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Minecraft:Bedrock Edition installation files: Difference between revisions

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== Location ==
== Location ==
=== Windows ===
=== Windows ===
On Windows, the files are located under the {{cd|''&lt;installation drive&gt;''\XboxGames\Minecraft for Windows}} (or {{cd|..\Minecraft Preview for Windows}} for ''[[Minecraft:Minecraft Preview|Preview]]'') directory. This directory contains a few unknown files and a {{file|directory|Content|inline=1}} directory containing all data. The {{cd|XboxGames}} directory may also be located on other {{w|Disk partitioning|partition}} depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref>
On Windows, the files are located under the {{File|directory|''&lt;installation drive&gt;''\XboxGames\Minecraft for Windows|inline=1}} (or {{File|directory|''&lt;installation drive&gt;''\XboxGames\7792D9CE-355A-493C-AFBD-768F4A77C3B0|inline=1}} when installed through Microsoft Store.)
For ''[[Minecraft:Minecraft Preview|Preview]]'', the files are located under {{File|directory|''&lt;installation drive&gt;''\XboxGames\Minecraft Preview for Windows|inline=1}} (or {{File|directory|''&lt;installation drive&gt;''\XboxGames\98BD2335-9B01-4E4C-BD05-CCC01614078B|inline=1}} when installed through Microsoft Store.)
 
This directory contains a few unknown files and a {{file|directory|Content|inline=1}} directory containing all data. The {{File|directory|XboxGames|inline=1}} directory may also be located on other {{w|Disk partitioning|partition}} depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref>


The main {{file|directory|Content|inline=1}} directory can also be accessed from the old UWP storage location in {{cd|%PROGRAMFILES%\WindowsApps}}. The directory's name is different based on each versions:
The main {{file|directory|Content|inline=1}} directory can also be accessed from the old UWP storage location in {{cd|%PROGRAMFILES%\WindowsApps}}. The directory's name is different based on each versions:
Line 13: Line 16:
=== Android ===
=== Android ===


On Android, the files are located inside {{w|APK}} files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the {{File|directory|Content|inline=1}} directory on Windows are located in the <code>install_pack.apk</code> split, inside the {{File|directory|assets|inline=1}} directory.
On Android, the files are located inside {{w|APK}} files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the {{File|directory|Content|inline=1}} directory on Windows are located in the {{File|file|install_pack.apk|inline=1}} split, inside the {{File|directory|assets|inline=1}} directory.


When the game is installed, the APK files are installed into <code>/data/app</code>. While this directory is not readable without root, it is possible to access the APK files using {{w|Android Debug Bridge}} (ADB) or third-party tools like [https://f-droid.org/en/packages/com.smartpack.packagemanager/ Package Manager].
When the game is installed, the APK files are installed into {{File|directory|/data/app|inline=1}}. While this directory is not readable without root, it is possible to access the APK files using {{w|Android Debug Bridge}} (ADB) or third-party tools like [https://f-droid.org/en/packages/com.smartpack.packagemanager/ Package Manager].


== Directory structure ==
== Directory structure ==
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** {{File|file|dwmcorei.dll}}: {{info needed}}
** {{File|file|dwmcorei.dll}}: {{info needed}}
** {{File|file|DwmSceneI.dll}}: {{info needed}}
** {{File|file|DwmSceneI.dll}}: {{info needed}}
** {{File|file|dxcompiler.dll}}: Library related to DirectX Shader Compiler.<ref name="directx-shader-compiler">https://github.com/microsoft/DirectXShaderCompiler</ref>
** {{File|file|dxcompiler.dll}}: Library related to DirectX Shader Compiler<ref name="directx-shader-compiler">https://github.com/microsoft/DirectXShaderCompiler</ref> (not in ''Preview'')
** {{File|file|dxil.dll}}: Library related to DirectX Shader Compiler.<ref name="directx-shader-compiler" />
** {{File|file|dxil.dll}}: Library related to DirectX Shader Compiler<ref name="directx-shader-compiler" /> (not in ''Preview'')
** {{File|file|fmod.dll}}: {{w|FMOD}} audio processing library. All sound files in the vanilla resource packs are encoded in {{cd|.fsb}}, which requires this library.
** {{File|file|fmod.dll}}: {{w|FMOD}} audio processing library. All sound files in the vanilla resource packs are encoded in {{cd|.fsb}}, which requires this library.
** {{File|file|gamelaunchhelper.exe}}: Alternative executable for launching the game.
** {{File|file|gamelaunchhelper.exe}}: Alternative executable for launching the game.
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** {{File|file|layout.xml}}: Package mapping file.<ref>https://learn.microsoft.com/gaming/gdk/docs/features/common/packaging/overviews/packaging-getting-started-for-pc</ref>
** {{File|file|layout.xml}}: Package mapping file.<ref>https://learn.microsoft.com/gaming/gdk/docs/features/common/packaging/overviews/packaging-getting-started-for-pc</ref>
** {{File|file|layout_50dd1acc-7556-5abd-21b7-e1d945549a4d.xml}}: Identical to {{File|file|layout.xml}} (not in full release).
** {{File|file|layout_50dd1acc-7556-5abd-21b7-e1d945549a4d.xml}}: Identical to {{File|file|layout.xml}} (not in full release).
** {{File|file|layout_8b08c6ae-d30f-3099-2f7c-557abd18d01b.xml}}: Identical to {{File|file|layout.xml}} (not in ''Preview'').
** {{File|file|layout_51799afd-84ea-174d-c1e4-204d4e4086d3.xml}}: Identical to {{File|file|layout.xml}} (not in ''Preview'').
** {{File|file|libHttpClient.GDK.dll}}: HTTP and [[Minecraft:wikipedia:WebSocket|WebSocket]] library.<ref>https://github.com/Microsoft/libHttpClient</ref>
** {{File|file|libHttpClient.GDK.dll}}: HTTP and [[Minecraft:wikipedia:WebSocket|WebSocket]] library.<ref>https://github.com/Microsoft/libHttpClient</ref>
** {{File|file|Logo.png}}: The default version (150x150) of the app icon.
** {{File|file|Logo.png}}: The default version (150x150) of the app icon.
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{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Added {{cd|gui/dist/hbui}} to match [[Minecraft:Ore UI]].}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Added {{File|directory|gui/dist/hbui|inline=1}} to match [[Minecraft:Ore UI]].}}
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.21|''Minecraft'' for Windows is now a GDK application instead of a UWP application, moving the main content directory from {{cd|%PROGRAMFILES%\WindowsApps}} to {{cd|''<installation drive>''\XboxGames}}. The game can now also be installed to a drive other than the main system drive. With this change, the {{File|file|AppxBlockMap.xml}} and {{File|file|AppxSignature.p7x}} files are no longer included.}}
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.21|''Minecraft'' for Windows is now a GDK application instead of a UWP application, moving the main content directory from {{File|directory|%PROGRAMFILES%\WindowsApps|inline=1}} to {{File|directory|''<installation drive>''\XboxGames|inline=1}}. The game can now also be installed to a drive other than the main system drive.
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.26|Added {{cd|minecraftIcon.ico}}/{{cd|minecraftPreviewIcon.ico}} in order to fix {{bug|MCPE-227849}}.}}
 
The {{File|directory|AppxMetadata|inline=1}}, {{File|directory|data/shaders|inline=1}}, {{File|directory|UAP.Assets|inline=1}} and {{File|directory|UAP.Win10.Assets|inline=1}} folders and the {{File|file|[Content-Types].xml|inline=1}}, {{File|file|AppxBlockMap.xml|inline=1}}, {{File|file|AppxSignature.p7x|inline=1}}, {{File|file|HttpServer.UWP.dll|inline=1}}, {{File|file|in-app-purchases.xml|inline=1}}, {{File|file|xboxservices.config|inline=1}} and {{File|file|xsapi.dll|inline=1}} files were removed.
 
The {{File|file|Installers/GameInputRedist.msi|inline=1}}, {{File|file|dxcompiler.dll|inline=1}}, {{File|file|dxil.dll|inline=1}}, {{File|file|gamelaunchhelper.exe|inline=1}}, {{File|file|LargeLogo.png|inline=1}}, {{File|file|layout.xml|inline=1}}, {{File|file|layout_50dd1acc-7556-5abd-21b7-e1d945549a4d.xml|inline=1}} / {{File|file|layout_8b08c6ae-d30f-3099-2f7c-557abd18d01b.xml|inline=1}}, {{File|file|Logo.png|inline=1}}, {{File|file|MCSplashScreen.png|inlin=1}}, {{File|file|MicrosoftGame.Config|inline=1}}, {{File|file|Minecraft.Windows.exp|inline=1}}, {{File|file|SmallLogo.png|inline=1}}, {{File|file|StoreLogo.png|inline=1}}, {{File|file|WinPixEventRuntime.dll|inline=1}} and {{File|file|XCurl.dll|inline=1}} files were added.
 
The {{File|file|cohtml.UWP.dll|inline=1}}, {{File|file|MediaDecoders.UWP.dll|inline=1}}, {{File|file|PlayFabMultiplayerUwp.dll|inline=1}} and {{File|file|RenoirCore.UWP.dll|inline=1}} files were replaced with {{File|file|cohtml.WindowsDesktop.dll|inline=1}}, {{File|file|MediaDecoders.WindowsDesktop.dll|inline=1}}, {{File|file|PlayFabMultiplayerGDK.dll|inline=1}} and {{File|file|RenoirCore.WindowsDesktop.dll|inline=1}} respectively.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.26|Added {{File|file|minecraftIcon.ico|inline=1}}/{{File|file|minecraftPreviewIcon.ico|inline=1}} in order to fix {{bug|MCPE-227849}}.}}
|{{HistoryLine||26.20|dev=Preview 26.20.21|Removed {{File|file|cohtml_icuuc.dll|inline=1}}. Added {{File|file|CoreMessagingXP.dll|inline=1}}, {{File|file|dcompi.dll|inline=1}}, {{File|file|dwmcorei.dll|inline=1}}, {{File|file|DwmSceneI.dll|inline=1}}, {{File|file|marshall.dll|inline=1}}, {{File|file|Microsoft.DirectManipulation.dll|inline=1}}, {{File|file|Microsoft.Graphics.Display.dll|inline=1}}, {{File|file|Microsoft.InputStateManager.dll|inline=1}}, {{File|file|Microsoft.Internal.FrameworkUdk.dll|inline=1}}, {{File|file|Microsoft.UI.Composition.OSSupport.dll|inline=1}}, {{File|file|Microsoft.UI.Designer.dll|inline=1}}, {{File|file|Microsoft.UI.dll|inline=1}}, {{File|file|Microsoft.UI.Input.dll|inline=1}}, {{File|file|Microsoft.UI.pri|inline=1}}, {{File|file|Microsoft.UI.Windowing.Core.dll|inline=1}}, {{File|file|Microsoft.UI.Windowing.dll|inline=1}}, {{File|file|Microsoft.UI.Xaml.Controls.dll|inline=1}}, {{File|file|Microsoft.UI.Xaml.Controls.pri|inline=1}}, {{File|file|Microsoft.ui.xaml.dll|inline=1}}, {{File|file|Microsoft.UI.Xaml.Internal.dll|inline=1}}, {{File|file|Microsoft.UI.Xaml.Phone.dll|inline=1}}, {{File|file|Microsoft.ui.xaml.resources.19h1.dll|inline=1}}, {{File|file|Microsoft.ui.xaml.resources.common.dll|inline=1}}, {{File|file|Microsoft.Windows.ApplicationModel.Background.UniversalBGTask.dll|inline=1}}, {{File|file|Microsoft.Windows.ApplicationModel.Resources.dll|inline=1}}, {{File|file|Microsoft.WindowsAppRuntime.Bootstrap.dll|inline=1}}, {{File|file|Microsoft.WindowsAppRuntime.dll|inline=1}}, {{File|file|Microsoft.WindowsAppRuntime.pri|inline=1}}, {{File|file|MRM.dll|inline=1}}, {{File|file|PushNotificationsLongRunningTask.ProxyStub.dll|inline=1}}, {{File|file|WebView2Loader.dll|inline=1}}, {{File|file|WinUIEdit.dll|inline=1}} and {{File|file|wuceffectsi.dll|inline=1}}.}}
|{{HistoryLine||26.20|Re-added {{File|file|cohtml_icuuc.dll|inline=1}}.}}
|{{HistoryLine||26.30|dev=Preview 26.30.29|Added {{File|file|data/packetlimitconfig.json|inline=1}}.}}
|{{HistoryLine||26.30|Renamed {{File|file|layout_8b08c6ae-d30f-3099-2f7c-557abd18d01b.xml|inline=1}} to {{File|file|layout_51799afd-84ea-174d-c1e4-204d4e4086d3.xml|inline=1}}}}
}}
}}


== See also ==
== See also ==
* {{cd|[[Minecraft:com.mojang]]}}, the directory storing all user data.
* {{File|directory|[[Minecraft:com.mojang]]|inline=1}}, the directory storing all user data.
* [[Minecraft:Bedrock Edition cache files|''Bedrock Edition'' cache files]], the storage of temporary cache.
* [[Minecraft:Bedrock Edition cache files|''Bedrock Edition'' cache files]], the storage of temporary cache.



Revision as of 11:04, 18 June 2026

Template:Italic title The installation files for Template:BE contain the game program as well as resources required to run the game, such as Minecraft:resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:Vibrant Visuals configurations. On the Windows version of Template:BE, those are located in Template:File or Template:File.

Location

Windows

On Windows, the files are located under the Template:File (or Template:File when installed through Microsoft Store.) For Preview, the files are located under Template:File (or Template:File when installed through Microsoft Store.)

This directory contains a few unknown files and a Template:File directory containing all data. The Template:File directory may also be located on other Template:W depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref>

The main Template:File directory can also be accessed from the old UWP storage location in Template:Cd. The directory's name is different based on each versions:

Android

On Android, the files are located inside Template:W files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the Template:File directory on Windows are located in the Template:File split, inside the Template:File directory.

When the game is installed, the APK files are installed into Template:File. While this directory is not readable without root, it is possible to access the APK files using Template:W (ADB) or third-party tools like Package Manager.

Directory structure

History

Template:Expand section Template:HistoryTable

See also

References

<references/>

Navigation

Template:Navbox Bedrock Edition