FOV slowly decreases. When the vignette is fully shown, the player begins shivering visibly. After seven seconds (140 game ticks), the player's hearts change to a cyan frosty texture ({{ | A player submerged in powder snow sees a frosty vignette slowly fade in at the sides of the screen and the FOV slowly decreases. When the vignette is fully shown, the player begins shivering visibly. After seven seconds (140 game ticks), the player's hearts change to a cyan frosty texture ({{MC/Healthbar|2|9px|freezing=1}}), and the player begins taking damage at a rate of {{hp|1}} every two seconds (40 game ticks). When an entity dies of freezing damage, a message appears, saying ''[entity] froze to death''. If the player leaves the powder snow block, the vignette slowly fades away. A frozen player moves slower than usual until the vignette fully fades away. This is controlled by the "TicksFrozen" data tag, which increases by 1 every tick (to a maximum of 140) for an entity within the powder snow block. It decreases at a rate of 2 per tick after the entity leaves the powder snow block. As such, if the player reenters powder snow while they are still frozen, they resume freezing and start taking freezing damage based on the value of "TicksFrozen". This is currently not a separate effect when used with commands such as {{MC/Cmd|effect give freezing}}, and does not have its own unique art, particles, or potion. | ||
Players do not take freezing damage if the game rule {{ | Players do not take freezing damage if the game rule {{MC/Cd|freezeDamage}} is set to {{MC/Cd|false}}. | ||
Wearing any piece of leather armor stops the freezing effect and reverses the damage. This applies to entities that can wear armor, such as players, [[Minecraft:zombie]]s and [[Minecraft:horse]]s wearing leather horse armor. If the leather armor is put on while the entity already has the freezing effect, the effect fades away the same as if the entity exited the powder snow. | Wearing any piece of leather armor stops the freezing effect and reverses the damage. This applies to entities that can wear armor, such as players, [[Minecraft:zombie]]s and [[Minecraft:horse]]s wearing leather horse armor. If the leather armor is put on while the entity already has the freezing effect, the effect fades away the same as if the entity exited the powder snow. | ||
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== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{Sound table/Block/Powder snow}} | {{MC/Sound table/Block/Powder snow}} | ||
=== Unique === | === Unique === | ||
{{ | {{MC/Edition|java}} | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 140: | Line 140: | ||
}} | }} | ||
{{ | {{MC/Edition|be}}: | ||
{{SoundTable | {{SoundTable | ||
|type = bedrock | |type = bedrock | ||
| Line 180: | Line 180: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/El|je}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 193: | Line 193: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{MC/El|be}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 207: | Line 207: | ||
== Advancements == | == Advancements == | ||
{{ | {{MC/Load advancements|Light as a Rabbit}} | ||
== History == | == History == | ||
=== Announcement and mention === | === Announcement and mention === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||September 26, 2019|link={{ | |{{HistoryLine||September 26, 2019|link={{MC/Ytl|Q5Z5pMNfmZY|t=76}}|Powder snow was announced as “Snowier Snow” at MINECON Live 2019 as part of mountains in the biome vote, and was set to be added to the game due to mountains winning the vote.}} | ||
|{{HistoryLine||October 3, 2020|link={{ | |{{HistoryLine||October 3, 2020|link={{MC/Ytl|DWZIfsaIgtE|t=2905}}|Powder snow was mentioned at Minecraft Live 2020, but no images were shown.}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.17|dev=20w46a|[[File:Powder Snow JE1 BE1.png|32px]] Added powder snow.}} | |{{MC/HistoryLine||1.17|dev=20w46a|[[File:Powder Snow JE1 BE1.png|32px]] Added powder snow.}} | ||
|{{HistoryLine|||dev=20w48a|Wearing any piece of leather armor now stops the freezing effect. | |{{HistoryLine|||dev=20w48a|Wearing any piece of leather armor now stops the freezing effect. | ||
|Added the <code>freezeDamage</code> gamerule, which stops entities from taking freezing damage if it is set to {{ | |Added the <code>freezeDamage</code> gamerule, which stops entities from taking freezing damage if it is set to {{MC/Cd|false}}. | ||
|The <code>snow_step_sound_blocks</code> block tag was renamed to <code>inside_step_sound_block</code>.}} | |The <code>snow_step_sound_blocks</code> block tag was renamed to <code>inside_step_sound_block</code>.}} | ||
|{{HistoryLine|||dev=21w05a|Skeletons now turn into strays when they are in powder snow after {{ | |{{HistoryLine|||dev=21w05a|Skeletons now turn into strays when they are in powder snow after {{MC/Convert|45|second|game tick}}. | ||
|Foxes no longer fall through powder snow. | |Foxes no longer fall through powder snow. | ||
|Powder snow now extinguishes any flaming arrows shot into it.}} | |Powder snow now extinguishes any flaming arrows shot into it.}} | ||
|{{HistoryLine|||dev=21w10a|Freezing in powder snow while using the "Fast" graphics setting gradually turns the player's view to black, and the vignette also appears as black in third-person view.}} | |{{MC/HistoryLine|||dev=21w10a|Freezing in powder snow while using the "Fast" graphics setting gradually turns the player's view to black, and the vignette also appears as black in third-person view.}} | ||
|{{HistoryLine|||dev=21w11a|Frozen hearts now have a different texture in Hardcore mode. | |{{HistoryLine|||dev=21w11a|Frozen hearts now have a different texture in Hardcore mode. | ||
|Players in Spectator mode can now see through when inside powder snow.<ref>{{bug|MC-213743||Spectators can't see through powder snow|Fixed}}</ref>}} | |Players in Spectator mode can now see through when inside powder snow.<ref>{{bug|MC-213743||Spectators can't see through powder snow|Fixed}}</ref>}} | ||
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|Increased vertical movement speed in powder snow. | |Increased vertical movement speed in powder snow. | ||
|Entities on fire now melt powder snow on colliding. | |Entities on fire now melt powder snow on colliding. | ||
|Skeletons now convert into strays after {{ | |Skeletons now convert into strays after {{MC/Convert|7|second|game tick}}. | ||
|Blazes, magma cubes and striders now take extra damage from freezing. | |Blazes, magma cubes and striders now take extra damage from freezing. | ||
|Strays, polar bears and snow golems are now immune to freezing. | |Strays, polar bears and snow golems are now immune to freezing. | ||
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|Freeze time decreased to 7 seconds (140 game ticks) and hurt frequency to 2 seconds (40 game ticks). | |Freeze time decreased to 7 seconds (140 game ticks) and hurt frequency to 2 seconds (40 game ticks). | ||
|The model of powder snow has been tweaked so that the inner side textures are mirrored.}} | |The model of powder snow has been tweaked so that the inner side textures are mirrored.}} | ||
|{{HistoryLine|||dev=21w17a|[[Minecraft:Wither]]s are now immune to freezing.}} | |{{MC/HistoryLine|||dev=21w17a|[[Minecraft:Wither]]s are now immune to freezing.}} | ||
|{{HistoryLine||1.17.1|dev=pre1|Powder snow cauldrons are now filled twice as fast as before.}} | |{{MC/HistoryLine||1.17.1|dev=pre1|Powder snow cauldrons are now filled twice as fast as before.}} | ||
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Powder snow now generates naturally in the new mountain biomes.}} | |{{MC/HistoryLine||1.18|dev=Experimental Snapshot 1|Powder snow now generates naturally in the new mountain biomes.}} | ||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Powder snow now generates naturally in the new trial chambers.}} | |{{MC/HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Powder snow now generates naturally in the new trial chambers.}} | ||
|{{HistoryLine||1.21.5|dev=25w05a|Landing on powder snow with leather boots equipped after falling further than 2.5 blocks now make entities fall through the snow.|Jumping or falling less than 2.5 blocks allows the entity to land on top of the snow like before.}} | |{{MC/HistoryLine||1.21.5|dev=25w05a|Landing on powder snow with leather boots equipped after falling further than 2.5 blocks now make entities fall through the snow.|Jumping or falling less than 2.5 blocks allows the entity to land on top of the snow like before.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|[[File:Powder Snow JE1 BE1.png|32px]] Added powder snow under the "Caves and Cliffs" experimental toggle.}} | |{{MC/HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|[[File:Powder Snow JE1 BE1.png|32px]] Added powder snow under the "Caves and Cliffs" experimental toggle.}} | ||
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.51|Powder snow now shows the block breaking animation when being mined. | |{{MC/HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.51|Powder snow now shows the block breaking animation when being mined. | ||
|Powder snow is no longer transparent when looked at through clouds.}} | |Powder snow is no longer transparent when looked at through clouds.}} | ||
|{{HistoryLine|||dev=beta 1.16.210.53|Entities in powder snow now begin freezing and eventually die. | |{{MC/HistoryLine|||dev=beta 1.16.210.53|Entities in powder snow now begin freezing and eventually die. | ||
|Powder snow can now be picked up and placed with a bucket. | |Powder snow can now be picked up and placed with a bucket. | ||
|Powder snow no longer appears in the [[Minecraft:Creative inventory]]. | |Powder snow no longer appears in the [[Minecraft:Creative inventory]]. | ||
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|Powder snow now emits particles when an entity is landing or moving inside it. | |Powder snow now emits particles when an entity is landing or moving inside it. | ||
|Endermites, rabbits and silverfish no longer fall through powder snow.}} | |Endermites, rabbits and silverfish no longer fall through powder snow.}} | ||
|{{HistoryLine|||dev=beta 1.16.210.57|Powder snow block was readded to the Creative inventory.}} | |{{MC/HistoryLine|||dev=beta 1.16.210.57|Powder snow block was readded to the Creative inventory.}} | ||
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|Powder snow now naturally generates in the new mountain biomes.}} | |{{MC/HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|Powder snow now naturally generates in the new mountain biomes.}} | ||
|{{HistoryLine|||dev=beta 1.16.220.51|Powder snow block is once again unavailable through the Creative inventory.}} | |{{MC/HistoryLine|||dev=beta 1.16.220.51|Powder snow block is once again unavailable through the Creative inventory.}} | ||
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.54|Slightly increased hardness and durability. | |{{MC/HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.54|Slightly increased hardness and durability. | ||
|Increased vertical movement speed in powder snow. | |Increased vertical movement speed in powder snow. | ||
|Entities on fire now melt powder snow on colliding. | |Entities on fire now melt powder snow on colliding. | ||
| Line 270: | Line 270: | ||
|Freeze time decreased to 7 seconds (140 game ticks) and hurt frequency to 2 seconds (40 game ticks). | |Freeze time decreased to 7 seconds (140 game ticks) and hurt frequency to 2 seconds (40 game ticks). | ||
|A fog effect is now applied while standing very close outside a powder snow block.}} | |A fog effect is now applied while standing very close outside a powder snow block.}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|Powder snow is now available without enabling experimental gameplay. | |{{MC/HistoryLine||1.17.0|dev=beta 1.17.0.50|Powder snow is now available without enabling experimental gameplay. | ||
|Powder snow now makes a different noise when players get hurt by it. | |Powder snow now makes a different noise when players get hurt by it. | ||
|Foxes no longer fall through powder snow. | |Foxes no longer fall through powder snow. | ||
|Powder snow blocks are now removed by flowing [[Minecraft:water]] and [[Minecraft:lava]].}} | |Powder snow blocks are now removed by flowing [[Minecraft:water]] and [[Minecraft:lava]].}} | ||
|{{HistoryLine|||dev=beta 1.17.0.52|[[Minecraft:Cauldron]]s now fill with powder snow when it snows, making it renewable.}} | |{{MC/HistoryLine|||dev=beta 1.17.0.52|[[Minecraft:Cauldron]]s now fill with powder snow when it snows, making it renewable.}} | ||
|{{HistoryLine|||dev=beta 1.17.0.54|Powder snow's hardness has been changed to 0.25 to match ''[[Minecraft:Java Edition]]''. | |{{MC/HistoryLine|||dev=beta 1.17.0.54|Powder snow's hardness has been changed to 0.25 to match ''[[Minecraft:Java Edition]]''. | ||
|Skeletons now convert into strays when they are inside of powder snow.}} | |Skeletons now convert into strays when they are inside of powder snow.}} | ||
|{{HistoryLine|||dev=beta 1.17.0.56|[[Minecraft:Wither]]s are now immune to freezing.}} | |{{MC/HistoryLine|||dev=beta 1.17.0.56|[[Minecraft:Wither]]s are now immune to freezing.}} | ||
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Powder snow now generates naturally in the new mountain biomes.}} | |{{MC/HistoryLine||1.18.0|dev=beta 1.18.0.20|Powder snow now generates naturally in the new mountain biomes.}} | ||
}} | }} | ||
=== Powder snow "items" === | === Powder snow "items" === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Added powder snow to the [[Minecraft:Creative inventory]].}} | |{{MC/HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Added powder snow to the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.53|Removed powder snow from the [[Minecraft:Creative inventory]].}} | |{{MC/HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.53|Removed powder snow from the [[Minecraft:Creative inventory]].}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{Issue list}} | {{MC/Issue list}} | ||
== Gallery == | == Gallery == | ||
| Line 306: | Line 306: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== External links == | == External links == | ||
| Line 312: | Line 312: | ||
== Navigation == | == Navigation == | ||
{{Navbox fluids}} | {{MC/Navbox fluids}} | ||
{{Navbox snow}} | {{MC/Navbox snow}} | ||
{{Navbox blocks|natural}} | {{MC/Navbox blocks|natural}} | ||
[[Category:Natural blocks]] | [[Category:Natural blocks]] | ||
Revision as of 20:51, 9 April 2026
Template:Hatnote Template:Infobox block
Powder snowTemplate:Note is a non-solid Minecraft:block found in snowy slopes and groves, or collected from snowfall using Minecraft:cauldrons. It slows down and deals freezing damage to most entities within it. Wearing any leather armor prevents freezing, and worn leather boots allow powder snow to be walked on and climbed through. It can only be obtained using a Minecraft:bucket and melts when placed inside Minecraft:water.
Obtaining
Powder snow does not have an item form in Template:Editions.
The item form of it can be obtained only by inventory editing or with add-ons in Template:Editions.
Breaking
No tool can accelerate the process of breaking powder snow.<ref>Template:Bug</ref><ref>Template:Bug</ref> Script error: No such module "breaking row". Powder snow drops nothing upon being destroyed.
Powder snow is broken by Minecraft:water or Minecraft:lava, when shot with a Flame-enchanted bow or when a burning player touches it.
Natural generation
Powder snow naturally generates in groves and snowy slopes in strip formations. Powder snow cannot have a snow layer placed on it.
Powder snow also generates in the room
- REDIRECT Template:Code
Template:Redr in trial chambers.
- REDIRECT Template:Block distribution
Post-generation
{{#vardefine:params|0 }}Template:Hatnote
A Minecraft:cauldron in a snowy Minecraft:biome under open sky fills with powder snow when it is snowing. Powder snow can then be picked up from this cauldron with an empty Minecraft:bucket.
Bucket
Using a powder snow bucket places powder snow; placed powder snow can be picked up again with an empty bucket. These actions can be automated using a Minecraft:dispenser. When picked up, breaking particles appear.Template:Only<ref>Template:Bug</ref>
Usage
All entities (except rabbits, endermites, silverfish, shulkers, vexes and foxes) fall through powder snow and move much slower in it, similar to Minecraft:cobwebs. Powder snow does not cause suffocation damage.
Entities wearing leather boots (including players, mobs, and armor stands) do not fall through powder snow. Leather boots also allow players to use powder snow like Minecraft:scaffolding, descending by sneaking or crouching on the block and jumping while inside of the block. Leather boots do not speed up entities in snow.
All fall damage is negated when falling on top of powder snow, even for entities wearing leather boots. While moving through powder snow, snowflake particles appear.
Most walking mobs (except for goats) treat powder snow like normal solid blocks while pathfinding, similar to Minecraft:trapdoors, allowing them to voluntarily walk into it, and fall through it if possible.<ref>Template:Bug</ref> However, mobs do not attempt to jump up to powder snow, instead treating it as impassable if they cannot find a path to walk over it from neighboring blocks of equal or greater height.<ref>https://www.youtube.com/watch?v=Zg0Cxn8AVZA</ref> Goats avoid powder snow, although they are not immune to falling through it and taking freezing damage.
If an entity that is on fire touches powder snow, the powder snow is broken and the entity extinguished.
Carpets can also be placed on top of powder snow to prevent entities from falling through.
Being fully inside a block causes a thick fog effect around the point of view. Players in Spectator mode can see through powder snow without any fogging effect.
When powder snow is on top of grass blocks, Minecraft:mycelium or Minecraft:podzol, the blocks below change to a snowy texture, similar to when Minecraft:snow layers are on top;<ref>Template:Bug</ref> they revert to their default textures when the powder snow is removed. This change can be detected by Minecraft:observers.
Freezing
Template:Hatnote Template:Hatnote
When an entity is inside a powder snow block, they begin to freeze and shake, taking damage.
A player submerged in powder snow sees a frosty vignette slowly fade in at the sides of the screen and the FOV slowly decreases. When the vignette is fully shown, the player begins shivering visibly. After seven seconds (140 game ticks), the player's hearts change to a cyan frosty texture (Script error: No such module "Iconbar".), and the player begins taking damage at a rate of Template:Hp every two seconds (40 game ticks). When an entity dies of freezing damage, a message appears, saying [entity] froze to death. If the player leaves the powder snow block, the vignette slowly fades away. A frozen player moves slower than usual until the vignette fully fades away. This is controlled by the "TicksFrozen" data tag, which increases by 1 every tick (to a maximum of 140) for an entity within the powder snow block. It decreases at a rate of 2 per tick after the entity leaves the powder snow block. As such, if the player reenters powder snow while they are still frozen, they resume freezing and start taking freezing damage based on the value of "TicksFrozen". This is currently not a separate effect when used with commands such as
- REDIRECT Template:Command
Template:Redr, and does not have its own unique art, particles, or potion.
Players do not take freezing damage if the game rule
- REDIRECT Template:Code
Template:Redr is set to
- REDIRECT Template:Code
Wearing any piece of leather armor stops the freezing effect and reverses the damage. This applies to entities that can wear armor, such as players, Minecraft:zombies and Minecraft:horses wearing leather horse armor. If the leather armor is put on while the entity already has the freezing effect, the effect fades away the same as if the entity exited the powder snow.
Snow golems, strays, polar bears, creakings, Minecraft:withers, and ender dragons are immune to freezing damage. Fire-related mobs like striders, magma cubes, and blazes take Template:Hp every two seconds (40 game ticks) from freezing.
Skeletons turn into strays instead of taking freezing damage.
Preventing fall damage
Similar to water, powder snow resets the fall distance of players and mobs falling into it, and can be used to prevent fall damage. It is superior to water in that it can be used in Minecraft:the Nether. Damage is also negated when falling onto Minecraft:carpet placed over powder snow.
Piston interactivity
Despite not being a solid block, powder snow can be pushed and pulled by pistons like most solid blocks. This makes it the only block that can be placed and retrieved by Minecraft:dispensers, while also pushable by pistons.
Sounds
Generic
Template:Edition: Template:Sound table/Block/Powder snow/JE
Template:Edition: Template:Sound table/Block/Powder snow/BE
Unique
Template:!((Java EditionTemplate:))! Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
- REDIRECT Template:Edition
Template:Rcat: Template:ID table
- REDIRECT Template:Edition
Advancements
Script error: No such module "Advancement".
History
Announcement and mention
Java Edition
Bedrock Edition
Powder snow "items"
Issues
Script error: No such module "Issue list".
Gallery
Screenshots
-
A patch of powder snow in a snowy slopes biome, barely standing out from regular snow surrounding it.
-
Annotated version of the previous screenshot. Thick blue line separates regular and powder snow; dashed line denotes the level of blocks the player has been standing on.
-
A pit full of powder snow, labeled "the pit of despair", with a sheared snow golem in it.
-
Ditto, but without the snow golem.
-
Powder snow fog.
-
Powder snow fog with Minecraft:Vibrant Visuals.
Notes
References
<references group="">
</references>
External links
- Block of the Week: Powder Snow – Minecraft.net on October 21, 2021
| Fluids | |
|---|---|
| Related | |
| Buckets | |
| Bottles | |
| Containers |
| Items | |
|---|---|
| Blocks | |
| Mobs | |
| Weather |
Template:Article otherTemplate:Article other
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