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Minecraft:Cloud: Difference between revisions

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[[File:CloudsComparison.png|thumb|right|upright=1.5|300px|The same clouds during different time and weather conditions.]]
[[File:CloudsComparison.png|thumb|right|upright=1.5|300px|The same clouds during different time and weather conditions.]]


{{FakeImage|{{Animate|Clouds sunrise1.png;Clouds sunrise2.png;Clouds sunrise3.png;Clouds sunrise4.png;Clouds sunrise5.png;Clouds sunrise6.png;Clouds sunrise7.png;Clouds sunrise8.png;Clouds sunrise9.png|300px}}|The different cloud colors during sunrise and sunset in ''Bedrock Edition''.}}
Clouds are tinted light gray during the day, which changes to gray or dark gray depending on the [[Minecraft:weather]] and the [[Minecraft:daylight cycle]]. During the night, fancy clouds are more transparent. Rainfall and thunderstorms darken clouds even in dry biomes, but snowfall does not have any additional effects. {{IN|be}}, clouds gradually turn orange during sunset and sunrise at any graphics mode. Clouds color {{Color|rgb(191, 191, 191)}} during [[Minecraft:rain]] and {{Color|rgb(30, 30, 30)}} during [[Minecraft:thunderstorms]] or when a [[Minecraft:wither]] is nearby in ''Bedrock Edition'', blended with regular cloud colors for 95%, and not applied in dry biomes with Vibrant Visuals.
Clouds are tinted light gray during the day, which changes to gray or dark gray depending on the [[Minecraft:weather]] and the [[Minecraft:daylight cycle]]. During the night, fancy clouds are more transparent. Rainfall and thunderstorms darken clouds even in dry biomes, but snowfall does not have any additional effects. {{IN|be}}, clouds gradually turn orange during sunset and sunrise at any graphics mode. Clouds color {{Color|rgb(191, 191, 191)}} during [[Minecraft:rain]] and {{Color|rgb(30, 30, 30)}} during [[Minecraft:thunderstorms]] or when a [[Minecraft:wither]] is nearby in ''Bedrock Edition'', blended with regular cloud colors for 95%, and not applied in dry biomes with Vibrant Visuals.


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<gallery>
<gallery>
Environment02.png|Clouds pattern. A black background was added for visibility.
Environment02.png|Clouds pattern. A black background was added for visibility.
File:Clouds (texture) JE3.png|The original texture file.
File:Clouds (texture) JE3.png|The original texture file
</gallery>
</gallery>


=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
File:Realms Clouds.png|Old clouds.
File:Clear clouds.png|Comparison of cloud colors in ''Bedrock Edition'' during clear weather
File:Sky.png|Standing just above the cloud layer, looking down at the surface.
File:Rain clouds.png|Rainfall
File:Vibrant Visuals clouds.png|Clouds with [[Minecraft:Vibrant Visuals]].
File:Thunder clouds.png|Thunderstorm
File:Sky.png|Standing just above the cloud layer, looking down at the surface
File:Vibrant Visuals clouds.png|Clouds with [[Minecraft:Vibrant Visuals]]
File:Vibrant Visuals ocean reflections.png|Cloud reflections on water are blurry in contrast to detailed block reflections.
File:Vibrant Visuals ocean reflections.png|Cloud reflections on water are blurry in contrast to detailed block reflections.
File:VV clouds low.png|The cloud distance set to Low.
File:VV clouds low.png|The cloud distance set to Low
File:VV clouds medium.png|The cloud distance set to Medium.
File:VV clouds medium.png|The cloud distance set to Medium
File:VV clouds high.png|The cloud distance set to High.
File:VV clouds high.png|The cloud distance set to High
File:VV clouds ultra.png|The cloud distance set to Ultra.
File:VV clouds ultra.png|The cloud distance set to Ultra
File:Mountain clouds.png|Clouds on the surface in [[Minecraft:Mountains|mountain]] peaks
File:Cave clouds.png|Some clouds inside [[Minecraft:Dripstone Caves|dripstone caves]] that generated extremely high in mountain peaks
</gallery>
</gallery>


=== Development images ===
=== Development images ===
<gallery>
<gallery>
File:Cloud Height Slider.png|The unimplemented cloud height slider.
File:Cloud Height Slider.png|The unimplemented cloud height slider
</gallery>
</gallery>


=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:Clouds Artwork.png|Clouds artwork.
File:Clouds Artwork.png|Clouds artwork
File:Goku over the clouds.jpg|[[Minecraft:Goku]] over the clouds
File:Goku over the clouds.jpg|[[Minecraft:Goku]] over the clouds
</gallery>
</gallery>

Latest revision as of 11:04, 21 April 2026


File:Clouds can have different sizes and shapes..png
Clouds can have different sizes and shapes.

Clouds are graphical effects in the Overworld Minecraft:sky. While serving a solely aesthetic purpose, they can be used to determine directions because they always move westward.

Appearance

File:Fancy vs fast clouds.png
Comparison of Fancy clouds (left) and Fast clouds (right).

The appearance of clouds varies depending on the Minecraft:graphics settings used either on the specific clouds oneTemplate:Only or the general graphics mode:

  • Fast/Simple: Clouds are opaque instead of transparent. They do not change between day and night. Their color comes from the top of the fancy clouds. Their smallest horizontal dimensions are 8×8 blocks wide. Template:IN, fast clouds are two-dimensional. Simple clouds Template:In are also opaque, but remain 3D (three-dimensional), and are not faded with the render distance.
  • Fancy: Clouds are translucent, three-dimensional prisms, approximately four blocks tall and 12×12 blocks wide. The transparency can be affected by fog and the daylight cycle.
  • Fabulous! graphics in Java Edition also affect clouds, being the same as Fancy, but also being visible through transparent blocks and Minecraft:water. In Bedrock Edition, clouds are always visible through transparent blocks and water, even with Simple graphics.
  • Minecraft:Vibrant VisualsTemplate:Only adds more layers of lighting to clouds, making them lighter on the edges and darker in the middle. The clouds also create shadows and when a cloud blocks the sunlight, the environment darkens. Because clouds use Template:W, they are always reflected by water regardless of whether they are visible on the screen. In addition to weather and daylight tinting, clouds have unique tints based on the Minecraft:biome. Global light sources such as the sun also tint clouds with their color depending on how close the clouds are to the light source.
File:CloudsComparison.png
The same clouds during different time and weather conditions.

Template:FakeImage Clouds are tinted light gray during the day, which changes to gray or dark gray depending on the Minecraft:weather and the Minecraft:daylight cycle. During the night, fancy clouds are more transparent. Rainfall and thunderstorms darken clouds even in dry biomes, but snowfall does not have any additional effects. Template:IN, clouds gradually turn orange during sunset and sunrise at any graphics mode. Clouds color Template:Color during Minecraft:rain and Template:Color during Minecraft:thunderstorms or when a Minecraft:wither is nearby in Bedrock Edition, blended with regular cloud colors for 95%, and not applied in dry biomes with Vibrant Visuals.

The shape, dimensions, and color of clouds can be changed by modifying the clouds.png file located within assets\minecraft\textures\environment within the version's JAR file. The file's dimensions can be changed to any size.

Clouds are made from individual square pieces. The game assembles clouds by placing cloud pieces one by one.

Behavior

Clouds always float westward between layer 192 and 196. They are not interactive, and simply float through blocks and entities. Unlike in real life, clouds themselves do not produce rain or snow, meaning rain or snow continues even above the clouds.

The maximum distance in which clouds are rendered depends on the cloud distance setting Template:In (max 128 chunks), while they are always rendered to 20 chunks in Bedrock Edition, and faded with the render distance on Fancy graphics. With Vibrant Visuals, the cloud distance is controlled by a separate "Clouds" slider, which has for different options at a maximum of 128 chunks.Template:Info needed Clouds do not render with a render distance of 3 chunks or lower.

The position of the clouds is the same for every player on a Minecraft:server, due to their movement being dependent on world time.

History

Template:Info needed section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

File:Creeper face in clouds.png
A creeper face that appears in clouds
  1. REDIRECT Template:PG/-

Gallery

Textures

Screenshots

Development images

In other media

References

Template:Reflist

Navigation

Template:Navbox dimension effects Template:Navbox environment

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