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'''Minecon 2015 Presentation Pack''' is an unreleased [[Minecraft:mash-up pack]]{{Note|While unreleased, this follows the criteria for a DLC pack to be considered a Mash-Up pack by having a skin pack, resource pack, and world associated.}} created solely for the [[Minecraft:4J Studios]] art team's "Minecraft Console Edition - Making Mashup Packs" panel hosted at [[Minecraft:MINECON 2015]] on July 5, 2015. The pack was designed for the ''[[Minecraft:Xbox One Edition]]'' of the game, and as such it's unlikely it ever appeared in any form on other editions. The pack features a custom texture pack, a world featuring the 4J Studios Dundee office, and skins of some members of the 4J Studios art team. | '''Minecon 2015 Presentation Pack''' is an unreleased [[Minecraft:mash-up pack]]{{Note|While unreleased, this follows the criteria for a DLC pack to be considered a Mash-Up pack by having a skin pack, resource pack, and world associated.}} created solely for the [[Minecraft:4J Studios]] art team's "Minecraft Console Edition - Making Mashup Packs" panel hosted at [[Minecraft:MINECON 2015]] on July 5, 2015. The pack was designed for the ''[[Minecraft:Xbox One Edition]]'' of the game, and as such it's unlikely it ever appeared in any form on other editions. The pack features a custom texture pack, a world featuring the 4J Studios Dundee office, and skins of some members of the 4J Studios art team. | ||
== World == | == World == | ||
In the presentation, a recreation of the former [[Minecraft:4J Studios]] office in West End, Dundee, Scotland was used to show where DLC for the {{LCE}} was developed. It features the complete interior of the office | In the presentation, a recreation of the former [[Minecraft:4J Studios]] office in West End, Dundee, Scotland was used to show where DLC for the {{LCE}} was developed. It features the complete interior of the office and workspace of the 4J Studios art team. Several members of the art team and chairman [[Minecraft:Chris van der Kuyl]] are depicted as retextured entities working in the studio. | ||
Outside of the studio is a partial recreation of West End, Dundee. Through the main entrance is a decal of the studio's logo and a small reception area that leads directly into the first main workspace near a meeting room and a break room. In the workspace are several desks and monitors and a massive decal of the [[Minecraft:City Texture Pack]] menu panorama and a decal of the Xbox One Edition key art. The break room features a small kitchen area and a green cake, textured similarly to a [[Minecraft:creeper]], the entrance to another workspace, and a closet housing the servers. Inside the closet, a carrot eating hamster in a wheel can be found hard at work. One of the rooms has been reduced to a massive firey pit. | |||
== Resource pack == | == Resource pack == | ||
| Line 24: | Line 26: | ||
Many of the retextured blocks can be identified thanks to two brief glimpses at the Creative inventory during the presentation. The following blocks were not retextured{{Note|Or at least not very noticeably}}: [[Minecraft:grass block]], [[Minecraft:dirt]], [[Minecraft:sand]], [[Minecraft:sandstone]], [[Minecraft:cut sandstone|smooth sandstone]], [[Minecraft:chiseled sandstone]], [[Minecraft:block of coal]], [[Minecraft:block of iron]], [[Minecraft:lapis lazuli block]], [[Minecraft:block of diamond]], [[Minecraft:block of emerald]], [[Minecraft:block of quartz]], [[Minecraft:coal ore]], [[Minecraft:lapis lazuli ore]], [[Minecraft:diamond ore]], [[Minecraft:redstone ore]], [[Minecraft:iron ore]], [[Minecraft:gold ore]], [[Minecraft:emerald ore]], [[Minecraft:nether quartz ore]], [[Minecraft:bedrock]], [[Minecraft:oak log|oak wood]], [[Minecraft:spruce log|spruce wood]], [[Minecraft:birch log|birch wood]], [[Minecraft:jungle log|jungle wood]], [[Minecraft:gravel]], [[Minecraft:obsidian]], [[Minecraft:ice]], [[Minecraft:netherrack]], [[Minecraft:lava]], [[Minecraft:fire]], [[Minecraft:soul sand]], [[Minecraft:torch]], [[Minecraft:poppy]], [[Minecraft:fern]], [[Minecraft:oak sapling]], [[Minecraft:birch sapling]], [[Minecraft:jungle sapling]], and [[Minecraft:dispenser]]. | Many of the retextured blocks can be identified thanks to two brief glimpses at the Creative inventory during the presentation. The following blocks were not retextured{{Note|Or at least not very noticeably}}: [[Minecraft:grass block]], [[Minecraft:dirt]], [[Minecraft:sand]], [[Minecraft:sandstone]], [[Minecraft:cut sandstone|smooth sandstone]], [[Minecraft:chiseled sandstone]], [[Minecraft:block of coal]], [[Minecraft:block of iron]], [[Minecraft:lapis lazuli block]], [[Minecraft:block of diamond]], [[Minecraft:block of emerald]], [[Minecraft:block of quartz]], [[Minecraft:coal ore]], [[Minecraft:lapis lazuli ore]], [[Minecraft:diamond ore]], [[Minecraft:redstone ore]], [[Minecraft:iron ore]], [[Minecraft:gold ore]], [[Minecraft:emerald ore]], [[Minecraft:nether quartz ore]], [[Minecraft:bedrock]], [[Minecraft:oak log|oak wood]], [[Minecraft:spruce log|spruce wood]], [[Minecraft:birch log|birch wood]], [[Minecraft:jungle log|jungle wood]], [[Minecraft:gravel]], [[Minecraft:obsidian]], [[Minecraft:ice]], [[Minecraft:netherrack]], [[Minecraft:lava]], [[Minecraft:fire]], [[Minecraft:soul sand]], [[Minecraft:torch]], [[Minecraft:poppy]], [[Minecraft:fern]], [[Minecraft:oak sapling]], [[Minecraft:birch sapling]], [[Minecraft:jungle sapling]], and [[Minecraft:dispenser]]. | ||
The exterior to the building is built of [[Minecraft:spruce planks]], now sporting a lighter and furbished appearance with horizontal planks, gray [[Minecraft:brick]] stairs tiling the roof of the office, [[Minecraft:cobblestone]] and [[Minecraft:mossy cobblestone]] as two variants of horizontally and vertically tiled cobblestone pavements respectively, striped [[Minecraft:glass]] office windows, [[Minecraft:iron Doors]] to match the style of the windows surrounding it, and lastly gray [[Minecraft:Weighted Pressure Plate (Heavy)|heavy weighted pressure plates]] powering to enter the building. The [[Minecraft:4J Studios]] logo in the first room is made of four retextured [[Minecraft:stained glass panes]]. White stained glass has been made entirely of one shade of white surrounding the 4J logo, and gray stained glass appears to have been retextured as an opaque variant to top the windows. [[Minecraft:Ice]] has been retextured to be entirely one shade of blue. The floor in the workspaces are a smooth gray block, while the floor in the meeting rooms is made of [[Minecraft:stone]], which has been retextured into a smooth blue block. The walls have a smooth seamless white texture, and the ceilings have white tiles. [[Minecraft:Glowstone]] is retextured to appear as fluorescent lights held by [[Minecraft:glass panes]]. [[Minecraft:Flower pot]]s have been made dark gray. [[Minecraft:Oak planks]] have been made vibrant and vertically planked wood, and jungle planks and [[Minecraft:oak door]]s have been retextured into a smooth wooden surface for furniture. Four stained glass blocks{{Note| | The exterior to the building is built of [[Minecraft:spruce planks]], now sporting a lighter and furbished appearance with horizontal planks, gray [[Minecraft:brick]] stairs tiling the roof of the office, [[Minecraft:cobblestone]] and [[Minecraft:mossy cobblestone]] as two variants of horizontally and vertically tiled cobblestone pavements respectively, striped [[Minecraft:glass]] office windows, [[Minecraft:iron Doors]] to match the style of the windows surrounding it, and lastly gray [[Minecraft:Weighted Pressure Plate (Heavy)|heavy weighted pressure plates]] powering to enter the building. The [[Minecraft:4J Studios]] logo in the first room is made of four retextured [[Minecraft:stained glass panes]]. White stained glass has been made entirely of one shade of white surrounding the 4J logo, and gray stained glass appears to have been retextured as an opaque variant to top the windows. [[Minecraft:Ice]] has been retextured to be entirely one shade of blue. The floor in the workspaces are a smooth gray block, while the floor in the meeting rooms is made of [[Minecraft:stone]], which has been retextured into a smooth blue block. The walls have a smooth seamless white texture, and the ceilings have white tiles. [[Minecraft:Glowstone]] is retextured to appear as fluorescent lights held by [[Minecraft:glass panes]]. [[Minecraft:Flower pot]]s have been made dark gray. [[Minecraft:Oak planks]] have been made vibrant and vertically planked wood, and jungle planks and [[Minecraft:oak door]]s have been retextured into a smooth wooden surface for furniture. Four stained glass blocks{{Note|These are stained glass panes because the monitors are translucent. According to ibxtoycat's video about the panel, the 4J staff confirmed that these were glass panes, but he also gets some details wrong in his video so take this with a grain of salt}}, have been textured to appear as animated computer monitors featuring a [[Minecraft:grass block]] being drawn on a blue background, [[Minecraft:Steve]]'s face being drawn on a blue background, a player [[Minecraft:strip mining]], and what appears to be a skin's face being drawn on a purple background{{Note|It is VERY hard to make out what is happening in this animation due to it consistently being out of frame or blocked in the presentation}}. Three unknown blocks have been retextured into server blocks, all of which have blinking animations, and a fourth into an animated hamster in a wheel to power them. The break room itself features birch planks that have been retextured into cupboards, a smoother [[Minecraft:gray carpet]] layering the kitchen counters, and a [[Minecraft:cauldron]] sink with a smooth white texture filled with saturated turqoise water{{Note|This texture strongly resembles the water from the [[Minecraft:City Texture Pack]]}}. [[Minecraft:Cakes]] have been retextured into a rich chocolate cake with frosting that resembles the texture of [[Minecraft:creepers]]. Two slabs have been retextured to resemble Xbox One and PlayStation 4 consoles, although it's not clear what types{{Note|Acacia and Dark Oak slabs were implemented in the game at this point but not accessible via the creative inventory. It may also be the [[Minecraft:smooth stone slab|stone slab]]}}. [[Minecraft:Stone bricks]] and [[Minecraft:nether bricks|nether brick]] have been retextured to appear as green meeting room chairs and as comfy black chairs, sofas, and footrests all throughout the office, although it's not clear which one is which{{Note|All of the plank textures, brick, cobblestone, sandstone, and quartz textures are accounted for already either by being untouched or already used elsewhere. Acacia and Dark Oak blocks were implemented in the game at this point but not accessible via the creative inventory}}. Bookshelves have taken a more sleek design with black. [[Minecraft:Clay]] has been made into an unknown gray block that may be a drawer block appearing near bookshelves in the build, and [[Minecraft:iron bars]] have been retextured but it's not clear as to what it is intended to be, and it is seemingly not present in the build. | ||
===Paintings=== | ===Paintings=== | ||
All three 4x4 paintings have been made into the box art for ''[[Minecraft:Xbox 360 Edition]]'', ''[[Minecraft:PlayStation 3 Edition]]'', and ''[[Minecraft:Xbox One Edition]]'' respectively. Four 2x2 paintings have been retextured to | All three 4x4 paintings have been made into the box art for ''[[Minecraft:Xbox 360 Edition]]'', ''[[Minecraft:PlayStation 3 Edition]]'', and ''[[Minecraft:Xbox One Edition]]'' respectively. Four 2x2 paintings have been retextured to recreate a massive panoramic decal featuring several of 4J's builds of Scottish landmarks. "[[Minecraft:Fighters]]", the 4x2 painting, has been retextured into a large television in one of the meeting rooms, a 1x2 painting has become a portrait of the Fidget skin from the [[Minecraft:Summer of Arcade Skin Pack]]{{Note|This is a nod to [[Minecraft:Stampy]]'s skin}}, a 2x1 painting has been made to appear as widescreen monitor running a program with the Windows 7 desktop visible. A 1x1 painting has been retextured into a turned off monitor. The back of paintings have been retextured, perhaps only partially, to resemble the back of a monitor for the 2x1 monitor painting. | ||
===Entities=== | ===Entities=== | ||
| Line 92: | Line 94: | ||
== Videos == | == Videos == | ||
{{yt|TRa5Urj18QA|caption=Recording of the panel by ImScottJones. 4J Studios office tour presented by art director David Keningale and UI artist Tom Naylor|align=inline}}{{yt|yECgIG6oU8s|caption=Ditto. A breakdown of the skin making process presented by skin artist Chris Reees. The name of this pack can be seen briefly in the skin select menu|align=inline}} | {{yt|TRa5Urj18QA|caption=Recording of the panel by ImScottJones. 4J Studios office tour presented by art director David Keningale and UI artist Tom Naylor|align=inline}}{{yt|yECgIG6oU8s|caption=Ditto. A breakdown of the skin making process presented by skin artist Chris Reees. The name of this pack can be seen briefly in the skin select menu|align=inline}} | ||
{{yt|9n2DsIrISAE|caption=Video covering the office tour part of the panel, by ibxtoycat|align=inline}}{{yt|02BTVCST2q4|caption=Ditto by BigB|align=inline}} | |||
== History == | == History == | ||
| Line 101: | Line 104: | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File: | File:Minecon2015PresentationPack.png|Art director David Keningale standing in front of the 4J Studios Dundee office | ||
File:Minecon2015PresentationPack2.png|Sole art team programmer Thomas Kronberg staring at a PlayStation 4 system at his desk | File:Minecon2015PresentationPack2.png|Sole art team programmer Thomas Kronberg staring at a PlayStation 4 system at his desk | ||
File:Minecon2015PresentationPack3.png|UI artist Julie Kennedy holding a controller at her desk | File:Minecon2015PresentationPack3.png|UI artist Julie Kennedy holding a controller at her desk | ||
File:Minecon2015PresentationPack4.png|A monitor drawing [[Minecraft:Steve]], a large decal of the Xbox One Edition key art and a poster of [[Minecraft:Stampy]]{{Note|Or rather his skin, Fidget from the [[Minecraft:Summer of Arcade Skin Pack]]}} | File:Minecon2015PresentationPack4.png|A monitor drawing [[Minecraft:Steve]], a large decal of the Xbox One Edition key art and a poster of [[Minecraft:Stampy]]{{Note|Or rather his skin, Fidget from the [[Minecraft:Summer of Arcade Skin Pack]]}} | ||
File:Minecon2015PresentationPack5.png|Artist Brian Lindsay holding a controller in front of several monitors | File:Minecon2015PresentationPack5.png|Artist Brian Lindsay holding a controller in front of several monitors | ||
File:Minecon2015PresentationPack6.png|UI artist Kate Wright in front of her workspace | File:Minecon2015PresentationPack6.png|UI artist Kate Wright in front of her workspace | ||
File:Minecon2015PresentationPack7.png|Skin artist Chris Reeves strip mining in ''[[Minecraft:Minecraft]]''. Two large decals of the ''[[Minecraft:PlayStation 3 Edition]]'' and ''[[Minecraft:Xbox 360 Edition]]'' key arts can also be seen. | File:Minecon2015PresentationPack7.png|Skin artist Chris Reeves strip mining in ''[[Minecraft:Minecraft]]''. Two large decals of the ''[[Minecraft:PlayStation 3 Edition]]'' and ''[[Minecraft:Xbox 360 Edition]]'' key arts can also be seen. | ||
File:Minecon2015PresentationPack8.png|The break room kitchen, featuring a delicious chocolate cake with [[Minecraft:creeper]] style icing | File:Minecon2015PresentationPack8.png|The break room kitchen, featuring a delicious chocolate cake with [[Minecraft:creeper]] style icing | ||
File:Minecon2015PresentationPack9.png|A hamster in a wheel powering the servers | File:Minecon2015PresentationPack9.png|A hamster in a wheel powering the servers | ||
File:Minecon2015PresentationPack10.png|Lead artist Michael Hansen | File:Minecon2015PresentationPack10.png|Lead artist Michael Hansen | ||
File:Minecon2015PresentationPack11.png|Environmental art intern Rebecca O'Neil in the front workspace. A large decal of the ''[[Minecraft:Xbox One Edition]]'' key art and a massive decal of | File:Minecon2015PresentationPack11.png|Environmental art intern Rebecca O'Neil in the front workspace. A large decal of the ''[[Minecraft:Xbox One Edition]]'' key art and a massive panoramic decal featuring several of 4J's builds of Scottish landmarks can be seen. | ||
File:Minecon2015PresentationPack12.png|A meeting room | File:Minecon2015PresentationPack12.png|A meeting room | ||
File:Minecon2015PresentationPack13.png|Rebecca O'Neil in the front workspace. The 4J Studios logo on a window can be seen. | File:Minecon2015PresentationPack13.png|Rebecca O'Neil in the front workspace. The 4J Studios logo on a window can be seen. | ||
File:Minecon2015PresentationPack14.png|UI artist Tom Naylor at David Keningale's desk | File:Minecon2015PresentationPack14.png|UI artist Tom Naylor at David Keningale's desk | ||
File:Minecon2015PresentationPack15.png|Founder and chairman Chris van der Kuyl walking in a meeting room emitting red 4J aura | File:Minecon2015PresentationPack15.png|Founder and chairman Chris van der Kuyl walking in a meeting room emitting red 4J aura | ||
File:Minecon2015PresentationPackSkinTab.png|The name of the pack as seen in the skin select menu. | File:Minecon2015PresentationPackSkinTab.png|The name of the pack as seen in the skin select menu | ||
</gallery> | File:Minecon2015PresentationPack1.png|Chris van der Kuyl in a meeting room with several clones of 4J Studios employees</gallery> | ||
== Notes == | == Notes == | ||
Revision as of 11:09, 16 August 2026
Template:ExclusiveTemplate:Lost mediaTemplate:Infobox
Minecon 2015 Presentation Pack is an unreleased Minecraft:mash-up packTemplate:Note created solely for the Minecraft:4J Studios art team's "Minecraft Console Edition - Making Mashup Packs" panel hosted at Minecraft:MINECON 2015 on July 5, 2015. The pack was designed for the Minecraft:Xbox One Edition of the game, and as such it's unlikely it ever appeared in any form on other editions. The pack features a custom texture pack, a world featuring the 4J Studios Dundee office, and skins of some members of the 4J Studios art team.
World
In the presentation, a recreation of the former Minecraft:4J Studios office in West End, Dundee, Scotland was used to show where DLC for the Template:LCE was developed. It features the complete interior of the office and workspace of the 4J Studios art team. Several members of the art team and chairman Minecraft:Chris van der Kuyl are depicted as retextured entities working in the studio.
Outside of the studio is a partial recreation of West End, Dundee. Through the main entrance is a decal of the studio's logo and a small reception area that leads directly into the first main workspace near a meeting room and a break room. In the workspace are several desks and monitors and a massive decal of the Minecraft:City Texture Pack menu panorama and a decal of the Xbox One Edition key art. The break room features a small kitchen area and a green cake, textured similarly to a Minecraft:creeper, the entrance to another workspace, and a closet housing the servers. Inside the closet, a carrot eating hamster in a wheel can be found hard at work. One of the rooms has been reduced to a massive firey pit.
Resource pack
A custom, but notably incomplete, 16x texture pack featuring office and urban style textures such as furnished wood, stylized cobblestone, sleek windows, and glass doors to recreate the office space. It also featured custom decals and artwork. Some blocks and entities were retextured but UI and items were entirely unchanged. This pack is the first apperance of custom animated texturesTemplate:Note ever seen in Template:LCE, predating the first released pack to feature them properly, the Halloween 2015 Mash-Up Pack, by over 5 months.
Blocks
Many of the retextured blocks can be identified thanks to two brief glimpses at the Creative inventory during the presentation. The following blocks were not retexturedTemplate:Note: Minecraft:grass block, Minecraft:dirt, Minecraft:sand, Minecraft:sandstone, smooth sandstone, Minecraft:chiseled sandstone, Minecraft:block of coal, Minecraft:block of iron, Minecraft:lapis lazuli block, Minecraft:block of diamond, Minecraft:block of emerald, Minecraft:block of quartz, Minecraft:coal ore, Minecraft:lapis lazuli ore, Minecraft:diamond ore, Minecraft:redstone ore, Minecraft:iron ore, Minecraft:gold ore, Minecraft:emerald ore, Minecraft:nether quartz ore, Minecraft:bedrock, oak wood, spruce wood, birch wood, jungle wood, Minecraft:gravel, Minecraft:obsidian, Minecraft:ice, Minecraft:netherrack, Minecraft:lava, Minecraft:fire, Minecraft:soul sand, Minecraft:torch, Minecraft:poppy, Minecraft:fern, Minecraft:oak sapling, Minecraft:birch sapling, Minecraft:jungle sapling, and Minecraft:dispenser.
The exterior to the building is built of Minecraft:spruce planks, now sporting a lighter and furbished appearance with horizontal planks, gray Minecraft:brick stairs tiling the roof of the office, Minecraft:cobblestone and Minecraft:mossy cobblestone as two variants of horizontally and vertically tiled cobblestone pavements respectively, striped Minecraft:glass office windows, Minecraft:iron Doors to match the style of the windows surrounding it, and lastly gray heavy weighted pressure plates powering to enter the building. The Minecraft:4J Studios logo in the first room is made of four retextured Minecraft:stained glass panes. White stained glass has been made entirely of one shade of white surrounding the 4J logo, and gray stained glass appears to have been retextured as an opaque variant to top the windows. Minecraft:Ice has been retextured to be entirely one shade of blue. The floor in the workspaces are a smooth gray block, while the floor in the meeting rooms is made of Minecraft:stone, which has been retextured into a smooth blue block. The walls have a smooth seamless white texture, and the ceilings have white tiles. Minecraft:Glowstone is retextured to appear as fluorescent lights held by Minecraft:glass panes. Minecraft:Flower pots have been made dark gray. Minecraft:Oak planks have been made vibrant and vertically planked wood, and jungle planks and Minecraft:oak doors have been retextured into a smooth wooden surface for furniture. Four stained glass blocksTemplate:Note, have been textured to appear as animated computer monitors featuring a Minecraft:grass block being drawn on a blue background, Minecraft:Steve's face being drawn on a blue background, a player Minecraft:strip mining, and what appears to be a skin's face being drawn on a purple backgroundTemplate:Note. Three unknown blocks have been retextured into server blocks, all of which have blinking animations, and a fourth into an animated hamster in a wheel to power them. The break room itself features birch planks that have been retextured into cupboards, a smoother Minecraft:gray carpet layering the kitchen counters, and a Minecraft:cauldron sink with a smooth white texture filled with saturated turqoise waterTemplate:Note. Minecraft:Cakes have been retextured into a rich chocolate cake with frosting that resembles the texture of Minecraft:creepers. Two slabs have been retextured to resemble Xbox One and PlayStation 4 consoles, although it's not clear what typesTemplate:Note. Minecraft:Stone bricks and nether brick have been retextured to appear as green meeting room chairs and as comfy black chairs, sofas, and footrests all throughout the office, although it's not clear which one is whichTemplate:Note. Bookshelves have taken a more sleek design with black. Minecraft:Clay has been made into an unknown gray block that may be a drawer block appearing near bookshelves in the build, and Minecraft:iron bars have been retextured but it's not clear as to what it is intended to be, and it is seemingly not present in the build.
Paintings
All three 4x4 paintings have been made into the box art for Minecraft:Xbox 360 Edition, Minecraft:PlayStation 3 Edition, and Minecraft:Xbox One Edition respectively. Four 2x2 paintings have been retextured to recreate a massive panoramic decal featuring several of 4J's builds of Scottish landmarks. "Minecraft:Fighters", the 4x2 painting, has been retextured into a large television in one of the meeting rooms, a 1x2 painting has become a portrait of the Fidget skin from the Minecraft:Summer of Arcade Skin PackTemplate:Note, a 2x1 painting has been made to appear as widescreen monitor running a program with the Windows 7 desktop visible. A 1x1 painting has been retextured into a turned off monitor. The back of paintings have been retextured, perhaps only partially, to resemble the back of a monitor for the 2x1 monitor painting.
Entities
All of the villagers have been retextured to appear as 4J Studios employees: skin artist Chris Reeves, UI artist Julie Kennedy, artist Michael Hansen, and artist Brian LindsayTemplate:Note. The Minecraft:enderman has been retextured to be founder and chairman Chris van der Kuyl, emitting red 4J particles as he walks around.
Particles
As mentioned earlier, the ender particles, and by extension the generic particle itself, has been remade to be a "4j" and emits from various other sources such as torches, flames, and explosions. The color table entry for ender particles has been changed to red, likely the same hue as seen in the 4J Studios logo.
Skins
4J Studios employees had skins created for personal and private use that sometimes appeared in Youtube videos, social media profile pictures, and events such as this panel. These skins would reappear updated 2 years after this panel in the Minecraft:5th Birthday Skin Pack.
| Name | Minecon 2015 Presentation Pack | 5th Birthday Skin Pack | Description |
|---|---|---|---|
| David Keningale | File:DavidSkinMinecon2015.jpg | File:David 5th Birthday.png | Art director on Template:LCE |
| Rebecca O'Neil | File:RebeccaSkinMinecon2015.jpg | An art intern that worked on Template:LCE. She no longer worked at 4J Studios by the time the 5th Birthday skin pack came out. | |
| Kate Wright | File:KateSkinMinecon2015.jpg | File:Kate 5th Birthday.png | UI artist on Template:LCE |
| Thomas Kronberg | File:ThomasSkinMinecon2015.jpg | File:Thomas 5th Birthday.png | Art team programmer on Template:LCE |
| Tom Naylor | File:TomSkinMinecon2015.jpg | File:Tom 5th Birthday.png | UI artist on Template:LCE |
| Chris Reeves | File:ChrisSkinMinecon2015.jpg | File:Chris 5th Birthday.png | Skin artist on Template:LCE. The skin only appeared on a slide in the presentation and not in game. |
| Julie Kennedy | File:JulieSkinMinecon2015.jpg | File:Julie 5th Birthday.png | UI artist on Template:LCE. The skin only appeared on a slide in the presentation and not in game. |
| Brian Lindsay | File:BrianSkinMinecon2015.jpg | File:Brian 5th Birthday.png | Artist on Template:LCE. The skin only appeared on a slide in the presentation and not in game. |
| Michael Hansen | File:MichaelSkinMinecon2015.jpg | File:Michael 5th Birthday.png | Lead artist on Template:LCE. The skin only appeared on a slide in the presentation and not in game. |
Videos
History
Gallery
-
Art director David Keningale standing in front of the 4J Studios Dundee office
-
Sole art team programmer Thomas Kronberg staring at a PlayStation 4 system at his desk
-
UI artist Julie Kennedy holding a controller at her desk
-
A monitor drawing Minecraft:Steve, a large decal of the Xbox One Edition key art and a poster of Minecraft:StampyTemplate:Note
-
Artist Brian Lindsay holding a controller in front of several monitors
-
UI artist Kate Wright in front of her workspace
-
Skin artist Chris Reeves strip mining in Minecraft:Minecraft. Two large decals of the Minecraft:PlayStation 3 Edition and Minecraft:Xbox 360 Edition key arts can also be seen.
-
The break room kitchen, featuring a delicious chocolate cake with Minecraft:creeper style icing
-
A hamster in a wheel powering the servers
-
Lead artist Michael Hansen
-
Environmental art intern Rebecca O'Neil in the front workspace. A large decal of the Minecraft:Xbox One Edition key art and a massive panoramic decal featuring several of 4J's builds of Scottish landmarks can be seen.
-
A meeting room
-
Rebecca O'Neil in the front workspace. The 4J Studios logo on a window can be seen.
-
UI artist Tom Naylor at David Keningale's desk
-
Founder and chairman Chris van der Kuyl walking in a meeting room emitting red 4J aura
-
The name of the pack as seen in the skin select menu
-
Chris van der Kuyl in a meeting room with several clones of 4J Studios employees
Notes
Template:Navbox event Template:Navbox Legacy Console Edition Template:Navbox mash-ups