Minecraft:Deep Ocean: Difference between revisions
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{{Infobox biome | {{Infobox biome | ||
| group = Regular | | group = Regular | ||
| 1-1 = Deep Ocean.png | | 1-1 = Deep Ocean.png | ||
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| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1787D4}}{{only|bedrock|short=y}} | | watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#1787D4}}{{only|bedrock|short=y}} | ||
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#1463A5}}{{only|bedrock|short=y}} | | underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#1463A5}}{{only|bedrock|short=y}} | ||
| structures = {{EnvLink|Ocean Monument}}<br>{{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean ruins | | structures = {{EnvLink|Ocean Monument}}<br>{{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean ruins}} | ||
| blocks = {{BlockLink| | | blocks = {{BlockLink|Gravel}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Kelp}}<br>{{BlockLink|Grass Block}} | ||
|atmospherics = Default | | atmospherics = Default | ||
|lighting = Default | | lighting = Default | ||
|volumetric = Default | | volumetric = Default | ||
|colorgrading = Default | | colorgrading = Default | ||
}} | }} | ||
A '''deep ocean''' is a | A '''deep ocean''' is a variant of regular [[Minecraft:ocean]]s with the seafloor twice as deep. | ||
== Generation == | |||
Deep oceans generate adjacent to oceans when the [[Minecraft:continentalness]] drops even lower. This means that they cannot border land biomes, except [[Minecraft:mushroom fields]]. The seafloor is twice as deep as in regular oceans, usually around Y=30, and islands are much rarer, yet not impossible. | |||
Deep oceans generate in the medium temperature zones, bordering [[Minecraft:deep lukewarm ocean]]s and [[Minecraft:deep cold ocean]]s. | |||
== Description == | == Description == | ||
Like in any deep ocean, [[Minecraft:ocean monument]]s generate in deep oceans, meaning [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s can spawn there. Tall seagrass also generates more frequently in deep oceans compared to shallower oceans. In any other aspect, deep oceans are the same as regular oceans, with a [[Minecraft:gravel]] seabed and common [[Minecraft:fish]] spawning. | |||
== Mobs == | == Mobs == | ||
Revision as of 11:06, 7 May 2026
A deep ocean is a variant of regular Minecraft:oceans with the seafloor twice as deep.
Generation
Deep oceans generate adjacent to oceans when the Minecraft:continentalness drops even lower. This means that they cannot border land biomes, except Minecraft:mushroom fields. The seafloor is twice as deep as in regular oceans, usually around Y=30, and islands are much rarer, yet not impossible.
Deep oceans generate in the medium temperature zones, bordering Minecraft:deep lukewarm oceans and Minecraft:deep cold oceans.
Description
Like in any deep ocean, Minecraft:ocean monuments generate in deep oceans, meaning Minecraft:guardians and Minecraft:elder guardians can spawn there. Tall seagrass also generates more frequently in deep oceans compared to shallower oceans. In any other aspect, deep oceans are the same as regular oceans, with a Minecraft:gravel seabed and common Minecraft:fish spawning.
Mobs
The following mobs naturally spawn here:
Sounds
When in any ocean biome, unique ocean Minecraft:ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience
| Name | Sound | Group |
|---|---|---|
| Underwater Ambience | File:Underwater Ambience.ogg | Loop |
| Bubbles 1 | File:Bubbles1.ogg | Loop Additions |
| Bubbles 2 | File:Bubbles2.ogg | |
| Bubbles 3 | File:Bubbles3.ogg | |
| Bubbles 4 | File:Bubbles4.ogg | |
| Bubbles 5 | File:Bubbles5.ogg | |
| Bubbles 6 | File:Bubbles6.ogg | |
| Water 1 | File:Water1.ogg | |
| Water 2 | File:Water2.ogg | |
| Animal 1 | File:Animal1.ogg | Rare Loop Additions |
| Bass Whale 1 | File:Bass Whale1.ogg | |
| Bass Whale 2 | File:Bass Whale2.ogg | |
| Crackles 1 | File:Crackles1.ogg | |
| Crackles 2 | File:Crackles2.ogg | |
| Driplets 1 | File:Driplets1.ogg | |
| Driplets 2 | File:Driplets2.ogg | |
| Earth Crack | File:Earth Crack.ogg | |
| Animal 2 | File:Animal2.ogg | Ultra Rare Loop Additions |
| Dark 1 | File:Dark1.ogg | |
| Dark 2 | File:Dark2.ogg | |
| Dark 3 | File:Dark3.ogg | |
| Dark 4 | File:Dark4.ogg |
Music
| Filename in Minecraft |
Minecraft:Gameplay | Soundtrack Title | Soundtrack | Track preview |
|---|---|---|---|---|
| axolotl.ogg | Underwater | "Axolotl" | Template:Sort | File:Axolotl.ogg |
| dragon_fish.ogg | Underwater | "Minecraft:Dragon Fish" | Template:Sort | File:Dragon Fish.ogg |
| shuniji.ogg | Underwater | "Minecraft:Shuniji" | Template:Sort | File:Shuniji.ogg |
Data values
ID
Achievements
Advancements
Videos
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Trivia
- Before Minecraft:1.18, the Minecraft:plains and Minecraft:forest biomes generated in patches within regular deep ocean biomes, similar to how "hills" biomes generated within their respective base biomes, creating islands.
- Although normal deep ocean biome could generate standalone, normal deep ocean biomes also generated in patches within normal ocean biomes.
Gallery
Screenshots
-
A deep ocean, with an Minecraft:ocean monument in the background.
-
Looking down into a deep ocean.
-
A deep ocean.
-
A deep ocean Minecraft:single biome world before Minecraft:1.18.
-
The Ocean Monument Ahead seed template thumbnail.
-
A deep ocean with Minecraft:ray tracing.
See also
References
Template:Navbox oceanTemplate:Navbox biomes
Minecraft:fr:Océan profond Minecraft:pt:Oceano profundo Minecraft:uk:Глибокий океан Minecraft:zh:深海