Minecraft:Respawn Anchor: Difference between revisions
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=== Breaking === | === Breaking === | ||
The suitable tool to break a respawn anchor is a [[Minecraft:pickaxe]]. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing. | The suitable tool to break a respawn anchor is a [[Minecraft:pickaxe]]. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing. | ||
{{ | {{MC/Breaking row|horizontal=1|Respawn Anchor|Pickaxe|Diamond}} | ||
A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken. | A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken. | ||
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=== Respawning === | === Respawning === | ||
[[File:Respawn anchor logic3.png|alt=|thumb|308x308px|Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.]] | [[File:Respawn anchor logic3.png|alt=|thumb|308x308px|Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.]] | ||
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{ | The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{MC/Control|used}} to set the player's respawn location. | ||
;Charging | ;Charging | ||
When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. ''{{Control|Using}}'' a [[Minecraft:glowstone]] block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block. | When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. ''{{MC/Control|Using}}'' a [[Minecraft:glowstone]] block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block. | ||
The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15. | The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15. | ||
;Setting respawn | ;Setting respawn | ||
To set the player's spawn location to the respawn anchor they must {{ | To set the player's spawn location to the respawn anchor they must {{MC/Control|use}} it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player. | ||
Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed. | Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed. | ||
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If the player attempts to set their [[Minecraft:World spawn#Individual spawn|spawn]] at a charged respawn anchor in the [[Minecraft:Overworld]], [[Minecraft:the End]], or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a [[Minecraft:bed]] is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks. | If the player attempts to set their [[Minecraft:World spawn#Individual spawn|spawn]] at a charged respawn anchor in the [[Minecraft:Overworld]], [[Minecraft:the End]], or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a [[Minecraft:bed]] is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks. | ||
Upon death from a respawn anchor explosion, the message "'''(Player) was killed by <span class="minetip" title=MCPE-28723>{{bug|MCPE-28723|[Intentional Game Design]}}</span>'''" appears. {{ | Upon death from a respawn anchor explosion, the message "'''(Player) was killed by <span class="minetip" title=MCPE-28723>{{bug|MCPE-28723|[Intentional Game Design]}}</span>'''" appears. {{MC/In|bedrock}}, respawn anchor explosions can be disabled by setting the gamerule <code>respawnBlocksExplode</code> to <code>false</code> which can be done with the following command: {{MC/Cmd|gamerule respawnBlocksExplode}}; this still does not permit respawn anchors to be used in invalid dimensions. | ||
=== Redstone component === | === Redstone component === | ||
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== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{Edition|Java}}: | {{MC/Edition|Java}}: | ||
{{Sound table/Block/Stone/JE}} | {{MC/Sound table/Block/Stone/JE}} | ||
{{Edition|Bedrock}}: | {{MC/Edition|Bedrock}}: | ||
{{Sound table/Block/Metal/BE}} | {{MC/Sound table/Block/Metal/BE}} | ||
=== Unique === | === Unique === | ||
{{ | {{MC/Edition|java}} | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 161: | Line 161: | ||
}} | }} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 214: | Line 214: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{JE}}: | {{MC/JE}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 226: | Line 226: | ||
|foot=1}} | |foot=1}} | ||
{{BE}}: | {{MC/BE}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 239: | Line 239: | ||
=== Block states === | === Block states === | ||
{{ | {{MC/See also|Block states}} | ||
{{JE}}: | {{MC/JE}}: | ||
{{bst|charges|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | {{bst|charges|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | ||
{{BE}}: | {{MC/BE}}: | ||
{{bst|showaux=1|bits=0x1,0x2,0x4|respawn_anchor_charge|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | {{bst|showaux=1|bits=0x1,0x2,0x4|respawn_anchor_charge|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | ||
== Advancements == | == Advancements == | ||
{{ | {{MC/Load advancements|Not Quite "Nine" Lives}} | ||
== Videos == | == Videos == | ||
{{ | {{MC/Yt|r_DMol6gg7s}} | ||
== History == | == History == | ||
| Line 260: | Line 260: | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{ | {{MC/Info needed section|Were there any texture changes in 26.1 and did these affect the way that respawn anchors actually look?}} | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.16|dev=20w12a|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}} | |{{MC/HistoryLine||1.16|dev=20w12a|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}} | ||
|{{HistoryLine|||dev=20w13a|The respawn anchor can now be charged with a [[Minecraft:dispenser]]. | |{{HistoryLine|||dev=20w13a|The respawn anchor can now be charged with a [[Minecraft:dispenser]]. | ||
|Respawn anchor can no longer be destroyed by the ender dragon. | |Respawn anchor can no longer be destroyed by the ender dragon. | ||
|Respawn anchors no longer consume charges when going into the exit portal.<ref>{{bug|MC-175210}}</ref>}} | |Respawn anchors no longer consume charges when going into the exit portal.<ref>{{bug|MC-175210}}</ref>}} | ||
|{{HistoryLine|||dev=20w20a|The Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.}} | |{{MC/HistoryLine|||dev=20w20a|The Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.}} | ||
|{{HistoryLine||1.16.2|dev=20w30a|Respawn anchors now prioritize cardinal directions over corners.}} | |{{MC/HistoryLine||1.16.2|dev=20w30a|Respawn anchors now prioritize cardinal directions over corners.}} | ||
|{{HistoryLine||1.19.3|dev=22w43a|Respawn anchor explosions can now be properly blocked by [[Minecraft:shield]]s.<ref>{{bug|MC-200006}}</ref>}} | |{{HistoryLine||1.19.3|dev=22w43a|Respawn anchor explosions can now be properly blocked by [[Minecraft:shield]]s.<ref>{{bug|MC-200006}}</ref>}} | ||
|{{HistoryLine||1.21|dev=24w20a|Respawn anchors consume charges when going into the exit portal again.<ref>{{bug|MC-273427}}</ref>}} | |{{HistoryLine||1.21|dev=24w20a|Respawn anchors consume charges when going into the exit portal again.<ref>{{bug|MC-273427}}</ref>}} | ||
|{{HistoryLine||1.21.2|dev=24w33a|Respawn anchors no longer consume charges when going into the exit portal.}} | |{{MC/HistoryLine||1.21.2|dev=24w33a|Respawn anchors no longer consume charges when going into the exit portal.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}} | |{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.63|Respawn anchors can now be charged in the [[Minecraft:Overworld]] without them exploding.<ref>{{bug|MCPE-69044}}</ref> | |{{HistoryLine|||dev=beta 1.16.0.63|Respawn anchors can now be charged in the [[Minecraft:Overworld]] without them exploding.<ref>{{bug|MCPE-69044}}</ref> | ||
|A sound now plays when a respawn anchor charge is depleted. | |A sound now plays when a respawn anchor charge is depleted. | ||
| Line 283: | Line 283: | ||
|Respawn anchors now require a diamond or netherite [[Minecraft:pickaxe]] in order to be mined.<ref>{{bug|MCPE-72102}}</ref> | |Respawn anchors now require a diamond or netherite [[Minecraft:pickaxe]] in order to be mined.<ref>{{bug|MCPE-72102}}</ref> | ||
|The [[Minecraft:Silk Touch]] enchantment now works on respawn anchors.}} | |The [[Minecraft:Silk Touch]] enchantment now works on respawn anchors.}} | ||
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.22|Respawn anchors can no longer be destroyed by the ender dragon.}} | |{{MC/HistoryLine||1.19.20|dev=Preview 1.19.20.22|Respawn anchors can no longer be destroyed by the ender dragon.}} | ||
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.23|Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.}} | |{{MC/HistoryLine||1.19.60|dev=Preview 1.19.60.23|Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.}} | ||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of respawn anchors from 720 to 1,200.}} | |{{MC/HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of respawn anchors from 720 to 1,200.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{Issue list}} | {{MC/Issue list}} | ||
== Trivia == | == Trivia == | ||
| Line 307: | Line 307: | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
[[Category:Utility blocks]] | [[Category:Utility blocks]] | ||
| Line 318: | Line 318: | ||
== Navigation == | == Navigation == | ||
{{Navbox blocks|Utility}} | {{MC/Navbox blocks|Utility}} | ||
{{Navbox combat|general}} | {{MC/Navbox combat|general}} | ||
de:Seelenanker | de:Seelenanker | ||
Latest revision as of 20:54, 9 April 2026
The respawn anchor is a Minecraft:block that allows the player to set their spawn point in Minecraft:the Nether. It will only work if fueled using Minecraft:glowstone blocks.
Obtaining
Breaking
The suitable tool to break a respawn anchor is a Minecraft:pickaxe. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing. Script error: No such module "breaking row". A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.
Crafting
While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: Minecraft:glowstone can be obtained from trading with Minecraft:villagers or wandering traders, or crafted from glowstone dust dropped by Minecraft:witches; crying obsidian can be found in ruined portals.
Usage
Like Minecraft:obsidian and crying obsidian, the respawn anchor can't be destroyed by the ender dragon.
Respawning
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{#vardefine: control | right click on mouse or left trigger on gamepad }}used to set the player's respawn location.
- Charging
When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a Minecraft:glowstone block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.
The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.
- Setting respawn
To set the player's spawn location to the respawn anchor they must {{#vardefine: control | right click on mouse or left trigger on gamepad }}use it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.
Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.
- Respawn upon player death
Upon death, the player respawns next to the anchor, and it loses one charge. If a player's respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed", and the player respawns at the world spawn point. Returning through an End portal is not considered a respawn, and does not use any charges.
A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.
Exploding
If the player attempts to set their spawn at a charged respawn anchor in the Minecraft:Overworld, Minecraft:the End, or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a Minecraft:bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.
Upon death from a respawn anchor explosion, the message "(Player) was killed by Template:Bug" appears. in Template:Editions, respawn anchor explosions can be disabled by setting the gamerule respawnBlocksExplode to false which can be done with the following command:
- REDIRECT Template:Command
Template:Redr; this still does not permit respawn anchors to be used in invalid dimensions.
Redstone component
When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.
The respawn anchor can also be charged with a Minecraft:dispenser containing glowstone.
Hoglins
Hoglins run away from respawn anchors, regardless of charge.
Note blocks
Respawn anchors can be placed under note blocks to produce the "bass drum" sound.
Piston interactivity
Respawn anchors cannot be pushed or pulled by Minecraft:pistons or sticky pistons.
Sounds
Generic
Template:!((Java EditionTemplate:))!: Template:SoundTable Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Unique
Template:!((Java EditionTemplate:))! Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
Java Edition: Template:ID table
Bedrock Edition: Template:ID table
Block states
{{#vardefine:params|0 }}Template:Hatnote
Advancements
Script error: No such module "Advancement".
Videos
- REDIRECT Template:YouTube
History
Development
Java Edition
- REDIRECT Template:Incomplete section
Bedrock Edition
Issues
Script error: No such module "Issue list".
Trivia
- The respawn anchor's ambient sound is in fact the nether portal's ambient sound played backward.
Gallery
Screenshots
-
An explosion comparison between (from left to right) the respawn anchor, a charged creeper, Minecraft:TNT, and a creeper.
Mojang images
-
Crafting a respawn anchor.
-
Respawn anchors in the Nether.
References
<references group="">
</references>
Template:Article otherTemplate:Article other
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de:Seelenanker es:Nexo de reaparición fr:Ancre de réapparition it:Ancora della rinascita ja:リスポーンアンカー ko:리스폰 정박기 pl:Kotwica odrodzenia pt:Âncora de Renascimento ru:Якорь возрождения th:หลักจุดเกิด uk:Якір відродження zh:重生锚